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diff --git a/gnu/lib/libg++/g++-include/DiscUnif.h b/gnu/lib/libg++/g++-include/DiscUnif.h
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+// This may look like C code, but it is really -*- C++ -*-
+/*
+Copyright (C) 1988 Free Software Foundation
+ written by Dirk Grunwald (grunwald@cs.uiuc.edu)
+
+This file is part of the GNU C++ Library. This library is free
+software; you can redistribute it and/or modify it under the terms of
+the GNU Library General Public License as published by the Free
+Software Foundation; either version 2 of the License, or (at your
+option) any later version. This library is distributed in the hope
+that it will be useful, but WITHOUT ANY WARRANTY; without even the
+implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+PURPOSE. See the GNU Library General Public License for more details.
+You should have received a copy of the GNU Library General Public
+License along with this library; if not, write to the Free Software
+Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
+
+ $Id: DiscUnif.h,v 1.1 1995/10/18 08:38:15 deraadt Exp $
+*/
+
+#ifndef _DiscreteUniform_h
+#ifdef __GNUG__
+#pragma interface
+#endif
+#define _DiscreteUniform_h 1
+
+#include <Random.h>
+
+//
+// The interval [lo..hi)
+//
+
+class DiscreteUniform: public Random {
+ long pLow;
+ long pHigh;
+ double delta;
+public:
+ DiscreteUniform(long low, long high, RNG *gen);
+
+ long low();
+ long low(long x);
+ long high();
+ long high(long x);
+
+ virtual double operator()();
+};
+
+
+inline DiscreteUniform::DiscreteUniform(long low, long high, RNG *gen)
+: Random(gen)
+{
+ pLow = (low < high) ? low : high;
+ pHigh = (low < high) ? high : low;
+ delta = (pHigh - pLow) + 1;
+}
+
+inline long DiscreteUniform::low() { return pLow; }
+
+inline long DiscreteUniform::low(long x) {
+ long tmp = pLow;
+ pLow = x;
+ delta = (pHigh - pLow) + 1;
+ return tmp;
+}
+
+inline long DiscreteUniform::high() { return pHigh; }
+
+inline long DiscreteUniform::high(long x) {
+ long tmp = pHigh;
+ pHigh = x;
+ delta = (pHigh - pLow) + 1;
+ return tmp;
+}
+
+#endif