diff options
author | Paul Janzen <pjanzen@cvs.openbsd.org> | 1999-09-25 20:30:47 +0000 |
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committer | Paul Janzen <pjanzen@cvs.openbsd.org> | 1999-09-25 20:30:47 +0000 |
commit | 707fbeced379c66976d1a780f9d53537d5a553e0 (patch) | |
tree | 877cb9d7ad6143f6564fcf73d9296baffe528cf7 /games/battlestar/com7.c | |
parent | c32c077e88142dbeafe3f3158a6100cfb0fb8a36 (diff) |
Merge 4.4BSD-Lite2 and NetBSD, including improved save file handling of
jsm28@cam.ac.uk. Rename setbit() family of macros so as not to conflict
with <sys/param.h>.
Diffstat (limited to 'games/battlestar/com7.c')
-rw-r--r-- | games/battlestar/com7.c | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/games/battlestar/com7.c b/games/battlestar/com7.c index 85b1642556e..eb02f15a74a 100644 --- a/games/battlestar/com7.c +++ b/games/battlestar/com7.c @@ -1,4 +1,4 @@ -/* $OpenBSD: com7.c,v 1.6 1998/09/13 01:30:31 pjanzen Exp $ */ +/* $OpenBSD: com7.c,v 1.7 1999/09/25 20:30:45 pjanzen Exp $ */ /* $NetBSD: com7.c,v 1.3 1995/03/21 15:07:12 cgd Exp $ */ /* @@ -36,9 +36,9 @@ #ifndef lint #if 0 -static char sccsid[] = "@(#)com7.c 8.1 (Berkeley) 5/31/93"; +static char sccsid[] = "@(#)com7.c 8.2 (Berkeley) 4/28/95"; #else -static char rcsid[] = "$OpenBSD: com7.c,v 1.6 1998/09/13 01:30:31 pjanzen Exp $"; +static char rcsid[] = "$OpenBSD: com7.c,v 1.7 1999/09/25 20:30:45 pjanzen Exp $"; #endif #endif /* not lint */ @@ -74,11 +74,11 @@ fighton: case KILL: case SMITE: - if (testbit(inven, TWO_HANDED)) + if (TestBit(inven, TWO_HANDED)) hurt = rnd(70) - 2 * card(injuries, NUMOFINJURIES) - ucard(wear) - exhaustion; - else if (testbit(inven, SWORD) || testbit(inven, BROAD)) + else if (TestBit(inven, SWORD) || TestBit(inven, BROAD)) hurt = rnd(50) % (WEIGHT - carrying) - card(injuries, NUMOFINJURIES) - encumber - exhaustion; - else if (testbit(inven, KNIFE) || testbit(inven, MALLET) || testbit(inven, CHAIN) || testbit(inven, MACE) || testbit(inven, HALBERD)) + else if (TestBit(inven, KNIFE) || TestBit(inven, MALLET) || TestBit(inven, CHAIN) || TestBit(inven, MACE) || TestBit(inven, HALBERD)) hurt = rnd(15) - card(injuries, NUMOFINJURIES) - exhaustion; else hurt = rnd(7) - encumber; @@ -176,22 +176,22 @@ fighton: case BACK: if (enemy == DARK && lifeline > strength * 0.33) { puts("He throws you back against the rock and pummels your face."); - if (testbit(inven, AMULET) || testbit(wear, AMULET)) { + if (TestBit(inven, AMULET) || TestBit(wear, AMULET)) { printf("Lifting the amulet from you, "); - if (testbit(inven, MEDALION) || testbit(wear, MEDALION)) { + if (TestBit(inven, MEDALION) || TestBit(wear, MEDALION)) { puts("his power grows and the walls of\nthe earth tremble."); puts("When he touches the medallion, your chest explodes and the foundations of the\nearth collapse."); puts("The planet is consumed by darkness."); die(0); } - if (testbit(inven, AMULET)) { - clearbit(inven, AMULET); + if (TestBit(inven, AMULET)) { + ClearBit(inven, AMULET); carrying -= objwt[AMULET]; encumber -= objcumber[AMULET]; } else - clearbit(wear, AMULET); + ClearBit(wear, AMULET); puts("he flees down the dark caverns."); - clearbit(location[position].objects, DARK); + ClearBit(location[position].objects, DARK); injuries[SKULL] = 1; followfight = ourtime; return (0); @@ -216,14 +216,14 @@ fighton: } case SHOOT: - if (testbit(inven, LASER)) { + if (TestBit(inven, LASER)) { if (strength - lifeline <= 50) { printf("The %s took a direct hit!\n", objsht[enemy]); lifeline += 50; } else { puts("With his bare hand he deflects the laser blast and whips the pistol from you!"); - clearbit(inven, LASER); - setbit(location[position].objects, LASER); + ClearBit(inven, LASER); + SetBit(location[position].objects, LASER); carrying -= objwt[LASER]; encumber -= objcumber[LASER]; } @@ -246,15 +246,15 @@ fighton: printf("You have killed the %s.\n", objsht[enemy]); if (enemy == ELF || enemy == DARK) puts("A watery black smoke consumes his body and then vanishes with a peal of thunder!"); - clearbit(location[position].objects, enemy); + ClearBit(location[position].objects, enemy); power += 2; notes[JINXED]++; return (0); } puts("He attacks..."); /* some embellishments */ - hurt = rnd(NUMOFINJURIES) - (testbit(inven, SHIELD) != 0) - (testbit(wear, MAIL) != 0) - (testbit(wear, HELM) != 0); - hurt += (testbit(wear, AMULET) != 0) + (testbit(wear, MEDALION) != 0) + (testbit(wear, TALISMAN) != 0); + hurt = rnd(NUMOFINJURIES) - (TestBit(inven, SHIELD) != 0) - (TestBit(wear, MAIL) != 0) - (TestBit(wear, HELM) != 0); + hurt += (TestBit(wear, AMULET) != 0) + (TestBit(wear, MEDALION) != 0) + (TestBit(wear, TALISMAN) != 0); hurt = hurt < 0 ? 0 : hurt; hurt = hurt >= NUMOFINJURIES ? NUMOFINJURIES - 1 : hurt; if (!injuries[hurt]) { |