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|
/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/savage/savage_accel.c,v 1.24 2004/01/25 17:39:29 dawes Exp $ */
/*
*
* Copyright 1995-1997 The XFree86 Project, Inc.
*
*/
/*
* The accel file for the Savage driver.
*
* Created 20/03/97 by Sebastien Marineau for 3.3.6
* Modified 17-Nov-2000 by Tim Roberts for 4.0.1
* Revision:
*
*/
#include "Xarch.h"
#include "xaalocal.h"
#include "xaarop.h"
#include "miline.h"
#include "savage_driver.h"
#include "savage_regs.h"
#include "savage_bci.h"
/* Forward declaration of functions used in the driver */
static void SavageSetupForScreenToScreenCopy(
ScrnInfoPtr pScrn,
int xdir,
int ydir,
int rop,
unsigned planemask,
int transparency_color);
static void SavageSubsequentScreenToScreenCopy(
ScrnInfoPtr pScrn,
int x1,
int y1,
int x2,
int y2,
int w,
int h);
static void SavageSetupForSolidFill(
ScrnInfoPtr pScrn,
int color,
int rop,
unsigned planemask);
static void SavageSubsequentSolidFillRect(
ScrnInfoPtr pScrn,
int x,
int y,
int w,
int h);
static void SavageSubsequentSolidBresenhamLine(
ScrnInfoPtr pScrn,
int x1,
int y1,
int e1,
int e2,
int err,
int length,
int octant);
#if 0
static void SavageSubsequentSolidTwoPointLine(
ScrnInfoPtr pScrn,
int x1,
int y1,
int x2,
int y2,
int bias);
#endif
#if 0
static void SavageSetupForScreenToScreenColorExpand(
ScrnInfoPtr pScrn,
int bg,
int fg,
int rop,
unsigned planemask);
static void SavageSubsequentScreenToScreenColorExpand(
ScrnInfoPtr pScrn,
int x,
int y,
int w,
int h,
int skipleft);
#endif
static void SavageSetupForCPUToScreenColorExpandFill(
ScrnInfoPtr pScrn,
int fg,
int bg,
int rop,
unsigned planemask);
static void SavageSubsequentScanlineCPUToScreenColorExpandFill(
ScrnInfoPtr pScrn,
int x,
int y,
int w,
int h,
int skipleft);
static void SavageSubsequentColorExpandScanline(
ScrnInfoPtr pScrn,
int buffer_no);
static void SavageSetupForMono8x8PatternFill(
ScrnInfoPtr pScrn,
int patternx,
int patterny,
int fg,
int bg,
int rop,
unsigned planemask);
static void SavageSubsequentMono8x8PatternFillRect(
ScrnInfoPtr pScrn,
int pattern0,
int pattern1,
int x,
int y,
int w,
int h);
#if 0
static void SavageSetupForColor8x8PatternFill(
ScrnInfoPtr pScrn,
int patternx,
int patterny,
int rop,
unsigned planemask,
int trans_col);
static void SavageSubsequentColor8x8PatternFillRect(
ScrnInfoPtr pScrn,
int pattern0,
int pattern1,
int x,
int y,
int w,
int h);
#endif
static void SavageSetClippingRectangle(
ScrnInfoPtr pScrn,
int x1,
int y1,
int x2,
int y2);
static void SavageDisableClipping( ScrnInfoPtr );
#if 0
static void SavageSubsequentSolidFillTrap(
ScrnInfoPtr pScrn,
int y,
int h,
int left,
int dxl,
int dyl,
int el,
int right,
int dxr,
int dyr,
int er);
#endif
/* from savage_image.c: */
void SavageSetupForImageWrite(
ScrnInfoPtr pScrn,
int rop,
unsigned int planemask,
int transparency_color,
int bpp,
int depth);
void SavageSubsequentImageWriteRect(
ScrnInfoPtr pScrn,
int x,
int y,
int w,
int h,
int skipleft);
void SavageWriteBitmapCPUToScreenColorExpand (
ScrnInfoPtr pScrn,
int x, int y, int w, int h,
unsigned char * src,
int srcwidth,
int skipleft,
int fg, int bg,
int rop,
unsigned int planemask
);
unsigned long writedw( unsigned long addr, unsigned long value );
unsigned long readdw( unsigned long addr );
unsigned long readfb( unsigned long addr );
unsigned long writefb( unsigned long addr, unsigned long value );
void writescan( unsigned long scan, unsigned long color );
/*
* This is used to cache the last known value for routines we want to
* call from the debugger.
*/
ScrnInfoPtr gpScrn = 0;
void
SavageInitialize2DEngine(ScrnInfoPtr pScrn)
{
vgaHWPtr hwp = VGAHWPTR(pScrn);
SavagePtr psav = SAVPTR(pScrn);
unsigned int vgaCRIndex = hwp->IOBase + 4;
unsigned int vgaCRReg = hwp->IOBase + 5;
gpScrn = pScrn;
VGAOUT16(vgaCRIndex, 0x0140);
VGAOUT8(vgaCRIndex, 0x31);
VGAOUT8(vgaCRReg, 0x0c);
/* Setup plane masks */
OUTREG(0x8128, ~0); /* enable all write planes */
OUTREG(0x812C, ~0); /* enable all read planes */
OUTREG16(0x8134, 0x27);
OUTREG16(0x8136, 0x07);
switch( psav->Chipset ) {
case S3_SAVAGE3D:
case S3_SAVAGE_MX:
/* Disable BCI */
OUTREG(0x48C18, INREG(0x48C18) & 0x3FF0);
/* Setup BCI command overflow buffer */
OUTREG(0x48C14, (psav->cobOffset >> 11) | (psav->cobIndex << 29));
/* Program shadow status update. */
OUTREG(0x48C10, 0x78207220);
if( psav->ShadowStatus )
{
OUTREG(0x48C0C, psav->ShadowPhysical | 1 );
/* Enable BCI and command overflow buffer */
OUTREG(0x48C18, INREG(0x48C18) | 0x0E);
}
else
{
OUTREG(0x48C0C, 0);
/* Enable BCI and command overflow buffer */
OUTREG(0x48C18, INREG(0x48C18) | 0x0C);
}
break;
case S3_SAVAGE4:
case S3_PROSAVAGE:
case S3_SUPERSAVAGE:
/* Disable BCI */
OUTREG(0x48C18, INREG(0x48C18) & 0x3FF0);
/* Program shadow status update */
OUTREG(0x48C10, 0x00700040);
if( psav->ShadowStatus )
{
OUTREG(0x48C0C, psav->ShadowPhysical | 1 );
/* Enable BCI without the COB */
OUTREG(0x48C18, INREG(0x48C18) | 0x0a);
}
else
{
OUTREG(0x48C0C, 0);
/* Enable BCI without the COB */
OUTREG(0x48C18, INREG(0x48C18) | 0x08);
}
break;
case S3_SAVAGE2000:
/* Disable BCI */
OUTREG(0x48C18, 0);
/* Setup BCI command overflow buffer */
OUTREG(0x48C18, (psav->cobOffset >> 7) | (psav->cobIndex));
if( psav->ShadowStatus )
{
/* Set shadow update threshholds. */
OUTREG(0x48C10, 0x6090 );
OUTREG(0x48C14, 0x70A8 );
/* Enable shadow status update */
OUTREG(0x48A30, psav->ShadowPhysical );
/* Enable BCI, command overflow buffer and shadow status. */
OUTREG(0x48C18, INREG(0x48C18) | 0x00380000 );
}
else
{
/* Disable shadow status update */
OUTREG(0x48A30, 0);
/* Enable BCI and command overflow buffer */
OUTREG(0x48C18, INREG(0x48C18) | 0x00280000 );
}
break;
}
/* Use and set global bitmap descriptor. */
/* For reasons I do not fully understand yet, on the Savage4, the */
/* write to the GBD register, MM816C, does not "take" at this time. */
/* Only the low-order byte is acknowledged, resulting in an incorrect */
/* stride. Writing the register later, after the mode switch, works */
/* correctly. This needs to get resolved. */
SavageSetGBD(pScrn);
}
void
SavageSetGBD( ScrnInfoPtr pScrn )
{
vgaHWPtr hwp = VGAHWPTR(pScrn);
SavagePtr psav = SAVPTR(pScrn);
unsigned int vgaCRIndex = hwp->IOBase + 4;
unsigned int vgaCRReg = hwp->IOBase + 5;
unsigned long GlobalBitmapDescriptor;
GlobalBitmapDescriptor = 1 | 8 | BCI_BD_BW_DISABLE;
BCI_BD_SET_BPP(GlobalBitmapDescriptor, pScrn->bitsPerPixel);
BCI_BD_SET_STRIDE(GlobalBitmapDescriptor, pScrn->displayWidth);
/* Turn on 16-bit register access. */
VGAOUT8(vgaCRIndex, 0x31);
VGAOUT8(vgaCRReg, 0x0c);
/* Set stride to use GBD. */
VGAOUT8(vgaCRIndex, 0x50);
VGAOUT8(vgaCRReg, VGAIN8(vgaCRReg) | 0xC1);
/* Enable 2D engine. */
VGAOUT16(vgaCRIndex, 0x0140);
/* Now set the GBD and SBDs. */
OUTREG(0x8168, 0);
OUTREG(0x816C, GlobalBitmapDescriptor);
OUTREG(0x8170, 0);
OUTREG(0x8174, GlobalBitmapDescriptor);
OUTREG(0x8178, 0);
OUTREG(0x817C, GlobalBitmapDescriptor);
OUTREG(PRI_STREAM_STRIDE, pScrn->displayWidth * pScrn->bitsPerPixel >> 3);
OUTREG(SEC_STREAM_STRIDE, pScrn->displayWidth * pScrn->bitsPerPixel >> 3);
}
/* Acceleration init function, sets up pointers to our accelerated functions */
Bool
SavageInitAccel(ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
SavagePtr psav = SAVPTR(pScrn);
XAAInfoRecPtr xaaptr;
BoxRec AvailFBArea;
/* Set-up our GE command primitive */
if (pScrn->depth == 8) {
psav->PlaneMask = 0xFF;
}
else if (pScrn->depth == 15) {
psav->PlaneMask = 0x7FFF;
}
else if (pScrn->depth == 16) {
psav->PlaneMask = 0xFFFF;
}
else if (pScrn->depth == 24) {
psav->PlaneMask = 0xFFFFFF;
}
/* General acceleration flags */
if (!(xaaptr = psav->AccelInfoRec = XAACreateInfoRec()))
return FALSE;
xaaptr->Flags = 0
| PIXMAP_CACHE
| OFFSCREEN_PIXMAPS
| LINEAR_FRAMEBUFFER
;
/* Clipping */
xaaptr->SetClippingRectangle = SavageSetClippingRectangle;
xaaptr->DisableClipping = SavageDisableClipping;
xaaptr->ClippingFlags = 0
#if 0
| HARDWARE_CLIP_SOLID_FILL
| HARDWARE_CLIP_SOLID_LINE
| HARDWARE_CLIP_DASHED_LINE
#endif
| HARDWARE_CLIP_SCREEN_TO_SCREEN_COPY
| HARDWARE_CLIP_MONO_8x8_FILL
| HARDWARE_CLIP_COLOR_8x8_FILL
;
xaaptr->Sync = SavageAccelSync;
/* ScreenToScreen copies */
#if 1
xaaptr->SetupForScreenToScreenCopy = SavageSetupForScreenToScreenCopy;
xaaptr->SubsequentScreenToScreenCopy = SavageSubsequentScreenToScreenCopy;
xaaptr->ScreenToScreenCopyFlags = NO_TRANSPARENCY | NO_PLANEMASK | ROP_NEEDS_SOURCE;
#endif
/* Solid filled rectangles */
#if 1
xaaptr->SetupForSolidFill = SavageSetupForSolidFill;
xaaptr->SubsequentSolidFillRect = SavageSubsequentSolidFillRect;
xaaptr->SolidFillFlags = NO_PLANEMASK | ROP_NEEDS_SOURCE;
#endif
/* Mono 8x8 pattern fills */
#if 1
xaaptr->SetupForMono8x8PatternFill = SavageSetupForMono8x8PatternFill;
xaaptr->SubsequentMono8x8PatternFillRect
= SavageSubsequentMono8x8PatternFillRect;
xaaptr->Mono8x8PatternFillFlags = 0
| HARDWARE_PATTERN_PROGRAMMED_BITS
| HARDWARE_PATTERN_SCREEN_ORIGIN
| ROP_NEEDS_SOURCE
| BIT_ORDER_IN_BYTE_MSBFIRST
;
if( psav->Chipset == S3_SAVAGE4 )
xaaptr->Mono8x8PatternFillFlags |= NO_TRANSPARENCY;
#endif
/* Color 8x8 pattern fills */
/*
* With the exception of the Savage3D and Savage4, all of the Savage
* chips require that bitmap descriptors have a stride that is a
* multiple of 16 pixels. This includes any descriptor used for
* color pattern fills, which COMPLETELY screws the XAA 8x8 color
* pattern support.
*
* We could double the width ourselves into a reserved frame buffer
* section, but since I went 18 months with only ONE report of this
* error, it seems hardly worth the trouble.
* Savage4 seems to have problems with 8x8 color patterns.
* Not sending the pattern offsetsfixes the lockup but the
* drawing problems remain.
* Until further investigation we have to disable this.
*/
#if 0
if( (psav->Chipset == S3_SAVAGE3D) || (psav->Chipset == S3_SAVAGE4) )
{
xaaptr->SetupForColor8x8PatternFill =
SavageSetupForColor8x8PatternFill;
xaaptr->SubsequentColor8x8PatternFillRect =
SavageSubsequentColor8x8PatternFillRect;
xaaptr->Color8x8PatternFillFlags = 0
| NO_TRANSPARENCY
| HARDWARE_PATTERN_SCREEN_ORIGIN
| ROP_NEEDS_SOURCE
;
}
#endif
/* Solid lines */
#if 1
xaaptr->SolidLineFlags = NO_PLANEMASK | ROP_NEEDS_SOURCE;
xaaptr->SetupForSolidLine = SavageSetupForSolidFill;
xaaptr->SubsequentSolidBresenhamLine = SavageSubsequentSolidBresenhamLine;
#if 0
xaaptr->SubsequentSolidFillTrap = SavageSubsequentSolidFillTrap;
#endif
xaaptr->SolidBresenhamLineErrorTermBits = 14;
#endif
/* ImageWrite */
xaaptr->ImageWriteFlags = 0
| NO_PLANEMASK
| CPU_TRANSFER_PAD_DWORD
| SCANLINE_PAD_DWORD
| BIT_ORDER_IN_BYTE_MSBFIRST
| LEFT_EDGE_CLIPPING
| ROP_NEEDS_SOURCE
;
xaaptr->SetupForImageWrite = SavageSetupForImageWrite;
xaaptr->SubsequentImageWriteRect = SavageSubsequentImageWriteRect;
xaaptr->NumScanlineImageWriteBuffers = 1;
xaaptr->ImageWriteBase = psav->BciMem;
xaaptr->ImageWriteRange = 120 * 1024;
/* WriteBitmap color expand */
#if 0
xaaptr->WriteBitmapFlags = NO_PLANEMASK | ROP_NEEDS_SOURCE;
xaaptr->WriteBitmap = SavageWriteBitmapCPUToScreenColorExpand;
#endif
/* Screen to Screen color expansion. Not implemented. */
#if 0
xaaptr->SetupForScreenToScreenColorExpand =
SavageSetupForScreenToScreenColorExpand;
xaaptr->SubsequentScreenToScreenColorExpand =
SavageSubsequentCPUToScreenColorExpand;
#endif
/* CPU to Screen color expansion */
xaaptr->ScanlineCPUToScreenColorExpandFillFlags = 0
| NO_PLANEMASK
| CPU_TRANSFER_PAD_DWORD
| SCANLINE_PAD_DWORD
| BIT_ORDER_IN_BYTE_MSBFIRST
| LEFT_EDGE_CLIPPING
| ROP_NEEDS_SOURCE
;
xaaptr->SetupForScanlineCPUToScreenColorExpandFill =
SavageSetupForCPUToScreenColorExpandFill;
xaaptr->SubsequentScanlineCPUToScreenColorExpandFill =
SavageSubsequentScanlineCPUToScreenColorExpandFill;
xaaptr->SubsequentColorExpandScanline =
SavageSubsequentColorExpandScanline;
xaaptr->ColorExpandBase = psav->BciMem;
xaaptr->ScanlineColorExpandBuffers = &xaaptr->ColorExpandBase;
xaaptr->NumScanlineColorExpandBuffers = 1;
/* Set up screen parameters. */
psav->Bpp = pScrn->bitsPerPixel / 8;
psav->Bpl = pScrn->displayWidth * psav->Bpp;
psav->ScissB = (psav->CursorKByte << 10) / psav->Bpl;
if (psav->ScissB > 2047)
psav->ScissB = 2047;
/*
* Finally, we set up the video memory space available to the pixmap
* cache. In this case, all memory from the end of the virtual screen
* to the end of the command overflow buffer can be used. If you haven't
* enabled the PIXMAP_CACHE flag, then these lines can be omitted.
*/
AvailFBArea.x1 = 0;
AvailFBArea.y1 = 0;
AvailFBArea.x2 = pScrn->displayWidth;
AvailFBArea.y2 = psav->ScissB;
xf86InitFBManager(pScreen, &AvailFBArea);
xf86DrvMsg( pScrn->scrnIndex, X_INFO,
"Using %d lines for offscreen memory.\n",
psav->ScissB - pScrn->virtualY );
return XAAInit(pScreen, xaaptr);
}
/* The sync function for the GE */
void
SavageAccelSync(ScrnInfoPtr pScrn)
{
SavagePtr psav = SAVPTR(pScrn);
psav->WaitIdleEmpty(psav);
}
/*
* The XAA ROP helper routines all assume that a solid color is a
* "pattern". The Savage chips, however, apply a non-stippled solid
* color as "source". Thus, we use a slightly customized version.
*/
static int
SavageHelpPatternROP(ScrnInfoPtr pScrn, int *fg, int *bg, int pm, int *rop)
{
XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn);
int ret = 0;
pm &= infoRec->FullPlanemask;
if(pm == infoRec->FullPlanemask) {
if(!NO_SRC_ROP(*rop))
ret |= ROP_PAT;
*rop = XAACopyROP[*rop];
} else {
switch(*rop) {
case GXnoop:
break;
case GXset:
case GXclear:
case GXinvert:
ret |= ROP_PAT;
*fg = pm;
if(*bg != -1)
*bg = pm;
break;
default:
ret |= ROP_PAT | ROP_SRC;
break;
}
*rop = XAACopyROP_PM[*rop];
}
return ret;
}
static int
SavageHelpSolidROP(ScrnInfoPtr pScrn, int *fg, int pm, int *rop)
{
XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn);
int ret = 0;
pm &= infoRec->FullPlanemask;
if(pm == infoRec->FullPlanemask) {
if(!NO_SRC_ROP(*rop))
ret |= ROP_PAT;
*rop = XAACopyROP[*rop];
} else {
switch(*rop) {
case GXnoop:
break;
case GXset:
case GXclear:
case GXinvert:
ret |= ROP_PAT;
*fg = pm;
break;
default:
ret |= ROP_PAT | ROP_SRC;
break;
}
*rop = XAACopyROP_PM[*rop];
}
return ret;
}
/* These are the ScreenToScreen bitblt functions. We support all ROPs, all
* directions, and a planemask by adjusting the ROP and using the mono pattern
* registers.
*
* (That's a lie; we don't really support planemask.)
*/
static void
SavageSetupForScreenToScreenCopy(
ScrnInfoPtr pScrn,
int xdir,
int ydir,
int rop,
unsigned planemask,
int transparency_color)
{
SavagePtr psav = SAVPTR(pScrn);
int cmd;
cmd = BCI_CMD_RECT | BCI_CMD_DEST_GBD | BCI_CMD_SRC_GBD;
BCI_CMD_SET_ROP( cmd, XAACopyROP[rop] );
if (transparency_color != -1)
cmd |= BCI_CMD_SEND_COLOR | BCI_CMD_SRC_TRANSPARENT;
if (xdir == 1 ) cmd |= BCI_CMD_RECT_XP;
if (ydir == 1 ) cmd |= BCI_CMD_RECT_YP;
psav->SavedBciCmd = cmd;
psav->SavedBgColor = transparency_color;
}
static void
SavageSubsequentScreenToScreenCopy(
ScrnInfoPtr pScrn,
int x1,
int y1,
int x2,
int y2,
int w,
int h)
{
SavagePtr psav = SAVPTR(pScrn);
BCI_GET_PTR;
if (!w || !h) return;
if (!(psav->SavedBciCmd & BCI_CMD_RECT_XP)) {
w --;
x1 += w;
x2 += w;
w ++;
}
if (!(psav->SavedBciCmd & BCI_CMD_RECT_YP)) {
h --;
y1 += h;
y2 += h;
h ++;
}
psav->WaitQueue(psav,6);
BCI_SEND(psav->SavedBciCmd);
if (psav->SavedBgColor != -1)
BCI_SEND(psav->SavedBgColor);
BCI_SEND(BCI_X_Y(x1, y1));
BCI_SEND(BCI_X_Y(x2, y2));
BCI_SEND(BCI_W_H(w, h));
}
/*
* SetupForSolidFill is also called to set up for lines.
*/
static void
SavageSetupForSolidFill(
ScrnInfoPtr pScrn,
int color,
int rop,
unsigned planemask)
{
SavagePtr psav = SAVPTR(pScrn);
XAAInfoRecPtr xaaptr = GET_XAAINFORECPTR_FROM_SCRNINFOPTR( pScrn );
int cmd;
int mix;
cmd = BCI_CMD_RECT
| BCI_CMD_RECT_XP | BCI_CMD_RECT_YP
| BCI_CMD_DEST_GBD | BCI_CMD_SRC_SOLID;
/* Don't send a color if we don't have to. */
if( rop == GXcopy )
{
if( color == 0 )
rop = GXclear;
else if( color == xaaptr->FullPlanemask )
rop = GXset;
}
mix = SavageHelpSolidROP( pScrn, &color, planemask, &rop );
if( mix & ROP_PAT )
cmd |= BCI_CMD_SEND_COLOR;
BCI_CMD_SET_ROP( cmd, rop );
psav->SavedBciCmd = cmd;
psav->SavedFgColor = color;
}
static void
SavageSubsequentSolidFillRect(
ScrnInfoPtr pScrn,
int x,
int y,
int w,
int h)
{
SavagePtr psav = SAVPTR(pScrn);
BCI_GET_PTR;
if( !w || !h )
return;
psav->WaitQueue(psav,5);
BCI_SEND(psav->SavedBciCmd);
if( psav->SavedBciCmd & BCI_CMD_SEND_COLOR )
BCI_SEND(psav->SavedFgColor);
BCI_SEND(BCI_X_Y(x, y));
BCI_SEND(BCI_W_H(w, h));
}
#if 0
static void
SavageSetupForScreenToScreenColorExpand(
ScrnInfoPtr pScrn,
int bg,
int fg,
int rop,
unsigned planemask)
{
/* SavagePtr psav = SAVPTR(pScrn); */
}
static void
SavageSubsequentScreenToScreenColorExpand(
ScrnInfoPtr pScrn,
int x,
int y,
int w,
int h,
int skipleft)
{
/* SavagePtr psav = SAVPTR(pScrn); */
}
#endif
static void
SavageSetupForCPUToScreenColorExpandFill(
ScrnInfoPtr pScrn,
int fg,
int bg,
int rop,
unsigned planemask)
{
SavagePtr psav = SAVPTR(pScrn);
int cmd;
int mix;
cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP
| BCI_CMD_CLIP_LR
| BCI_CMD_DEST_GBD | BCI_CMD_SRC_MONO;
mix = SavageHelpPatternROP( pScrn, &fg, &bg, planemask, &rop );
if( mix & ROP_PAT )
cmd |= BCI_CMD_SEND_COLOR;
BCI_CMD_SET_ROP( cmd, rop );
if (bg != -1)
cmd |= BCI_CMD_SEND_COLOR;
else
cmd |= BCI_CMD_SRC_TRANSPARENT;
psav->SavedBciCmd = cmd;
psav->SavedFgColor = fg;
psav->SavedBgColor = bg;
}
static void
SavageSubsequentScanlineCPUToScreenColorExpandFill(
ScrnInfoPtr pScrn,
int x,
int y,
int w,
int h,
int skipleft)
{
SavagePtr psav = SAVPTR(pScrn);
BCI_GET_PTR;
/* XAA will be sending bitmap data next. */
/* We should probably wait for empty/idle here. */
psav->WaitQueue(psav,20);
BCI_SEND(psav->SavedBciCmd);
BCI_SEND(BCI_CLIP_LR(x+skipleft, x+w-1));
w = (w + 31) & ~31;
if( psav->SavedBciCmd & BCI_CMD_SEND_COLOR )
BCI_SEND(psav->SavedFgColor);
if( psav->SavedBgColor != -1 )
BCI_SEND(psav->SavedBgColor);
BCI_SEND(BCI_X_Y(x, y));
BCI_SEND(BCI_W_H(w, 1));
psav->Rect.x = x;
psav->Rect.y = y + 1;
psav->Rect.width = w;
psav->Rect.height = h - 1;
}
static void
SavageSubsequentColorExpandScanline(
ScrnInfoPtr pScrn,
int buffer_no)
{
/* This gets call after each scanline's image data has been sent. */
SavagePtr psav = SAVPTR(pScrn);
xRectangle xr = psav->Rect;
BCI_GET_PTR;
if( xr.height )
{
psav->WaitQueue(psav,20);
BCI_SEND(BCI_X_Y( xr.x, xr.y));
BCI_SEND(BCI_W_H( xr.width, 1 ));
psav->Rect.height--;
psav->Rect.y++;
}
}
/*
* The meaning of the two pattern paremeters to Setup & Subsequent for
* Mono8x8Patterns varies depending on the flag bits. We specify
* HW_PROGRAMMED_BITS, which means our hardware can handle 8x8 patterns
* without caching in the frame buffer. Thus, Setup gets the pattern bits.
* There is no way with BCI to rotate an 8x8 pattern, so we do NOT specify
* HW_PROGRAMMED_ORIGIN. XAA wil rotate it for us and pass the rotated
* pattern to both Setup and Subsequent. If we DID specify PROGRAMMED_ORIGIN,
* then Setup would get the unrotated pattern, and Subsequent gets the
* origin values.
*/
static void
SavageSetupForMono8x8PatternFill(
ScrnInfoPtr pScrn,
int patternx,
int patterny,
int fg,
int bg,
int rop,
unsigned planemask)
{
SavagePtr psav = SAVPTR(pScrn);
int cmd;
int mix;
mix = XAAHelpPatternROP( pScrn, &fg, &bg, planemask, &rop );
cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP
| BCI_CMD_DEST_GBD;
if( mix & ROP_PAT )
cmd |= BCI_CMD_SEND_COLOR | BCI_CMD_PAT_MONO;
if (bg == -1)
cmd |= BCI_CMD_PAT_TRANSPARENT;
BCI_CMD_SET_ROP(cmd, rop);
psav->SavedBciCmd = cmd;
psav->SavedFgColor = fg;
psav->SavedBgColor = bg;
}
static void
SavageSubsequentMono8x8PatternFillRect(
ScrnInfoPtr pScrn,
int pattern0,
int pattern1,
int x,
int y,
int w,
int h)
{
SavagePtr psav = SAVPTR(pScrn);
BCI_GET_PTR;
/*
* I didn't think it was my job to do trivial rejection, but
* miFillGeneralPolygon definitely generates null spans, and XAA
* just passes them through.
*/
if( !w || !h )
return;
psav->WaitQueue(psav,7);
BCI_SEND(psav->SavedBciCmd);
if( psav->SavedBciCmd & BCI_CMD_SEND_COLOR )
BCI_SEND(psav->SavedFgColor);
if( psav->SavedBgColor != -1 )
BCI_SEND(psav->SavedBgColor);
BCI_SEND(BCI_X_Y(x, y));
BCI_SEND(BCI_W_H(w, h));
if( psav->SavedBciCmd & BCI_CMD_PAT_MONO )
{
BCI_SEND(pattern0);
BCI_SEND(pattern1);
}
}
#if 0
static void
SavageSetupForColor8x8PatternFill(
ScrnInfoPtr pScrn,
int patternx,
int patterny,
int rop,
unsigned planemask,
int trans_col)
{
SavagePtr psav = SAVPTR(pScrn);
int cmd;
unsigned int bd;
int pat_offset;
/* ViRGEs and Savages do not support transparent color patterns. */
/* We set the NO_TRANSPARENCY bit, so we should never receive one. */
pat_offset = (int) (patternx * psav->Bpp + patterny * psav->Bpl);
cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP
| BCI_CMD_DEST_GBD | BCI_CMD_PAT_PBD_COLOR_NEW;
(void) XAAHelpSolidROP( pScrn, &trans_col, planemask, &rop );
BCI_CMD_SET_ROP(cmd, rop);
bd = BCI_BD_BW_DISABLE;
BCI_BD_SET_BPP(bd, pScrn->bitsPerPixel);
BCI_BD_SET_STRIDE(bd, 8);
psav->SavedBciCmd = cmd;
psav->SavedSbdOffset = pat_offset;
psav->SavedSbd = bd;
psav->SavedBgColor = trans_col;
}
static void
SavageSubsequentColor8x8PatternFillRect(
ScrnInfoPtr pScrn,
int patternx,
int patterny,
int x,
int y,
int w,
int h)
{
SavagePtr psav = SAVPTR(pScrn);
BCI_GET_PTR;
if( !w || !h )
return;
psav->WaitQueue(psav,5);
BCI_SEND(psav->SavedBciCmd);
BCI_SEND(psav->SavedSbdOffset);
BCI_SEND(psav->SavedSbd);
BCI_SEND(BCI_X_Y(x, y));
BCI_SEND(BCI_W_H(w, h));
}
#endif
static void
SavageSubsequentSolidBresenhamLine(
ScrnInfoPtr pScrn,
int x1,
int y1,
int e1,
int e2,
int err,
int length,
int octant)
{
SavagePtr psav = SAVPTR(pScrn);
BCI_GET_PTR;
int cmd;
cmd = (psav->SavedBciCmd & 0x00ffffff);
cmd |= BCI_CMD_LINE_LAST_PIXEL;
#ifdef DEBUG_EXTRA
ErrorF("BresenhamLine, (%4d,%4d), len %4d, oct %d, err %4d,%4d,%4d clr %08x\n",
x1, y1, length, octant, e1, e2, err, psav->SavedFgColor );
#endif
psav->WaitQueue(psav, 5 );
BCI_SEND(cmd);
if( cmd & BCI_CMD_SEND_COLOR )
BCI_SEND( psav->SavedFgColor );
BCI_SEND(BCI_LINE_X_Y(x1, y1));
BCI_SEND(BCI_LINE_STEPS(e2-e1, e2));
BCI_SEND(BCI_LINE_MISC(length,
(octant & YMAJOR),
!(octant & XDECREASING),
!(octant & YDECREASING),
e2+err));
}
#if 0
static void
SavageSubsequentSolidTwoPointLine(
ScrnInfoPtr pScrn,
int x1,
int y1,
int x2,
int y2,
int bias)
{
SavagePtr psav = SAVPTR(pScrn);
BCI_GET_PTR;
int cmd;
int dx, dy;
int min, max, xp, yp, ym;
dx = x2 - x1;
dy = y2 - y1;
#ifdef DEBUG_EXTRA
ErrorF("TwoPointLine, (%4d,%4d)-(%4d,%4d), clr %08x, last pt %s\n",
x1, y1, x2, y2, psav->SavedFgColor, (bias & 0x100)?"NO ":"YES");
#endif
xp = (dx >= 0);
if( !xp ) {
dx = -dx;
}
yp = (dy >= 0);
if( !yp ) {
dy = -dy;
}
ym = (dy > dx);
if( ym ) {
max = dy;
min = dx;
}
else {
max = dx;
min = dy;
}
if( !(bias & 0x100) ) {
max++;
}
cmd = (psav->SavedBciCmd & 0x00ffffff);
cmd |= BCI_CMD_LINE_LAST_PIXEL;
psav->WaitQueue(psav,5);
BCI_SEND( cmd );
if( cmd & BCI_CMD_SEND_COLOR )
BCI_SEND( psav->SavedFgColor );
BCI_SEND( BCI_LINE_X_Y( x1, y1 ) );
BCI_SEND( BCI_LINE_STEPS( 2 * (min - max), 2 * min ) );
BCI_SEND( BCI_LINE_MISC( max, ym, xp, yp, 2 * min - max ) );
}
#endif
static void
SavageSetClippingRectangle(
ScrnInfoPtr pScrn,
int x1,
int y1,
int x2,
int y2)
{
SavagePtr psav = SAVPTR(pScrn);
BCI_GET_PTR;
int cmd;
#ifdef DEBUG_EXTRA
ErrorF("ClipRect, (%4d,%4d)-(%4d,%4d) \n", x1, y1, x2, y2 );
#endif
cmd = BCI_CMD_NOP | BCI_CMD_CLIP_NEW;
psav->WaitQueue(psav,3);
BCI_SEND(cmd);
BCI_SEND(BCI_CLIP_TL(y1, x1));
BCI_SEND(BCI_CLIP_BR(y2, x2));
psav->SavedBciCmd |= BCI_CMD_CLIP_CURRENT;
}
static void SavageDisableClipping( ScrnInfoPtr pScrn )
{
SavagePtr psav = SAVPTR(pScrn);
#ifdef DEBUG_EXTRA
ErrorF("Kill ClipRect\n");
#endif
psav->SavedBciCmd &= ~BCI_CMD_CLIP_CURRENT;
}
/* Routines for debugging. */
unsigned long
writedw( unsigned long addr, unsigned long value )
{
SavagePtr psav = SAVPTR(gpScrn);
OUTREG( addr, value );
return INREG( addr );
}
unsigned long
readdw( unsigned long addr )
{
SavagePtr psav = SAVPTR(gpScrn);
return INREG( addr );
}
unsigned long
readfb( unsigned long addr )
{
SavagePtr psav = SAVPTR(gpScrn);
char * videobuffer = (char *) psav->FBBase;
return *(volatile unsigned long*)(videobuffer + (addr & ~3) );
}
unsigned long
writefb( unsigned long addr, unsigned long value )
{
SavagePtr psav = SAVPTR(gpScrn);
char * videobuffer = (char *) psav->FBBase;
*(unsigned long*)(videobuffer + (addr & ~3)) = value;
return *(volatile unsigned long*)(videobuffer + (addr & ~3) );
}
void
writescan( unsigned long scan, unsigned long color )
{
SavagePtr psav = SAVPTR(gpScrn);
int i;
char * videobuffer = (char *)psav->FBBase;
videobuffer += scan * gpScrn->displayWidth * gpScrn->bitsPerPixel >> 3;
for( i = gpScrn->displayWidth; --i; ) {
switch( gpScrn->bitsPerPixel ) {
case 8:
*videobuffer++ = color;
break;
case 16:
*(CARD16 *)videobuffer = color;
videobuffer += 2;
break;
case 32:
*(CARD32 *)videobuffer = color;
videobuffer += 4;
break;
}
}
}
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