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diff --git a/gnu/lib/libg++/g++-include/gen/SplayPQ.ccP b/gnu/lib/libg++/g++-include/gen/SplayPQ.ccP
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+++ b/gnu/lib/libg++/g++-include/gen/SplayPQ.ccP
@@ -0,0 +1,529 @@
+// This may look like C code, but it is really -*- C++ -*-
+/*
+Copyright (C) 1988 Free Software Foundation
+ written by Doug Lea (dl@rocky.oswego.edu)
+
+This file is part of GNU CC.
+
+GNU CC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY. No author or distributor
+accepts responsibility to anyone for the consequences of using it
+or for whether it serves any particular purpose or works at all,
+unless he says so in writing. Refer to the GNU CC General Public
+License for full details.
+
+Everyone is granted permission to copy, modify and redistribute
+GNU CC, but only under the conditions described in the
+GNU CC General Public License. A copy of this license is
+supposed to have been given to you along with GNU CC so you
+can know your rights and responsibilities. It should be in a
+file named COPYING. Among other things, the copyright notice
+and this notice must be preserved on all copies.
+*/
+
+#ifdef __GNUG__
+#pragma implementation
+#endif
+#include <stream.h>
+#include <assert.h>
+#include "<T>.SplayPQ.h"
+
+
+/*
+
+ struct to simulate the special `null' node in the Sleater & Tarjan JACM 1985
+ splay tree algorithms
+
+ All routines use a version of their `simple top-down' splay alg. (p 669)
+
+*/
+
+struct _dummySplayNode
+{
+ <T>SplayNode* lt;
+ <T>SplayNode* rt;
+ <T>SplayNode* par;
+} _dummy_null;
+
+
+/*
+ traversal primitives
+*/
+
+
+<T>SplayNode* <T>SplayPQ::leftmost()
+{
+ <T>SplayNode* t = root;
+ if (t != 0) while (t->lt != 0) t = t->lt;
+ return t;
+}
+
+<T>SplayNode* <T>SplayPQ::rightmost()
+{
+ <T>SplayNode* t = root;
+ if (t != 0) while (t->rt != 0) t = t->rt;
+ return t;
+}
+
+<T>SplayNode* <T>SplayPQ::succ(<T>SplayNode* t)
+{
+ if (t == 0)
+ return 0;
+ if (t->rt != 0)
+ {
+ t = t->rt;
+ while (t->lt != 0) t = t->lt;
+ return t;
+ }
+ else
+ {
+ for (;;)
+ {
+ if (t->par == 0 || t == t->par->lt)
+ return t->par;
+ else
+ t = t->par;
+ }
+ }
+}
+
+<T>SplayNode* <T>SplayPQ::pred(<T>SplayNode* t)
+{
+ if (t == 0)
+ return 0;
+ else if (t->lt != 0)
+ {
+ t = t->lt;
+ while (t->rt != 0) t = t->rt;
+ return t;
+ }
+ else
+ {
+ for (;;)
+ {
+ if (t->par == 0 || t == t->par->rt)
+ return t->par;
+ else
+ t = t->par;
+ }
+ }
+}
+
+
+Pix <T>SplayPQ::seek(<T&> key)
+{
+ <T>SplayNode* t = root;
+ if (t == 0)
+ return 0;
+
+ int comp = <T>CMP(key, t->item);
+ if (comp == 0)
+ return Pix(t);
+
+ <T>SplayNode* dummy = (<T>SplayNode*)(&_dummy_null);
+ <T>SplayNode* l = dummy;
+ <T>SplayNode* r = dummy;
+ dummy->rt = dummy->lt = dummy->par = 0;
+
+ while (comp != 0)
+ {
+ if (comp > 0)
+ {
+ <T>SplayNode* tr = t->rt;
+ if (tr == 0)
+ break;
+ else
+ {
+ comp = <T>CMP(key, tr->item);
+ if (comp <= 0 || tr->rt == 0)
+ {
+ l->rt = t; t->par = l;
+ l = t;
+ t = tr;
+ if (comp >= 0)
+ break;
+ }
+ else
+ {
+ if ((t->rt = tr->lt) != 0) t->rt->par = t;
+ tr->lt = t; t->par = tr;
+ l->rt = tr; tr->par = l;
+ l = tr;
+ t = tr->rt;
+ comp = <T>CMP(key, t->item);
+ }
+ }
+ }
+ else
+ {
+ <T>SplayNode* tl = t->lt;
+ if (tl == 0)
+ break;
+ else
+ {
+ comp = <T>CMP(key, tl->item);
+ if (comp >= 0 || tl->lt == 0)
+ {
+ r->lt = t; t->par = r;
+ r = t;
+ t = tl;
+ if (comp <= 0)
+ break;
+ }
+ else
+ {
+ if ((t->lt = tl->rt) != 0) t->lt->par = t;
+ tl->rt = t; t->par = tl;
+ r->lt = tl; tl->par = r;
+ r = tl;
+ t = tl->lt;
+ comp = <T>CMP(key, t->item);
+ }
+ }
+ }
+ }
+ if ((r->lt = t->rt) != 0) r->lt->par = r;
+ if ((l->rt = t->lt) != 0) l->rt->par = l;
+ if ((t->lt = dummy->rt) != 0) t->lt->par = t;
+ if ((t->rt = dummy->lt) != 0) t->rt->par = t;
+ t->par = 0;
+ root = t;
+ return (comp == 0) ? Pix(t) : 0;
+}
+
+
+Pix <T>SplayPQ::enq(<T&> item)
+{
+ ++count;
+ <T>SplayNode* newnode = new <T>SplayNode(item);
+ <T>SplayNode* t = root;
+ if (t == 0)
+ {
+ root = newnode;
+ return Pix(root);
+ }
+
+ int comp = <T>CMP(item, t->item);
+
+ <T>SplayNode* dummy = (<T>SplayNode*)(&_dummy_null);
+ <T>SplayNode* l = dummy;
+ <T>SplayNode* r = dummy;
+ dummy->rt = dummy->lt = dummy->par = 0;
+
+ int done = 0;
+ while (!done)
+ {
+ if (comp >= 0)
+ {
+ <T>SplayNode* tr = t->rt;
+ if (tr == 0)
+ {
+ tr = newnode;
+ comp = 0; done = 1;
+ }
+ else
+ comp = <T>CMP(item, tr->item);
+
+ if (comp <= 0)
+ {
+ l->rt = t; t->par = l;
+ l = t;
+ t = tr;
+ }
+ else
+ {
+ <T>SplayNode* trr = tr->rt;
+ if (trr == 0)
+ {
+ trr = newnode;
+ comp = 0; done = 1;
+ }
+ else
+ comp = <T>CMP(item, trr->item);
+
+ if ((t->rt = tr->lt) != 0) t->rt->par = t;
+ tr->lt = t; t->par = tr;
+ l->rt = tr; tr->par = l;
+ l = tr;
+ t = trr;
+ }
+ }
+ else
+ {
+ <T>SplayNode* tl = t->lt;
+ if (tl == 0)
+ {
+ tl = newnode;
+ comp = 0; done = 1;
+ }
+ else
+ comp = <T>CMP(item, tl->item);
+
+ if (comp >= 0)
+ {
+ r->lt = t; t->par = r;
+ r = t;
+ t = tl;
+ }
+ else
+ {
+ <T>SplayNode* tll = tl->lt;
+ if (tll == 0)
+ {
+ tll = newnode;
+ comp = 0; done = 1;
+ }
+ else
+ comp = <T>CMP(item, tll->item);
+
+ if ((t->lt = tl->rt) != 0) t->lt->par = t;
+ tl->rt = t; t->par = tl;
+ r->lt = tl; tl->par = r;
+ r = tl;
+ t = tll;
+ }
+ }
+ }
+ if ((r->lt = t->rt) != 0) r->lt->par = r;
+ if ((l->rt = t->lt) != 0) l->rt->par = l;
+ if ((t->lt = dummy->rt) != 0) t->lt->par = t;
+ if ((t->rt = dummy->lt) != 0) t->rt->par = t;
+ t->par = 0;
+ root = t;
+ return Pix(root);
+}
+
+
+void <T>SplayPQ::del(Pix pix)
+{
+ <T>SplayNode* t = (<T>SplayNode*)pix;
+ if (t == 0) return;
+
+ <T>SplayNode* p = t->par;
+
+ --count;
+ if (t->rt == 0)
+ {
+ if (t == root)
+ {
+ if ((root = t->lt) != 0) root->par = 0;
+ }
+ else if (t == p->lt)
+ {
+ if ((p->lt = t->lt) != 0) p->lt->par = p;
+ }
+ else
+ if ((p->rt = t->lt) != 0) p->rt->par = p;
+ }
+ else
+ {
+ <T>SplayNode* r = t->rt;
+ <T>SplayNode* l = r->lt;
+ for(;;)
+ {
+ if (l == 0)
+ {
+ if (t == root)
+ {
+ root = r;
+ r->par = 0;
+ }
+ else if (t == p->lt)
+ {
+ p->lt = r;
+ r->par = p;
+ }
+ else
+ {
+ p->rt = r;
+ r->par = p;
+ }
+ if ((r->lt = t->lt) != 0) r->lt->par = r;
+ break;
+ }
+ else
+ {
+ if ((r->lt = l->rt) != 0) r->lt->par = r;
+ l->rt = r; r->par = l;
+ r = l;
+ l = l->lt;
+ }
+ }
+ }
+ delete t;
+}
+
+<T>& <T>SplayPQ::front()
+{
+ if (root == 0)
+ error ("min: empty tree\n");
+// else
+ {
+ <T>SplayNode* t = root;
+ <T>SplayNode* l = root->lt;
+ for(;;)
+ {
+ if (l == 0)
+ {
+ root = t;
+ root->par = 0;
+ return root->item;
+ }
+ else
+ {
+ if ((t->lt = l->rt) != 0) t->lt->par = t;
+ l->rt = t; t->par = l;
+ t = l;
+ l = l->lt;
+ }
+ }
+ }
+}
+
+void <T>SplayPQ::del_front()
+{
+ if (root != 0)
+ {
+ --count;
+ <T>SplayNode* t = root;
+ <T>SplayNode* l = root->lt;
+ if (l == 0)
+ {
+ if ((root = t->rt) != 0) root->par = 0;
+ delete t;
+ }
+ else
+ {
+ for(;;)
+ {
+ <T>SplayNode* ll = l->lt;
+ if (ll == 0)
+ {
+ if ((t->lt = l->rt) != 0) t->lt->par = t;
+ delete l;
+ break;
+ }
+ else
+ {
+ <T>SplayNode* lll = ll->lt;
+ if (lll == 0)
+ {
+ if ((l->lt = ll->rt) != 0) l->lt->par = l;
+ delete ll;
+ break;
+ }
+ else
+ {
+ t->lt = ll; ll->par = t;
+ if ((l->lt = ll->rt) != 0) l->lt->par = l;
+ ll->rt = l; l->par = ll;
+ t = ll;
+ l = lll;
+ }
+ }
+ }
+ }
+ }
+}
+
+<T> <T>SplayPQ::deq()
+{
+ if (root == 0)
+ error("deq: empty tree");
+// else
+ {
+ --count;
+ <T>SplayNode* t = root;
+ <T>SplayNode* l = root->lt;
+ if (l == 0)
+ {
+ if ((root = t->rt) != 0) root->par = 0;
+ <T> res = t->item;
+ delete t;
+ return res;
+ }
+ else
+ {
+ for(;;)
+ {
+ <T>SplayNode* ll = l->lt;
+ if (ll == 0)
+ {
+ if ((t->lt = l->rt) != 0) t->lt->par = t;
+ <T> res = l->item;
+ delete l;
+ return res;
+ }
+ else
+ {
+ <T>SplayNode* lll = ll->lt;
+ if (lll == 0)
+ {
+ if ((l->lt = ll->rt) != 0) l->lt->par = l;
+ <T> res = ll->item;
+ delete ll;
+ return res;
+ }
+ else
+ {
+ t->lt = ll; ll->par = t;
+ if ((l->lt = ll->rt) != 0) l->lt->par = l;
+ ll->rt = l; l->par = ll;
+ t = ll;
+ l = lll;
+ }
+ }
+ }
+ }
+ }
+}
+
+
+void <T>SplayPQ::_kill(<T>SplayNode* t)
+{
+ if (t != 0)
+ {
+ _kill(t->lt);
+ _kill(t->rt);
+ delete t;
+ }
+}
+
+
+<T>SplayNode* <T>SplayPQ::_copy(<T>SplayNode* t)
+{
+ if (t != 0)
+ {
+ <T>SplayNode* l = _copy(t->lt);
+ <T>SplayNode* r = _copy(t->rt);
+ <T>SplayNode* x = new <T>SplayNode(t->item, l, r);
+ if (l != 0) l->par = x;
+ if (r != 0) r->par = x;
+ return x;
+ }
+ else
+ return 0;
+}
+
+int <T>SplayPQ::OK()
+{
+ int v = 1;
+ if (root == 0)
+ v = count == 0;
+ else
+ {
+ int n = 1;
+ <T>SplayNode* trail = leftmost();
+ <T>SplayNode* t = succ(trail);
+ while (t != 0)
+ {
+ ++n;
+ v &= <T>CMP(trail->item, t->item) < 0;
+ trail = t;
+ t = succ(t);
+ }
+ v &= n == count;
+ }
+ if (!v) error("invariant failure");
+ return v;
+}