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authorTheo de Raadt <deraadt@cvs.openbsd.org>2000-02-25 19:08:53 +0000
committerTheo de Raadt <deraadt@cvs.openbsd.org>2000-02-25 19:08:53 +0000
commit998d769a0cf8bef7d4ca0d26945c151a23b542ec (patch)
treefe53a083eaa06a2bf7631453e18a161a86ad9d62 /usr.bin/mg/line.c
parentb0226ecd4460819556afd27fd575d64421fd0f68 (diff)
initial import of mg2a
Diffstat (limited to 'usr.bin/mg/line.c')
-rw-r--r--usr.bin/mg/line.c609
1 files changed, 609 insertions, 0 deletions
diff --git a/usr.bin/mg/line.c b/usr.bin/mg/line.c
new file mode 100644
index 00000000000..3c892c706b1
--- /dev/null
+++ b/usr.bin/mg/line.c
@@ -0,0 +1,609 @@
+/*
+ * Text line handling.
+ * The functions in this file
+ * are a general set of line management
+ * utilities. They are the only routines that
+ * touch the text. They also touch the buffer
+ * and window structures, to make sure that the
+ * necessary updating gets done. There are routines
+ * in this file that handle the kill buffer too.
+ * It isn't here for any good reason.
+ *
+ * Note that this code only updates the dot and
+ * mark values in the window list. Since all the code
+ * acts on the current window, the buffer that we
+ * are editing must be being displayed, which means
+ * that "b_nwnd" is non zero, which means that the
+ * dot and mark values in the buffer headers are
+ * nonsense.
+ */
+#include "def.h"
+
+/* number of bytes member is from start of structure type */
+/* should be computed at compile time */
+
+#ifndef OFFSET
+#define OFFSET(type,member) ((char *)&(((type *)0)->member)-(char *)((type *)0))
+#endif
+
+#ifndef NBLOCK
+#define NBLOCK 16 /* Line block chunk size */
+#endif
+
+#ifndef KBLOCK
+#define KBLOCK 256 /* Kill buffer block size. */
+#endif
+
+static char *kbufp = NULL; /* Kill buffer data. */
+static RSIZE kused = 0; /* # of bytes used in KB. */
+static RSIZE ksize = 0; /* # of bytes allocated in KB. */
+static RSIZE kstart = 0; /* # of first used byte in KB. */
+
+/*
+ * This routine allocates a block of memory large enough to hold a LINE
+ * containing "used" characters. The block is rounded up to whatever
+ * needs to be allocated. (use lallocx for lines likely to grow.)
+ * Return a pointer to the new block, or NULL if there isn't
+ * any memory left. Print a message in the message line if no space.
+ */
+LINE *
+lalloc(used) register int used; {
+ register LINE *lp;
+ register int size;
+
+ /* any padding at the end of the structure is used */
+ if((size = used + OFFSET(LINE, l_text[0])) < sizeof(LINE))
+ size = sizeof(LINE);
+#ifdef MALLOCROUND
+ MALLOCROUND(size); /* round up to a size optimal to malloc */
+#endif
+ if((lp = (LINE *)malloc((unsigned)size)) == NULL) {
+ ewprintf("Can't get %d bytes", size);
+ return (LINE *)NULL;
+ }
+ lp->l_size = size - OFFSET(LINE, l_text[0]);
+ lp->l_used = used;
+ return lp;
+}
+
+/*
+ * Like lalloc, only round amount desired up because this line will
+ * probably grow. We always make room for at least one more char.
+ * (thus making 0 not a special case anymore.)
+ */
+LINE *
+lallocx(used)
+int used;
+{
+ register int size;
+ register LINE *lp;
+
+ size = (NBLOCK+used) & ~(NBLOCK-1);
+ if((lp = lalloc(size)) != NULL) lp->l_used = used;
+ return lp;
+}
+
+/*
+ * Delete line "lp". Fix all of the
+ * links that might point at it (they are
+ * moved to offset 0 of the next line.
+ * Unlink the line from whatever buffer it
+ * might be in. Release the memory. The
+ * buffers are updated too; the magic conditions
+ * described in the above comments don't hold
+ * here.
+ */
+VOID
+lfree(lp) register LINE *lp; {
+ register BUFFER *bp;
+ register WINDOW *wp;
+
+ for(wp = wheadp; wp != NULL; wp = wp->w_wndp) {
+ if (wp->w_linep == lp)
+ wp->w_linep = lp->l_fp;
+ if (wp->w_dotp == lp) {
+ wp->w_dotp = lp->l_fp;
+ wp->w_doto = 0;
+ }
+ if (wp->w_markp == lp) {
+ wp->w_markp = lp->l_fp;
+ wp->w_marko = 0;
+ }
+ }
+ for(bp = bheadp; bp != NULL; bp = bp->b_bufp) {
+ if (bp->b_nwnd == 0) {
+ if (bp->b_dotp == lp) {
+ bp->b_dotp = lp->l_fp;
+ bp->b_doto = 0;
+ }
+ if (bp->b_markp == lp) {
+ bp->b_markp = lp->l_fp;
+ bp->b_marko = 0;
+ }
+ }
+ }
+ lp->l_bp->l_fp = lp->l_fp;
+ lp->l_fp->l_bp = lp->l_bp;
+ free((char *) lp);
+}
+
+/*
+ * This routine gets called when
+ * a character is changed in place in the
+ * current buffer. It updates all of the required
+ * flags in the buffer and window system. The flag
+ * used is passed as an argument; if the buffer is being
+ * displayed in more than 1 window we change EDIT to
+ * HARD. Set MODE if the mode line needs to be
+ * updated (the "*" has to be set).
+ */
+VOID
+lchange(flag) register int flag; {
+ register WINDOW *wp;
+
+ if ((curbp->b_flag&BFCHG) == 0) { /* First change, so */
+ flag |= WFMODE; /* update mode lines. */
+ curbp->b_flag |= BFCHG;
+ }
+ for(wp = wheadp; wp != NULL; wp = wp->w_wndp) {
+ if (wp->w_bufp == curbp) {
+ wp->w_flag |= flag;
+ if(wp != curwp) wp->w_flag |= WFHARD;
+ }
+ }
+}
+
+/*
+ * Insert "n" copies of the character "c"
+ * at the current location of dot. In the easy case
+ * all that happens is the text is stored in the line.
+ * In the hard case, the line has to be reallocated.
+ * When the window list is updated, take special
+ * care; I screwed it up once. You always update dot
+ * in the current window. You update mark, and a
+ * dot in another window, if it is greater than
+ * the place where you did the insert. Return TRUE
+ * if all is well, and FALSE on errors.
+ */
+linsert(n, c)
+int n;
+{
+ register char *cp1;
+ register char *cp2;
+ register LINE *lp1;
+ LINE *lp2;
+ LINE *lp3;
+ register int doto;
+ register RSIZE i;
+ WINDOW *wp;
+
+ lchange(WFEDIT);
+ lp1 = curwp->w_dotp; /* Current line */
+ if (lp1 == curbp->b_linep) { /* At the end: special */
+ /* (now should only happen in empty buffer */
+ if (curwp->w_doto != 0) {
+ ewprintf("bug: linsert");
+ return FALSE;
+ }
+ if ((lp2=lallocx(n)) == NULL) /* Allocate new line */
+ return FALSE;
+ lp3 = lp1->l_bp; /* Previous line */
+ lp3->l_fp = lp2; /* Link in */
+ lp2->l_fp = lp1;
+ lp1->l_bp = lp2;
+ lp2->l_bp = lp3;
+ for (i=0; i<n; ++i)
+ lp2->l_text[i] = c;
+ for(wp = wheadp; wp != NULL; wp = wp->w_wndp) {
+ if (wp->w_linep == lp1)
+ wp->w_linep = lp2;
+ if (wp->w_dotp == lp1)
+ wp->w_dotp = lp2;
+ if (wp->w_markp == lp1)
+ wp->w_markp = lp2;
+ }
+ /*NOSTRICT*/
+ curwp->w_doto = n;
+ return TRUE;
+ }
+ doto = curwp->w_doto; /* Save for later. */
+ /*NOSTRICT (2) */
+ if (lp1->l_used+n > lp1->l_size) { /* Hard: reallocate */
+ if ((lp2=lallocx(lp1->l_used+n)) == NULL)
+ return FALSE;
+ cp1 = &lp1->l_text[0];
+ cp2 = &lp2->l_text[0];
+ while (cp1 != &lp1->l_text[doto])
+ *cp2++ = *cp1++;
+ /*NOSTRICT*/
+ cp2 += n;
+ while (cp1 != &lp1->l_text[lp1->l_used])
+ *cp2++ = *cp1++;
+ lp1->l_bp->l_fp = lp2;
+ lp2->l_fp = lp1->l_fp;
+ lp1->l_fp->l_bp = lp2;
+ lp2->l_bp = lp1->l_bp;
+ free((char *) lp1);
+ } else { /* Easy: in place */
+ lp2 = lp1; /* Pretend new line */
+ /*NOSTRICT*/
+ lp2->l_used += n;
+ cp2 = &lp1->l_text[lp1->l_used];
+
+ cp1 = cp2-n;
+ while (cp1 != &lp1->l_text[doto])
+ *--cp2 = *--cp1;
+ }
+ for (i=0; i<n; ++i) /* Add the characters */
+ lp2->l_text[doto+i] = c;
+
+ for(wp = wheadp; wp != NULL; wp = wp->w_wndp) {
+ if (wp->w_linep == lp1)
+ wp->w_linep = lp2;
+ if (wp->w_dotp == lp1) {
+ wp->w_dotp = lp2;
+ if (wp==curwp || wp->w_doto>doto)
+ /*NOSTRICT*/
+ wp->w_doto += n;
+ }
+ if (wp->w_markp == lp1) {
+ wp->w_markp = lp2;
+ if (wp->w_marko > doto)
+ /*NOSTRICT*/
+ wp->w_marko += n;
+ }
+ }
+ return TRUE;
+}
+
+/*
+ * Insert a newline into the buffer
+ * at the current location of dot in the current
+ * window. The funny ass-backwards way is no longer used.
+ */
+lnewline()
+{
+ register LINE *lp1;
+ register LINE *lp2;
+ register int doto;
+ register int nlen;
+ WINDOW *wp;
+
+ lchange(WFHARD);
+ lp1 = curwp->w_dotp; /* Get the address and */
+ doto = curwp->w_doto; /* offset of "." */
+ if(doto == 0) { /* avoid unnessisary copying */
+ if((lp2 = lallocx(0)) == NULL) /* new first part */
+ return FALSE;
+ lp2->l_bp = lp1->l_bp;
+ lp1->l_bp->l_fp = lp2;
+ lp2->l_fp = lp1;
+ lp1->l_bp = lp2;
+ for(wp = wheadp; wp!=NULL; wp = wp->w_wndp)
+ if(wp->w_linep == lp1) wp->w_linep = lp2;
+ return TRUE;
+ }
+ nlen = llength(lp1) - doto; /* length of new part */
+ if((lp2=lallocx(nlen)) == NULL) /* New second half line */
+ return FALSE;
+ if(nlen!=0) bcopy(&lp1->l_text[doto], &lp2->l_text[0], nlen);
+ lp1->l_used = doto;
+ lp2->l_bp = lp1;
+ lp2->l_fp = lp1->l_fp;
+ lp1->l_fp = lp2;
+ lp2->l_fp->l_bp = lp2;
+ for(wp = wheadp; wp != NULL; wp = wp->w_wndp) { /* Windows */
+ if (wp->w_dotp == lp1 && wp->w_doto >= doto) {
+ wp->w_dotp = lp2;
+ wp->w_doto -= doto;
+ }
+ if (wp->w_markp == lp1 && wp->w_marko >= doto) {
+ wp->w_markp = lp2;
+ wp->w_marko -= doto;
+ }
+ }
+ return TRUE;
+}
+
+/*
+ * This function deletes "n" bytes,
+ * starting at dot. It understands how do deal
+ * with end of lines, etc. It returns TRUE if all
+ * of the characters were deleted, and FALSE if
+ * they were not (because dot ran into the end of
+ * the buffer. The "kflag" indicates either no insertion,
+ * or direction of insertion into the kill buffer.
+ */
+ldelete(n, kflag) RSIZE n; {
+ register char *cp1;
+ register char *cp2;
+ register LINE *dotp;
+ register int doto;
+ register RSIZE chunk;
+ WINDOW *wp;
+
+ /*
+ * HACK - doesn't matter, and fixes back-over-nl bug for empty
+ * kill buffers.
+ */
+ if (kused == kstart) kflag = KFORW;
+
+ while (n != 0) {
+ dotp = curwp->w_dotp;
+ doto = curwp->w_doto;
+ if (dotp == curbp->b_linep) /* Hit end of buffer. */
+ return FALSE;
+ chunk = dotp->l_used-doto; /* Size of chunk. */
+ if (chunk > n)
+ chunk = n;
+ if (chunk == 0) { /* End of line, merge. */
+ if(dotp == lback(curbp->b_linep))
+ return FALSE; /* End of buffer. */
+ lchange(WFHARD);
+ if (ldelnewline() == FALSE
+ || (kflag!=KNONE && kinsert('\n', kflag)==FALSE))
+ return FALSE;
+ --n;
+ continue;
+ }
+ lchange(WFEDIT);
+ cp1 = &dotp->l_text[doto]; /* Scrunch text. */
+ cp2 = cp1 + chunk;
+ if (kflag == KFORW) {
+ while (ksize - kused < chunk)
+ if (kgrow(FALSE) == FALSE) return FALSE;
+ bcopy(cp1, &(kbufp[kused]), (int) chunk);
+ kused += chunk;
+ } else if (kflag == KBACK) {
+ while (kstart < chunk)
+ if (kgrow(TRUE) == FALSE) return FALSE;
+ bcopy(cp1, &(kbufp[kstart-chunk]), (int) chunk);
+ kstart -= chunk;
+ } else if (kflag != KNONE) panic("broken ldelete call");
+ while (cp2 != &dotp->l_text[dotp->l_used])
+ *cp1++ = *cp2++;
+ dotp->l_used -= (int) chunk;
+ for(wp = wheadp; wp != NULL; wp = wp->w_wndp ) {
+ if (wp->w_dotp==dotp && wp->w_doto>=doto) {
+ /*NOSTRICT*/
+ wp->w_doto -= chunk;
+ if (wp->w_doto < doto)
+ wp->w_doto = doto;
+ }
+ if (wp->w_markp==dotp && wp->w_marko>=doto) {
+ /*NOSTRICT*/
+ wp->w_marko -= chunk;
+ if (wp->w_marko < doto)
+ wp->w_marko = doto;
+ }
+ }
+ n -= chunk;
+ }
+ return TRUE;
+}
+
+/*
+ * Delete a newline. Join the current line
+ * with the next line. If the next line is the magic
+ * header line always return TRUE; merging the last line
+ * with the header line can be thought of as always being a
+ * successful operation, even if nothing is done, and this makes
+ * the kill buffer work "right". Easy cases can be done by
+ * shuffling data around. Hard cases require that lines be moved
+ * about in memory. Return FALSE on error and TRUE if all
+ * looks ok.
+ */
+ldelnewline() {
+ register LINE *lp1;
+ register LINE *lp2;
+ register WINDOW *wp;
+ LINE *lp3;
+
+ lp1 = curwp->w_dotp;
+ lp2 = lp1->l_fp;
+ if (lp2 == curbp->b_linep) /* At the buffer end. */
+ return TRUE;
+ if (lp2->l_used <= lp1->l_size - lp1->l_used) {
+ bcopy(&lp2->l_text[0], &lp1->l_text[lp1->l_used], lp2->l_used);
+ for(wp = wheadp; wp != NULL; wp = wp->w_wndp) {
+ if (wp->w_linep == lp2)
+ wp->w_linep = lp1;
+ if (wp->w_dotp == lp2) {
+ wp->w_dotp = lp1;
+ wp->w_doto += lp1->l_used;
+ }
+ if (wp->w_markp == lp2) {
+ wp->w_markp = lp1;
+ wp->w_marko += lp1->l_used;
+ }
+ }
+ lp1->l_used += lp2->l_used;
+ lp1->l_fp = lp2->l_fp;
+ lp2->l_fp->l_bp = lp1;
+ free((char *) lp2);
+ return TRUE;
+ }
+ if ((lp3=lalloc(lp1->l_used + lp2->l_used)) == NULL)
+ return FALSE;
+ bcopy(&lp1->l_text[0], &lp3->l_text[0], lp1->l_used);
+ bcopy(&lp2->l_text[0], &lp3->l_text[lp1->l_used], lp2->l_used);
+ lp1->l_bp->l_fp = lp3;
+ lp3->l_fp = lp2->l_fp;
+ lp2->l_fp->l_bp = lp3;
+ lp3->l_bp = lp1->l_bp;
+ for(wp = wheadp; wp != NULL; wp = wp->w_wndp) {
+ if (wp->w_linep==lp1 || wp->w_linep==lp2)
+ wp->w_linep = lp3;
+ if (wp->w_dotp == lp1)
+ wp->w_dotp = lp3;
+ else if (wp->w_dotp == lp2) {
+ wp->w_dotp = lp3;
+ wp->w_doto += lp1->l_used;
+ }
+ if (wp->w_markp == lp1)
+ wp->w_markp = lp3;
+ else if (wp->w_markp == lp2) {
+ wp->w_markp = lp3;
+ wp->w_marko += lp1->l_used;
+ }
+ }
+ free((char *) lp1);
+ free((char *) lp2);
+ return TRUE;
+}
+
+/*
+ * Replace plen characters before dot with argument string.
+ * Control-J characters in st are interpreted as newlines.
+ * There is a casehack disable flag (normally it likes to match
+ * case of replacement to what was there).
+ */
+lreplace(plen, st, f)
+register RSIZE plen; /* length to remove */
+char *st; /* replacement string */
+int f; /* case hack disable */
+{
+ register RSIZE rlen; /* replacement length */
+ register int rtype; /* capitalization */
+ register int c; /* used for random characters */
+ register int doto; /* offset into line */
+
+ /*
+ * Find the capitalization of the word that was found.
+ * f says use exact case of replacement string (same thing that
+ * happens with lowercase found), so bypass check.
+ */
+ /*NOSTRICT*/
+ (VOID) backchar(FFARG | FFRAND, (int) plen);
+ rtype = _L;
+ c = lgetc(curwp->w_dotp, curwp->w_doto);
+ if (ISUPPER(c)!=FALSE && f==FALSE) {
+ rtype = _U|_L;
+ if (curwp->w_doto+1 < llength(curwp->w_dotp)) {
+ c = lgetc(curwp->w_dotp, curwp->w_doto+1);
+ if (ISUPPER(c) != FALSE) {
+ rtype = _U;
+ }
+ }
+ }
+
+ /*
+ * make the string lengths match (either pad the line
+ * so that it will fit, or scrunch out the excess).
+ * be careful with dot's offset.
+ */
+ rlen = strlen(st);
+ doto = curwp->w_doto;
+ if (plen > rlen)
+ (VOID) ldelete((RSIZE) (plen-rlen), KNONE);
+ else if (plen < rlen) {
+ if (linsert((int)(rlen-plen), ' ') == FALSE)
+ return FALSE;
+ }
+ curwp->w_doto = doto;
+
+ /*
+ * do the replacement: If was capital, then place first
+ * char as if upper, and subsequent chars as if lower.
+ * If inserting upper, check replacement for case.
+ */
+ while ((c = CHARMASK(*st++)) != '\0') {
+ if ((rtype&_U)!=0 && ISLOWER(c)!=0)
+ c = TOUPPER(c);
+ if (rtype == (_U|_L))
+ rtype = _L;
+ if (c == CCHR('J')) {
+ if (curwp->w_doto == llength(curwp->w_dotp))
+ (VOID) forwchar(FFRAND, 1);
+ else {
+ if (ldelete((RSIZE) 1, KNONE) != FALSE)
+ (VOID) lnewline();
+ }
+ } else if (curwp->w_dotp == curbp->b_linep) {
+ (VOID) linsert(1, c);
+ } else if (curwp->w_doto == llength(curwp->w_dotp)) {
+ if (ldelete((RSIZE) 1, KNONE) != FALSE)
+ (VOID) linsert(1, c);
+ } else
+ lputc(curwp->w_dotp, curwp->w_doto++, c);
+ }
+ lchange(WFHARD);
+ return (TRUE);
+}
+
+/*
+ * Delete all of the text
+ * saved in the kill buffer. Called by commands
+ * when a new kill context is being created. The kill
+ * buffer array is released, just in case the buffer has
+ * grown to immense size. No errors.
+ */
+VOID
+kdelete() {
+ if (kbufp != NULL) {
+ free((char *) kbufp);
+ kbufp = NULL;
+ kstart = kused = ksize = 0;
+ }
+}
+
+/*
+ * Insert a character to the kill buffer,
+ * enlarging the buffer if there isn't any room. Always
+ * grow the buffer in chunks, on the assumption that if you
+ * put something in the kill buffer you are going to put
+ * more stuff there too later. Return TRUE if all is
+ * well, and FALSE on errors. Print a message on
+ * errors. Dir says whether to put it at back or front.
+ */
+kinsert(c, dir) {
+
+ if (kused == ksize && dir == KFORW && kgrow(FALSE) == FALSE)
+ return FALSE;
+ if (kstart == 0 && dir == KBACK && kgrow(TRUE) == FALSE)
+ return FALSE;
+ if (dir == KFORW) kbufp[kused++] = c;
+ else if (dir == KBACK) kbufp[--kstart] = c;
+ else panic("broken kinsert call"); /* Oh shit! */
+ return (TRUE);
+}
+
+/*
+ * kgrow - just get more kill buffer for the callee. back is true if
+ * we are trying to get space at the beginning of the kill buffer.
+ */
+kgrow(back) {
+ register int nstart;
+ register char *nbufp;
+
+ if ((unsigned)(ksize+KBLOCK) <= (unsigned)ksize) {
+ /* probably 16 bit unsigned */
+ ewprintf("Kill buffer size at maximum");
+ return FALSE;
+ }
+ if ((nbufp=malloc((unsigned)(ksize+KBLOCK))) == NULL) {
+ ewprintf("Can't get %ld bytes", (long)(ksize+KBLOCK));
+ return FALSE;
+ }
+ nstart = (back == TRUE) ? (kstart + KBLOCK) : (KBLOCK / 4) ;
+ bcopy(&(kbufp[kstart]), &(nbufp[nstart]), (int) (kused-kstart));
+ if (kbufp != NULL)
+ free((char *) kbufp);
+ kbufp = nbufp;
+ ksize += KBLOCK;
+ kused = kused - kstart + nstart;
+ kstart = nstart;
+ return TRUE;
+}
+
+/*
+ * This function gets characters from
+ * the kill buffer. If the character index "n" is
+ * off the end, it returns "-1". This lets the caller
+ * just scan along until it gets a "-1" back.
+ */
+kremove(n) {
+ if (n < 0 || n + kstart >= kused)
+ return -1;
+ return CHARMASK(kbufp[n + kstart]);
+}