diff options
author | Theo de Raadt <deraadt@cvs.openbsd.org> | 1998-04-28 07:37:26 +0000 |
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committer | Theo de Raadt <deraadt@cvs.openbsd.org> | 1998-04-28 07:37:26 +0000 |
commit | d31366719cdfbf224494f0065cfbcb1653b8831d (patch) | |
tree | fd6da2ef4aaa1eaa55957a98973cc5ea940beda8 /games/worm | |
parent | f6197851a07ff6687e15da2b1118015f844c2072 (diff) |
use Xr more often
Diffstat (limited to 'games/worm')
-rw-r--r-- | games/worm/worm.6 | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/games/worm/worm.6 b/games/worm/worm.6 index 472119e7fe8..e328c017011 100644 --- a/games/worm/worm.6 +++ b/games/worm/worm.6 @@ -1,4 +1,4 @@ -.\" $OpenBSD: worm.6,v 1.3 1998/03/12 09:09:28 pjanzen Exp $ +.\" $OpenBSD: worm.6,v 1.4 1998/04/28 07:37:19 deraadt Exp $ .\" .\" Copyright (c) 1989, 1993 .\" The Regents of the University of California. All rights reserved. @@ -47,7 +47,8 @@ In .Nm worm, you are a little worm: your body is the "o"'s on the screen and your head is the "@". You move with the hjkl keys (as in the game -snake(6)). If you don't press any keys, you continue in the direction you +.Xr snake 6 Ns ). +If you don't press any keys, you continue in the direction you last moved. The upper case HJKL keys move you as if you had pressed several of the corresponding lower case key (9 for HL and 5 for JK, or until you run into a digit, whichever comes first). |