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authorJason McIntyre <jmc@cvs.openbsd.org>2004-01-02 14:45:51 +0000
committerJason McIntyre <jmc@cvs.openbsd.org>2004-01-02 14:45:51 +0000
commit57464b0146f7e538db4eadcc1086838723c2aef6 (patch)
tree152cf6073eb45a7c9ae8e372d3a036345624309f /games
parentd4452b585fb86c458cd7c3f8f4bba7f5f7994af9 (diff)
Document that pressing return allows you to "fast forward" the game clock.
From Peter Maydell (Debian bug 216980) via NetBSD;
Diffstat (limited to 'games')
-rw-r--r--games/atc/atc.612
1 files changed, 8 insertions, 4 deletions
diff --git a/games/atc/atc.6 b/games/atc/atc.6
index ded01826fac..e9a2a031826 100644
--- a/games/atc/atc.6
+++ b/games/atc/atc.6
@@ -1,4 +1,4 @@
-.\" $OpenBSD: atc.6,v 1.14 2003/09/02 18:14:18 jmc Exp $
+.\" $OpenBSD: atc.6,v 1.15 2004/01/02 14:45:50 jmc Exp $
.\"
.\" Copyright (c) 1990, 1993
.\" The Regents of the University of California. All rights reserved.
@@ -56,7 +56,6 @@ The speed
.Pq update time
and frequency of the planes depend on the
difficulty of the chosen arena.
-.Pp
.Bl -tag -width "-g gamex"
.It Fl f Ar game
Play the named game.
@@ -403,7 +402,6 @@ command.
It allows the controller to instruct a plane to do an action
when the plane reaches a particular beacon
.Pq or other objects in future versions .
-.Pp
.Bd -ragged -offset indent
.Bl -tag -width indent -compact
.It Sy a/@
@@ -479,6 +477,13 @@ Planes flying at an altitude of 0 crash if they are not over an airport.
.It
Planes waiting at airports can only be told to take off
.Pq climb in altitude .
+.It
+Pressing return
+.Pq that is, entering an empty command
+will perform the next update immediately.
+This allows the player to
+.Dq fast forward
+the game clock if nothing interesting is happening.
.El
.Sh "NEW GAMES"
The
@@ -510,7 +515,6 @@ indicating the height of the play field.
The second part of the field description files describes the locations
of the exits, the beacons, the airports and the lines.
The syntax is as follows:
-.Pp
.Bd -ragged -offset indent
.Bl -tag -width "airport:" -compact
.It beacon :