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-rw-r--r--games/wump/wump.612
1 files changed, 6 insertions, 6 deletions
diff --git a/games/wump/wump.6 b/games/wump/wump.6
index 1854a8c8102..0cc216372b5 100644
--- a/games/wump/wump.6
+++ b/games/wump/wump.6
@@ -1,4 +1,4 @@
-.\" $OpenBSD: wump.6,v 1.7 2003/06/03 03:01:42 millert Exp $
+.\" $OpenBSD: wump.6,v 1.8 2007/04/02 15:27:13 jmc Exp $
.\"
.\" Copyright (c) 1989, 1993
.\" The Regents of the University of California. All rights reserved.
@@ -60,10 +60,10 @@ arrows.
.Pp
The options are as follows:
.Bl -tag -width indent
-.It Fl a
+.It Fl a Ar arrows
Specifies the number of magic arrows the adventurer gets.
The default is five.
-.It Fl b
+.It Fl b Ar bats
Specifies the number of rooms in the cave which contain bats.
The default is three.
.It Fl h
@@ -73,13 +73,13 @@ dangerous cave.
Play the original version, where there are twenty rooms arranged on the
vertices of a dodecahedron, connected by the edges.
In this case, the default is two pits and two bat rooms.
-.It Fl p
+.It Fl p Ar pits
Specifies the number of rooms in the cave which contain bottomless pits.
The default is three.
-.It Fl r
+.It Fl r Ar rooms
Specifies the number of rooms in the cave.
The default cave size is twenty-five rooms.
-.It Fl t
+.It Fl t Ar tunnels
Specifies the number of tunnels connecting each room in the cave to
another room.
Beware, too many tunnels in a small cave can easily cause it to collapse!