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path: root/src/sna/gen8_render.c
AgeCommit message (Expand)Author
2016-06-21sna/gen2+: Do not force migration to GPU for very large objectsChris Wilson
2016-04-17sna/gen8+: Flush pipecontrols when forcing a pipeline stallChris Wilson
2016-03-31sna/video: Use the GPU to prescale overlay spritesChris Wilson
2015-11-11sna/video: Avoid dereferencing a masked pointerChris Wilson
2015-11-08sna/video: Move the composite offsets into the dstRegionChris Wilson
2015-08-19sna/dri2: Initialise scratch.pScreen for copyingChris Wilson
2015-06-09Fix typos found with codespell v1.7Sedat Dilek
2015-04-22sna/gen6: Do not force a blt switch onto a Y-tiled surfaceChris Wilson
2015-04-22sna/gen6+: Discourage use of the BLT with Y-tilingChris Wilson
2015-04-16sna/gen8: reduce CHV VS URB entries to 640Chris Wilson
2015-04-01sna/dri: Avoid using the BLT for DRI2CopyRegion if no semaphoresChris Wilson
2015-03-31sna/gen6+: Prefer the BLT for small self-copiesChris Wilson
2015-03-07sna/gen6+: Prefer the BLT for small copiesChris Wilson
2015-02-27sna/gen7+: Allow GT3 to overlapping copies via an intermediateChris Wilson
2015-02-09sna: Convert pixel values into ARGB values for render operationsChris Wilson
2015-01-25sna/gen6+: Tweak engine placement when considering src/dst combinationsChris Wilson
2015-01-15sna/gen6+: Prefer using RENDER pipeline for uncached destinations on large GTChris Wilson
2014-11-06sna: Use VMask in 3DSTATE_PSRodrigo Vivi
2014-11-05sna/gen8: Clear instancing enabled bit between batchesChris Wilson
2014-10-22sna/gen8: Override the URB output from the VSChris Wilson
2014-10-22sna/gen8: Clamp URB allocations for GT3Chris Wilson
2014-10-22sna/gen8: Annotate more 64bit pointer locationsChris Wilson
2014-10-08intel: Store pointer to struct intel_deviceChris Wilson
2014-09-24sna/gen4+: Assert that the offset coordinate is within range if negativeChris Wilson
2014-09-19sna/gen8: Update DBG output of surface offsetChris Wilson
2014-09-02sna: Leave more Pixmap breadcrumbs in DBGChris Wilson
2014-08-29sna/gen8: Check instead of asserting for a hang whilst setting up video stateChris Wilson
2014-07-16sna/gen2+: Remove assertion on draw->type for fillsChris Wilson
2014-07-04sna/gen8: Disable the unaligned checkChris Wilson
2014-07-02sna/gen6+: Tweak consideration of compositing on BLTChris Wilson
2014-06-30sna/dri2: Pass around the correct DrawableRec for sampling from the foriegn boChris Wilson
2014-06-24sna: Decompose self-copy into overlapping/non-overlapping regionsChris Wilson
2014-06-23sna/gen6+: Initialise src offset before useChris Wilson
2014-06-23sna/gen6+: Avoid adjusting copy coordinates until commited to using themChris Wilson
2014-06-23sna/gen6+: Encourage the compiler to inline a couple of key functionsChris Wilson
2014-06-23sna: Rename IGNORE_CPU to IGNORE_DAMAGE to better reflect its purposeChris Wilson
2014-06-20sna: Mark up const boxes to keep the compiler happyChris Wilson
2014-06-18sna/gen8: Fix cleanup after failing to convert channelChris Wilson
2014-06-18sna/gen8: Fix unaligned() to return true when not alignedChris Wilson
2014-06-13sna/gen6+: Prefer the BLT for large overlapping copiesChris Wilson
2014-06-13sna/gen8: Allow reads from scanout to be cachedChris Wilson
2014-06-13sna/gen8: Check for WT support before attempting to use the WT mocsChris Wilson
2014-06-11sna/gen8: Clear a couple more push constantsChris Wilson
2014-06-11sna/gen6+: Overlapping bo by definition have compatible depthsChris Wilson
2014-06-11sna/gen8: Check offset alignment before using a userptr for RENDERChris Wilson
2014-06-11sna: Silence compiler warnings for discarding const Region pointsChris Wilson
2014-06-02sna/gen8: Clear all URB push constant allocationsChris Wilson
2014-06-02sna/gen8: Set GT levelChris Wilson
2014-05-16sna/video: Only migrate the destination windowChris Wilson
2014-04-15sna: Mark partial composite operations upfrontChris Wilson