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/*
* Copyright 2011 VMWare, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Author: Thomas Hellstrom <thellstrom@vmware.com>
*/
#ifndef _VMWGFX_SAA_H_
#define _VMWGFX_SAA_H_
#include "saa.h"
#include <xa_composite.h>
#include "vmwgfx_drmi.h"
#include "wsbm_util.h"
#define VMWGFX_FLAG_FORCE_GMR (1 << 0) /* Create with GMR as backing store */
#define VMWGFX_FLAG_FORCE_SURFACE (1 << 1) /* Create with surface as backing store */
#define VMWGFX_FLAG_AVOID_HWACCEL (1 << 2) /* Avoid Hardware acceleration on this pixmap */
#define VMWGFX_FLAG_USE_PRESENT (1 << 3) /* Use presents when copying to this pixmap */
struct vmwgfx_saa_pixmap {
struct saa_pixmap base;
RegionPtr dirty_present;
RegionPtr present_damage;
RegionPtr pending_update;
RegionPtr pending_present;
uint32_t usage_flags;
uint32_t backing;
void *malloc;
struct vmwgfx_dmabuf *gmr;
struct xa_surface *hw;
uint32_t fb_id;
int hw_is_dri2_fronts;
struct _WsbmListHead sync_x_head;
struct _WsbmListHead scanout_list;
uint32_t xa_flags;
uint32_t staging_add_flags;
uint32_t staging_remove_flags;
enum xa_formats staging_format;
};
struct vmwgfx_screen_entry {
struct _WsbmListHead scanout_head;
PixmapPtr pixmap;
};
static inline struct vmwgfx_saa_pixmap *
to_vmwgfx_saa_pixmap(struct saa_pixmap *spix)
{
return (struct vmwgfx_saa_pixmap *) spix;
}
static inline struct vmwgfx_saa_pixmap*
vmwgfx_saa_pixmap(PixmapPtr pix)
{
return to_vmwgfx_saa_pixmap(saa_get_saa_pixmap(pix));
}
extern Bool
vmwgfx_saa_init(ScreenPtr pScreen, int drm_fd, struct xa_tracker *xat,
void (*present_flush)(ScreenPtr pScreen),
Bool direct_presents,
Bool only_hw_presents,
Bool rendercheck);
extern uint32_t
vmwgfx_scanout_ref(struct vmwgfx_screen_entry *box);
extern void
vmwgfx_scanout_unref(struct vmwgfx_screen_entry *box);
extern void
vmwgfx_scanout_refresh(PixmapPtr pixmap);
extern void
vmwgfx_remove_dri2_list(struct vmwgfx_saa_pixmap *vpix);
extern void
vmwgfx_flush_dri2(ScreenPtr pScreen);
extern Bool
vmwgfx_hw_dri2_validate(PixmapPtr pixmap, unsigned int depth);
Bool
vmwgfx_hw_accel_validate(PixmapPtr pixmap, unsigned int depth,
uint32_t add_flags, uint32_t remove_flags,
RegionPtr region);
#endif
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