diff options
Diffstat (limited to 'games/snake/snake.6')
-rw-r--r-- | games/snake/snake.6 | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/games/snake/snake.6 b/games/snake/snake.6 index 45580c20827..a3fbc8c68a6 100644 --- a/games/snake/snake.6 +++ b/games/snake/snake.6 @@ -1,4 +1,4 @@ -.\" $OpenBSD: snake.6,v 1.1 1999/03/13 02:08:09 pjanzen Exp $ +.\" $OpenBSD: snake.6,v 1.2 1999/07/09 13:35:57 aaron Exp $ .\" $NetBSD: snake.6,v 1.5 1995/04/22 08:34:35 cgd Exp $ .\" .\" Copyright (c) 1980, 1993 @@ -38,7 +38,7 @@ .Dt SNAKE 6 .Os .Sh NAME -.Nm snake , +.Nm snake , .Nm snscore .Nd display chase game .Sh SYNOPSIS @@ -49,7 +49,7 @@ .br .Nm snscore .Sh DESCRIPTION -.Nm snake +.Nm snake is a display-based game. The object of the game is to make as much money as possible without getting eaten by the snake. The @@ -67,7 +67,7 @@ The snake is 6 squares long and is represented by S's. The money is $, and an exit is #. Your score is posted in the upper left hand corner. .Pp -You can move around using the same conventions as +You can move around using the same conventions as .Xr vi 1 : that is, the .Ic h , @@ -82,7 +82,7 @@ Other possibilities include: These keys are like hjkl but form a directed pad around the d key. .It Ic HJKL These keys move you all the way in the indicated direction to the -same row or column as the money. This does +same row or column as the money. This does .Em not let you jump away from the snake, but rather saves you from having to type a key repeatedly. The snake still gets all his turns. |