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authorTed Unangst <tedu@cvs.openbsd.org>2014-07-13 14:01:05 +0000
committerTed Unangst <tedu@cvs.openbsd.org>2014-07-13 14:01:05 +0000
commitf42126e4a69216894f2476f998079c17944a8562 (patch)
tree116d476e8f3b4d5cd59c10314420f3faad793835 /games/atc/update.c
parent7ea78b3ecab4a806cbb9c4bda2db7d1ea8a22ea9 (diff)
if not seeded explicitly, use arc4random instead. ok deraadt
Diffstat (limited to 'games/atc/update.c')
-rw-r--r--games/atc/update.c27
1 files changed, 22 insertions, 5 deletions
diff --git a/games/atc/update.c b/games/atc/update.c
index 7eb9996c54c..f6d09de48e6 100644
--- a/games/atc/update.c
+++ b/games/atc/update.c
@@ -1,4 +1,4 @@
-/* $OpenBSD: update.c,v 1.13 2014/07/13 13:00:40 tedu Exp $ */
+/* $OpenBSD: update.c,v 1.14 2014/07/13 14:01:04 tedu Exp $ */
/*-
* Copyright (c) 1990, 1993
@@ -43,6 +43,23 @@
#include "include.h"
+int seeded;
+void
+setseed(const char *seed)
+{
+ seeded = 1;
+ srandom(atol(seed));
+}
+
+uint32_t
+atcrandom()
+{
+ if (seeded)
+ return random();
+ else
+ return arc4random();
+}
+
void
update(int dummy)
{
@@ -196,7 +213,7 @@ update(int dummy)
* Otherwise, prop jobs show up *on* entrance. Remember that
* we don't update props on odd updates.
*/
- if ((random() % sp->newplane_time) == 0)
+ if ((atcrandom() % sp->newplane_time) == 0)
addplane();
}
@@ -292,10 +309,10 @@ addplane(void)
memset(&p, 0, sizeof (p));
p.status = S_MARKED;
- p.plane_type = random() % 2;
+ p.plane_type = atcrandom() % 2;
num_starts = sp->num_exits + sp->num_airports;
- rnd = random() % num_starts;
+ rnd = atcrandom() % num_starts;
if (rnd < sp->num_exits) {
p.dest_type = T_EXIT;
@@ -308,7 +325,7 @@ addplane(void)
/* loop until we get a plane not near another */
for (i = 0; i < num_starts; i++) {
/* loop till we get a different start point */
- while ((rnd2 = random() % num_starts) == rnd)
+ while ((rnd2 = atcrandom() % num_starts) == rnd)
;
if (rnd2 < sp->num_exits) {
p.orig_type = T_EXIT;