1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
|
/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef _I830_REG_H_
#define _I830_REG_H_
#define I830_SET_FIELD( var, mask, value ) (var &= ~(mask), var |= value)
/* Flush */
#define MI_FLUSH (0x04<<23)
#define MI_FLUSH_DW (0x26<<23)
#define MI_WRITE_DIRTY_STATE (1<<4)
#define MI_END_SCENE (1<<3)
#define MI_GLOBAL_SNAPSHOT_COUNT_RESET (1<<3)
#define MI_INHIBIT_RENDER_CACHE_FLUSH (1<<2)
#define MI_STATE_INSTRUCTION_CACHE_FLUSH (1<<1)
#define MI_INVALIDATE_MAP_CACHE (1<<0)
/* broadwater flush bits */
#define BRW_MI_GLOBAL_SNAPSHOT_RESET (1 << 3)
#define MI_BATCH_BUFFER_END (0xA << 23)
/* Noop */
#define MI_NOOP 0x00
#define MI_NOOP_WRITE_ID (1<<22)
#define MI_NOOP_ID_MASK (1<<22 - 1)
/* Wait for Events */
#define MI_WAIT_FOR_EVENT (0x03<<23)
#define MI_WAIT_FOR_PIPEB_SVBLANK (1<<18)
#define MI_WAIT_FOR_PIPEA_SVBLANK (1<<17)
#define MI_WAIT_FOR_OVERLAY_FLIP (1<<16)
#define MI_WAIT_FOR_PIPEB_VBLANK (1<<7)
#define MI_WAIT_FOR_PIPEB_SCAN_LINE_WINDOW (1<<5)
#define MI_WAIT_FOR_PIPEA_VBLANK (1<<3)
#define MI_WAIT_FOR_PIPEA_SCAN_LINE_WINDOW (1<<1)
/* Set the scan line for MI_WAIT_FOR_PIPE?_SCAN_LINE_WINDOW */
#define MI_LOAD_SCAN_LINES_INCL (0x12<<23)
#define MI_LOAD_SCAN_LINES_DISPLAY_PIPEA (0)
#define MI_LOAD_SCAN_LINES_DISPLAY_PIPEB (0x1<<20)
/* BLT commands */
#define COLOR_BLT_CMD ((2<<29)|(0x40<<22)|(0x3))
#define COLOR_BLT_WRITE_ALPHA (1<<21)
#define COLOR_BLT_WRITE_RGB (1<<20)
#define XY_COLOR_BLT_CMD ((2<<29)|(0x50<<22)|(0x4))
#define XY_COLOR_BLT_WRITE_ALPHA (1<<21)
#define XY_COLOR_BLT_WRITE_RGB (1<<20)
#define XY_COLOR_BLT_TILED (1<<11)
#define XY_SETUP_CLIP_BLT_CMD ((2<<29)|(3<<22)|1)
#define XY_SRC_COPY_BLT_CMD ((2<<29)|(0x53<<22)|6)
#define XY_SRC_COPY_BLT_WRITE_ALPHA (1<<21)
#define XY_SRC_COPY_BLT_WRITE_RGB (1<<20)
#define XY_SRC_COPY_BLT_SRC_TILED (1<<15)
#define XY_SRC_COPY_BLT_DST_TILED (1<<11)
#define SRC_COPY_BLT_CMD ((2<<29)|(0x43<<22)|0x4)
#define SRC_COPY_BLT_WRITE_ALPHA (1<<21)
#define SRC_COPY_BLT_WRITE_RGB (1<<20)
#define XY_PAT_BLT_IMMEDIATE ((2<<29)|(0x72<<22))
#define XY_MONO_PAT_BLT_CMD ((0x2<<29)|(0x52<<22)|0x7)
#define XY_MONO_PAT_VERT_SEED ((1<<10)|(1<<9)|(1<<8))
#define XY_MONO_PAT_HORT_SEED ((1<<14)|(1<<13)|(1<<12))
#define XY_MONO_PAT_BLT_WRITE_ALPHA (1<<21)
#define XY_MONO_PAT_BLT_WRITE_RGB (1<<20)
#define XY_MONO_SRC_BLT_CMD ((0x2<<29)|(0x54<<22)|(0x6))
#define XY_MONO_SRC_BLT_WRITE_ALPHA (1<<21)
#define XY_MONO_SRC_BLT_WRITE_RGB (1<<20)
#define CMD_3D (0x3<<29)
#define PRIM3D_INLINE (CMD_3D | (0x1f<<24))
#define PRIM3D_TRILIST (0x0<<18)
#define PRIM3D_TRISTRIP (0x1<<18)
#define PRIM3D_TRISTRIP_RVRSE (0x2<<18)
#define PRIM3D_TRIFAN (0x3<<18)
#define PRIM3D_POLY (0x4<<18)
#define PRIM3D_LINELIST (0x5<<18)
#define PRIM3D_LINESTRIP (0x6<<18)
#define PRIM3D_RECTLIST (0x7<<18)
#define PRIM3D_POINTLIST (0x8<<18)
#define PRIM3D_DIB (0x9<<18)
#define PRIM3D_CLEAR_RECT (0xa<<18)
#define PRIM3D_ZONE_INIT (0xd<<18)
#define PRIM3D_MASK (0x1f<<18)
#define _3DSTATE_AA_CMD (CMD_3D | (0x06<<24))
#define AA_LINE_ECAAR_WIDTH_ENABLE (1<<16)
#define AA_LINE_ECAAR_WIDTH_0_5 0
#define AA_LINE_ECAAR_WIDTH_1_0 (1<<14)
#define AA_LINE_ECAAR_WIDTH_2_0 (2<<14)
#define AA_LINE_ECAAR_WIDTH_4_0 (3<<14)
#define AA_LINE_REGION_WIDTH_ENABLE (1<<8)
#define AA_LINE_REGION_WIDTH_0_5 0
#define AA_LINE_REGION_WIDTH_1_0 (1<<6)
#define AA_LINE_REGION_WIDTH_2_0 (2<<6)
#define AA_LINE_REGION_WIDTH_4_0 (3<<6)
#define AA_LINE_ENABLE ((1<<1) | 1)
#define AA_LINE_DISABLE (1<<1)
#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)
/* Dword 1 */
#define BUF_3D_ID_COLOR_BACK (0x3<<24)
#define BUF_3D_ID_DEPTH (0x7<<24)
#define BUF_3D_USE_FENCE (1<<23)
#define BUF_3D_TILED_SURFACE (1<<22)
#define BUF_3D_TILE_WALK_X 0
#define BUF_3D_TILE_WALK_Y (1<<21)
#define BUF_3D_PITCH(x) (((x)/4)<<2)
/* Dword 2 */
#define BUF_3D_ADDR(x) ((x) & ~0x3)
#define _3DSTATE_COLOR_FACTOR_CMD (CMD_3D | (0x1d<<24) | (0x1<<16))
#define _3DSTATE_COLOR_FACTOR_N_CMD(stage) (CMD_3D | (0x1d<<24) | \
((0x90+(stage))<<16))
#define _3DSTATE_CONST_BLEND_COLOR_CMD (CMD_3D | (0x1d<<24) | (0x88<<16))
#define _3DSTATE_DFLT_DIFFUSE_CMD (CMD_3D | (0x1d<<24) | (0x99<<16))
#define _3DSTATE_DFLT_SPEC_CMD (CMD_3D | (0x1d<<24) | (0x9a<<16))
#define _3DSTATE_DFLT_Z_CMD (CMD_3D | (0x1d<<24) | (0x98<<16))
#define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16))
/* Dword 1 */
#define DSTORG_HORT_BIAS(x) ((x)<<20)
#define DSTORG_VERT_BIAS(x) ((x)<<16)
#define COLOR_4_2_2_CHNL_WRT_ALL 0
#define COLOR_4_2_2_CHNL_WRT_Y (1<<12)
#define COLOR_4_2_2_CHNL_WRT_CR (2<<12)
#define COLOR_4_2_2_CHNL_WRT_CB (3<<12)
#define COLOR_4_2_2_CHNL_WRT_CRCB (4<<12)
#define COLR_BUF_8BIT 0
#define COLR_BUF_RGB555 (1<<8)
#define COLR_BUF_RGB565 (2<<8)
#define COLR_BUF_ARGB8888 (3<<8)
#define COLR_BUF_ARGB4444 (8<<8)
#define COLR_BUF_ARGB1555 (9<<8)
#define DEPTH_IS_Z 0
#define DEPTH_IS_W (1<<6)
#define DEPTH_FRMT_16_FIXED 0
#define DEPTH_FRMT_16_FLOAT (1<<2)
#define DEPTH_FRMT_24_FIXED_8_OTHER (2<<2)
#define DEPTH_FRMT_24_FLOAT_8_OTHER (3<<2)
#define VERT_LINE_STRIDE_1 (1<<1)
#define VERT_LINE_STRIDE_0 0
#define VERT_LINE_STRIDE_OFS_1 1
#define VERT_LINE_STRIDE_OFS_0 0
#define _3DSTATE_DRAW_RECT_CMD (CMD_3D|(0x1d<<24)|(0x80<<16)|3)
/* Dword 1 */
#define DRAW_RECT_DIS_DEPTH_OFS (1<<30)
#define DRAW_DITHER_OFS_X(x) ((x)<<26)
#define DRAW_DITHER_OFS_Y(x) ((x)<<24)
/* Dword 2 */
#define DRAW_YMIN(x) ((x)<<16)
#define DRAW_XMIN(x) (x)
/* Dword 3 */
#define DRAW_YMAX(x) ((x)<<16)
#define DRAW_XMAX(x) (x)
/* Dword 4 */
#define DRAW_YORG(x) ((x)<<16)
#define DRAW_XORG(x) (x)
#define _3DSTATE_ENABLES_1_CMD (CMD_3D|(0x3<<24))
#define ENABLE_LOGIC_OP_MASK ((1<<23)|(1<<22))
#define ENABLE_LOGIC_OP ((1<<23)|(1<<22))
#define DISABLE_LOGIC_OP (1<<23)
#define ENABLE_STENCIL_TEST ((1<<21)|(1<<20))
#define DISABLE_STENCIL_TEST (1<<21)
#define ENABLE_DEPTH_BIAS ((1<<11)|(1<<10))
#define DISABLE_DEPTH_BIAS (1<<11)
#define ENABLE_SPEC_ADD_MASK ((1<<9)|(1<<8))
#define ENABLE_SPEC_ADD ((1<<9)|(1<<8))
#define DISABLE_SPEC_ADD (1<<9)
#define ENABLE_DIS_FOG_MASK ((1<<7)|(1<<6))
#define ENABLE_FOG ((1<<7)|(1<<6))
#define DISABLE_FOG (1<<7)
#define ENABLE_DIS_ALPHA_TEST_MASK ((1<<5)|(1<<4))
#define ENABLE_ALPHA_TEST ((1<<5)|(1<<4))
#define DISABLE_ALPHA_TEST (1<<5)
#define ENABLE_DIS_CBLEND_MASK ((1<<3)|(1<<2))
#define ENABLE_COLOR_BLEND ((1<<3)|(1<<2))
#define DISABLE_COLOR_BLEND (1<<3)
#define ENABLE_DIS_DEPTH_TEST_MASK ((1<<1)|1)
#define ENABLE_DEPTH_TEST ((1<<1)|1)
#define DISABLE_DEPTH_TEST (1<<1)
/* _3DSTATE_ENABLES_2, p138 */
#define _3DSTATE_ENABLES_2_CMD (CMD_3D|(0x4<<24))
#define ENABLE_STENCIL_WRITE ((1<<21)|(1<<20))
#define DISABLE_STENCIL_WRITE (1<<21)
#define ENABLE_TEX_CACHE ((1<<17)|(1<<16))
#define DISABLE_TEX_CACHE (1<<17)
#define ENABLE_DITHER ((1<<9)|(1<<8))
#define DISABLE_DITHER (1<<9)
#define ENABLE_COLOR_MASK (1<<10)
#define WRITEMASK_ALPHA (1<<7)
#define WRITEMASK_ALPHA_SHIFT 7
#define WRITEMASK_RED (1<<6)
#define WRITEMASK_RED_SHIFT 6
#define WRITEMASK_GREEN (1<<5)
#define WRITEMASK_GREEN_SHIFT 5
#define WRITEMASK_BLUE (1<<4)
#define WRITEMASK_BLUE_SHIFT 4
#define WRITEMASK_MASK ((1<<4)|(1<<5)|(1<<6)|(1<<7))
#define ENABLE_COLOR_WRITE ((1<<3)|(1<<2))
#define DISABLE_COLOR_WRITE (1<<3)
#define ENABLE_DIS_DEPTH_WRITE_MASK 0x3
#define ENABLE_DEPTH_WRITE ((1<<1)|1)
#define DISABLE_DEPTH_WRITE (1<<1)
/* _3DSTATE_FOG_COLOR, p139 */
#define _3DSTATE_FOG_COLOR_CMD (CMD_3D|(0x15<<24))
#define FOG_COLOR_RED(x) ((x)<<16)
#define FOG_COLOR_GREEN(x) ((x)<<8)
#define FOG_COLOR_BLUE(x) (x)
/* _3DSTATE_FOG_MODE, p140 */
#define _3DSTATE_FOG_MODE_CMD (CMD_3D|(0x1d<<24)|(0x89<<16)|2)
/* Dword 1 */
#define FOGFUNC_ENABLE (1<<31)
#define FOGFUNC_VERTEX 0
#define FOGFUNC_PIXEL_EXP (1<<28)
#define FOGFUNC_PIXEL_EXP2 (2<<28)
#define FOGFUNC_PIXEL_LINEAR (3<<28)
#define FOGSRC_INDEX_Z (1<<27)
#define FOGSRC_INDEX_W ((1<<27)|(1<<25))
#define FOG_LINEAR_CONST (1<<24)
#define FOG_CONST_1(x) ((x)<<4)
#define ENABLE_FOG_DENSITY (1<<23)
/* Dword 2 */
#define FOG_CONST_2(x) (x)
/* Dword 3 */
#define FOG_DENSITY(x) (x)
/* _3DSTATE_INDEPENDENT_ALPHA_BLEND, p142 */
#define _3DSTATE_INDPT_ALPHA_BLEND_CMD (CMD_3D|(0x0b<<24))
#define ENABLE_INDPT_ALPHA_BLEND ((1<<23)|(1<<22))
#define DISABLE_INDPT_ALPHA_BLEND (1<<23)
#define ALPHA_BLENDFUNC_MASK 0x3f0000
#define ENABLE_ALPHA_BLENDFUNC (1<<21)
#define ABLENDFUNC_ADD 0
#define ABLENDFUNC_SUB (1<<16)
#define ABLENDFUNC_RVSE_SUB (2<<16)
#define ABLENDFUNC_MIN (3<<16)
#define ABLENDFUNC_MAX (4<<16)
#define SRC_DST_ABLEND_MASK 0xfff
#define ENABLE_SRC_ABLEND_FACTOR (1<<11)
#define SRC_ABLEND_FACT(x) ((x)<<6)
#define ENABLE_DST_ABLEND_FACTOR (1<<5)
#define DST_ABLEND_FACT(x) (x)
#define BLENDFACTOR_ZERO 0x01
#define BLENDFACTOR_ONE 0x02
#define BLENDFACTOR_SRC_COLR 0x03
#define BLENDFACTOR_INV_SRC_COLR 0x04
#define BLENDFACTOR_SRC_ALPHA 0x05
#define BLENDFACTOR_INV_SRC_ALPHA 0x06
#define BLENDFACTOR_DST_ALPHA 0x07
#define BLENDFACTOR_INV_DST_ALPHA 0x08
#define BLENDFACTOR_DST_COLR 0x09
#define BLENDFACTOR_INV_DST_COLR 0x0a
#define BLENDFACTOR_SRC_ALPHA_SATURATE 0x0b
#define BLENDFACTOR_CONST_COLOR 0x0c
#define BLENDFACTOR_INV_CONST_COLOR 0x0d
#define BLENDFACTOR_CONST_ALPHA 0x0e
#define BLENDFACTOR_INV_CONST_ALPHA 0x0f
#define BLENDFACTOR_MASK 0x0f
/* _3DSTATE_MAP_BLEND_ARG, p152 */
#define _3DSTATE_MAP_BLEND_ARG_CMD(stage) (CMD_3D|(0x0e<<24)|((stage)<<20))
#define TEXPIPE_COLOR 0
#define TEXPIPE_ALPHA (1<<18)
#define TEXPIPE_KILL (2<<18)
#define TEXBLEND_ARG0 0
#define TEXBLEND_ARG1 (1<<15)
#define TEXBLEND_ARG2 (2<<15)
#define TEXBLEND_ARG3 (3<<15)
#define TEXBLENDARG_MODIFY_PARMS (1<<6)
#define TEXBLENDARG_REPLICATE_ALPHA (1<<5)
#define TEXBLENDARG_INV_ARG (1<<4)
#define TEXBLENDARG_ONE 0
#define TEXBLENDARG_FACTOR 0x01
#define TEXBLENDARG_ACCUM 0x02
#define TEXBLENDARG_DIFFUSE 0x03
#define TEXBLENDARG_SPEC 0x04
#define TEXBLENDARG_CURRENT 0x05
#define TEXBLENDARG_TEXEL0 0x06
#define TEXBLENDARG_TEXEL1 0x07
#define TEXBLENDARG_TEXEL2 0x08
#define TEXBLENDARG_TEXEL3 0x09
#define TEXBLENDARG_FACTOR_N 0x0e
/* _3DSTATE_MAP_BLEND_OP, p155 */
#define _3DSTATE_MAP_BLEND_OP_CMD(stage) (CMD_3D|(0x0d<<24)|((stage)<<20))
#if 0
# define TEXPIPE_COLOR 0
# define TEXPIPE_ALPHA (1<<18)
# define TEXPIPE_KILL (2<<18)
#endif
#define ENABLE_TEXOUTPUT_WRT_SEL (1<<17)
#define TEXOP_OUTPUT_CURRENT 0
#define TEXOP_OUTPUT_ACCUM (1<<15)
#define ENABLE_TEX_CNTRL_STAGE ((1<<12)|(1<<11))
#define DISABLE_TEX_CNTRL_STAGE (1<<12)
#define TEXOP_SCALE_SHIFT 9
#define TEXOP_SCALE_1X (0 << TEXOP_SCALE_SHIFT)
#define TEXOP_SCALE_2X (1 << TEXOP_SCALE_SHIFT)
#define TEXOP_SCALE_4X (2 << TEXOP_SCALE_SHIFT)
#define TEXOP_MODIFY_PARMS (1<<8)
#define TEXOP_LAST_STAGE (1<<7)
#define TEXBLENDOP_KILLPIXEL 0x02
#define TEXBLENDOP_ARG1 0x01
#define TEXBLENDOP_ARG2 0x02
#define TEXBLENDOP_MODULATE 0x03
#define TEXBLENDOP_ADD 0x06
#define TEXBLENDOP_ADDSIGNED 0x07
#define TEXBLENDOP_BLEND 0x08
#define TEXBLENDOP_BLEND_AND_ADD 0x09
#define TEXBLENDOP_SUBTRACT 0x0a
#define TEXBLENDOP_DOT3 0x0b
#define TEXBLENDOP_DOT4 0x0c
#define TEXBLENDOP_MODULATE_AND_ADD 0x0d
#define TEXBLENDOP_MODULATE_2X_AND_ADD 0x0e
#define TEXBLENDOP_MODULATE_4X_AND_ADD 0x0f
/* _3DSTATE_MAP_BUMP_TABLE, p160 TODO */
/* _3DSTATE_MAP_COLOR_CHROMA_KEY, p161 TODO */
#define _3DSTATE_MAP_COORD_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8c<<16))
#define DISABLE_TEX_TRANSFORM (1<<28)
#define TEXTURE_SET(x) (x<<29)
#define _3DSTATE_VERTEX_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8b<<16))
#define DISABLE_VIEWPORT_TRANSFORM (1<<31)
#define DISABLE_PERSPECTIVE_DIVIDE (1<<29)
/* _3DSTATE_MAP_COORD_SET_BINDINGS, p162 */
#define _3DSTATE_MAP_COORD_SETBIND_CMD (CMD_3D|(0x1d<<24)|(0x02<<16))
#define TEXBIND_MASK3 ((1<<15)|(1<<14)|(1<<13)|(1<<12))
#define TEXBIND_MASK2 ((1<<11)|(1<<10)|(1<<9)|(1<<8))
#define TEXBIND_MASK1 ((1<<7)|(1<<6)|(1<<5)|(1<<4))
#define TEXBIND_MASK0 ((1<<3)|(1<<2)|(1<<1)|1)
#define TEXBIND_SET3(x) ((x)<<12)
#define TEXBIND_SET2(x) ((x)<<8)
#define TEXBIND_SET1(x) ((x)<<4)
#define TEXBIND_SET0(x) (x)
#define TEXCOORDSRC_KEEP 0
#define TEXCOORDSRC_DEFAULT 0x01
#define TEXCOORDSRC_VTXSET_0 0x08
#define TEXCOORDSRC_VTXSET_1 0x09
#define TEXCOORDSRC_VTXSET_2 0x0a
#define TEXCOORDSRC_VTXSET_3 0x0b
#define TEXCOORDSRC_VTXSET_4 0x0c
#define TEXCOORDSRC_VTXSET_5 0x0d
#define TEXCOORDSRC_VTXSET_6 0x0e
#define TEXCOORDSRC_VTXSET_7 0x0f
#define MAP_UNIT(unit) ((unit)<<16)
#define MAP_UNIT_MASK (0x7<<16)
/* _3DSTATE_MAP_COORD_SETS, p164 */
#define _3DSTATE_MAP_COORD_SET_CMD (CMD_3D|(0x1c<<24)|(0x01<<19))
#define TEXCOORD_SET(n) ((n)<<16)
#define ENABLE_TEXCOORD_PARAMS (1<<15)
#define TEXCOORDS_ARE_NORMAL (1<<14)
#define TEXCOORDS_ARE_IN_TEXELUNITS 0
#define TEXCOORDTYPE_CARTESIAN 0
#define TEXCOORDTYPE_HOMOGENEOUS (1<<11)
#define TEXCOORDTYPE_VECTOR (2<<11)
#define TEXCOORDTYPE_MASK (0x7<<11)
#define ENABLE_ADDR_V_CNTL (1<<7)
#define ENABLE_ADDR_U_CNTL (1<<3)
#define TEXCOORD_ADDR_V_MODE(x) ((x)<<4)
#define TEXCOORD_ADDR_U_MODE(x) (x)
#define TEXCOORDMODE_WRAP 0
#define TEXCOORDMODE_MIRROR 1
#define TEXCOORDMODE_CLAMP 2
#define TEXCOORDMODE_WRAP_SHORTEST 3
#define TEXCOORDMODE_CLAMP_BORDER 4
#define TEXCOORD_ADDR_V_MASK 0x70
#define TEXCOORD_ADDR_U_MASK 0x7
/* _3DSTATE_MAP_CUBE, p168 TODO */
#define _3DSTATE_MAP_CUBE (CMD_3D|(0x1c<<24)|(0x0a<<19))
#define CUBE_NEGX_ENABLE (1<<5)
#define CUBE_POSX_ENABLE (1<<4)
#define CUBE_NEGY_ENABLE (1<<3)
#define CUBE_POSY_ENABLE (1<<2)
#define CUBE_NEGZ_ENABLE (1<<1)
#define CUBE_POSZ_ENABLE (1<<0)
#define _3DSTATE_MAP_INFO_CMD (CMD_3D|(0x1d<<24)|(0x0<<16)|3)
#define TEXMAP_INDEX(x) ((x)<<28)
#define MAP_SURFACE_8BIT (1<<24)
#define MAP_SURFACE_16BIT (2<<24)
#define MAP_SURFACE_32BIT (3<<24)
#define MAP_FORMAT_2D (0)
#define MAP_FORMAT_3D_CUBE (1<<11)
/* _3DSTATE_MODES_1, p190 */
#define _3DSTATE_MODES_1_CMD (CMD_3D|(0x08<<24))
#define BLENDFUNC_MASK 0x3f0000
#define ENABLE_COLR_BLND_FUNC (1<<21)
#define BLENDFUNC_ADD 0
#define BLENDFUNC_SUB (1<<16)
#define BLENDFUNC_RVRSE_SUB (2<<16)
#define BLENDFUNC_MIN (3<<16)
#define BLENDFUNC_MAX (4<<16)
#define SRC_DST_BLND_MASK 0xfff
#define ENABLE_SRC_BLND_FACTOR (1<<11)
#define ENABLE_DST_BLND_FACTOR (1<<5)
#define SRC_BLND_FACT(x) ((x)<<6)
#define DST_BLND_FACT(x) (x)
/* _3DSTATE_MODES_2, p192 */
#define _3DSTATE_MODES_2_CMD (CMD_3D|(0x0f<<24))
#define ENABLE_GLOBAL_DEPTH_BIAS (1<<22)
#define GLOBAL_DEPTH_BIAS(x) ((x)<<14)
#define ENABLE_ALPHA_TEST_FUNC (1<<13)
#define ENABLE_ALPHA_REF_VALUE (1<<8)
#define ALPHA_TEST_FUNC(x) ((x)<<9)
#define ALPHA_REF_VALUE(x) (x)
#define ALPHA_TEST_REF_MASK 0x3fff
/* _3DSTATE_MODES_3, p193 */
#define _3DSTATE_MODES_3_CMD (CMD_3D|(0x02<<24))
#define DEPTH_TEST_FUNC_MASK 0x1f0000
#define ENABLE_DEPTH_TEST_FUNC (1<<20)
/* Uses COMPAREFUNC */
#define DEPTH_TEST_FUNC(x) ((x)<<16)
#define ENABLE_ALPHA_SHADE_MODE (1<<11)
#define ENABLE_FOG_SHADE_MODE (1<<9)
#define ENABLE_SPEC_SHADE_MODE (1<<7)
#define ENABLE_COLOR_SHADE_MODE (1<<5)
#define ALPHA_SHADE_MODE(x) ((x)<<10)
#define FOG_SHADE_MODE(x) ((x)<<8)
#define SPEC_SHADE_MODE(x) ((x)<<6)
#define COLOR_SHADE_MODE(x) ((x)<<4)
#define CULLMODE_MASK 0xf
#define ENABLE_CULL_MODE (1<<3)
#define CULLMODE_BOTH 0
#define CULLMODE_NONE 1
#define CULLMODE_CW 2
#define CULLMODE_CCW 3
#define SHADE_MODE_LINEAR 0
#define SHADE_MODE_FLAT 0x1
/* _3DSTATE_MODES_4, p195 */
#define _3DSTATE_MODES_4_CMD (CMD_3D|(0x16<<24))
#define ENABLE_LOGIC_OP_FUNC (1<<23)
#define LOGIC_OP_FUNC(x) ((x)<<18)
#define LOGICOP_MASK ((1<<18)|(1<<19)|(1<<20)|(1<<21))
#define LOGICOP_CLEAR 0
#define LOGICOP_NOR 0x1
#define LOGICOP_AND_INV 0x2
#define LOGICOP_COPY_INV 0x3
#define LOGICOP_AND_RVRSE 0x4
#define LOGICOP_INV 0x5
#define LOGICOP_XOR 0x6
#define LOGICOP_NAND 0x7
#define LOGICOP_AND 0x8
#define LOGICOP_EQUIV 0x9
#define LOGICOP_NOOP 0xa
#define LOGICOP_OR_INV 0xb
#define LOGICOP_COPY 0xc
#define LOGICOP_OR_RVRSE 0xd
#define LOGICOP_OR 0xe
#define LOGICOP_SET 0xf
#define MODE4_ENABLE_STENCIL_TEST_MASK ((1<<17)|(0xff00))
#define ENABLE_STENCIL_TEST_MASK (1<<17)
#define STENCIL_TEST_MASK(x) ((x)<<8)
#define MODE4_ENABLE_STENCIL_WRITE_MASK ((1<<16)|(0x00ff))
#define ENABLE_STENCIL_WRITE_MASK (1<<16)
#define STENCIL_WRITE_MASK(x) ((x)&0xff)
/* _3DSTATE_MODES_5, p196 */
#define _3DSTATE_MODES_5_CMD (CMD_3D|(0x0c<<24))
#define ENABLE_SPRITE_POINT_TEX (1<<23)
#define SPRITE_POINT_TEX_ON (1<<22)
#define SPRITE_POINT_TEX_OFF 0
#define FLUSH_RENDER_CACHE (1<<18)
#define FLUSH_TEXTURE_CACHE (1<<16)
#define FIXED_LINE_WIDTH_MASK 0xfc00
#define ENABLE_FIXED_LINE_WIDTH (1<<15)
#define FIXED_LINE_WIDTH(x) ((x)<<10)
#define FIXED_POINT_WIDTH_MASK 0x3ff
#define ENABLE_FIXED_POINT_WIDTH (1<<9)
#define FIXED_POINT_WIDTH(x) (x)
/* _3DSTATE_RASTERIZATION_RULES, p198 */
#define _3DSTATE_RASTER_RULES_CMD (CMD_3D|(0x07<<24))
#define ENABLE_POINT_RASTER_RULE (1<<15)
#define OGL_POINT_RASTER_RULE (1<<13)
#define ENABLE_LINE_STRIP_PROVOKE_VRTX (1<<8)
#define ENABLE_TRI_FAN_PROVOKE_VRTX (1<<5)
#define ENABLE_TRI_STRIP_PROVOKE_VRTX (1<<2)
#define LINE_STRIP_PROVOKE_VRTX(x) ((x)<<6)
#define TRI_FAN_PROVOKE_VRTX(x) ((x)<<3)
#define TRI_STRIP_PROVOKE_VRTX(x) (x)
/* _3DSTATE_SCISSOR_ENABLE, p200 */
#define _3DSTATE_SCISSOR_ENABLE_CMD (CMD_3D|(0x1c<<24)|(0x10<<19))
#define ENABLE_SCISSOR_RECT ((1<<1) | 1)
#define DISABLE_SCISSOR_RECT (1<<1)
/* _3DSTATE_SCISSOR_RECTANGLE_0, p201 */
#define _3DSTATE_SCISSOR_RECT_0_CMD (CMD_3D|(0x1d<<24)|(0x81<<16)|1)
/* Dword 1 */
#define SCISSOR_RECT_0_YMIN(x) ((x)<<16)
#define SCISSOR_RECT_0_XMIN(x) (x)
/* Dword 2 */
#define SCISSOR_RECT_0_YMAX(x) ((x)<<16)
#define SCISSOR_RECT_0_XMAX(x) (x)
/* _3DSTATE_STENCIL_TEST, p202 */
#define _3DSTATE_STENCIL_TEST_CMD (CMD_3D|(0x09<<24))
#define ENABLE_STENCIL_PARMS (1<<23)
#define STENCIL_OPS_MASK (0xffc000)
#define STENCIL_FAIL_OP(x) ((x)<<20)
#define STENCIL_PASS_DEPTH_FAIL_OP(x) ((x)<<17)
#define STENCIL_PASS_DEPTH_PASS_OP(x) ((x)<<14)
#define ENABLE_STENCIL_TEST_FUNC_MASK ((1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9))
#define ENABLE_STENCIL_TEST_FUNC (1<<13)
/* Uses COMPAREFUNC */
#define STENCIL_TEST_FUNC(x) ((x)<<9)
#define STENCIL_REF_VALUE_MASK ((1<<8)|0xff)
#define ENABLE_STENCIL_REF_VALUE (1<<8)
#define STENCIL_REF_VALUE(x) (x)
/* _3DSTATE_VERTEX_FORMAT, p204 */
#define _3DSTATE_VFT0_CMD (CMD_3D|(0x05<<24))
#define VFT0_POINT_WIDTH (1<<12)
#define VFT0_TEX_COUNT_MASK (7<<8)
#define VFT0_TEX_COUNT_SHIFT 8
#define VFT0_TEX_COUNT(x) ((x)<<8)
#define VFT0_SPEC (1<<7)
#define VFT0_DIFFUSE (1<<6)
#define VFT0_DEPTH_OFFSET (1<<5)
#define VFT0_XYZ (1<<1)
#define VFT0_XYZW (2<<1)
#define VFT0_XY (3<<1)
#define VFT0_XYW (4<<1)
#define VFT0_XYZW_MASK (7<<1)
/* _3DSTATE_VERTEX_FORMAT_2, p206 */
#define _3DSTATE_VERTEX_FORMAT_2_CMD (CMD_3D|(0x0a<<24))
#define VFT1_TEX7_FMT(x) ((x)<<14)
#define VFT1_TEX6_FMT(x) ((x)<<12)
#define VFT1_TEX5_FMT(x) ((x)<<10)
#define VFT1_TEX4_FMT(x) ((x)<<8)
#define VFT1_TEX3_FMT(x) ((x)<<6)
#define VFT1_TEX2_FMT(x) ((x)<<4)
#define VFT1_TEX1_FMT(x) ((x)<<2)
#define VFT1_TEX0_FMT(x) (x)
#define VFT1_TEX0_MASK 3
#define VFT1_TEX1_SHIFT 2
#define TEXCOORDFMT_2D 0
#define TEXCOORDFMT_3D 1
#define TEXCOORDFMT_4D 2
#define TEXCOORDFMT_1D 3
/*New stuff picked up along the way */
#define MLC_LOD_BIAS_MASK ((1<<7)-1)
/* _3DSTATE_VERTEX_TRANSFORM, p207 */
#define _3DSTATE_VERTEX_TRANS_CMD (CMD_3D|(0x1d<<24)|(0x8b<<16)|0)
#define _3DSTATE_VERTEX_TRANS_MTX_CMD (CMD_3D|(0x1d<<24)|(0x8b<<16)|6)
/* Dword 1 */
#define ENABLE_VIEWPORT_TRANSFORM ((1<<31)|(1<<30))
#define DISABLE_VIEWPORT_TRANSFORM (1<<31)
#define ENABLE_PERSP_DIVIDE ((1<<29)|(1<<28))
#define DISABLE_PERSP_DIVIDE (1<<29)
#define VRTX_TRANS_LOAD_MATRICES 0x7421
#define VRTX_TRANS_NO_LOAD_MATRICES 0x0000
/* Dword 2 -> 7 are matrix elements */
/* _3DSTATE_W_STATE, p209 */
#define _3DSTATE_W_STATE_CMD (CMD_3D|(0x1d<<24)|(0x8d<<16)|1)
/* Dword 1 */
#define MAGIC_W_STATE_DWORD1 0x00000008
/* Dword 2 */
#define WFAR_VALUE(x) (x)
/* Stipple command, carried over from the i810, apparently:
*/
#define _3DSTATE_STIPPLE (CMD_3D|(0x1d<<24)|(0x83<<16))
#define ST1_ENABLE (1<<16)
#define ST1_MASK (0xffff)
#define _3DSTATE_LOAD_STATE_IMMEDIATE_1 (CMD_3D|(0x1d<<24)|(0x04<<16))
#define I1_LOAD_S(n) (1<<((n)+4))
#define S3_POINT_WIDTH_SHIFT 23
#define S3_LINE_WIDTH_SHIFT 19
#define S3_ALPHA_SHADE_MODE_SHIFT 18
#define S3_FOG_SHADE_MODE_SHIFT 17
#define S3_SPEC_SHADE_MODE_SHIFT 16
#define S3_COLOR_SHADE_MODE_SHIFT 15
#define S3_CULL_MODE_SHIFT 13
#define S3_CULLMODE_BOTH (0)
#define S3_CULLMODE_NONE (1<<13)
#define S3_CULLMODE_CW (2<<13)
#define S3_CULLMODE_CCW (3<<13)
#define S3_POINT_WIDTH_PRESENT (1<<12)
#define S3_SPEC_FOG_PRESENT (1<<11)
#define S3_DIFFUSE_PRESENT (1<<10)
#define S3_DEPTH_OFFSET_PRESENT (1<<9)
#define S3_POSITION_SHIFT 6
#define S3_VERTEXHAS_XYZ (1<<6)
#define S3_VERTEXHAS_XYZW (2<<6)
#define S3_VERTEXHAS_XY (3<<6)
#define S3_VERTEXHAS_XYW (4<<6)
#define S3_ENABLE_SPEC_ADD (1<<5)
#define S3_ENABLE_FOG (1<<4)
#define S3_ENABLE_LOCAL_DEPTH_BIAS (1<<3)
#define S3_ENABLE_SPRITE_POINT (1<<1)
#define S3_ENABLE_ANTIALIASING 1
#define S8_ENABLE_ALPHA_TEST (1<<31)
#define S8_ALPHA_TEST_FUNC_SHIFT 28
#define S8_ALPHA_REFVALUE_SHIFT 20
#define S8_ENABLE_DEPTH_TEST (1<<19)
#define S8_DEPTH_TEST_FUNC_SHIFT 16
#define S8_ENABLE_COLOR_BLEND (1<<15)
#define S8_COLOR_BLEND_FUNC_SHIFT 12
#define S8_BLENDFUNC_ADD (0)
#define S8_BLENDFUNC_SUB (1<<12)
#define S8_BLENDFUNC_RVRSE_SUB (2<<12)
#define S8_BLENDFUNC_MIN (3<<12)
#define S8_BLENDFUNC_MAX (4<<12)
#define S8_SRC_BLEND_FACTOR_SHIFT 8
#define S8_DST_BLEND_FACTOR_SHIFT 4
#define S8_ENABLE_DEPTH_BUFFER_WRITE (1<<3)
#define S8_ENABLE_COLOR_BUFFER_WRITE (1<<2)
#define _3DSTATE_LOAD_STATE_IMMEDIATE_2 (CMD_3D|(0x1d<<24)|(0x03<<16))
#define LOAD_TEXTURE_MAP(x) (1<<((x)+11))
#define LOAD_TEXTURE_BLEND_STAGE(x) (1<<((x)+7))
#define LOAD_GLOBAL_COLOR_FACTOR (1<<6)
#define TM0S0_ADDRESS_MASK 0xfffffffc
#define TM0S0_USE_FENCE (1<<1)
#define TM0S1_HEIGHT_SHIFT 21
#define TM0S1_WIDTH_SHIFT 10
#define TM0S1_PALETTE_SELECT (1<<9)
#define TM0S1_MAPSURF_FORMAT_MASK (0x7 << 6)
#define TM0S1_MAPSURF_FORMAT_SHIFT 6
#define MAPSURF_8BIT_INDEXED (0<<6)
#define MAPSURF_8BIT (1<<6)
#define MAPSURF_16BIT (2<<6)
#define MAPSURF_32BIT (3<<6)
#define MAPSURF_411 (4<<6)
#define MAPSURF_422 (5<<6)
#define MAPSURF_COMPRESSED (6<<6)
#define MAPSURF_4BIT_INDEXED (7<<6)
#define TM0S1_MT_FORMAT_MASK (0x7 << 3)
#define TM0S1_MT_FORMAT_SHIFT 3
#define MT_4BIT_IDX_ARGB8888 (7<<3) /* SURFACE_4BIT_INDEXED */
#define MT_8BIT_IDX_RGB565 (0<<3) /* SURFACE_8BIT_INDEXED */
#define MT_8BIT_IDX_ARGB1555 (1<<3)
#define MT_8BIT_IDX_ARGB4444 (2<<3)
#define MT_8BIT_IDX_AY88 (3<<3)
#define MT_8BIT_IDX_ABGR8888 (4<<3)
#define MT_8BIT_IDX_BUMP_88DVDU (5<<3)
#define MT_8BIT_IDX_BUMP_655LDVDU (6<<3)
#define MT_8BIT_IDX_ARGB8888 (7<<3)
#define MT_8BIT_I8 (0<<3) /* SURFACE_8BIT */
#define MT_8BIT_L8 (1<<3)
#define MT_8BIT_A8 (4<<3)
#define MT_16BIT_RGB565 (0<<3) /* SURFACE_16BIT */
#define MT_16BIT_ARGB1555 (1<<3)
#define MT_16BIT_ARGB4444 (2<<3)
#define MT_16BIT_AY88 (3<<3)
#define MT_16BIT_DIB_ARGB1555_8888 (4<<3)
#define MT_16BIT_BUMP_88DVDU (5<<3)
#define MT_16BIT_BUMP_655LDVDU (6<<3)
#define MT_16BIT_DIB_RGB565_8888 (7<<3)
#define MT_32BIT_ARGB8888 (0<<3) /* SURFACE_32BIT */
#define MT_32BIT_ABGR8888 (1<<3)
#define MT_32BIT_XRGB8888 (2<<3)
#define MT_32BIT_XBGR8888 (3<<3)
#define MT_32BIT_BUMP_XLDVDU_8888 (6<<3)
#define MT_32BIT_DIB_8888 (7<<3)
#define MT_411_YUV411 (0<<3) /* SURFACE_411 */
#define MT_422_YCRCB_SWAPY (0<<3) /* SURFACE_422 */
#define MT_422_YCRCB_NORMAL (1<<3)
#define MT_422_YCRCB_SWAPUV (2<<3)
#define MT_422_YCRCB_SWAPUVY (3<<3)
#define MT_COMPRESS_DXT1 (0<<3) /* SURFACE_COMPRESSED */
#define MT_COMPRESS_DXT2_3 (1<<3)
#define MT_COMPRESS_DXT4_5 (2<<3)
#define MT_COMPRESS_FXT1 (3<<3)
#define TM0S1_COLORSPACE_CONVERSION (1 << 2)
#define TM0S1_TILED_SURFACE (1 << 1)
#define TM0S1_TILE_WALK (1 << 0)
#define TM0S2_PITCH_SHIFT 21
#define TM0S2_CUBE_FACE_ENA_SHIFT 15
#define TM0S2_CUBE_FACE_ENA_MASK (1<<15)
#define TM0S2_MAP_FORMAT (1<<14)
#define TM0S2_MAP_2D (0<<14)
#define TM0S2_MAP_3D_CUBE (1<<14)
#define TM0S2_VERTICAL_LINE_STRIDE (1<<13)
#define TM0S2_VERITCAL_LINE_STRIDE_OFF (1<<12)
#define TM0S2_OUTPUT_CHAN_SHIFT 10
#define TM0S2_OUTPUT_CHAN_MASK (3<<10)
#define TM0S3_MIP_FILTER_MASK (0x3<<30)
#define TM0S3_MIP_FILTER_SHIFT 30
#define MIPFILTER_NONE 0
#define MIPFILTER_NEAREST 1
#define MIPFILTER_LINEAR 3
#define TM0S3_MAG_FILTER_MASK (0x3<<28)
#define TM0S3_MAG_FILTER_SHIFT 28
#define TM0S3_MIN_FILTER_MASK (0x3<<26)
#define TM0S3_MIN_FILTER_SHIFT 26
#define FILTER_NEAREST 0
#define FILTER_LINEAR 1
#define FILTER_ANISOTROPIC 2
#define TM0S3_LOD_BIAS_SHIFT 17
#define TM0S3_LOD_BIAS_MASK (0x1ff<<17)
#define TM0S3_MAX_MIP_SHIFT 9
#define TM0S3_MAX_MIP_MASK (0xff<<9)
#define TM0S3_MIN_MIP_SHIFT 3
#define TM0S3_MIN_MIP_MASK (0x3f<<3)
#define TM0S3_KILL_PIXEL (1<<2)
#define TM0S3_KEYED_FILTER (1<<1)
#define TM0S3_CHROMA_KEY (1<<0)
/* _3DSTATE_MAP_TEXEL_STREAM, p188 */
#define _3DSTATE_MAP_TEX_STREAM_CMD (CMD_3D|(0x1c<<24)|(0x05<<19))
#define DISABLE_TEX_STREAM_BUMP (1<<12)
#define ENABLE_TEX_STREAM_BUMP ((1<<12)|(1<<11))
#define TEX_MODIFY_UNIT_0 0
#define TEX_MODIFY_UNIT_1 (1<<8)
#define ENABLE_TEX_STREAM_COORD_SET (1<<7)
#define TEX_STREAM_COORD_SET(x) ((x)<<4)
#define ENABLE_TEX_STREAM_MAP_IDX (1<<3)
#define TEX_STREAM_MAP_IDX(x) (x)
#define FLUSH_MAP_CACHE (1<<0)
#define _3DSTATE_MAP_FILTER_CMD (CMD_3D|(0x1c<<24)|(0x02<<19))
#define FILTER_TEXMAP_INDEX(x) ((x) << 16)
#define MAG_MODE_FILTER_ENABLE (1 << 5)
#define MIN_MODE_FILTER_ENABLE (1 << 2)
#define MAG_MAPFILTER_NEAREST (0 << 3)
#define MAG_MAPFILTER_LINEAR (1 << 3)
#define MAG_MAPFILTER_ANISOTROPIC (2 << 3)
#define MIN_MAPFILTER_NEAREST (0)
#define MIN_MAPFILTER_LINEAR (1)
#define MIN_MAPFILTER_ANISOTROPIC (2)
#define ENABLE_KEYS (1<<15)
#define DISABLE_COLOR_KEY 0
#define DISABLE_CHROMA_KEY 0
#define DISABLE_KILL_PIXEL 0
#define ENABLE_MIP_MODE_FILTER (1 << 9)
#define MIPFILTER_NONE 0
#define MIPFILTER_NEAREST 1
#define MIPFILTER_LINEAR 3
#endif
|