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diff --git a/gnu/usr.bin/gcc/gcc.info-10 b/gnu/usr.bin/gcc/gcc.info-10 deleted file mode 100644 index dfd923bb299..00000000000 --- a/gnu/usr.bin/gcc/gcc.info-10 +++ /dev/null @@ -1,869 +0,0 @@ -This is Info file gcc.info, produced by Makeinfo-1.63 from the input -file gcc.texi. - - This file documents the use and the internals of the GNU compiler. - - Published by the Free Software Foundation 59 Temple Place - Suite 330 -Boston, MA 02111-1307 USA - - Copyright (C) 1988, 1989, 1992, 1993, 1994, 1995 Free Software -Foundation, Inc. - - Permission is granted to make and distribute verbatim copies of this -manual provided the copyright notice and this permission notice are -preserved on all copies. - - Permission is granted to copy and distribute modified versions of -this manual under the conditions for verbatim copying, provided also -that the sections entitled "GNU General Public License," "Funding for -Free Software," and "Protect Your Freedom--Fight `Look And Feel'" are -included exactly as in the original, and provided that the entire -resulting derived work is distributed under the terms of a permission -notice identical to this one. - - Permission is granted to copy and distribute translations of this -manual into another language, under the above conditions for modified -versions, except that the sections entitled "GNU General Public -License," "Funding for Free Software," and "Protect Your Freedom--Fight -`Look And Feel'", and this permission notice, may be included in -translations approved by the Free Software Foundation instead of in the -original English. - - -File: gcc.info, Node: Asm Labels, Next: Explicit Reg Vars, Prev: Extended Asm, Up: C Extensions - -Controlling Names Used in Assembler Code -======================================== - - You can specify the name to be used in the assembler code for a C -function or variable by writing the `asm' (or `__asm__') keyword after -the declarator as follows: - - int foo asm ("myfoo") = 2; - -This specifies that the name to be used for the variable `foo' in the -assembler code should be `myfoo' rather than the usual `_foo'. - - On systems where an underscore is normally prepended to the name of -a C function or variable, this feature allows you to define names for -the linker that do not start with an underscore. - - You cannot use `asm' in this way in a function *definition*; but you -can get the same effect by writing a declaration for the function -before its definition and putting `asm' there, like this: - - extern func () asm ("FUNC"); - - func (x, y) - int x, y; - ... - - It is up to you to make sure that the assembler names you choose do -not conflict with any other assembler symbols. Also, you must not use a -register name; that would produce completely invalid assembler code. -GNU CC does not as yet have the ability to store static variables in -registers. Perhaps that will be added. - - -File: gcc.info, Node: Explicit Reg Vars, Next: Alternate Keywords, Prev: Asm Labels, Up: C Extensions - -Variables in Specified Registers -================================ - - GNU C allows you to put a few global variables into specified -hardware registers. You can also specify the register in which an -ordinary register variable should be allocated. - - * Global register variables reserve registers throughout the program. - This may be useful in programs such as programming language - interpreters which have a couple of global variables that are - accessed very often. - - * Local register variables in specific registers do not reserve the - registers. The compiler's data flow analysis is capable of - determining where the specified registers contain live values, and - where they are available for other uses. - - These local variables are sometimes convenient for use with the - extended `asm' feature (*note Extended Asm::.), if you want to - write one output of the assembler instruction directly into a - particular register. (This will work provided the register you - specify fits the constraints specified for that operand in the - `asm'.) - -* Menu: - -* Global Reg Vars:: -* Local Reg Vars:: - - -File: gcc.info, Node: Global Reg Vars, Next: Local Reg Vars, Up: Explicit Reg Vars - -Defining Global Register Variables ----------------------------------- - - You can define a global register variable in GNU C like this: - - register int *foo asm ("a5"); - -Here `a5' is the name of the register which should be used. Choose a -register which is normally saved and restored by function calls on your -machine, so that library routines will not clobber it. - - Naturally the register name is cpu-dependent, so you would need to -conditionalize your program according to cpu type. The register `a5' -would be a good choice on a 68000 for a variable of pointer type. On -machines with register windows, be sure to choose a "global" register -that is not affected magically by the function call mechanism. - - In addition, operating systems on one type of cpu may differ in how -they name the registers; then you would need additional conditionals. -For example, some 68000 operating systems call this register `%a5'. - - Eventually there may be a way of asking the compiler to choose a -register automatically, but first we need to figure out how it should -choose and how to enable you to guide the choice. No solution is -evident. - - Defining a global register variable in a certain register reserves -that register entirely for this use, at least within the current -compilation. The register will not be allocated for any other purpose -in the functions in the current compilation. The register will not be -saved and restored by these functions. Stores into this register are -never deleted even if they would appear to be dead, but references may -be deleted or moved or simplified. - - It is not safe to access the global register variables from signal -handlers, or from more than one thread of control, because the system -library routines may temporarily use the register for other things -(unless you recompile them specially for the task at hand). - - It is not safe for one function that uses a global register variable -to call another such function `foo' by way of a third function `lose' -that was compiled without knowledge of this variable (i.e. in a -different source file in which the variable wasn't declared). This is -because `lose' might save the register and put some other value there. -For example, you can't expect a global register variable to be -available in the comparison-function that you pass to `qsort', since -`qsort' might have put something else in that register. (If you are -prepared to recompile `qsort' with the same global register variable, -you can solve this problem.) - - If you want to recompile `qsort' or other source files which do not -actually use your global register variable, so that they will not use -that register for any other purpose, then it suffices to specify the -compiler option `-ffixed-REG'. You need not actually add a global -register declaration to their source code. - - A function which can alter the value of a global register variable -cannot safely be called from a function compiled without this variable, -because it could clobber the value the caller expects to find there on -return. Therefore, the function which is the entry point into the part -of the program that uses the global register variable must explicitly -save and restore the value which belongs to its caller. - - On most machines, `longjmp' will restore to each global register -variable the value it had at the time of the `setjmp'. On some -machines, however, `longjmp' will not change the value of global -register variables. To be portable, the function that called `setjmp' -should make other arrangements to save the values of the global register -variables, and to restore them in a `longjmp'. This way, the same -thing will happen regardless of what `longjmp' does. - - All global register variable declarations must precede all function -definitions. If such a declaration could appear after function -definitions, the declaration would be too late to prevent the register -from being used for other purposes in the preceding functions. - - Global register variables may not have initial values, because an -executable file has no means to supply initial contents for a register. - - On the Sparc, there are reports that g3 ... g7 are suitable -registers, but certain library functions, such as `getwd', as well as -the subroutines for division and remainder, modify g3 and g4. g1 and -g2 are local temporaries. - - On the 68000, a2 ... a5 should be suitable, as should d2 ... d7. Of -course, it will not do to use more than a few of those. - - -File: gcc.info, Node: Local Reg Vars, Prev: Global Reg Vars, Up: Explicit Reg Vars - -Specifying Registers for Local Variables ----------------------------------------- - - You can define a local register variable with a specified register -like this: - - register int *foo asm ("a5"); - -Here `a5' is the name of the register which should be used. Note that -this is the same syntax used for defining global register variables, -but for a local variable it would appear within a function. - - Naturally the register name is cpu-dependent, but this is not a -problem, since specific registers are most often useful with explicit -assembler instructions (*note Extended Asm::.). Both of these things -generally require that you conditionalize your program according to cpu -type. - - In addition, operating systems on one type of cpu may differ in how -they name the registers; then you would need additional conditionals. -For example, some 68000 operating systems call this register `%a5'. - - Eventually there may be a way of asking the compiler to choose a -register automatically, but first we need to figure out how it should -choose and how to enable you to guide the choice. No solution is -evident. - - Defining such a register variable does not reserve the register; it -remains available for other uses in places where flow control determines -the variable's value is not live. However, these registers are made -unavailable for use in the reload pass. I would not be surprised if -excessive use of this feature leaves the compiler too few available -registers to compile certain functions. - - -File: gcc.info, Node: Alternate Keywords, Next: Incomplete Enums, Prev: Explicit Reg Vars, Up: C Extensions - -Alternate Keywords -================== - - The option `-traditional' disables certain keywords; `-ansi' -disables certain others. This causes trouble when you want to use GNU C -extensions, or ANSI C features, in a general-purpose header file that -should be usable by all programs, including ANSI C programs and -traditional ones. The keywords `asm', `typeof' and `inline' cannot be -used since they won't work in a program compiled with `-ansi', while -the keywords `const', `volatile', `signed', `typeof' and `inline' won't -work in a program compiled with `-traditional'. - - The way to solve these problems is to put `__' at the beginning and -end of each problematical keyword. For example, use `__asm__' instead -of `asm', `__const__' instead of `const', and `__inline__' instead of -`inline'. - - Other C compilers won't accept these alternative keywords; if you -want to compile with another compiler, you can define the alternate -keywords as macros to replace them with the customary keywords. It -looks like this: - - #ifndef __GNUC__ - #define __asm__ asm - #endif - - `-pedantic' causes warnings for many GNU C extensions. You can -prevent such warnings within one expression by writing `__extension__' -before the expression. `__extension__' has no effect aside from this. - - -File: gcc.info, Node: Incomplete Enums, Next: Function Names, Prev: Alternate Keywords, Up: C Extensions - -Incomplete `enum' Types -======================= - - You can define an `enum' tag without specifying its possible values. -This results in an incomplete type, much like what you get if you write -`struct foo' without describing the elements. A later declaration -which does specify the possible values completes the type. - - You can't allocate variables or storage using the type while it is -incomplete. However, you can work with pointers to that type. - - This extension may not be very useful, but it makes the handling of -`enum' more consistent with the way `struct' and `union' are handled. - - This extension is not supported by GNU C++. - - -File: gcc.info, Node: Function Names, Prev: Incomplete Enums, Up: C Extensions - -Function Names as Strings -========================= - - GNU CC predefines two string variables to be the name of the current -function. The variable `__FUNCTION__' is the name of the function as -it appears in the source. The variable `__PRETTY_FUNCTION__' is the -name of the function pretty printed in a language specific fashion. - - These names are always the same in a C function, but in a C++ -function they may be different. For example, this program: - - extern "C" { - extern int printf (char *, ...); - } - - class a { - public: - sub (int i) - { - printf ("__FUNCTION__ = %s\n", __FUNCTION__); - printf ("__PRETTY_FUNCTION__ = %s\n", __PRETTY_FUNCTION__); - } - }; - - int - main (void) - { - a ax; - ax.sub (0); - return 0; - } - -gives this output: - - __FUNCTION__ = sub - __PRETTY_FUNCTION__ = int a::sub (int) - - These names are not macros: they are predefined string variables. -For example, `#ifdef __FUNCTION__' does not have any special meaning -inside a function, since the preprocessor does not do anything special -with the identifier `__FUNCTION__'. - - -File: gcc.info, Node: C++ Extensions, Next: Trouble, Prev: C Extensions, Up: Top - -Extensions to the C++ Language -****************************** - - The GNU compiler provides these extensions to the C++ language (and -you can also use most of the C language extensions in your C++ -programs). If you want to write code that checks whether these -features are available, you can test for the GNU compiler the same way -as for C programs: check for a predefined macro `__GNUC__'. You can -also use `__GNUG__' to test specifically for GNU C++ (*note Standard -Predefined Macros: (cpp.info)Standard Predefined.). - -* Menu: - -* Naming Results:: Giving a name to C++ function return values. -* Min and Max:: C++ Minimum and maximum operators. -* Destructors and Goto:: Goto is safe to use in C++ even when destructors - are needed. -* C++ Interface:: You can use a single C++ header file for both - declarations and definitions. -* Template Instantiation:: Methods for ensuring that exactly one copy of - each needed template instantiation is emitted. -* C++ Signatures:: You can specify abstract types to get subtype - polymorphism independent from inheritance. - - -File: gcc.info, Node: Naming Results, Next: Min and Max, Up: C++ Extensions - -Named Return Values in C++ -========================== - - GNU C++ extends the function-definition syntax to allow you to -specify a name for the result of a function outside the body of the -definition, in C++ programs: - - TYPE - FUNCTIONNAME (ARGS) return RESULTNAME; - { - ... - BODY - ... - } - - You can use this feature to avoid an extra constructor call when a -function result has a class type. For example, consider a function -`m', declared as `X v = m ();', whose result is of class `X': - - X - m () - { - X b; - b.a = 23; - return b; - } - - Although `m' appears to have no arguments, in fact it has one -implicit argument: the address of the return value. At invocation, the -address of enough space to hold `v' is sent in as the implicit argument. -Then `b' is constructed and its `a' field is set to the value 23. -Finally, a copy constructor (a constructor of the form `X(X&)') is -applied to `b', with the (implicit) return value location as the -target, so that `v' is now bound to the return value. - - But this is wasteful. The local `b' is declared just to hold -something that will be copied right out. While a compiler that -combined an "elision" algorithm with interprocedural data flow analysis -could conceivably eliminate all of this, it is much more practical to -allow you to assist the compiler in generating efficient code by -manipulating the return value explicitly, thus avoiding the local -variable and copy constructor altogether. - - Using the extended GNU C++ function-definition syntax, you can avoid -the temporary allocation and copying by naming `r' as your return value -at the outset, and assigning to its `a' field directly: - - X - m () return r; - { - r.a = 23; - } - -The declaration of `r' is a standard, proper declaration, whose effects -are executed *before* any of the body of `m'. - - Functions of this type impose no additional restrictions; in -particular, you can execute `return' statements, or return implicitly by -reaching the end of the function body ("falling off the edge"). Cases -like - - X - m () return r (23); - { - return; - } - -(or even `X m () return r (23); { }') are unambiguous, since the return -value `r' has been initialized in either case. The following code may -be hard to read, but also works predictably: - - X - m () return r; - { - X b; - return b; - } - - The return value slot denoted by `r' is initialized at the outset, -but the statement `return b;' overrides this value. The compiler deals -with this by destroying `r' (calling the destructor if there is one, or -doing nothing if there is not), and then reinitializing `r' with `b'. - - This extension is provided primarily to help people who use -overloaded operators, where there is a great need to control not just -the arguments, but the return values of functions. For classes where -the copy constructor incurs a heavy performance penalty (especially in -the common case where there is a quick default constructor), this is a -major savings. The disadvantage of this extension is that you do not -control when the default constructor for the return value is called: it -is always called at the beginning. - - -File: gcc.info, Node: Min and Max, Next: Destructors and Goto, Prev: Naming Results, Up: C++ Extensions - -Minimum and Maximum Operators in C++ -==================================== - - It is very convenient to have operators which return the "minimum" -or the "maximum" of two arguments. In GNU C++ (but not in GNU C), - -`A <? B' - is the "minimum", returning the smaller of the numeric values A - and B; - -`A >? B' - is the "maximum", returning the larger of the numeric values A and - B. - - These operations are not primitive in ordinary C++, since you can -use a macro to return the minimum of two things in C++, as in the -following example. - - #define MIN(X,Y) ((X) < (Y) ? : (X) : (Y)) - -You might then use `int min = MIN (i, j);' to set MIN to the minimum -value of variables I and J. - - However, side effects in `X' or `Y' may cause unintended behavior. -For example, `MIN (i++, j++)' will fail, incrementing the smaller -counter twice. A GNU C extension allows you to write safe macros that -avoid this kind of problem (*note Naming an Expression's Type: Naming -Types.). However, writing `MIN' and `MAX' as macros also forces you to -use function-call notation notation for a fundamental arithmetic -operation. Using GNU C++ extensions, you can write `int min = i <? j;' -instead. - - Since `<?' and `>?' are built into the compiler, they properly -handle expressions with side-effects; `int min = i++ <? j++;' works -correctly. - - -File: gcc.info, Node: Destructors and Goto, Next: C++ Interface, Prev: Min and Max, Up: C++ Extensions - -`goto' and Destructors in GNU C++ -================================= - - In C++ programs, you can safely use the `goto' statement. When you -use it to exit a block which contains aggregates requiring destructors, -the destructors will run before the `goto' transfers control. (In ANSI -C++, `goto' is restricted to targets within the current block.) - - The compiler still forbids using `goto' to *enter* a scope that -requires constructors. - - -File: gcc.info, Node: C++ Interface, Next: Template Instantiation, Prev: Destructors and Goto, Up: C++ Extensions - -Declarations and Definitions in One Header -========================================== - - C++ object definitions can be quite complex. In principle, your -source code will need two kinds of things for each object that you use -across more than one source file. First, you need an "interface" -specification, describing its structure with type declarations and -function prototypes. Second, you need the "implementation" itself. It -can be tedious to maintain a separate interface description in a header -file, in parallel to the actual implementation. It is also dangerous, -since separate interface and implementation definitions may not remain -parallel. - - With GNU C++, you can use a single header file for both purposes. - - *Warning:* The mechanism to specify this is in transition. For the - nonce, you must use one of two `#pragma' commands; in a future - release of GNU C++, an alternative mechanism will make these - `#pragma' commands unnecessary. - - The header file contains the full definitions, but is marked with -`#pragma interface' in the source code. This allows the compiler to -use the header file only as an interface specification when ordinary -source files incorporate it with `#include'. In the single source file -where the full implementation belongs, you can use either a naming -convention or `#pragma implementation' to indicate this alternate use -of the header file. - -`#pragma interface' -`#pragma interface "SUBDIR/OBJECTS.h"' - Use this directive in *header files* that define object classes, - to save space in most of the object files that use those classes. - Normally, local copies of certain information (backup copies of - inline member functions, debugging information, and the internal - tables that implement virtual functions) must be kept in each - object file that includes class definitions. You can use this - pragma to avoid such duplication. When a header file containing - `#pragma interface' is included in a compilation, this auxiliary - information will not be generated (unless the main input source - file itself uses `#pragma implementation'). Instead, the object - files will contain references to be resolved at link time. - - The second form of this directive is useful for the case where you - have multiple headers with the same name in different directories. - If you use this form, you must specify the same string to `#pragma - implementation'. - -`#pragma implementation' -`#pragma implementation "OBJECTS.h"' - Use this pragma in a *main input file*, when you want full output - from included header files to be generated (and made globally - visible). The included header file, in turn, should use `#pragma - interface'. Backup copies of inline member functions, debugging - information, and the internal tables used to implement virtual - functions are all generated in implementation files. - - If you use `#pragma implementation' with no argument, it applies to - an include file with the same basename(1) as your source file. - For example, in `allclass.cc', `#pragma implementation' by itself - is equivalent to `#pragma implementation "allclass.h"'. - - In versions of GNU C++ prior to 2.6.0 `allclass.h' was treated as - an implementation file whenever you would include it from - `allclass.cc' even if you never specified `#pragma - implementation'. This was deemed to be more trouble than it was - worth, however, and disabled. - - If you use an explicit `#pragma implementation', it must appear in - your source file *before* you include the affected header files. - - Use the string argument if you want a single implementation file to - include code from multiple header files. (You must also use - `#include' to include the header file; `#pragma implementation' - only specifies how to use the file--it doesn't actually include - it.) - - There is no way to split up the contents of a single header file - into multiple implementation files. - - `#pragma implementation' and `#pragma interface' also have an effect -on function inlining. - - If you define a class in a header file marked with `#pragma -interface', the effect on a function defined in that class is similar to -an explicit `extern' declaration--the compiler emits no code at all to -define an independent version of the function. Its definition is used -only for inlining with its callers. - - Conversely, when you include the same header file in a main source -file that declares it as `#pragma implementation', the compiler emits -code for the function itself; this defines a version of the function -that can be found via pointers (or by callers compiled without -inlining). If all calls to the function can be inlined, you can avoid -emitting the function by compiling with `-fno-implement-inlines'. If -any calls were not inlined, you will get linker errors. - - ---------- Footnotes ---------- - - (1) A file's "basename" was the name stripped of all leading path -information and of trailing suffixes, such as `.h' or `.C' or `.cc'. - - -File: gcc.info, Node: Template Instantiation, Next: C++ Signatures, Prev: C++ Interface, Up: C++ Extensions - -Where's the Template? -===================== - - C++ templates are the first language feature to require more -intelligence from the environment than one usually finds on a UNIX -system. Somehow the compiler and linker have to make sure that each -template instance occurs exactly once in the executable if it is needed, -and not at all otherwise. There are two basic approaches to this -problem, which I will refer to as the Borland model and the Cfront -model. - -Borland model - Borland C++ solved the template instantiation problem by adding - the code equivalent of common blocks to their linker; template - instances are emitted in each translation unit that uses them, and - they are collapsed together at run time. The advantage of this - model is that the linker only has to consider the object files - themselves; there is no external complexity to worry about. This - disadvantage is that compilation time is increased because the - template code is being compiled repeatedly. Code written for this - model tends to include definitions of all member templates in the - header file, since they must be seen to be compiled. - -Cfront model - The AT&T C++ translator, Cfront, solved the template instantiation - problem by creating the notion of a template repository, an - automatically maintained place where template instances are - stored. As individual object files are built, notes are placed in - the repository to record where templates and potential type - arguments were seen so that the subsequent instantiation step - knows where to find them. At link time, any needed instances are - generated and linked in. The advantages of this model are more - optimal compilation speed and the ability to use the system - linker; to implement the Borland model a compiler vendor also - needs to replace the linker. The disadvantages are vastly - increased complexity, and thus potential for error; theoretically, - this should be just as transparent, but in practice it has been - very difficult to build multiple programs in one directory and one - program in multiple directories using Cfront. Code written for - this model tends to separate definitions of non-inline member - templates into a separate file, which is magically found by the - link preprocessor when a template needs to be instantiated. - - Currently, g++ implements neither automatic model. In the mean time, -you have three options for dealing with template instantiations: - - 1. Do nothing. Pretend g++ does implement automatic instantiation - management. Code written for the Borland model will work fine, but - each translation unit will contain instances of each of the - templates it uses. In a large program, this can lead to an - unacceptable amount of code duplication. - - 2. Add `#pragma interface' to all files containing template - definitions. For each of these files, add `#pragma implementation - "FILENAME"' to the top of some `.C' file which `#include's it. - Then compile everything with -fexternal-templates. The templates - will then only be expanded in the translation unit which - implements them (i.e. has a `#pragma implementation' line for the - file where they live); all other files will use external - references. If you're lucky, everything should work properly. If - you get undefined symbol errors, you need to make sure that each - template instance which is used in the program is used in the file - which implements that template. If you don't have any use for a - particular instance in that file, you can just instantiate it - explicitly, using the syntax from the latest C++ working paper: - - template class A<int>; - template ostream& operator << (ostream&, const A<int>&); - - This strategy will work with code written for either model. If - you are using code written for the Cfront model, the file - containing a class template and the file containing its member - templates should be implemented in the same translation unit. - - A slight variation on this approach is to use the flag - -falt-external-templates instead; this flag causes template - instances to be emitted in the translation unit that implements - the header where they are first instantiated, rather than the one - which implements the file where the templates are defined. This - header must be the same in all translation units, or things are - likely to break. - - *Note Declarations and Definitions in One Header: C++ Interface, - for more discussion of these pragmas. - - 3. Explicitly instantiate all the template instances you use, and - compile with -fno-implicit-templates. This is probably your best - bet; it may require more knowledge of exactly which templates you - are using, but it's less mysterious than the previous approach, - and it doesn't require any `#pragma's or other g++-specific code. - You can scatter the instantiations throughout your program, you - can create one big file to do all the instantiations, or you can - create tiny files like - - #include "Foo.h" - #include "Foo.cc" - - template class Foo<int>; - - for each instance you need, and create a template instantiation - library from those. I'm partial to the last, but your mileage may - vary. If you are using Cfront-model code, you can probably get - away with not using -fno-implicit-templates when compiling files - that don't `#include' the member template definitions. - - -File: gcc.info, Node: C++ Signatures, Prev: Template Instantiation, Up: C++ Extensions - -Type Abstraction using Signatures -================================= - - In GNU C++, you can use the keyword `signature' to define a -completely abstract class interface as a datatype. You can connect this -abstraction with actual classes using signature pointers. If you want -to use signatures, run the GNU compiler with the `-fhandle-signatures' -command-line option. (With this option, the compiler reserves a second -keyword `sigof' as well, for a future extension.) - - Roughly, signatures are type abstractions or interfaces of classes. -Some other languages have similar facilities. C++ signatures are -related to ML's signatures, Haskell's type classes, definition modules -in Modula-2, interface modules in Modula-3, abstract types in Emerald, -type modules in Trellis/Owl, categories in Scratchpad II, and types in -POOL-I. For a more detailed discussion of signatures, see `Signatures: -A Language Extension for Improving Type Abstraction and Subtype -Polymorphism in C++' by Gerald Baumgartner and Vincent F. Russo (Tech -report CSD-TR-95-051, Dept. of Computer Sciences, Purdue University, -August 1995, a slightly improved version appeared in -*Software--Practice & Experience*, 25(8), pp. 863-889, August 1995). -You can get the tech report by anonymous FTP from `ftp.cs.purdue.edu' -in `pub/gb/Signature-design.ps.gz'. - - Syntactically, a signature declaration is a collection of member -function declarations and nested type declarations. For example, this -signature declaration defines a new abstract type `S' with member -functions `int foo ()' and `int bar (int)': - - signature S - { - int foo (); - int bar (int); - }; - - Since signature types do not include implementation definitions, you -cannot write an instance of a signature directly. Instead, you can -define a pointer to any class that contains the required interfaces as a -"signature pointer". Such a class "implements" the signature type. - - To use a class as an implementation of `S', you must ensure that the -class has public member functions `int foo ()' and `int bar (int)'. -The class can have other member functions as well, public or not; as -long as it offers what's declared in the signature, it is suitable as -an implementation of that signature type. - - For example, suppose that `C' is a class that meets the requirements -of signature `S' (`C' "conforms to" `S'). Then - - C obj; - S * p = &obj; - -defines a signature pointer `p' and initializes it to point to an -object of type `C'. The member function call `int i = p->foo ();' -executes `obj.foo ()'. - - Abstract virtual classes provide somewhat similar facilities in -standard C++. There are two main advantages to using signatures -instead: - - 1. Subtyping becomes independent from inheritance. A class or - signature type `T' is a subtype of a signature type `S' - independent of any inheritance hierarchy as long as all the member - functions declared in `S' are also found in `T'. So you can - define a subtype hierarchy that is completely independent from any - inheritance (implementation) hierarchy, instead of being forced to - use types that mirror the class inheritance hierarchy. - - 2. Signatures allow you to work with existing class hierarchies as - implementations of a signature type. If those class hierarchies - are only available in compiled form, you're out of luck with - abstract virtual classes, since an abstract virtual class cannot - be retrofitted on top of existing class hierarchies. So you would - be required to write interface classes as subtypes of the abstract - virtual class. - - There is one more detail about signatures. A signature declaration -can contain member function *definitions* as well as member function -declarations. A signature member function with a full definition is -called a *default implementation*; classes need not contain that -particular interface in order to conform. For example, a class `C' can -conform to the signature - - signature T - { - int f (int); - int f0 () { return f (0); }; - }; - -whether or not `C' implements the member function `int f0 ()'. If you -define `C::f0', that definition takes precedence; otherwise, the -default implementation `S::f0' applies. - - -File: gcc.info, Node: Trouble, Next: Bugs, Prev: C++ Extensions, Up: Top - -Known Causes of Trouble with GNU CC -*********************************** - - This section describes known problems that affect users of GNU CC. -Most of these are not GNU CC bugs per se--if they were, we would fix -them. But the result for a user may be like the result of a bug. - - Some of these problems are due to bugs in other software, some are -missing features that are too much work to add, and some are places -where people's opinions differ as to what is best. - -* Menu: - -* Actual Bugs:: Bugs we will fix later. -* Installation Problems:: Problems that manifest when you install GNU CC. -* Cross-Compiler Problems:: Common problems of cross compiling with GNU CC. -* Interoperation:: Problems using GNU CC with other compilers, - and with certain linkers, assemblers and debuggers. -* External Bugs:: Problems compiling certain programs. -* Incompatibilities:: GNU CC is incompatible with traditional C. -* Fixed Headers:: GNU C uses corrected versions of system header files. - This is necessary, but doesn't always work smoothly. -* Standard Libraries:: GNU C uses the system C library, which might not be - compliant with the ISO/ANSI C standard. -* Disappointments:: Regrettable things we can't change, but not quite bugs. -* C++ Misunderstandings:: Common misunderstandings with GNU C++. -* Protoize Caveats:: Things to watch out for when using `protoize'. -* Non-bugs:: Things we think are right, but some others disagree. -* Warnings and Errors:: Which problems in your code get warnings, - and which get errors. - - -File: gcc.info, Node: Actual Bugs, Next: Installation Problems, Up: Trouble - -Actual Bugs We Haven't Fixed Yet -================================ - - * The `fixincludes' script interacts badly with automounters; if the - directory of system header files is automounted, it tends to be - unmounted while `fixincludes' is running. This would seem to be a - bug in the automounter. We don't know any good way to work around - it. - - * The `fixproto' script will sometimes add prototypes for the - `sigsetjmp' and `siglongjmp' functions that reference the - `jmp_buf' type before that type is defined. To work around this, - edit the offending file and place the typedef in front of the - prototypes. - - * There are several obscure case of mis-using struct, union, and - enum tags that are not detected as errors by the compiler. - - * When `-pedantic-errors' is specified, GNU C will incorrectly give - an error message when a function name is specified in an expression - involving the comma operator. - - * Loop unrolling doesn't work properly for certain C++ programs. - This is a bug in the C++ front end. It sometimes emits incorrect - debug info, and the loop unrolling code is unable to recover from - this error. - |