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+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef __SAVAGE_DRI_H__
+#define __SAVAGE_DRI_H__
+
+#include "xf86drm.h"
+#include "drm.h"
+
+#define SAVAGE_DEFAULT_AGP_MODE 1
+#define SAVAGE_MAX_AGP_MODE 4
+
+/* Buffer are aligned on 4096 byte boundaries.
+ */
+/* this is used for backbuffer, depthbuffer, etc..*/
+/* alignment */
+
+#define SAVAGE_BUFFER_ALIGN 0x00000fff
+
+typedef struct{
+ drm_context_t ctxOwner;
+ unsigned long agp_offset;
+ unsigned long agp_handle;
+ unsigned long map_handle;
+ int flags;
+} savageAgpBuffer , *savageAgpBufferPtr;
+
+typedef struct _server{
+ int reserved_map_agpstart;
+ int reserved_map_idx;
+
+#if 0
+ int buffer_map_idx;
+#endif
+
+ int sarea_priv_offset;
+
+#if 0
+ int primary_size;
+ int warp_ucode_size;
+#endif
+
+ int chipset;
+ int sgram; /* seems no use */
+
+ unsigned int frontOffset;
+ unsigned int frontPitch;
+ unsigned int frontbufferSize;
+
+ unsigned int backOffset;
+ unsigned int backPitch;
+ unsigned int backbufferSize;
+
+ unsigned int depthOffset;
+ unsigned int depthPitch;
+ unsigned int depthbufferSize;
+
+ unsigned int textureOffset;
+ int textureSize;
+ int logTextureGranularity;
+
+ drmRegion agp;
+
+ /* PCI mappings */
+ drmRegion aperture;
+ drmRegion registers;
+ drmRegion status;
+
+ /* AGP mappings */
+#if 0
+ drmRegion warp;
+ drmRegion primary;
+ drmRegion buffers;
+#endif
+
+ drmRegion agpTextures;
+ int logAgpTextureGranularity;
+
+#if 0
+ drmBufMapPtr drmBuffers;
+#endif
+ /*for agp*/
+ int numBuffer;
+ savageAgpBufferPtr agpBuffer;
+} SAVAGEDRIServerPrivateRec, *SAVAGEDRIServerPrivatePtr;
+
+typedef struct {
+ int chipset;
+ int width;
+ int height;
+ int mem;
+ int cpp;
+ int zpp;
+
+ int agpMode;
+
+ drm_handle_t frontbuffer;
+ unsigned int frontbufferSize;
+ unsigned int frontOffset;
+ unsigned int frontPitch;
+ unsigned int frontBitmapDesc; /*Bitmap Descriptior*/
+ unsigned int IsfrontTiled;
+
+ drm_handle_t backbuffer;
+ unsigned int backbufferSize;
+ unsigned int backOffset;
+ unsigned int backPitch;
+ unsigned int backBitmapDesc; /*Bitmap Descriptior*/
+
+ drm_handle_t depthbuffer;
+ unsigned int depthbufferSize;
+ unsigned int depthOffset;
+ unsigned int depthPitch;
+ unsigned int depthBitmapDesc; /*Bitmap Descriptior*/
+
+
+
+ drm_handle_t textures;
+ drm_handle_t xvmcSurfHandle;
+ unsigned int textureOffset;
+ unsigned int textureSize;
+ int logTextureGranularity;
+
+ /* Allow calculation of setup dma addresses.
+ */
+ unsigned int agpBufferOffset;
+
+ unsigned int agpTextureOffset;
+ unsigned int agpTextureSize;
+ drmRegion agpTextures;
+ int logAgpTextureGranularity;
+
+/* unsigned int mAccess;*/
+
+ drmRegion aperture;
+ unsigned int aperturePitch; /* in byte */
+
+
+ drmRegion registers;
+ drmRegion BCIcmdBuf;
+ drmRegion status;
+
+#if 0
+ drmRegion primary;
+ drmRegion buffers;
+#endif
+ /*For shadow status*/
+ unsigned long sareaPhysAddr;
+
+ unsigned int sarea_priv_offset;
+ int shadowStatus;
+} SAVAGEDRIRec, *SAVAGEDRIPtr;
+
+#endif
+
+
+
+
+
+
+
+