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authorMatthieu Herrb <matthieu@herrb.eu>2013-11-18 21:14:42 +0100
committerMatthieu Herrb <matthieu@herrb.eu>2015-12-21 16:45:08 +0100
commit38d888e0f377bf28373b55c3250c39ab5f8c95b3 (patch)
tree1aea6656066453ae23e27a51b42fc46270a47912 /src/nv_type.h
parent0b6619fec39fada995646fb95bb25e72d3c9a491 (diff)
Fix shadow framebuffer implementation.
Makes it possible to run the nv driver without XAA on cards where EXA is not supported. Signed-off-by: Matthieu Herrb <matthieu@herrb.eu> Reviewed-by: Adam Jackson <ajax@redhat.com>
Diffstat (limited to 'src/nv_type.h')
-rw-r--r--src/nv_type.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/nv_type.h b/src/nv_type.h
index 65a6a55..e705d4c 100644
--- a/src/nv_type.h
+++ b/src/nv_type.h
@@ -133,6 +133,8 @@ typedef struct {
int numDGAModes;
Bool DGAactive;
int DGAViewportStatus;
+ CreateScreenResourcesProcPtr CreateScreenResources;
+ RefreshAreaFuncPtr refreshArea;
void (*PointerMoved)(SCRN_ARG_TYPE arg, int x, int y);
ScreenBlockHandlerProcPtr BlockHandler;
CloseScreenProcPtr CloseScreen;