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|
/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_accelfuncs.c,v 1.8 2003/11/03 05:11:05 tsi Exp $ */
/*
* Copyright 2000 ATI Technologies Inc., Markham, Ontario, and
* VA Linux Systems Inc., Fremont, California.
*
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation on the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR
* THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
/*
* Authors:
* Kevin E. Martin <martin@xfree86.org>
* Rickard E. Faith <faith@valinux.com>
* Alan Hourihane <alanh@fairlite.demon.co.uk>
* Michel Dänzer <michel@daenzer.net>
*
* Credits:
*
* Thanks to Ani Joshi <ajoshi@shell.unixbox.com> for providing source
* code to his Radeon driver. Portions of this file are based on the
* initialization code for that driver.
*
* References:
*
* !!!! FIXME !!!!
* RAGE 128 VR/ RAGE 128 GL Register Reference Manual (Technical
* Reference Manual P/N RRG-G04100-C Rev. 0.04), ATI Technologies: April
* 1999.
*
* RAGE 128 Software Development Manual (Technical Reference Manual P/N
* SDK-G04000 Rev. 0.01), ATI Technologies: June 1999.
*
* Notes on unimplemented XAA optimizations:
*
* SetClipping: This has been removed as XAA expects 16bit registers
* for full clipping.
* TwoPointLine: The Radeon supports this. Not Bresenham.
* DashedLine with non-power-of-two pattern length: Apparently, there is
* no way to set the length of the pattern -- it is always
* assumed to be 8 or 32 (or 1024?).
* ScreenToScreenColorExpandFill: See p. 4-17 of the Technical Reference
* Manual where it states that monochrome expansion of frame
* buffer data is not supported.
* CPUToScreenColorExpandFill, direct: The implementation here uses a hybrid
* direct/indirect method. If we had more data registers,
* then we could do better. If XAA supported a trigger write
* address, the code would be simpler.
* Color8x8PatternFill: Apparently, an 8x8 color brush cannot take an 8x8
* pattern from frame buffer memory.
* ImageWrites: Same as CPUToScreenColorExpandFill
*
*/
#if defined(ACCEL_MMIO) && defined(ACCEL_CP)
#error Cannot define both MMIO and CP acceleration!
#endif
#if !defined(UNIXCPP) || defined(ANSICPP)
#define FUNC_NAME_CAT(prefix,suffix) prefix##suffix
#else
#define FUNC_NAME_CAT(prefix,suffix) prefix/**/suffix
#endif
#ifdef ACCEL_MMIO
#define FUNC_NAME(prefix) FUNC_NAME_CAT(prefix,MMIO)
#else
#ifdef ACCEL_CP
#define FUNC_NAME(prefix) FUNC_NAME_CAT(prefix,CP)
#else
#error No accel type defined!
#endif
#endif
/* MMIO:
*
* Wait for the graphics engine to be completely idle: the FIFO has
* drained, the Pixel Cache is flushed, and the engine is idle. This is
* a standard "sync" function that will make the hardware "quiescent".
*
* CP:
*
* Wait until the CP is completely idle: the FIFO has drained and the CP
* is idle.
*/
void
FUNC_NAME(RADEONWaitForIdle)(ScrnInfoPtr pScrn)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
unsigned char *RADEONMMIO = info->MMIO;
int i = 0;
#ifdef ACCEL_CP
/* Make sure the CP is idle first */
if (info->CPStarted) {
int ret;
FLUSH_RING();
for (;;) {
do {
ret = drmCommandNone(info->drmFD, DRM_RADEON_CP_IDLE);
if (ret && ret != -EBUSY) {
xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
"%s: CP idle %d\n", __FUNCTION__, ret);
}
} while ((ret == -EBUSY) && (i++ < RADEON_TIMEOUT));
if (ret == 0) return;
xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
"Idle timed out, resetting engine...\n");
RADEONEngineReset(pScrn);
RADEONEngineRestore(pScrn);
/* Always restart the engine when doing CP 2D acceleration */
RADEONCP_RESET(pScrn, info);
RADEONCP_START(pScrn, info);
}
}
#endif
RADEONTRACE(("WaitForIdle (entering): %d entries, stat=0x%08x\n",
INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_FIFOCNT_MASK,
INREG(RADEON_RBBM_STATUS)));
/* Wait for the engine to go idle */
RADEONWaitForFifoFunction(pScrn, 64);
for (;;) {
for (i = 0; i < RADEON_TIMEOUT; i++) {
if (!(INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_ACTIVE)) {
RADEONEngineFlush(pScrn);
return;
}
}
RADEONTRACE(("Idle timed out: %d entries, stat=0x%08x\n",
INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_FIFOCNT_MASK,
INREG(RADEON_RBBM_STATUS)));
xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
"Idle timed out, resetting engine...\n");
RADEONEngineReset(pScrn);
RADEONEngineRestore(pScrn);
#ifdef XF86DRI
if (info->directRenderingEnabled) {
RADEONCP_RESET(pScrn, info);
RADEONCP_START(pScrn, info);
}
#endif
}
}
/* This callback is required for multiheader cards using XAA */
static void
FUNC_NAME(RADEONRestoreAccelState)(ScrnInfoPtr pScrn)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
unsigned char *RADEONMMIO = info->MMIO;
#ifdef ACCEL_MMIO
CARD32 pitch64;
pitch64 = ((pScrn->displayWidth * (pScrn->bitsPerPixel / 8) + 0x3f)) >> 6;
OUTREG(RADEON_DEFAULT_OFFSET, (((INREG(RADEON_DISPLAY_BASE_ADDR) + pScrn->fbOffset) >> 10) |
(pitch64 << 22)));
/* FIXME: May need to restore other things, like BKGD_CLK FG_CLK... */
RADEONWaitForIdleMMIO(pScrn);
#else /* ACCEL_CP */
RADEONWaitForFifo(pScrn, 1);
OUTREG(RADEON_DEFAULT_OFFSET, info->frontPitchOffset);
RADEONWaitForIdleMMIO(pScrn);
#if 0
/* Not working yet */
RADEONMMIO_TO_CP(pScrn, info);
#endif
/* FIXME: May need to restore other things, like BKGD_CLK FG_CLK... */
#endif
}
/* Setup for XAA SolidFill */
static void
FUNC_NAME(RADEONSetupForSolidFill)(ScrnInfoPtr pScrn,
int color,
int rop,
unsigned int planemask)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
ACCEL_PREAMBLE();
/* Save for later clipping */
info->dp_gui_master_cntl_clip = (info->dp_gui_master_cntl
| RADEON_GMC_BRUSH_SOLID_COLOR
| RADEON_GMC_SRC_DATATYPE_COLOR
| RADEON_ROP[rop].pattern);
BEGIN_ACCEL(4);
OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, info->dp_gui_master_cntl_clip);
OUT_ACCEL_REG(RADEON_DP_BRUSH_FRGD_CLR, color);
OUT_ACCEL_REG(RADEON_DP_WRITE_MASK, planemask);
OUT_ACCEL_REG(RADEON_DP_CNTL, (RADEON_DST_X_LEFT_TO_RIGHT
| RADEON_DST_Y_TOP_TO_BOTTOM));
FINISH_ACCEL();
}
/* Subsequent XAA SolidFillRect
*
* Tests: xtest CH06/fllrctngl, xterm
*/
static void
FUNC_NAME(RADEONSubsequentSolidFillRect)(ScrnInfoPtr pScrn,
int x, int y,
int w, int h)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
ACCEL_PREAMBLE();
BEGIN_ACCEL(2);
OUT_ACCEL_REG(RADEON_DST_Y_X, (y << 16) | x);
OUT_ACCEL_REG(RADEON_DST_WIDTH_HEIGHT, (w << 16) | h);
FINISH_ACCEL();
}
/* Setup for XAA solid lines */
static void
FUNC_NAME(RADEONSetupForSolidLine)(ScrnInfoPtr pScrn,
int color,
int rop,
unsigned int planemask)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
ACCEL_PREAMBLE();
/* Save for later clipping */
info->dp_gui_master_cntl_clip = (info->dp_gui_master_cntl
| RADEON_GMC_BRUSH_SOLID_COLOR
| RADEON_GMC_SRC_DATATYPE_COLOR
| RADEON_ROP[rop].pattern);
if (info->ChipFamily >= CHIP_FAMILY_RV200) {
BEGIN_ACCEL(1);
OUT_ACCEL_REG(RADEON_DST_LINE_PATCOUNT,
0x55 << RADEON_BRES_CNTL_SHIFT);
}
BEGIN_ACCEL(3);
OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, info->dp_gui_master_cntl_clip);
OUT_ACCEL_REG(RADEON_DP_BRUSH_FRGD_CLR, color);
OUT_ACCEL_REG(RADEON_DP_WRITE_MASK, planemask);
FINISH_ACCEL();
}
/* Subsequent XAA solid horizontal and vertical lines */
static void
FUNC_NAME(RADEONSubsequentSolidHorVertLine)(ScrnInfoPtr pScrn,
int x, int y,
int len,
int dir)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
int w = 1;
int h = 1;
ACCEL_PREAMBLE();
if (dir == DEGREES_0) w = len;
else h = len;
BEGIN_ACCEL(3);
OUT_ACCEL_REG(RADEON_DP_CNTL, (RADEON_DST_X_LEFT_TO_RIGHT
| RADEON_DST_Y_TOP_TO_BOTTOM));
OUT_ACCEL_REG(RADEON_DST_Y_X, (y << 16) | x);
OUT_ACCEL_REG(RADEON_DST_WIDTH_HEIGHT, (w << 16) | h);
FINISH_ACCEL();
}
/* Subsequent XAA solid TwoPointLine line
*
* Tests: xtest CH06/drwln, ico, Mark Vojkovich's linetest program
*
* [See http://www.xfree86.org/devel/archives/devel/1999-Jun/0102.shtml for
* Mark Vojkovich's linetest program, posted 2Jun99 to devel@xfree86.org.]
*/
static void
FUNC_NAME(RADEONSubsequentSolidTwoPointLine)(ScrnInfoPtr pScrn,
int xa, int ya,
int xb, int yb,
int flags)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
ACCEL_PREAMBLE();
/* TODO: Check bounds -- RADEON only has 14 bits */
if (!(flags & OMIT_LAST))
FUNC_NAME(RADEONSubsequentSolidHorVertLine)(pScrn,
xb, yb, 1,
DEGREES_0);
BEGIN_ACCEL(2);
OUT_ACCEL_REG(RADEON_DST_LINE_START, (ya << 16) | xa);
OUT_ACCEL_REG(RADEON_DST_LINE_END, (yb << 16) | xb);
FINISH_ACCEL();
}
/* Setup for XAA dashed lines
*
* Tests: xtest CH05/stdshs, XFree86/drwln
*
* NOTE: Since we can only accelerate lines with power-of-2 patterns of
* length <= 32
*/
static void
FUNC_NAME(RADEONSetupForDashedLine)(ScrnInfoPtr pScrn,
int fg,
int bg,
int rop,
unsigned int planemask,
int length,
unsigned char *pattern)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
CARD32 pat = *(CARD32 *)(pointer)pattern;
ACCEL_PREAMBLE();
/* Save for determining whether or not to draw last pixel */
info->dashLen = length;
info->dashPattern = pat;
#if X_BYTE_ORDER == X_BIG_ENDIAN
# define PAT_SHIFT(pat, shift) (pat >> shift)
#else
# define PAT_SHIFT(pat, shift) (pat << shift)
#endif
switch (length) {
case 2: pat |= PAT_SHIFT(pat, 2); /* fall through */
case 4: pat |= PAT_SHIFT(pat, 4); /* fall through */
case 8: pat |= PAT_SHIFT(pat, 8); /* fall through */
case 16: pat |= PAT_SHIFT(pat, 16);
}
/* Save for later clipping */
info->dp_gui_master_cntl_clip = (info->dp_gui_master_cntl
| (bg == -1
? RADEON_GMC_BRUSH_32x1_MONO_FG_LA
: RADEON_GMC_BRUSH_32x1_MONO_FG_BG)
| RADEON_ROP[rop].pattern
| RADEON_GMC_BYTE_LSB_TO_MSB);
info->dash_fg = fg;
info->dash_bg = bg;
BEGIN_ACCEL((bg == -1) ? 4 : 5);
OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, info->dp_gui_master_cntl_clip);
OUT_ACCEL_REG(RADEON_DP_WRITE_MASK, planemask);
OUT_ACCEL_REG(RADEON_DP_BRUSH_FRGD_CLR, fg);
if (bg != -1)
OUT_ACCEL_REG(RADEON_DP_BRUSH_BKGD_CLR, bg);
OUT_ACCEL_REG(RADEON_BRUSH_DATA0, pat);
FINISH_ACCEL();
}
/* Helper function to draw last point for dashed lines */
static void
FUNC_NAME(RADEONDashedLastPel)(ScrnInfoPtr pScrn,
int x, int y,
int fg)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
CARD32 dp_gui_master_cntl = info->dp_gui_master_cntl_clip;
ACCEL_PREAMBLE();
dp_gui_master_cntl &= ~RADEON_GMC_BRUSH_DATATYPE_MASK;
dp_gui_master_cntl |= RADEON_GMC_BRUSH_SOLID_COLOR;
dp_gui_master_cntl &= ~RADEON_GMC_SRC_DATATYPE_MASK;
dp_gui_master_cntl |= RADEON_GMC_SRC_DATATYPE_COLOR;
BEGIN_ACCEL(7);
OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, dp_gui_master_cntl);
OUT_ACCEL_REG(RADEON_DP_BRUSH_FRGD_CLR, fg);
OUT_ACCEL_REG(RADEON_DP_CNTL, (RADEON_DST_X_LEFT_TO_RIGHT
| RADEON_DST_Y_TOP_TO_BOTTOM));
OUT_ACCEL_REG(RADEON_DST_Y_X, (y << 16) | x);
OUT_ACCEL_REG(RADEON_DST_WIDTH_HEIGHT, (1 << 16) | 1);
/* Restore old values */
OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, info->dp_gui_master_cntl_clip);
OUT_ACCEL_REG(RADEON_DP_BRUSH_FRGD_CLR, info->dash_fg);
FINISH_ACCEL();
}
/* Subsequent XAA dashed line */
static void
FUNC_NAME(RADEONSubsequentDashedTwoPointLine)(ScrnInfoPtr pScrn,
int xa, int ya,
int xb, int yb,
int flags,
int phase)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
ACCEL_PREAMBLE();
/* TODO: Check bounds -- RADEON only has 14 bits */
if (!(flags & OMIT_LAST)) {
int deltax = abs(xa - xb);
int deltay = abs(ya - yb);
int shift;
if (deltax > deltay) shift = deltax;
else shift = deltay;
shift += phase;
shift %= info->dashLen;
if ((info->dashPattern >> shift) & 1)
FUNC_NAME(RADEONDashedLastPel)(pScrn, xb, yb, info->dash_fg);
else if (info->dash_bg != -1)
FUNC_NAME(RADEONDashedLastPel)(pScrn, xb, yb, info->dash_bg);
}
BEGIN_ACCEL(3);
OUT_ACCEL_REG(RADEON_DST_LINE_START, (ya << 16) | xa);
OUT_ACCEL_REG(RADEON_DST_LINE_PATCOUNT, phase);
OUT_ACCEL_REG(RADEON_DST_LINE_END, (yb << 16) | xb);
FINISH_ACCEL();
}
/* Set up for transparency
*
* Mmmm, Seems as though the transparency compare is opposite to r128.
* It should only draw when source != trans_color, this is the opposite
* of that.
*/
static void
FUNC_NAME(RADEONSetTransparency)(ScrnInfoPtr pScrn,
int trans_color)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
if ((trans_color != -1) || (info->XAAForceTransBlit == TRUE)) {
ACCEL_PREAMBLE();
BEGIN_ACCEL(3);
OUT_ACCEL_REG(RADEON_CLR_CMP_CLR_SRC, trans_color);
OUT_ACCEL_REG(RADEON_CLR_CMP_MASK, RADEON_CLR_CMP_MSK);
OUT_ACCEL_REG(RADEON_CLR_CMP_CNTL, (RADEON_SRC_CMP_EQ_COLOR
| RADEON_CLR_CMP_SRC_SOURCE));
FINISH_ACCEL();
}
}
/* Setup for XAA screen-to-screen copy
*
* Tests: xtest CH06/fllrctngl (also tests transparency)
*/
static void
FUNC_NAME(RADEONSetupForScreenToScreenCopy)(ScrnInfoPtr pScrn,
int xdir, int ydir,
int rop,
unsigned int planemask,
int trans_color)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
ACCEL_PREAMBLE();
info->xdir = xdir;
info->ydir = ydir;
/* Save for later clipping */
info->dp_gui_master_cntl_clip = (info->dp_gui_master_cntl
| RADEON_GMC_BRUSH_NONE
| RADEON_GMC_SRC_DATATYPE_COLOR
| RADEON_ROP[rop].rop
| RADEON_DP_SRC_SOURCE_MEMORY);
BEGIN_ACCEL(3);
OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, info->dp_gui_master_cntl_clip);
OUT_ACCEL_REG(RADEON_DP_WRITE_MASK, planemask);
OUT_ACCEL_REG(RADEON_DP_CNTL,
((xdir >= 0 ? RADEON_DST_X_LEFT_TO_RIGHT : 0) |
(ydir >= 0 ? RADEON_DST_Y_TOP_TO_BOTTOM : 0)));
FINISH_ACCEL();
info->trans_color = trans_color;
FUNC_NAME(RADEONSetTransparency)(pScrn, trans_color);
}
/* Subsequent XAA screen-to-screen copy */
static void
FUNC_NAME(RADEONSubsequentScreenToScreenCopy)(ScrnInfoPtr pScrn,
int xa, int ya,
int xb, int yb,
int w, int h)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
ACCEL_PREAMBLE();
if (info->xdir < 0) xa += w - 1, xb += w - 1;
if (info->ydir < 0) ya += h - 1, yb += h - 1;
BEGIN_ACCEL(3);
OUT_ACCEL_REG(RADEON_SRC_Y_X, (ya << 16) | xa);
OUT_ACCEL_REG(RADEON_DST_Y_X, (yb << 16) | xb);
OUT_ACCEL_REG(RADEON_DST_HEIGHT_WIDTH, (h << 16) | w);
FINISH_ACCEL();
}
/* Setup for XAA mono 8x8 pattern color expansion. Patterns with
* transparency use `bg == -1'. This routine is only used if the XAA
* pixmap cache is turned on.
*
* Tests: xtest XFree86/fllrctngl (no other test will test this routine with
* both transparency and non-transparency)
*/
static void
FUNC_NAME(RADEONSetupForMono8x8PatternFill)(ScrnInfoPtr pScrn,
int patternx,
int patterny,
int fg,
int bg,
int rop,
unsigned int planemask)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
#if X_BYTE_ORDER == X_BIG_ENDIAN
unsigned char pattern[8];
#endif
ACCEL_PREAMBLE();
#if X_BYTE_ORDER == X_BIG_ENDIAN
/* Take care of endianness */
pattern[0] = (patternx & 0x000000ff);
pattern[1] = (patternx & 0x0000ff00) >> 8;
pattern[2] = (patternx & 0x00ff0000) >> 16;
pattern[3] = (patternx & 0xff000000) >> 24;
pattern[4] = (patterny & 0x000000ff);
pattern[5] = (patterny & 0x0000ff00) >> 8;
pattern[6] = (patterny & 0x00ff0000) >> 16;
pattern[7] = (patterny & 0xff000000) >> 24;
#endif
/* Save for later clipping */
info->dp_gui_master_cntl_clip = (info->dp_gui_master_cntl
| (bg == -1
? RADEON_GMC_BRUSH_8X8_MONO_FG_LA
: RADEON_GMC_BRUSH_8X8_MONO_FG_BG)
| RADEON_ROP[rop].pattern
#if X_BYTE_ORDER == X_LITTLE_ENDIAN
| RADEON_GMC_BYTE_MSB_TO_LSB
#endif
);
BEGIN_ACCEL((bg == -1) ? 5 : 6);
OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, info->dp_gui_master_cntl_clip);
OUT_ACCEL_REG(RADEON_DP_WRITE_MASK, planemask);
OUT_ACCEL_REG(RADEON_DP_BRUSH_FRGD_CLR, fg);
if (bg != -1)
OUT_ACCEL_REG(RADEON_DP_BRUSH_BKGD_CLR, bg);
#if X_BYTE_ORDER == X_LITTLE_ENDIAN
OUT_ACCEL_REG(RADEON_BRUSH_DATA0, patternx);
OUT_ACCEL_REG(RADEON_BRUSH_DATA1, patterny);
#else
OUT_ACCEL_REG(RADEON_BRUSH_DATA0, *(CARD32 *)(pointer)&pattern[0]);
OUT_ACCEL_REG(RADEON_BRUSH_DATA1, *(CARD32 *)(pointer)&pattern[4]);
#endif
FINISH_ACCEL();
}
/* Subsequent XAA 8x8 pattern color expansion. Because they are used in
* the setup function, `patternx' and `patterny' are not used here.
*/
static void
FUNC_NAME(RADEONSubsequentMono8x8PatternFillRect)(ScrnInfoPtr pScrn,
int patternx,
int patterny,
int x, int y,
int w, int h)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
ACCEL_PREAMBLE();
BEGIN_ACCEL(3);
OUT_ACCEL_REG(RADEON_BRUSH_Y_X, (patterny << 8) | patternx);
OUT_ACCEL_REG(RADEON_DST_Y_X, (y << 16) | x);
OUT_ACCEL_REG(RADEON_DST_HEIGHT_WIDTH, (h << 16) | w);
FINISH_ACCEL();
}
#if 0
/* Setup for XAA color 8x8 pattern fill
*
* Tests: xtest XFree86/fllrctngl (with Mono8x8PatternFill off)
*/
static void
FUNC_NAME(RADEONSetupForColor8x8PatternFill)(ScrnInfoPtr pScrn,
int patx, int paty,
int rop,
unsigned int planemask,
int trans_color)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
ACCEL_PREAMBLE();
/* Save for later clipping */
info->dp_gui_master_cntl_clip = (info->dp_gui_master_cntl
| RADEON_GMC_BRUSH_8x8_COLOR
| RADEON_GMC_SRC_DATATYPE_COLOR
| RADEON_ROP[rop].pattern
| RADEON_DP_SRC_SOURCE_MEMORY);
BEGIN_ACCEL(3);
OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, info->dp_gui_master_cntl_clip);
OUT_ACCEL_REG(RADEON_DP_WRITE_MASK, planemask);
OUT_ACCEL_REG(RADEON_SRC_Y_X, (paty << 16) | patx);
FINISH_ACCEL();
info->trans_color = trans_color;
FUNC_NAME(RADEONSetTransparency)(pScrn, trans_color);
}
/* Subsequent XAA 8x8 pattern color expansion */
static void
FUNC_NAME(RADEONSubsequentColor8x8PatternFillRect)(ScrnInfoPtr pScrn,
int patx, int paty,
int x, int y,
int w, int h)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
ACCEL_PREAMBLE();
BEGIN_ACCEL(3);
OUT_ACCEL_REG(RADEON_BRUSH_Y_X, (paty << 16) | patx);
OUT_ACCEL_REG(RADEON_DST_Y_X, (y << 16) | x);
OUT_ACCEL_REG(RADEON_DST_HEIGHT_WIDTH, (h << 16) | w);
FINISH_ACCEL();
}
#endif
#ifdef ACCEL_CP
#define CP_BUFSIZE (info->indirectBuffer->total/4-9)
/* Helper function to write out a HOSTDATA_BLT packet into the indirect
* buffer and set the XAA scratch buffer address appropriately.
*/
static void
RADEONCPScanlinePacket(ScrnInfoPtr pScrn, int bufno)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
int chunk_words = info->scanline_hpass * info->scanline_words;
ACCEL_PREAMBLE();
if (RADEON_VERBOSE) {
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
"CPScanline Packet h=%d hpass=%d chunkwords=%d\n",
info->scanline_h, info->scanline_hpass, chunk_words);
}
BEGIN_RING(chunk_words+9);
OUT_RING(CP_PACKET3(RADEON_CP_PACKET3_CNTL_HOSTDATA_BLT,chunk_words+9-2));
OUT_RING(info->dp_gui_master_cntl_clip);
OUT_RING((info->scanline_y << 16) |
(info->scanline_x1clip & 0xffff));
OUT_RING(((info->scanline_y+info->scanline_hpass) << 16) |
(info->scanline_x2clip & 0xffff));
OUT_RING(info->scanline_fg);
OUT_RING(info->scanline_bg);
OUT_RING((info->scanline_y << 16) |
(info->scanline_x & 0xffff));
OUT_RING((info->scanline_hpass << 16) |
(info->scanline_w & 0xffff));
OUT_RING(chunk_words);
info->scratch_buffer[bufno] = (unsigned char *)&__head[__count];
__count += chunk_words;
/* The ring can only be advanced after the __head and __count have
been adjusted above */
FINISH_ACCEL();
info->scanline_y += info->scanline_hpass;
info->scanline_h -= info->scanline_hpass;
}
#endif
/* Setup for XAA indirect CPU-to-screen color expansion (indirect).
* Because of how the scratch buffer is initialized, this is really a
* mainstore-to-screen color expansion. Transparency is supported when
* `bg == -1'.
*/
static void
FUNC_NAME(RADEONSetupForScanlineCPUToScreenColorExpandFill)(ScrnInfoPtr pScrn,
int fg,
int bg,
int rop,
unsigned int
planemask)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
ACCEL_PREAMBLE();
/* Save for later clipping */
info->dp_gui_master_cntl_clip = (info->dp_gui_master_cntl
| RADEON_GMC_DST_CLIPPING
| RADEON_GMC_BRUSH_NONE
| (bg == -1
? RADEON_GMC_SRC_DATATYPE_MONO_FG_LA
: RADEON_GMC_SRC_DATATYPE_MONO_FG_BG)
| RADEON_ROP[rop].rop
#if X_BYTE_ORDER == X_LITTLE_ENDIAN
| RADEON_GMC_BYTE_LSB_TO_MSB
#else
| RADEON_GMC_BYTE_MSB_TO_LSB
#endif
| RADEON_DP_SRC_SOURCE_HOST_DATA);
#ifdef ACCEL_MMIO
#if X_BYTE_ORDER == X_LITTLE_ENDIAN
BEGIN_ACCEL(4);
#else
BEGIN_ACCEL(5);
OUT_ACCEL_REG(RADEON_RBBM_GUICNTL, RADEON_HOST_DATA_SWAP_NONE);
#endif
OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, info->dp_gui_master_cntl_clip);
OUT_ACCEL_REG(RADEON_DP_WRITE_MASK, planemask);
OUT_ACCEL_REG(RADEON_DP_SRC_FRGD_CLR, fg);
OUT_ACCEL_REG(RADEON_DP_SRC_BKGD_CLR, bg);
#else /* ACCEL_CP */
info->scanline_fg = fg;
info->scanline_bg = bg;
#if X_BYTE_ORDER == X_LITTLE_ENDIAN
BEGIN_ACCEL(1);
#else
BEGIN_ACCEL(2);
OUT_ACCEL_REG(RADEON_RBBM_GUICNTL, RADEON_HOST_DATA_SWAP_32BIT);
#endif
OUT_ACCEL_REG(RADEON_DP_WRITE_MASK, planemask);
#endif
FINISH_ACCEL();
}
/* Subsequent XAA indirect CPU-to-screen color expansion. This is only
* called once for each rectangle.
*/
static void
FUNC_NAME(RADEONSubsequentScanlineCPUToScreenColorExpandFill)(ScrnInfoPtr
pScrn,
int x, int y,
int w, int h,
int skipleft)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
#ifdef ACCEL_MMIO
ACCEL_PREAMBLE();
info->scanline_h = h;
info->scanline_words = (w + 31) >> 5;
#ifdef __alpha__
/* Always use indirect for Alpha */
if (0)
#else
if ((info->scanline_words * h) <= 9)
#endif
{
/* Turn on direct for less than 9 dword colour expansion */
info->scratch_buffer[0] =
(unsigned char *)(ADDRREG(RADEON_HOST_DATA_LAST)
- (info->scanline_words - 1));
info->scanline_direct = 1;
} else {
/* Use indirect for anything else */
info->scratch_buffer[0] = info->scratch_save;
info->scanline_direct = 0;
}
BEGIN_ACCEL(4 + (info->scanline_direct ?
(info->scanline_words * h) : 0));
OUT_ACCEL_REG(RADEON_SC_TOP_LEFT, (y << 16) | ((x+skipleft)
& 0xffff));
OUT_ACCEL_REG(RADEON_SC_BOTTOM_RIGHT, ((y+h) << 16) | ((x+w) & 0xffff));
OUT_ACCEL_REG(RADEON_DST_Y_X, (y << 16) | (x & 0xffff));
/* Have to pad the width here and use clipping engine */
OUT_ACCEL_REG(RADEON_DST_HEIGHT_WIDTH, (h << 16) | ((w + 31) & ~31));
FINISH_ACCEL();
#else /* ACCEL_CP */
info->scanline_x = x;
info->scanline_y = y;
/* Have to pad the width here and use clipping engine */
info->scanline_w = (w + 31) & ~31;
info->scanline_h = h;
info->scanline_x1clip = x + skipleft;
info->scanline_x2clip = x + w;
info->scanline_words = info->scanline_w / 32;
info->scanline_hpass = min(h,(CP_BUFSIZE/info->scanline_words));
RADEONCPScanlinePacket(pScrn, 0);
#endif
}
/* Subsequent XAA indirect CPU-to-screen color expansion and indirect
* image write. This is called once for each scanline.
*/
static void
FUNC_NAME(RADEONSubsequentScanline)(ScrnInfoPtr pScrn,
int bufno)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
#ifdef ACCEL_MMIO
CARD32 *p = (pointer)info->scratch_buffer[bufno];
int i;
int left = info->scanline_words;
volatile CARD32 *d;
ACCEL_PREAMBLE();
if (info->scanline_direct) return;
--info->scanline_h;
while (left) {
write_mem_barrier();
if (left <= 8) {
/* Last scanline - finish write to DATA_LAST */
if (info->scanline_h == 0) {
BEGIN_ACCEL(left);
/* Unrolling doesn't improve performance */
for (d = ADDRREG(RADEON_HOST_DATA_LAST) - (left - 1); left; --left)
*d++ = *p++;
return;
} else {
BEGIN_ACCEL(left);
/* Unrolling doesn't improve performance */
for (d = ADDRREG(RADEON_HOST_DATA7) - (left - 1); left; --left)
*d++ = *p++;
}
} else {
BEGIN_ACCEL(8);
/* Unrolling doesn't improve performance */
for (d = ADDRREG(RADEON_HOST_DATA0), i = 0; i < 8; i++)
*d++ = *p++;
left -= 8;
}
}
FINISH_ACCEL();
#else /* ACCEL_CP */
if (--info->scanline_hpass) {
info->scratch_buffer[bufno] += 4 * info->scanline_words;
} else if (info->scanline_h) {
info->scanline_hpass =
min(info->scanline_h,(CP_BUFSIZE/info->scanline_words));
RADEONCPScanlinePacket(pScrn, bufno);
}
#endif
}
/* Setup for XAA indirect image write */
static void
FUNC_NAME(RADEONSetupForScanlineImageWrite)(ScrnInfoPtr pScrn,
int rop,
unsigned int planemask,
int trans_color,
int bpp,
int depth)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
ACCEL_PREAMBLE();
info->scanline_bpp = bpp;
/* Save for later clipping */
info->dp_gui_master_cntl_clip = (info->dp_gui_master_cntl
| RADEON_GMC_DST_CLIPPING
| RADEON_GMC_BRUSH_NONE
| RADEON_GMC_SRC_DATATYPE_COLOR
| RADEON_ROP[rop].rop
| RADEON_GMC_BYTE_MSB_TO_LSB
| RADEON_DP_SRC_SOURCE_HOST_DATA);
#ifdef ACCEL_MMIO
#if X_BYTE_ORDER == X_LITTLE_ENDIAN
BEGIN_ACCEL(2);
#else
BEGIN_ACCEL(3);
if (bpp == 16)
OUT_ACCEL_REG(RADEON_RBBM_GUICNTL, RADEON_HOST_DATA_SWAP_16BIT);
else if (bpp == 32)
OUT_ACCEL_REG(RADEON_RBBM_GUICNTL, RADEON_HOST_DATA_SWAP_32BIT);
else
OUT_ACCEL_REG(RADEON_RBBM_GUICNTL, RADEON_HOST_DATA_SWAP_NONE);
#endif
OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, info->dp_gui_master_cntl_clip);
#else /* ACCEL_CP */
#if X_BYTE_ORDER == X_LITTLE_ENDIAN
BEGIN_ACCEL(1);
#else
BEGIN_ACCEL(2);
if (bpp == 16)
OUT_ACCEL_REG(RADEON_RBBM_GUICNTL, RADEON_HOST_DATA_SWAP_HDW);
else
OUT_ACCEL_REG(RADEON_RBBM_GUICNTL, RADEON_HOST_DATA_SWAP_NONE);
#endif
#endif
OUT_ACCEL_REG(RADEON_DP_WRITE_MASK, planemask);
FINISH_ACCEL();
info->trans_color = trans_color;
FUNC_NAME(RADEONSetTransparency)(pScrn, trans_color);
}
/* Subsequent XAA indirect image write. This is only called once for
* each rectangle.
*/
static void
FUNC_NAME(RADEONSubsequentScanlineImageWriteRect)(ScrnInfoPtr pScrn,
int x, int y,
int w, int h,
int skipleft)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
#ifdef ACCEL_MMIO
int shift = 0; /* 32bpp */
ACCEL_PREAMBLE();
if (pScrn->bitsPerPixel == 8) shift = 3;
else if (pScrn->bitsPerPixel == 16) shift = 1;
info->scanline_h = h;
info->scanline_words = (w * info->scanline_bpp + 31) >> 5;
#ifdef __alpha__
/* Always use indirect for Alpha */
if (0)
#else
if ((info->scanline_words * h) <= 9)
#endif
{
/* Turn on direct for less than 9 dword colour expansion */
info->scratch_buffer[0]
= (unsigned char *)(ADDRREG(RADEON_HOST_DATA_LAST)
- (info->scanline_words - 1));
info->scanline_direct = 1;
} else {
/* Use indirect for anything else */
info->scratch_buffer[0] = info->scratch_save;
info->scanline_direct = 0;
}
BEGIN_ACCEL(4 + (info->scanline_direct ?
(info->scanline_words * h) : 0));
OUT_ACCEL_REG(RADEON_SC_TOP_LEFT, (y << 16) | ((x+skipleft)
& 0xffff));
OUT_ACCEL_REG(RADEON_SC_BOTTOM_RIGHT, ((y+h) << 16) | ((x+w) & 0xffff));
OUT_ACCEL_REG(RADEON_DST_Y_X, (y << 16) | (x & 0xffff));
/* Have to pad the width here and use clipping engine */
OUT_ACCEL_REG(RADEON_DST_HEIGHT_WIDTH, (h << 16) | ((w + shift) &
~shift));
FINISH_ACCEL();
#else /* ACCEL_CP */
int pad = 0; /* 32bpp */
if (pScrn->bitsPerPixel == 8) pad = 3;
else if (pScrn->bitsPerPixel == 16) pad = 1;
info->scanline_x = x;
info->scanline_y = y;
/* Have to pad the width here and use clipping engine */
info->scanline_w = (w + pad) & ~pad;
info->scanline_h = h;
info->scanline_x1clip = x + skipleft;
info->scanline_x2clip = x + w;
info->scanline_words = (w * info->scanline_bpp + 31) / 32;
info->scanline_hpass = min(h,(CP_BUFSIZE/info->scanline_words));
RADEONCPScanlinePacket(pScrn, 0);
#endif
}
/* Set up the clipping rectangle */
static void
FUNC_NAME(RADEONSetClippingRectangle)(ScrnInfoPtr pScrn,
int xa, int ya,
int xb, int yb)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
unsigned long tmp1 = 0;
unsigned long tmp2 = 0;
ACCEL_PREAMBLE();
if (xa < 0) {
tmp1 = (-xa) & 0x3fff;
tmp1 |= RADEON_SC_SIGN_MASK_LO;
} else {
tmp1 = xa;
}
if (ya < 0) {
tmp1 |= (((-ya) & 0x3fff) << 16);
tmp1 |= RADEON_SC_SIGN_MASK_HI;
} else {
tmp1 |= (ya << 16);
}
xb++; yb++;
if (xb < 0) {
tmp2 = (-xb) & 0x3fff;
tmp2 |= RADEON_SC_SIGN_MASK_LO;
} else {
tmp2 = xb;
}
if (yb < 0) {
tmp2 |= (((-yb) & 0x3fff) << 16);
tmp2 |= RADEON_SC_SIGN_MASK_HI;
} else {
tmp2 |= (yb << 16);
}
BEGIN_ACCEL(3);
OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, (info->dp_gui_master_cntl_clip
| RADEON_GMC_DST_CLIPPING));
OUT_ACCEL_REG(RADEON_SC_TOP_LEFT, tmp1);
OUT_ACCEL_REG(RADEON_SC_BOTTOM_RIGHT, tmp2);
FINISH_ACCEL();
FUNC_NAME(RADEONSetTransparency)(pScrn, info->trans_color);
}
/* Disable the clipping rectangle */
static void
FUNC_NAME(RADEONDisableClipping)(ScrnInfoPtr pScrn)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
ACCEL_PREAMBLE();
BEGIN_ACCEL(3);
OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, info->dp_gui_master_cntl_clip);
OUT_ACCEL_REG(RADEON_SC_TOP_LEFT, 0);
OUT_ACCEL_REG(RADEON_SC_BOTTOM_RIGHT, (RADEON_DEFAULT_SC_RIGHT_MAX |
RADEON_DEFAULT_SC_BOTTOM_MAX));
FINISH_ACCEL();
FUNC_NAME(RADEONSetTransparency)(pScrn, info->trans_color);
}
#ifdef ACCEL_CP
/* Point the DST_PITCH_OFFSET register at the current buffer. This
* allows us to interact with the back and depth buffers. All CP 2D
* acceleration commands use the DST_PITCH_OFFSET register.
*/
void
RADEONSelectBuffer(ScrnInfoPtr pScrn, int buffer)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
ACCEL_PREAMBLE();
switch (buffer) {
case RADEON_BACK:
info->dst_pitch_offset = info->backPitchOffset;
break;
case RADEON_DEPTH:
info->dst_pitch_offset = info->depthPitchOffset;
break;
default:
case RADEON_FRONT:
info->dst_pitch_offset = info->frontPitchOffset;
break;
}
BEGIN_ACCEL(1);
OUT_ACCEL_REG(RADEON_DEFAULT_OFFSET, info->dst_pitch_offset);
FINISH_ACCEL();
}
#endif
static void
FUNC_NAME(RADEONAccelInit)(ScreenPtr pScreen, XAAInfoRecPtr a)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
RADEONInfoPtr info = RADEONPTR(pScrn);
a->Flags = (PIXMAP_CACHE
| OFFSCREEN_PIXMAPS
| LINEAR_FRAMEBUFFER);
/* Sync */
a->Sync = FUNC_NAME(RADEONWaitForIdle);
/* Solid Filled Rectangle */
a->PolyFillRectSolidFlags = 0;
a->SetupForSolidFill
= FUNC_NAME(RADEONSetupForSolidFill);
a->SubsequentSolidFillRect
= FUNC_NAME(RADEONSubsequentSolidFillRect);
/* Screen-to-screen Copy */
a->ScreenToScreenCopyFlags = 0;
a->SetupForScreenToScreenCopy
= FUNC_NAME(RADEONSetupForScreenToScreenCopy);
a->SubsequentScreenToScreenCopy
= FUNC_NAME(RADEONSubsequentScreenToScreenCopy);
/* Mono 8x8 Pattern Fill (Color Expand) */
a->SetupForMono8x8PatternFill
= FUNC_NAME(RADEONSetupForMono8x8PatternFill);
a->SubsequentMono8x8PatternFillRect
= FUNC_NAME(RADEONSubsequentMono8x8PatternFillRect);
a->Mono8x8PatternFillFlags = (HARDWARE_PATTERN_PROGRAMMED_BITS
| HARDWARE_PATTERN_PROGRAMMED_ORIGIN
| HARDWARE_PATTERN_SCREEN_ORIGIN);
#if X_BYTE_ORDER == X_LITTLE_ENDIAN
if (info->ChipFamily >= CHIP_FAMILY_RV200)
a->Mono8x8PatternFillFlags |= BIT_ORDER_IN_BYTE_MSBFIRST;
else
a->Mono8x8PatternFillFlags |= BIT_ORDER_IN_BYTE_LSBFIRST;
#else
a->Mono8x8PatternFillFlags |= BIT_ORDER_IN_BYTE_LSBFIRST;
#endif
/* Indirect CPU-To-Screen Color Expand */
/* RADEON gets upset, when using HOST provided data without a source
rop. To show run 'xtest's drwarc. */
a->ScanlineCPUToScreenColorExpandFillFlags
= (LEFT_EDGE_CLIPPING
| ROP_NEEDS_SOURCE
| LEFT_EDGE_CLIPPING_NEGATIVE_X);
a->NumScanlineColorExpandBuffers = 1;
a->ScanlineColorExpandBuffers = info->scratch_buffer;
info->scratch_save
= xalloc(((pScrn->virtualX+31)/32*4)
+ (pScrn->virtualX * info->CurrentLayout.pixel_bytes));
info->scratch_buffer[0] = info->scratch_save;
a->SetupForScanlineCPUToScreenColorExpandFill
= FUNC_NAME(RADEONSetupForScanlineCPUToScreenColorExpandFill);
a->SubsequentScanlineCPUToScreenColorExpandFill
= FUNC_NAME(RADEONSubsequentScanlineCPUToScreenColorExpandFill);
a->SubsequentColorExpandScanline = FUNC_NAME(RADEONSubsequentScanline);
/* Solid Lines */
a->SetupForSolidLine
= FUNC_NAME(RADEONSetupForSolidLine);
a->SubsequentSolidHorVertLine
= FUNC_NAME(RADEONSubsequentSolidHorVertLine);
#ifdef XFree86LOADER
if (info->xaaReq.minorversion >= 1) {
#endif
/* RADEON only supports 14 bits for lines and clipping and only
* draws lines that are completely on-screen correctly. This will
* cause display corruption problem in the cases when out-of-range
* commands are issued, like when dimming screen during GNOME logout
* in dual-head setup. Solid and dashed lines are therefore limited
* to the virtual screen.
*/
a->SolidLineFlags = LINE_LIMIT_COORDS;
a->SolidLineLimits.x1 = 0;
a->SolidLineLimits.y1 = 0;
a->SolidLineLimits.x2 = pScrn->virtualX-1;
a->SolidLineLimits.y2 = pScrn->virtualY-1;
/* Call miSetZeroLineBias() to have mi/mfb/cfb/fb routines match
hardware accel two point lines */
miSetZeroLineBias(pScreen, (OCTANT5 | OCTANT6 | OCTANT7 | OCTANT8));
a->SubsequentSolidTwoPointLine
= FUNC_NAME(RADEONSubsequentSolidTwoPointLine);
/* Disabled on RV200 and newer because it does not pass XTest */
if (info->ChipFamily < CHIP_FAMILY_RV200) {
a->SetupForDashedLine
= FUNC_NAME(RADEONSetupForDashedLine);
a->SubsequentDashedTwoPointLine
= FUNC_NAME(RADEONSubsequentDashedTwoPointLine);
a->DashPatternMaxLength = 32;
/* ROP3 doesn't seem to work properly for dashedline with GXinvert */
a->DashedLineFlags = (LINE_PATTERN_LSBFIRST_LSBJUSTIFIED
| LINE_PATTERN_POWER_OF_2_ONLY
| LINE_LIMIT_COORDS
| ROP_NEEDS_SOURCE);
a->DashedLineLimits.x1 = 0;
a->DashedLineLimits.y1 = 0;
a->DashedLineLimits.x2 = pScrn->virtualX-1;
a->DashedLineLimits.y2 = pScrn->virtualY-1;
}
#ifdef XFree86LOADER
} else {
xf86DrvMsg(pScrn->scrnIndex, X_WARNING,
"libxaa too old, can't accelerate TwoPoint lines\n");
}
#endif
/* Clipping, note that without this, all line accelerations will
* not be called
*/
a->SetClippingRectangle
= FUNC_NAME(RADEONSetClippingRectangle);
a->DisableClipping
= FUNC_NAME(RADEONDisableClipping);
a->ClippingFlags
= (HARDWARE_CLIP_SOLID_LINE
| HARDWARE_CLIP_DASHED_LINE
/* | HARDWARE_CLIP_SOLID_FILL -- seems very slow with this on */
| HARDWARE_CLIP_MONO_8x8_FILL
| HARDWARE_CLIP_SCREEN_TO_SCREEN_COPY);
if (xf86IsEntityShared(info->pEnt->index)) {
/* If there are more than one devices sharing this entity, we
* have to assign this call back, otherwise the XAA will be
* disabled
*/
if (xf86GetNumEntityInstances(info->pEnt->index) > 1)
a->RestoreAccelState = FUNC_NAME(RADEONRestoreAccelState);
}
/* ImageWrite */
a->NumScanlineImageWriteBuffers = 1;
a->ScanlineImageWriteBuffers = info->scratch_buffer;
a->SetupForScanlineImageWrite
= FUNC_NAME(RADEONSetupForScanlineImageWrite);
a->SubsequentScanlineImageWriteRect
= FUNC_NAME(RADEONSubsequentScanlineImageWriteRect);
a->SubsequentImageWriteScanline = FUNC_NAME(RADEONSubsequentScanline);
a->ScanlineImageWriteFlags = (CPU_TRANSFER_PAD_DWORD
#ifdef ACCEL_MMIO
/* Performance tests show that we shouldn't use GXcopy
* for uploads as a memcpy is faster
*/
| NO_GXCOPY
#endif
/* RADEON gets upset, when using HOST provided data
* without a source rop. To show run 'xtest's ptimg
*/
| ROP_NEEDS_SOURCE
| SCANLINE_PAD_DWORD
| LEFT_EDGE_CLIPPING
| LEFT_EDGE_CLIPPING_NEGATIVE_X);
#if 0
/* Color 8x8 Pattern Fill */
a->SetupForColor8x8PatternFill
= FUNC_NAME(RADEONSetupForColor8x8PatternFill);
a->SubsequentColor8x8PatternFillRect
= FUNC_NAME(RADEONSubsequentColor8x8PatternFillRect);
a->Color8x8PatternFillFlags = (HARDWARE_PATTERN_PROGRAMMED_ORIGIN
| HARDWARE_PATTERN_SCREEN_ORIGIN
| BIT_ORDER_IN_BYTE_LSBFIRST);
#endif
}
#undef FUNC_NAME
|