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path: root/src/sna/gen6_render.c
AgeCommit message (Expand)Author
2013-06-14sna/gen3+: Remove redundant clearing of clear hint in video playbackChris Wilson
2013-06-13sna/gen2+: Promote a conditional dirty into an assertionChris Wilson
2013-06-06sna: Fix format specifier for mismatching int/long in DBGChris Wilson
2013-06-05sna: Include the GT details in the backend name for a chipsetChris Wilson
2013-05-28sna: Make the backend identifier more informativeChris Wilson
2013-05-14sna: Basic copy-on-write support for cloning pixmapsChris Wilson
2013-03-27sna/gen4+: Set read-write allocation mode for the target render cacheChris Wilson
2013-03-14sna/gen5+: Add missing float casts in computation of scaled src offsetsChris Wilson
2013-02-28sna/video: Correct scaling of source offsetsChris Wilson
2013-02-26sna: Reverse inverted assertionsChris Wilson
2013-02-26sna/gen4+: Begin specialising vertex programs for ISAChris Wilson
2013-02-25sna/gen3+: Restart vertex space checks after lock contentionChris Wilson
2013-02-25sna/gen3+: Assert that nbox is not 0Chris Wilson
2013-02-08sna/gen6: Use GT2 settings for both GT2 and GT2+Chris Wilson
2013-02-08sna/gen4: Split the have_render flag in separate prefer_gpu hintsChris Wilson
2013-01-31sna/gen3+: Flush vertex threads before touching global stateChris Wilson
2013-01-29sna/gen3+: Fix a DBG for composite_boxes()Chris Wilson
2013-01-27sna: Replace the forced vertex finish with just a waitChris Wilson
2013-01-27sna: Enable threaded rasterisation for non-antialiased geometryChris Wilson
2013-01-27sna: Begin sketching out a threaded rasteriser for spansChris Wilson
2013-01-20sna/gen3+: And restore non-CA compositing state after the CA passChris Wilson
2013-01-20sna/gen3+: Reset vertex relocation state after discarding the batchChris Wilson
2013-01-20sna/gen3+: Handle flushing vbo for CA glyphsChris Wilson
2013-01-17sna/dri: Explicitly flag sync copies for the backendsChris Wilson
2013-01-12sna: After a size check, double check the batch before flushingChris Wilson
2013-01-02sna/gen6+: Fine tune placement of DRI copiesChris Wilson
2013-01-02sna/gen4+: Specialise linear vertex emissionChris Wilson
2013-01-02sna/gen4+: Tidy special handling of 2s2s vertex elementsChris Wilson
2013-01-02sna/gen6+: Remove vestigial CC viewport stateChris Wilson
2013-01-02sna: Fast path inplace addition of solid trapezoidsChris Wilson
2012-12-31sna/gen6+: Hint that we prefer to use the BLT with uncached scanoutsChris Wilson
2012-12-29sna/gen4+: Try using the BLT before doing a tiled copyChris Wilson
2012-12-28sna/gen4+: Check for a spare exec slot for an outstanding vboChris Wilson
2012-12-27sna/gen6+: Tidy up ring preferencesChris Wilson
2012-12-26sna/gen6+: Tweak to only consider active ring on destinationChris Wilson
2012-12-20sna/gen4+: Amalgamate all the gen4-7 vertex buffer emissionChris Wilson
2012-12-20sna: Ignore throttling during vertex closeChris Wilson
2012-12-19sna/gen4+: Tweak preference of GPU placement for spansChris Wilson
2012-12-18sna/video: Amalgamate the computation of source vs dest offsetsChris Wilson
2012-12-17sna: Refine check for an unset context switchChris Wilson
2012-12-17sna/video: Pass along the video source offsetChris Wilson
2012-12-16sna/gen6+: Tweak prefer-blt-boChris Wilson
2012-12-16sna/gen6+: Keep the bo on its current ringChris Wilson
2012-12-16sna/gen6+: Apply the is_scanout to the key not value in the binding cacheChris Wilson
2012-12-14sna/gen2+: Experiment with not forcing migration to GPU after CPU rasterisationChris Wilson
2012-12-12sna/gen3+: Use nearest for unscaled videosChris Wilson
2012-12-09sna/gen4+: Refine test for preferring GPU spansChris Wilson
2012-12-08sna: Flush upon change of target if GPU is idleChris Wilson
2012-12-07sna: Only inspect the target ring for busynessChris Wilson
2012-12-06sna/gen4+: Add common glyph-to-dst emittersChris Wilson