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driver/xf86-video-intel
2.10
2.4
2.9.1-oga
COMPOSITEWRAP
CYGWIN
DAMAGE-XFIXES
IPv6-REVIEW
STSF-CURRENT
XACE-SELINUX
XEVIE
XINERAMA_2
XORG-6_8-branch
XORG-CURRENT
XORG-RELEASE-1
XORG-RELEASE-1-STSF
XORG-RELEASE-1-TM
XORG-STABLE
XPRINT
accelerated_indirect-0-0-1
bleeding_edge-oga
dri2
exa
exa-i965
fbc
glucose
i810_texman_0_1_branch
i830-pageflip
lg3d
lg3d-dev-0-6-1
lg3d-dev-0-6-1-1
lg3d-dev-0-6-1-current
lg3d-dev-0-6-1-latest
lg3d-dev-0-6-2
lg3d-dev-0-6-latest
lg3d-dev-0-7-0
lg3d-dev-0-7-1
lg3d-event
lg3d-master
lukas-resume
master
mergedfb
modesetting
modesetting-airlied
modesetting-keithp
modesetting-keithp-fu
modesetting-multihead
modesetting-rotation
modesetting-sdvo-stuffing
nonrandr-setup
obsd
obsd-2.7
obsd-2.8
obsd-xf86-video-intel-2.4.3
randr-1.2-rotation
restructure-outputs
sandybridge
sco_port_update
textured-video
xf86-video-i810-1_5-branch
xf86-video-intel-2.1-branch
xf86-video-intel-2.5-branch
xorg-7.0-branch
xprint_packagertest_20041125
xprint_packagertest_20041217
xvmc-i915
Intel video cards driver
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uxa
Age
Commit message (
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Author
2012-04-14
uxa: Fix leak of glyph mask for unhandled glyph composition
Chris Wilson
2012-03-30
uxa: Remove broken render glyphs-to-dst
Chris Wilson
2012-03-23
uxa: Remove hook for CompositeRectangles
Chris Wilson
2012-02-08
uxa/glamor: Refine CloseScreen and InitScreen process.
Zhigang Gong
2012-01-03
uxa/glamor: Route some missing drawing function to glamor
Zhigang Gong
2012-01-03
uxa/glamor: Let glamor do the GC validation
Zhigang Gong
2011-12-28
uxa: Remove concept of global FB ownership made obsolete by GEM and KMS
Chris Wilson
2011-12-15
uxa: Move the region creation beyond the call into glamor
Chris Wilson
2011-12-14
uxa/glamor: Always notify glamor that the glyph has been unrealized
Chris Wilson
2011-12-14
uxa/glamor: Enable the rest of the glamor rendering routines
Zhigang Gong
2011-12-09
uxa: Fix clip processing for uxa_fill_spans()
Chris Wilson
2011-11-17
glamor: Include glamor cflags and libs for atypical builds
Chris Wilson
2011-11-17
uxa/glamor: Turn on glamor for fill spans and rects
Zhigang Gong
2011-11-16
uxa/glamor: Introduce additional access modes to wrap glamor acceleration
Zhigang Gong
2011-11-04
uxa: Ensure that alphaMaps are mapped into the CPU for fallbacks
Chris Wilson
2011-10-30
uxa/glyphs: Fallback rather than fail to render with a non-solid Source
Chris Wilson
2011-06-28
uxa/glyphs: Fallback instead of crashing on large strings
Chris Wilson
2011-06-16
uxa: Remove the attempt to use the 3D pipeline for core rendering
Chris Wilson
2011-06-05
uxa: Simplify uxa_poly_fill_rect by only clipping once.
Eric Anholt
2011-06-05
uxa: Simplify Composite solid acceleration for spans by only clipping once.
Eric Anholt
2011-06-05
uxa: Simplify BLT solid acceleration for spans filling by only clipping once.
Eric Anholt
2011-02-17
uxa: Fallback if the temporary is too large
Chris Wilson
2011-02-04
Check return value of uxa_acquire_solid() since it can return NULL
Bryce Harrington
2011-02-03
uxa: Undo damage translation before appending
Chris Wilson
2011-01-24
uxa: Only recreate the glyph cache on *generational* updates
Chris Wilson
2010-12-07
uxa: Emit the damage after the render for the workaround in uxa_solid_rects
Chris Wilson
2010-11-09
uxa: Fix crash after allocation failure
Chris Wilson
2010-10-06
uxa: Skip a pixmap lookup if there is no driver finish access function
Chris Wilson
2010-10-04
shadow+dri2: Allow dri2 to be independently enabled with shadow
Chris Wilson
2010-09-22
Make driver compile for 1.6 Xserver series again.
Matthias Hopf
2010-09-08
Enable a shadow buffer and disable GPU acceleration.
Chris Wilson
2010-08-25
uxa: Fallback if faced with large A1 glyphs.
Chris Wilson
2010-07-21
uxa: Check for failed pixmap allocation
Chris Wilson
2010-07-12
Destroy screen pixmap on screen close.
Keith Packard
2010-07-09
Purge macro NEED_EVENTS
Fernando Carrijo
2010-07-05
uxa: oops typo in previous commit
Dave Airlie
2010-07-05
uxa: don't compare planemask with FB_ALLONES.
Dave Airlie
2010-06-23
uxa: Fallback to pixman if source is out-of-bounds
Chris Wilson
2010-06-20
uxa: Apply the source offsets to the pixmap source, not target.
Chris Wilson
2010-06-19
uxa: Enable SHM pixmaps
Chris Wilson
2010-06-19
uxa: Use accelerated get_image for copying to !offscreen
Chris Wilson
2010-06-19
uxa: Match depth 30 to format.
Chris Wilson
2010-06-19
uxa: Check for allocation failure.
Chris Wilson
2010-06-12
uxa: Always clip glyphs to destination.
Chris Wilson
2010-06-10
Fallback implementation for trapezoids for hung GPUs.
Chris Wilson
2010-06-09
Revert "xp:trapezoids"
Chris Wilson
2010-06-09
uxa: Handle all-clipped out case with destination glyphs.
Chris Wilson
2010-06-08
xp:trapezoids
Chris Wilson
2010-06-07
uxa: Setup acceleration functions prior to the damage layer
Chris Wilson
2010-06-07
Use the direct dixGevPrivate() API when available
Chris Wilson
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