diff options
author | Giuseppe Bilotta <giuseppe.bilotta@gmail.com> | 2018-02-28 15:57:40 +0100 |
---|---|---|
committer | Adam Jackson <ajax@redhat.com> | 2018-02-28 10:26:40 -0500 |
commit | 29c53a28fa270fdf9ff8e671c61516762268bdd6 (patch) | |
tree | bdb231b9c8c81aab4a4f73fdc4f9ca81410c2c00 /dri2proto.txt | |
parent | cd7b5a4bee3d3ae2c72820406ccf3a5bc4bd82d0 (diff) |
Spelling and grammar fixes
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Giuseppe Bilotta <giuseppe.bilotta@gmail.com>
Diffstat (limited to 'dri2proto.txt')
-rw-r--r-- | dri2proto.txt | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/dri2proto.txt b/dri2proto.txt index d81b55c..f896777 100644 --- a/dri2proto.txt +++ b/dri2proto.txt @@ -9,7 +9,7 @@ 1. Introduction -The DRI2 extension is designed to associate and access auxillary +The DRI2 extension is designed to associate and access auxiliary rendering buffers with an X drawable. DRI2 is a essentially a helper extension to support implementation of @@ -49,7 +49,7 @@ Stolen from OpenGL FBOs, I guess. 2.2. Kernel rendering manager -This specification assumes a rendering architechture, where an +This specification assumes a rendering architecture, where an underlying kernel rendering manager that can provide 32 bit integer handles to video memory buffers. These handles can be passed between processes, which, through a direct rendering driver, submit rendering @@ -57,7 +57,7 @@ to the kernel rendering manager, targeting and/or sourcing from these buffers. This extension provides a means to communicate about such buffers as associated with an X drawable. -The details of how the a direct rendering driver use the buffer names +The details of how the direct rendering driver use the buffer names and submit the rendering requests is outside the scope of this specification. However, Appendix B does discuss implementation of this specification on the Graphics Execution Manager (GEM). @@ -102,7 +102,7 @@ use DRI2CopyRegion to copy contents back and forth between the fake front buffer and the real front buffer. When X and direct rendering to a front buffer is interleaved, it is the responsibility of the application to synchronize access using glXWaitGL and glXWaitX. A -DRI2 implementation of direct rendering GLX, should use these enty +DRI2 implementation of direct rendering GLX, should use these entry points to copy contents back and forth to as necessary to ensure consistent rendering. @@ -419,7 +419,7 @@ The name of this extension is "DRI2". Blocks the client until the swap buffer count reaches target_sbc. If the swap buffer count is already greater than or equal to target_sbc - when the request is recieved, this request will return immediately. + when the request is received, this request will return immediately. If target_sbc is 0, this request will block the client until all previous DRI2SwapBuffers requests have completed. |