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authorAdam Jackson <ajax@nwnk.net>2005-07-31 17:19:29 +0000
committerAdam Jackson <ajax@nwnk.net>2005-07-31 17:19:29 +0000
commit22db234c995d12d3e538198b41fba0d555eb10c2 (patch)
treea559a5e8e71db892fe963cae8411497287287ba2
parent67a25f0c366873050388928a6e712e8eed0e0e67 (diff)
- Disable building the gamma driver - Fix numerous Imakefiles to get header paths and subdirs right - Symlink client-side GLX lib source from Mesa - Add new shader subdirs to the Mesa core build - Tweak the DDX drivers to not ask for "xf86dri.h"; they don't need it, since they don't generate protocol, and it was breaking the build.
-rw-r--r--src/mga.h1
-rw-r--r--src/mga_dri.h1
2 files changed, 1 insertions, 1 deletions
diff --git a/src/mga.h b/src/mga.h
index 32ea21b..97eeec0 100644
--- a/src/mga.h
+++ b/src/mga.h
@@ -36,7 +36,6 @@
-#include "xf86dri.h"
#include "dri.h"
diff --git a/src/mga_dri.h b/src/mga_dri.h
index 228bce9..218b8fb 100644
--- a/src/mga_dri.h
+++ b/src/mga_dri.h
@@ -31,6 +31,7 @@
#ifndef __MGA_DRI_H__
#define __MGA_DRI_H__
+#include <X11/Xfuncproto.h>
#include "xf86drm.h"
#define MGA_DEFAULT_AGP_MODE 1