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Diffstat (limited to 'src/nv_hw.c')
-rw-r--r--src/nv_hw.c80
1 files changed, 46 insertions, 34 deletions
diff --git a/src/nv_hw.c b/src/nv_hw.c
index 25b10d2..7499d97 100644
--- a/src/nv_hw.c
+++ b/src/nv_hw.c
@@ -36,7 +36,7 @@
|* those rights set forth herein. *|
|* *|
\***************************************************************************/
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nv/nv_hw.c,v 1.11 2004/10/15 20:32:21 mvojkovi Exp $ */
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nv/nv_hw.c,v 1.13 2004/12/09 00:21:04 mvojkovi Exp $ */
#include "nv_local.h"
#include "compiler.h"
@@ -539,21 +539,6 @@ static void nv10CalcArbitration (
clwm = us_crt * crtc_drain_rate/(1000*1000);
clwm++; /* fixed point <= float_point - 1. Fixes that */
- /*
- //
- // Another concern, only for high pclks so don't do this
- // with video:
- // What happens if the latency to fetch the cbs is so large that
- // fifo empties. In that case we need to have an alternate clwm value
- // based off the total burst fetch
- //
- us_crt = (cbs * 1000 * 1000)/ (8*width)/mclk_freq ;
- us_crt = us_crt + us_m + us_n + us_p + (4 * 1000 * 1000)/mclk_freq;
- clwm_mt = us_crt * crtc_drain_rate/(1000*1000);
- clwm_mt ++;
- if(clwm_mt > clwm)
- clwm = clwm_mt;
- */
/* Finally, a heuristic check when width == 64 bits */
if(width == 1){
nvclk_fill = nvclk_freq * 8;
@@ -652,6 +637,28 @@ static void nv10UpdateArbitrationSettings (
}
}
+
+static void nv30UpdateArbitrationSettings (
+ NVPtr pNv,
+ unsigned *burst,
+ unsigned *lwm
+)
+{
+ unsigned int MClk, NVClk;
+ unsigned int fifo_size, burst_size, graphics_lwm;
+
+ fifo_size = 2048;
+ burst_size = 512;
+ graphics_lwm = fifo_size - burst_size;
+
+ nvGetClocks(pNv, &MClk, &NVClk);
+
+ *burst = 0;
+ burst_size >>= 5;
+ while(burst_size >>= 1) (*burst)++;
+ *lwm = graphics_lwm >> 3;
+}
+
static void nForceUpdateArbitrationSettings (
unsigned VClk,
unsigned pixelDepth,
@@ -872,12 +879,16 @@ void NVCalcStateExt (
&(state->arbitration0),
&(state->arbitration1),
pNv);
- } else {
+ } else if(pNv->Architecture < NV_ARCH_30) {
nv10UpdateArbitrationSettings(VClk,
pixelDepth * 8,
&(state->arbitration0),
&(state->arbitration1),
pNv);
+ } else {
+ nv30UpdateArbitrationSettings(pNv,
+ &(state->arbitration0),
+ &(state->arbitration1));
}
state->cursor0 = 0x80 | (pNv->CursorStart >> 17);
state->cursor1 = (pNv->CursorStart >> 11) << 2;
@@ -1164,6 +1175,7 @@ void NVLoadStateExt (
case 0x0040:
pNv->PGRAPH[0x09b8/4] = 0x0078e366;
pNv->PGRAPH[0x09bc/4] = 0x0000014c;
+ pNv->PFB[0x033C/4] &= 0xffff7fff;
break;
case 0x00C0:
pNv->PGRAPH[0x0828/4] = 0x007596ff;
@@ -1359,10 +1371,16 @@ void NVLoadStateExt (
VGA_WR08(pNv->PCIO, 0x03D5, state->pixel);
VGA_WR08(pNv->PCIO, 0x03D4, 0x2D);
VGA_WR08(pNv->PCIO, 0x03D5, state->horiz);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x1C);
+ VGA_WR08(pNv->PCIO, 0x03D5, state->fifo);
VGA_WR08(pNv->PCIO, 0x03D4, 0x1B);
VGA_WR08(pNv->PCIO, 0x03D5, state->arbitration0);
VGA_WR08(pNv->PCIO, 0x03D4, 0x20);
VGA_WR08(pNv->PCIO, 0x03D5, state->arbitration1);
+ if(pNv->Architecture >= NV_ARCH_30) {
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x47);
+ VGA_WR08(pNv->PCIO, 0x03D5, state->arbitration1 >> 8);
+ }
VGA_WR08(pNv->PCIO, 0x03D4, 0x30);
VGA_WR08(pNv->PCIO, 0x03D5, state->cursor0);
VGA_WR08(pNv->PCIO, 0x03D4, 0x31);
@@ -1383,23 +1401,7 @@ void NVLoadStateExt (
}
} else {
pNv->PRAMDAC[0x0848/4] = state->scale;
-
- /* begin flat panel hacks */
- /* This is unfortunate, but some chips need this register
- tweaked or else you get artifacts where adjacent pixels are
- swapped. There are no hard rules for what to set here so all
- we can do is experiment and apply hacks. */
-
- if(((pNv->Chipset & 0xffff) == 0x0328) && (state->bpp == 32)) {
- /* At least one NV34 laptop needs this workaround. */
- pNv->PRAMDAC[0x0828/4] &= ~1;
- }
-
- if((pNv->Chipset & 0xfff0) == 0x0310) {
- pNv->PRAMDAC[0x0828/4] |= 1;
- }
-
- /* end flat panel hacks */
+ pNv->PRAMDAC[0x0828/4] = state->crtcSync;
}
pNv->PRAMDAC[0x0600/4] = state->general;
@@ -1425,10 +1427,16 @@ void NVUnloadStateExt
state->pixel = VGA_RD08(pNv->PCIO, 0x03D5);
VGA_WR08(pNv->PCIO, 0x03D4, 0x2D);
state->horiz = VGA_RD08(pNv->PCIO, 0x03D5);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x1C);
+ state->fifo = VGA_RD08(pNv->PCIO, 0x03D5);
VGA_WR08(pNv->PCIO, 0x03D4, 0x1B);
state->arbitration0 = VGA_RD08(pNv->PCIO, 0x03D5);
VGA_WR08(pNv->PCIO, 0x03D4, 0x20);
state->arbitration1 = VGA_RD08(pNv->PCIO, 0x03D5);
+ if(pNv->Architecture >= NV_ARCH_30) {
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x47);
+ state->arbitration1 |= (VGA_RD08(pNv->PCIO, 0x03D5) & 1) << 8;
+ }
VGA_WR08(pNv->PCIO, 0x03D4, 0x30);
state->cursor0 = VGA_RD08(pNv->PCIO, 0x03D5);
VGA_WR08(pNv->PCIO, 0x03D4, 0x31);
@@ -1474,6 +1482,10 @@ void NVUnloadStateExt
state->timingV = VGA_RD08(pNv->PCIO, 0x03D5);
}
}
+
+ if(pNv->FlatPanel) {
+ state->crtcSync = pNv->PRAMDAC[0x0828/4];
+ }
}
void NVSetStartAddress (