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-rw-r--r--games/sail/extern.h36
-rw-r--r--games/sail/globals.c25
-rw-r--r--games/sail/pl_7.c20
-rw-r--r--games/sail/player.h30
-rw-r--r--games/tetris/screen.h6
-rw-r--r--games/tetris/tetris.c12
-rw-r--r--games/tetris/tetris.h20
7 files changed, 98 insertions, 51 deletions
diff --git a/games/sail/extern.h b/games/sail/extern.h
index df1efb84510..e239cb3cccc 100644
--- a/games/sail/extern.h
+++ b/games/sail/extern.h
@@ -1,4 +1,4 @@
-/* $OpenBSD: extern.h,v 1.2 1999/01/18 21:53:22 pjanzen Exp $ */
+/* $OpenBSD: extern.h,v 1.3 2000/01/03 23:22:41 pjanzen Exp $ */
/* $NetBSD: extern.h,v 1.8 1998/09/13 15:27:30 hubertf Exp $ */
/*
@@ -49,21 +49,21 @@
#endif
/* program mode */
-int mode;
-jmp_buf restart;
+extern int mode;
+extern jmp_buf restart;
#define MODE_PLAYER 1
#define MODE_DRIVER 2
#define MODE_LOGGER 3
/* command line flags */
-char debug; /* -D */
-char randomize; /* -x, give first available ship */
-char longfmt; /* -l, print score in long format */
-char nobells; /* -b, don't ring bell before Signal */
+extern char debug; /* -D */
+extern char randomize; /* -x, give first available ship */
+extern char longfmt; /* -l, print score in long format */
+extern char nobells; /* -b, don't ring bell before Signal */
/* other initial modes */
-gid_t gid;
-gid_t egid;
+extern gid_t gid;
+extern gid_t egid;
#define die() ((random() >> 3) % 6 + 1)
#define sqr(a) ((a) * (a))
@@ -264,8 +264,8 @@ struct shipspecs {
};
extern struct shipspecs specs[];
-struct scenario *cc; /* the current scenario */
-struct ship *ls; /* &cc->ship[cc->vessels] */
+extern struct scenario *cc; /* the current scenario */
+extern struct ship *ls; /* &cc->ship[cc->vessels] */
#define SHIP(s) (&cc->ship[s])
#define foreachship(sp) for ((sp) = cc->ship; (sp) < ls; (sp)++)
@@ -297,13 +297,13 @@ extern const char rangeofshot[];
extern const char dr[], dc[];
-int winddir;
-int windspeed;
-int turn;
-int game;
-int alive;
-int people;
-char hasdriver;
+extern int winddir;
+extern int windspeed;
+extern int turn;
+extern int game;
+extern int alive;
+extern int people;
+extern char hasdriver;
/* assorted.c */
void table __P((int, int, int, struct ship *, struct ship *, int));
diff --git a/games/sail/globals.c b/games/sail/globals.c
index ce09b9476ca..15e46ebac01 100644
--- a/games/sail/globals.c
+++ b/games/sail/globals.c
@@ -1,4 +1,4 @@
-/* $OpenBSD: globals.c,v 1.4 1999/01/18 06:20:52 pjanzen Exp $ */
+/* $OpenBSD: globals.c,v 1.5 2000/01/03 23:22:41 pjanzen Exp $ */
/* $NetBSD: globals.c,v 1.4 1995/04/22 10:36:57 cgd Exp $ */
/*
@@ -38,7 +38,7 @@
#if 0
static char sccsid[] = "@(#)globals.c 8.2 (Berkeley) 4/28/95";
#else
-static char rcsid[] = "$OpenBSD: globals.c,v 1.4 1999/01/18 06:20:52 pjanzen Exp $";
+static char rcsid[] = "$OpenBSD: globals.c,v 1.5 2000/01/03 23:22:41 pjanzen Exp $";
#endif
#endif /* not lint */
@@ -547,3 +547,24 @@ const char loadname[] = { '-', 'G', 'C', 'R', 'D', 'E' };
const char dr[] = { 0, 1, 1, 0, -1, -1, -1, 0, 1 };
const char dc[] = { 0, 0, -1, -1, -1, 0, 1, 1, 1 };
+
+int mode;
+jmp_buf restart;
+
+char debug; /* -D */
+char randomize; /* -x, give first available ship */
+char longfmt; /* -l, print score in long format */
+char nobells; /* -b, don't ring bell before Signal */
+
+gid_t gid, egid;
+
+struct scenario *cc; /* the current scenario */
+struct ship *ls; /* &cc->ship[cc->vessels] */
+
+int winddir;
+int windspeed;
+int turn;
+int game;
+int alive;
+int people;
+char hasdriver;
diff --git a/games/sail/pl_7.c b/games/sail/pl_7.c
index cda98867c30..87032aacb48 100644
--- a/games/sail/pl_7.c
+++ b/games/sail/pl_7.c
@@ -1,4 +1,4 @@
-/* $OpenBSD: pl_7.c,v 1.2 1999/01/18 06:20:53 pjanzen Exp $ */
+/* $OpenBSD: pl_7.c,v 1.3 2000/01/03 23:22:41 pjanzen Exp $ */
/* $NetBSD: pl_7.c,v 1.6 1995/04/22 10:37:17 cgd Exp $ */
/*
@@ -38,7 +38,7 @@
#if 0
static char sccsid[] = "@(#)pl_7.c 8.1 (Berkeley) 5/31/93";
#else
-static char rcsid[] = "$OpenBSD: pl_7.c,v 1.2 1999/01/18 06:20:53 pjanzen Exp $";
+static char rcsid[] = "$OpenBSD: pl_7.c,v 1.3 2000/01/03 23:22:41 pjanzen Exp $";
#endif
#endif /* not lint */
@@ -62,6 +62,22 @@ static const char *sc_prompt;
static const char *sc_buf;
static int sc_line;
+WINDOW *view_w;
+WINDOW *slot_w;
+WINDOW *scroll_w;
+WINDOW *stat_w;
+WINDOW *turn_w;
+
+char done_curses;
+char loaded, fired, changed, repaired;
+char dont_adjust;
+int viewrow, viewcol;
+char movebuf[sizeof SHIP(0)->file->movebuf];
+int player;
+struct ship *ms; /* memorial structure, &cc->ship[player] */
+struct File *mf; /* ms->file */
+struct shipspecs *mc; /* ms->specs */
+
void
initscreen()
{
diff --git a/games/sail/player.h b/games/sail/player.h
index 8fb605218e2..65c958f1211 100644
--- a/games/sail/player.h
+++ b/games/sail/player.h
@@ -1,4 +1,4 @@
-/* $OpenBSD: player.h,v 1.5 1999/01/18 06:20:53 pjanzen Exp $ */
+/* $OpenBSD: player.h,v 1.6 2000/01/03 23:22:41 pjanzen Exp $ */
/* $NetBSD: player.h,v 1.4 1995/04/22 10:37:22 cgd Exp $ */
/*
@@ -99,22 +99,22 @@
#define SCREENTEST() (initscr() != NULL && STAT_R < COLS && SCROLL_Y > 0)
#endif
-WINDOW *view_w;
-WINDOW *slot_w;
-WINDOW *scroll_w;
-WINDOW *stat_w;
-WINDOW *turn_w;
+extern WINDOW *view_w;
+extern WINDOW *slot_w;
+extern WINDOW *scroll_w;
+extern WINDOW *stat_w;
+extern WINDOW *turn_w;
-char done_curses;
-char loaded, fired, changed, repaired;
-char dont_adjust;
-int viewrow, viewcol;
-char movebuf[sizeof SHIP(0)->file->movebuf];
+extern char done_curses;
+extern char loaded, fired, changed, repaired;
+extern char dont_adjust;
+extern int viewrow, viewcol;
+extern char movebuf[sizeof SHIP(0)->file->movebuf];
extern char version[];
-int player;
-struct ship *ms; /* memorial structure, &cc->ship[player] */
-struct File *mf; /* ms->file */
-struct shipspecs *mc; /* ms->specs */
+extern int player;
+extern struct ship *ms; /* memorial structure, &cc->ship[player] */
+extern struct File *mf; /* ms->file */
+extern struct shipspecs *mc; /* ms->specs */
/* condition codes for leave() */
#define LEAVE_QUIT 0
diff --git a/games/tetris/screen.h b/games/tetris/screen.h
index efe382da9f6..a21257b87f4 100644
--- a/games/tetris/screen.h
+++ b/games/tetris/screen.h
@@ -1,4 +1,4 @@
-/* $OpenBSD: screen.h,v 1.2 1998/09/24 06:45:07 pjanzen Exp $ */
+/* $OpenBSD: screen.h,v 1.3 2000/01/03 23:22:45 pjanzen Exp $ */
/* $NetBSD: screen.h,v 1.2 1995/04/22 07:42:42 cgd Exp $ */
/*-
@@ -42,8 +42,8 @@
/*
* Capabilities from TERMCAP (used in the score code).
*/
-char *SEstr; /* end standout mode */
-char *SOstr; /* begin standout mode */
+extern char *SEstr; /* end standout mode */
+extern char *SOstr; /* begin standout mode */
/*
* putpad() is for padded strings with count=1.
diff --git a/games/tetris/tetris.c b/games/tetris/tetris.c
index 46308ddf42e..d36b03fcf8a 100644
--- a/games/tetris/tetris.c
+++ b/games/tetris/tetris.c
@@ -1,4 +1,4 @@
-/* $OpenBSD: tetris.c,v 1.7 1999/03/22 07:38:28 pjanzen Exp $ */
+/* $OpenBSD: tetris.c,v 1.8 2000/01/03 23:22:45 pjanzen Exp $ */
/* $NetBSD: tetris.c,v 1.2 1995/04/22 07:42:47 cgd Exp $ */
/*-
@@ -64,6 +64,16 @@ static char copyright[] =
#include "screen.h"
#include "tetris.h"
+cell board[B_SIZE];
+int Rows, Cols;
+struct shape *curshape;
+struct shape *nextshape;
+long fallrate;
+int score;
+gid_t gid, egid;
+char key_msg[100];
+int showpreview;
+
static void elide __P((void));
static void setup_board __P((void));
struct shape *randshape __P((void));
diff --git a/games/tetris/tetris.h b/games/tetris/tetris.h
index c0210123bb0..c0a6305ad4a 100644
--- a/games/tetris/tetris.h
+++ b/games/tetris/tetris.h
@@ -1,4 +1,4 @@
-/* $OpenBSD: tetris.h,v 1.4 1999/03/22 07:38:30 pjanzen Exp $ */
+/* $OpenBSD: tetris.h,v 1.5 2000/01/03 23:22:45 pjanzen Exp $ */
/* $NetBSD: tetris.h,v 1.2 1995/04/22 07:42:48 cgd Exp $ */
/*-
@@ -59,7 +59,7 @@
#define B_SIZE (B_ROWS * B_COLS)
typedef unsigned char cell;
-cell board[B_SIZE]; /* 1 => occupied, 0 => empty */
+extern cell board[B_SIZE]; /* 1 => occupied, 0 => empty */
/* the displayed area (rows) */
#define D_FIRST 1
@@ -75,7 +75,7 @@ cell board[B_SIZE]; /* 1 => occupied, 0 => empty */
#define MINROWS 23
#define MINCOLS 40
-int Rows, Cols; /* current screen size */
+extern int Rows, Cols; /* current screen size */
/*
* Translations from board coordinates to display coordinates.
@@ -132,8 +132,8 @@ struct shape {
extern struct shape shapes[];
-struct shape *curshape;
-struct shape *nextshape;
+extern struct shape *curshape;
+extern struct shape *nextshape;
/*
* Shapes fall at a rate faster than once per second.
@@ -145,7 +145,7 @@ struct shape *nextshape;
* The value eventually reaches a limit, and things stop going faster,
* but by then the game is utterly impossible.
*/
-long fallrate; /* less than 1 million; smaller => faster */
+extern long fallrate; /* less than 1 million; smaller => faster */
#define faster() (fallrate -= fallrate / 3000)
/*
@@ -169,11 +169,11 @@ long fallrate; /* less than 1 million; smaller => faster */
*/
#define PRE_PENALTY 0.75
-int score; /* the obvious thing */
-gid_t gid, egid;
+extern int score; /* the obvious thing */
+extern gid_t gid, egid;
-char key_msg[100];
-int showpreview;
+extern char key_msg[100];
+extern int showpreview;
int fits_in __P((struct shape *, int));
void place __P((struct shape *, int, int));