diff options
author | Keith Packard <keithp@keithp.com> | 2002-05-13 07:55:48 +0000 |
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committer | Eric Anholt <eric@anholt.net> | 2007-01-09 11:20:38 -0800 |
commit | 6633f3924d6f224d02f48808b28981f9775f6e72 (patch) | |
tree | f966d88a8e3fa3fc26c092d0743627360ca317bc | |
parent | 7ff23a96aaafb598a413e2bd4c52da98dfb8da4a (diff) |
Update spec to match current implementation.
-rw-r--r-- | renderproto.txt | 159 |
1 files changed, 145 insertions, 14 deletions
diff --git a/renderproto.txt b/renderproto.txt index bba445f..908b4f9 100644 --- a/renderproto.txt +++ b/renderproto.txt @@ -28,6 +28,12 @@ This extension was the work of many people, in particular: + Jon Leech, Brad Grantham and Allen Akin for patiently explaining how OpenGL works. + + Carl Worth for providing the sample implementation of + trapezoid rendering + + + Sam Pottle and Jamey Sharp for helping demonstrate the correctness + of the trapezoid specification. + 3. Rendering Model Render provides a single rendering operation which can be used in a variety of @@ -154,7 +160,7 @@ DITHERINFO [ height: CARD16 ] -FIXED 32-bit value (top 24 are integer portion, bottom 8 are fraction) +FIXED 32-bit value (top 16 are integer portion, bottom 16 are fraction) POINTFIX [ x, y: FIXED ] @@ -177,8 +183,12 @@ QUAD [ TRIANGLE [ p1, p2, p3: POINTFIX ] +LINEFIX [ + p1, p2: POINTFIX + ] TRAP [ - top, bottom: SPANFIX + top, bottom: FIXED + left, right: LINEFIX ] COLORTRIANGLE [ p1, p2, p3: COLORPOINT @@ -264,6 +274,24 @@ come from the following table: --- +Here are the disjoint and conjoint operators which need to be +factored into the table above + + Disjoint Conjoint + Fa Fb Fa Fb +(0,0,0,0) 0 0 0 0 +(0,A,0,A) 1 0 1 0 +(0,0,B,B) 0 1 0 1 +(0,A,B,A) 1 min((1-a)/b,1) 1 max(1-a/b,0) +(0,A,B,B) min((1-b)/a,1) 1 max(1-b/a,0) 1 +(0,0,0,A) max(1-(1-b)/a,0) 0 min(1,b/a) 0 +(0,0,0,B) 0 max(1-(1-a)/b,0) 0 min(a/b,1) +(0,A,0,0) min(1,(1-b)/a) 0 max(1-b/a,0) 0 +(0,0,B,0) 0 min(1,(1-a)/b) 0 max(1-a/b,0) +(0,0,B,A) max(1-(1-b)/a,0) min(1,(1-a)/b) min(1,b/a) max(1-a/b,0) +(0,A,0,B) min(1,(1-b)/a) max(1-(1-a)/b,0) max(1-b/a,0) min(1,a/b) +(0,A,B,0) min(1,(1-b)/a) min(1,(1-a)/b) max(1-b/a,0) max(1-a/b,0) + Saturate matches GL with FUNC_ADD, SRC_ALPHA_SATURATE, ONE, except that it uses premultiplied alphas while GL uses non-premultiplied alphas. @@ -307,16 +335,25 @@ in the general compositing operator along with a supplied source image: tmp = Rasterize (polygon) Composite (op, dst, src, tmp) -When rasterized with Sharp edges, the mask is generated by setting pixels -inside the polygon to 1 and pixels outside the mask to 0. +When rasterized with Sharp edges, the mask is computed with a depth of 1 so +that all of the mask values are either 0 or 1. When rasterized with Smooth edges, the mask is generated by creating a square around each pixel coordinate and computing the amount of that square covered -by the polygon. Yes, this ignores sampling theory but it provides a precise +by the polygon. This ignores sampling theory but it provides a precise definition which is close to the right answer. This value is truncated to the alpha width in the fallback format before application of the compositing operator. +--- + +This needs rewriting to match current trapezoid specification and +base other polygons on that. I suspect imprecise polygons will need +to have a relaxed specification as well; hardware is unlikely to +meet the "sum to one" constraint. + +--- + When rasterized in Precise mode, the pixelization will match this specification exactly. @@ -686,12 +723,30 @@ Trapezoids src: PICTURE src-x, src-y: INT16 dst: PICTURE + mask-format: PICTFORMAT or None traps: LISTofTRAP - This request rasterizes the list of trapezoids. For each span, the - left coordinate must be less than or equal to the right coordinate. - The y coordinate of the top span must be less than or equal to the - y coordinate of the bottom span. Results are undefined otherwise. + This request rasterizes the list of trapezoids. For each trap, the + area between the left and right edges is filled from the top to the + bottom. src-x and src-y register the pattern to the floor of the + top x and y coordinate of the left edge of the first trapezoid, they + are adjusted for subsequent trapezoids so that the pattern remains + globally aligned within the destination. + + When mask-format is not None, trapezoids are rendered in the + following way with the effective mask computed in mask-format: + + tmp = temporary alpha picture (in mask-format) + Combine (Zero, tmp, tmp, None) + for each trapezoid + Combine (Add, tmp, trapezoid, None) + Combine (op, dst, source, tmp) + + When mask-format is None, trapezoids are rendered in the order + specified directly to the destination: + + for each trapezoid + Combine (op, dst, source, trapezoid) Triangles @@ -699,17 +754,34 @@ Triangles src: PICTURE src-x, src-y: INT16 dst: PICTURE - traps: LISTofTRIANGLE + mask-format: PICTFORMAT or None + triangles: LISTofTRIANGLE This request rasterizes the list of triangles in the order they occur in the list. + When mask-format is not None, triangles are rendered in the + following way with the effective mask computed in mask-format: + + tmp = temporary alpha picture (in mask-format) + Combine (Zero, tmp, tmp, None) + for each trapezoid + Combine (Add, tmp, trapezoid, None) + Combine (op, dst, source, tmp) + + When mask-format is None, triangles are rendered in the order + specified directly to the destination: + + for each trapezoid + Combine (op, dst, source, trapezoid) + TriStrip op: PICTOP src: PICTURE src-x, src-y: INT16 dst: PICTURE + mask-format: PICTFORMAT or None points: LISTofPOINTFIX Triangles are formed by initially using the first three points and @@ -717,11 +789,27 @@ TriStrip the list. If fewer than three points are provided, this request does nothing. + When mask-format is not None, triangles are rendered in the + following way with the effective mask computed in mask-format: + + tmp = temporary alpha picture (in mask-format) + Combine (Zero, tmp, tmp, None) + for each trapezoid + Combine (Add, tmp, trapezoid, None) + Combine (op, dst, source, tmp) + + When mask-format is None, triangles are rendered in the order + specified directly to the destination: + + for each trapezoid + Combine (op, dst, source, trapezoid) + TriFan op: PICTOP src: PICTURE src-x, src-y: INT16 dst: PICTURE + mask-format: PICTFORMAT or None points: LISTofPOINTFIX Triangles are formed by initially using the first three points and @@ -729,17 +817,26 @@ TriFan int the list. If fewer than three points are provided, this request does nothing. -??? + When mask-format is not None, triangles are rendered in the + following way with the effective mask computed in mask-format: -Should I bother with these two compressed triangle representations? + tmp = temporary alpha picture (in mask-format) + Combine (Zero, tmp, tmp, None) + for each trapezoid + Combine (Add, tmp, trapezoid, None) + Combine (op, dst, source, tmp) -??? + When mask-format is None, triangles are rendered in the order + specified directly to the destination: + + for each trapezoid + Combine (op, dst, source, trapezoid) ColorTrapezoids op: PICTOP dst: PICTURE - triangles: LISTofCOLORTRAP + trapezoids: LISTofCOLORTRAP The geometry of the trapezoids must meet the same requirements as for the Trapezoids request. The trapezoids are filled in the order @@ -962,3 +1059,37 @@ CompositeGlyphs32 for each glyph Combine (op, dst, source, glyph) +14. Extension Versioning + +The Render extension was developed in parallel with the implementation to +ensure the feasibility of various portions of the design. As portions of +the extension are implemented, the version number of the extension has +changed to reflect the portions of the standard provied. This document +describes the intent for version 1.0 of the specification, the partial +implementations have version numbers less than that. Here's a list of +what each version before 1.0 implemented: + + 0.0: + No disjoint/conjoint operators + No component alpha + Composite + CreateGlyphSet + FreeGlyphSet + AddGlyphs + CompositeGlyphs + + 0.1: + Component alpha + FillRectangles + + 0.2: + Disjoint/Conjoint operators + + 0.3: + FreeGlyphs + + 0.4: + Trapezoids + Triangles + TriStrip + TriFan |