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/*
* Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
* Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef __SAVAGE_DRI_H__
#define __SAVAGE_DRI_H__
#include "xf86drm.h"
#include "drm.h"
/* Totals 2 Mbytes which equals 2^16 32-byte vertices divided among up
* to 32 clients. */
#define SAVAGE_NUM_BUFFERS 32
#define SAVAGE_BUFFER_SIZE (1 << 16) /* 64k */
#define SAVAGE_CMDDMA_SIZE 0x100000 /* 1MB */
#define SAVAGE_DEFAULT_AGP_MODE 1
#define SAVAGE_MAX_AGP_MODE 4
/* Buffer are aligned on 4096 byte boundaries.
*/
/* this is used for backbuffer, depthbuffer, etc..*/
/* alignment */
#define SAVAGE_BUFFER_ALIGN 0x00000fff
typedef struct{
drm_context_t ctxOwner;
unsigned long agp_offset;
unsigned long agp_handle;
unsigned long map_handle;
int flags;
} savageAgpBuffer , *savageAgpBufferPtr;
typedef struct _server{
int reserved_map_agpstart;
int reserved_map_idx;
#if 0
int buffer_map_idx;
#endif
int sarea_priv_offset;
#if 0
int primary_size;
int warp_ucode_size;
#endif
int chipset;
int sgram; /* seems no use */
unsigned int frontOffset;
unsigned int frontPitch;
unsigned int frontbufferSize;
unsigned int frontBitmapDesc;
unsigned int backOffset;
unsigned int backPitch;
unsigned int backbufferSize;
unsigned int backBitmapDesc;
unsigned int depthOffset;
unsigned int depthPitch;
unsigned int depthbufferSize;
unsigned int depthBitmapDesc;
unsigned int textureOffset;
int textureSize;
int logTextureGranularity;
drmRegion agp;
/* PCI mappings */
drmRegion aperture;
drmRegion registers;
drmRegion status;
/* AGP mappings */
drmRegion buffers;
drmRegion agpTextures;
int logAgpTextureGranularity;
/* command DMA */
drmRegion cmdDma;
#if 0
drmBufMapPtr drmBuffers;
#endif
/*for agp*/
int numBuffer;
savageAgpBufferPtr agpBuffer;
} SAVAGEDRIServerPrivateRec, *SAVAGEDRIServerPrivatePtr;
typedef struct {
int chipset;
int width;
int height;
int mem;
int cpp;
int zpp;
int agpMode; /* 0 for PCI cards */
unsigned int sarea_priv_offset;
unsigned int bufferSize; /* size of DMA buffers */
unsigned int frontbufferSize;
unsigned int frontOffset;
unsigned int backbufferSize;
unsigned int backOffset;
unsigned int depthbufferSize;
unsigned int depthOffset;
unsigned int textureOffset;
unsigned int textureSize;
int logTextureGranularity;
/* Linear aperture */
drm_handle_t apertureHandle;
unsigned int apertureSize;
unsigned int aperturePitch; /* in byte */
/* Status page (probably not needed, but no harm, read-only) */
drm_handle_t statusHandle;
unsigned int statusSize;
/* AGP textures */
drm_handle_t agpTextureHandle;
unsigned int agpTextureSize;
int logAgpTextureGranularity;
/* Not sure about this one */
drm_handle_t xvmcSurfHandle; /* ? */
} SAVAGEDRIRec, *SAVAGEDRIPtr;
#endif
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