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authorPaul Janzen <pjanzen@cvs.openbsd.org>1999-01-18 06:20:55 +0000
committerPaul Janzen <pjanzen@cvs.openbsd.org>1999-01-18 06:20:55 +0000
commit5134b02ec45c91ead7868a5b9f0cea921d296a7c (patch)
tree7a1b1519d35853321a624d35e4df02324a7b4e70 /games/sail/assorted.c
parent44f356a1eef9aaed32b992d35566e9f7e7d0db8c (diff)
NetBSD merge with additional fixes from jsm28@cam.ac.uk. This game still
needs much more work.
Diffstat (limited to 'games/sail/assorted.c')
-rw-r--r--games/sail/assorted.c95
1 files changed, 56 insertions, 39 deletions
diff --git a/games/sail/assorted.c b/games/sail/assorted.c
index 9d6ca9983a9..7facf0f109c 100644
--- a/games/sail/assorted.c
+++ b/games/sail/assorted.c
@@ -1,3 +1,4 @@
+/* $OpenBSD: assorted.c,v 1.2 1999/01/18 06:20:51 pjanzen Exp $ */
/* $NetBSD: assorted.c,v 1.3 1995/04/22 10:36:45 cgd Exp $ */
/*
@@ -35,26 +36,33 @@
#ifndef lint
#if 0
-static char sccsid[] = "@(#)assorted.c 8.1 (Berkeley) 5/31/93";
+static char sccsid[] = "@(#)assorted.c 8.2 (Berkeley) 4/28/95";
#else
-static char rcsid[] = "$NetBSD: assorted.c,v 1.3 1995/04/22 10:36:45 cgd Exp $";
+static char rcsid[] = "$OpenBSD: assorted.c,v 1.2 1999/01/18 06:20:51 pjanzen Exp $";
#endif
#endif /* not lint */
-#include "externs.h"
+#include "extern.h"
+#include <sys/cdefs.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <err.h>
+static void strike __P((struct ship *, struct ship *));
+
+void
table(rig, shot, hittable, on, from, roll)
-struct ship *on, *from;
-int rig, shot, hittable, roll;
+ struct ship *on, *from;
+ int rig, shot, hittable, roll;
{
- register int hhits = 0, chits = 0, ghits = 0, rhits = 0;
+ int hhits = 0, chits = 0, ghits = 0, rhits = 0;
int Ghit = 0, Hhit = 0, Rhit = 0, Chit = 0;
int guns, car, pc, hull;
int crew[3];
- register int n;
+ int n;
int rigg[4];
- char *message;
- struct Tables *tp;
+ const char *message;
+ const struct Tables *tp;
pc = on->file->pcrew;
hull = on->specs->hull;
@@ -107,7 +115,7 @@ int rig, shot, hittable, roll;
rigg[3] -= rhits;
}
if (rig && !rigg[2] && (!rigg[3] || rigg[3] == -1))
- makesignal(on, "dismasted!", (struct ship *)0);
+ makemsg(on, "dismasted!");
if (portside(from, on, 0)) {
guns = on->specs->gunR;
car = on->specs->carR;
@@ -132,32 +140,35 @@ int rig, shot, hittable, roll;
hull -= ghits;
if (Ghit)
Write(portside(from, on, 0) ? W_GUNR : W_GUNL,
- on, 0, guns, car, 0, 0);
+ on, guns, car, 0, 0);
hull -= hhits;
hull = hull < 0 ? 0 : hull;
if (on->file->captured != 0 && Chit)
- Write(W_PCREW, on, 0, pc, 0, 0, 0);
+ Write(W_PCREW, on, pc, 0, 0, 0);
if (Hhit)
- Write(W_HULL, on, 0, hull, 0, 0, 0);
+ Write(W_HULL, on, hull, 0, 0, 0);
if (Chit)
- Write(W_CREW, on, 0, crew[0], crew[1], crew[2], 0);
+ Write(W_CREW, on, crew[0], crew[1], crew[2], 0);
if (Rhit)
- Write(W_RIGG, on, 0, rigg[0], rigg[1], rigg[2], rigg[3]);
+ Write(W_RIGG, on, rigg[0], rigg[1], rigg[2], rigg[3]);
switch (shot) {
case L_ROUND:
- message = "firing round shot on %s (%c%c)";
+ message = "firing round shot on $$";
break;
case L_GRAPE:
- message = "firing grape shot on %s (%c%c)";
+ message = "firing grape shot on $$";
break;
case L_CHAIN:
- message = "firing chain shot on %s (%c%c)";
+ message = "firing chain shot on $$";
break;
case L_DOUBLE:
- message = "firing double shot on %s (%c%c)";
+ message = "firing double shot on $$";
break;
case L_EXPLODE:
- message = "exploding shot on %s (%c%c)";
+ message = "exploding shot on $$";
+ break;
+ default:
+ errx(1, "Unknown shot type %d", shot);
}
makesignal(from, message, on);
if (roll == 6 && rig) {
@@ -183,8 +194,10 @@ int rig, shot, hittable, roll;
case 7:
message = "main topmast and mizzen mast shattered";
break;
+ default:
+ errx(1, "Bad Rhit = %d", Rhit);
}
- makesignal(on, message, (struct ship *)0);
+ makemsg(on, message);
} else if (roll == 6) {
switch (Hhit) {
case 0:
@@ -204,41 +217,44 @@ int rig, shot, hittable, roll;
break;
case 5:
message = "rudder cables shot through";
- Write(W_TA, on, 0, 0, 0, 0, 0);
+ Write(W_TA, on, 0, 0, 0, 0);
break;
case 6:
message = "shot holes below the water line";
break;
+ default:
+ errx(1, "Bad Hhit = %d", Hhit);
}
- makesignal(on, message, (struct ship *)0);
+ makemsg(on, message);
}
/*
if (Chit > 1 && on->file->readyL&R_INITIAL && on->file->readyR&R_INITIAL) {
on->specs->qual--;
if (on->specs->qual <= 0) {
- makesignal(on, "crew mutinying!", (struct ship *)0);
+ makemsg(on, "crew mutinying!");
on->specs->qual = 5;
- Write(W_CAPTURED, on, 0, on->file->index, 0, 0, 0);
+ Write(W_CAPTURED, on, on->file->index, 0, 0, 0);
} else
- makesignal(on, "crew demoralized", (struct ship *)0);
- Write(W_QUAL, on, 0, on->specs->qual, 0, 0, 0);
+ makemsg(on, "crew demoralized");
+ Write(W_QUAL, on, on->specs->qual, 0, 0, 0);
}
*/
if (!hull)
strike(on, from);
}
+void
Cleansnag(from, to, all, flag)
-register struct ship *from, *to;
-char all, flag;
+ struct ship *from, *to;
+ char all, flag;
{
if (flag & 1) {
- Write(W_UNGRAP, from, 0, to->file->index, all, 0, 0);
- Write(W_UNGRAP, to, 0, from->file->index, all, 0, 0);
+ Write(W_UNGRAP, from, to->file->index, all, 0, 0);
+ Write(W_UNGRAP, to, from->file->index, all, 0, 0);
}
if (flag & 2) {
- Write(W_UNFOUL, from, 0, to->file->index, all, 0, 0);
- Write(W_UNFOUL, to, 0, from->file->index, all, 0, 0);
+ Write(W_UNFOUL, from, to->file->index, all, 0, 0);
+ Write(W_UNFOUL, to, from->file->index, all, 0, 0);
}
if (!snagged2(from, to)) {
if (!snagged(from)) {
@@ -254,27 +270,28 @@ char all, flag;
}
}
+static void
strike(ship, from)
-register struct ship *ship, *from;
+ struct ship *ship, *from;
{
int points;
if (ship->file->struck)
return;
- Write(W_STRUCK, ship, 0, 1, 0, 0, 0);
+ Write(W_STRUCK, ship, 1, 0, 0, 0);
points = ship->specs->pts + from->file->points;
- Write(W_POINTS, from, 0, points, 0, 0, 0);
+ Write(W_POINTS, from, points, 0, 0, 0);
unboard(ship, ship, 0); /* all offense */
unboard(ship, ship, 1); /* all defense */
switch (die()) {
case 3:
case 4: /* ship may sink */
- Write(W_SINK, ship, 0, 1, 0, 0, 0);
+ Write(W_SINK, ship, 1, 0, 0, 0);
break;
case 5:
case 6: /* ship may explode */
- Write(W_EXPLODE, ship, 0, 1, 0, 0, 0);
+ Write(W_EXPLODE, ship, 1, 0, 0, 0);
break;
}
- Write(W_SIGNAL, ship, 1, (int) "striking her colours!", 0, 0, 0);
+ Writestr(W_SIGNAL, ship, "striking her colours!");
}