diff options
Diffstat (limited to 'specs/glossary.xml')
-rw-r--r-- | specs/glossary.xml | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/specs/glossary.xml b/specs/glossary.xml index a223e52..a471400 100644 --- a/specs/glossary.xml +++ b/specs/glossary.xml @@ -79,8 +79,8 @@ the pixels saved off screen are known as a backing store. </glossentry> <glossentry id="glossary:Bit_gravity"> <glossterm><function>Bit gravity</function></glossterm> + <indexterm significance="preferred"><primary>Bit</primary><secondary>gravity</secondary></indexterm> <glossdef> -<!-- .IN "Bit" "gravity" "@DEF@" --> <para> When a window is resized, the contents of the window are not necessarily discarded. @@ -94,8 +94,8 @@ a window is known as bit gravity. </glossentry> <glossentry id="glossary:Bit_plane"> <glossterm><function>Bit plane</function></glossterm> + <indexterm significance="preferred"><primary>Bit</primary><secondary>plane</secondary></indexterm> <glossdef> -<!-- .IN "Bit" "plane" "@DEF@" --> <para> When a pixmap or window is thought of as a stack of bitmaps, each bitmap is called a bit plane or plane. @@ -130,8 +130,8 @@ Exposure events are never generated for border regions. </glossentry> <glossentry id="glossary:Button_grabbing"> <glossterm><function>Button grabbing</function></glossterm> + <indexterm significance="preferred"><primary>Button</primary><secondary>grabbing</secondary></indexterm> <glossdef> -<!-- .IN "Button" "grabbing" "@DEF@" --> <para> Buttons on the pointer may be passively grabbed by a client. When the button is pressed, @@ -357,8 +357,8 @@ Events are typically reported relative to a window. </glossentry> <glossentry id="glossary:Event_mask"> <glossterm><function>Event mask</function></glossterm> + <indexterm significance="preferred"><primary>Event</primary><secondary>mask</secondary></indexterm> <glossdef> -<!-- .IN "Event" "mask" "@DEF@" --> <para> Events are requested relative to a window. The set of event types that a client requests relative to a window @@ -369,8 +369,8 @@ is described by using an event mask. </glossentry> <glossentry id="glossary:Event_synchronization"> <glossterm><function>Event synchronization</function></glossterm> + <indexterm significance="preferred"><primary>Event</primary><secondary>synchronization</secondary></indexterm> <glossdef> -<!-- .IN "Event" "synchronization" "@DEF@" --> <para> There are certain race conditions possible when demultiplexing device events to clients (in particular deciding where pointer and keyboard @@ -384,8 +384,8 @@ of device events. </glossentry> <glossentry id="glossary:Event_propagation"> <glossterm><function>Event propagation</function></glossterm> + <indexterm significance="preferred"><primary>Event</primary><secondary>propagation</secondary></indexterm> <glossdef> -<!-- .IN "Event" "propagation" "@DEF@" --> <para> Device-related events propagate from the source window to ancestor windows until some client has expressed interest in handling that type @@ -396,8 +396,8 @@ of event or until the event is discarded explicitly. </glossentry> <glossentry id="glossary:Event_source"> <glossterm><function>Event source</function></glossterm> + <indexterm significance="preferred"><primary>Event</primary><secondary>source</secondary></indexterm> <glossdef> -<!-- .IN "Event" "source" "@DEF@" --> <para> The window the pointer is in is the source of a device-related event. @@ -407,8 +407,8 @@ event. </glossentry> <glossentry id="glossary:Exposure_event"> <glossterm><function>Exposure event</function></glossterm> + <indexterm significance="preferred"><primary>Event</primary><secondary>Exposure</secondary></indexterm> <glossdef> -<!-- .IN "Event" "Exposure" "@DEF@" --> <para> Servers do not guarantee to preserve the contents of windows when windows are obscured or reconfigured. @@ -596,8 +596,8 @@ Control over keyboard input is typically provided by an input manager client. </glossentry> <glossentry id="glossary:InputOnly_window"> <glossterm><function>InputOnly window</function></glossterm> + <indexterm significance="preferred"><primary>Window</primary><secondary>InputOnly</secondary></indexterm> <glossdef> -<!-- .IN "Window" "InputOnly" "@DEF@" --> <para> An <emphasis role='bold'>InputOnly</emphasis> @@ -615,8 +615,8 @@ windows as inferiors. </glossentry> <glossentry id="glossary:InputOutput_window"> <glossterm><function>InputOutput window</function></glossterm> + <indexterm significance="preferred"><primary>Window</primary><secondary>InputOutput</secondary></indexterm> <glossdef> -<!-- .IN "Window" "InputOutput" "@DEF@" --> <para> An <emphasis role='bold'>InputOutput</emphasis> @@ -633,8 +633,8 @@ windows as inferiors. </glossentry> <glossentry id="glossary:Key_grabbing"> <glossterm><function>Key grabbing</function></glossterm> + <indexterm significance="preferred"><primary>Key</primary><secondary>grabbing</secondary></indexterm> <glossdef> -<!-- .IN "Key" "grabbing" "@DEF@" --> <para> Keys on the keyboard can be passively grabbed by a client. When the key is pressed, @@ -645,8 +645,8 @@ the keyboard is then actively grabbed by the client. </glossentry> <glossentry id="glossary:Keyboard_grabbing"> <glossterm><function>Keyboard grabbing</function></glossterm> + <indexterm significance="preferred"><primary>Keyboard</primary><secondary>grabbing</secondary></indexterm> <glossdef> -<!-- .IN "Keyboard" "grabbing" "@DEF@" --> <para> A client can actively grab control of the keyboard, and key events will be sent to that client rather than the client the events would @@ -746,8 +746,8 @@ This increases ease of portability to some machine architectures. </glossentry> <glossentry id="glossary:Parent_window"> <glossterm><function>Parent window</function></glossterm> + <indexterm significance="preferred"><primary>Window</primary><secondary>parent</secondary></indexterm> <glossdef> -<!-- .IN "Window" "parent" "@DEF@" --> <para> If C is a child of P, then P is the parent of C. <!-- .KE --> @@ -806,8 +806,8 @@ each bitmap is called a plane or bit plane. </glossentry> <glossentry id="glossary:Plane_mask"> <glossterm><function>Plane mask</function></glossterm> + <indexterm significance="preferred"><primary>Plane</primary><secondary>mask</secondary></indexterm> <glossdef> -<!-- .IN "Plane" "mask" "@DEF@" --> <para> Graphics operations can be restricted to only affect a subset of bit planes of a destination. @@ -830,8 +830,8 @@ and tracked on the screens. </glossentry> <glossentry id="glossary:Pointer_grabbing"> <glossterm><function>Pointer grabbing</function></glossterm> + <indexterm significance="preferred"><primary>Pointer</primary><secondary>grabbing</secondary></indexterm> <glossdef> -<!-- .IN "Pointer" "grabbing" "@DEF@" --> <para> A client can actively grab control of the pointer. Then button and motion events will be sent to that client @@ -974,8 +974,8 @@ The root of a window is the root window under which the window was created. </glossentry> <glossentry id="glossary:Root_window"> <glossterm><function>Root window</function></glossterm> + <indexterm significance="preferred"><primary>Window</primary><secondary>root</secondary></indexterm> <glossdef> -<!-- .IN "Window" "root" "@DEF@" --> <para> Each screen has a root window covering it. It cannot be reconfigured or unmapped, @@ -1079,8 +1079,8 @@ and demultiplexes input back to the appropriate clients. </glossentry> <glossentry id="glossary:Server_grabbing"> <glossterm><function>Server grabbing</function></glossterm> + <indexterm significance="preferred"><primary>Server</primary><secondary>grabbing</secondary></indexterm> <glossdef> -<!-- .IN "Server" "grabbing" "@DEF@" --> <para> The server can be grabbed by a single client for exclusive use. This prevents processing of any requests from other client connections until @@ -1264,8 +1264,8 @@ other window. </glossentry> <glossentry id="glossary:Window_gravity"> <glossterm><function>Window gravity</function></glossterm> + <indexterm significance="preferred"><primary>Window</primary><secondary>gravity</secondary></indexterm> <glossdef> -<!-- .IN "Window" "gravity" "@DEF@" --> <para> When windows are resized, subwindows may be repositioned automatically relative to some position @@ -1278,8 +1278,8 @@ as window gravity. </glossentry> <glossentry id="glossary:Window_manager"> <glossterm><function>Window manager</function></glossterm> + <indexterm significance="preferred"><primary>Window</primary><secondary>manager</secondary></indexterm> <glossdef> -<!-- .IN "Window" "manager" "@DEF@" --> <para> Manipulation of windows on the screen and much of the user interface (policy) is typically provided by a window manager client. |