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- <meta name="generator" content="HTML Tidy, see www.w3.org" />
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- <title>Apache module mod_unique_id</title>
- </head>
- <!-- Background white, links blue (unvisited), navy (visited), red (active) -->
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- vlink="#000080" alink="#FF0000">
- <div align="CENTER">
- <img src="../images/sub.gif" alt="[APACHE DOCUMENTATION]" />
-
- <h3>Apache HTTP Server Version 1.3</h3>
- </div>
-
-
- <h1 align="CENTER">Module mod_unique_id</h1>
-
- <p>This module provides an environment variable with a unique
- identifier for each request.</p>
-
- <p><a href="module-dict.html#Status"
- rel="Help"><strong>Status:</strong></a> Extension<br />
- <a href="module-dict.html#SourceFile"
- rel="Help"><strong>Source File:</strong></a>
- mod_unique_id.c<br />
- <a href="module-dict.html#ModuleIdentifier"
- rel="Help"><strong>Module Identifier:</strong></a>
- unique_id_module<br />
- <a href="module-dict.html#Compatibility"
- rel="Help"><strong>Compatibility:</strong></a> Available in
- Apache 1.3 and later.</p>
-
- <h2>Summary</h2>
-
- <p>This module provides a magic token for each request which is
- guaranteed to be unique across "all" requests under very
- specific conditions. The unique identifier is even unique
- across multiple machines in a properly configured cluster of
- machines. The environment variable <code>UNIQUE_ID</code> is
- set to the identifier for each request. Unique identifiers are
- useful for various reasons which are beyond the scope of this
- document.</p>
-
- <h2>Directives</h2>
-
- <p>This module has no directives.</p>
-
- <h2>Theory</h2>
-
- <p>First a brief recap of how the Apache server works on Unix
- machines. On Unix machines, Apache creates several children,
- the children process requests one at a time. Each child can
- serve multiple requests in its lifetime. For the purpose of
- this discussion, the children don't share any data with each
- other. We'll refer to the children as httpd processes.</p>
-
- <p>Your website has one or more machines under your
- administrative control, together we'll call them a cluster of
- machines. Each machine can possibly run multiple instances of
- Apache. All of these collectively are considered "the
- universe", and with certain assumptions we'll show that in this
- universe we can generate unique identifiers for each request,
- without extensive communication between machines in the
- cluster.</p>
-
- <p>The machines in your cluster should satisfy these
- requirements. (Even if you have only one machine you should
- synchronize its clock with NTP.)</p>
-
- <ul>
- <li>The machines' times are synchronized via NTP or other
- network time protocol.</li>
-
- <li>The machines' hostnames all differ, such that the module
- can do a hostname lookup on the hostname and receive a
- different IP address for each machine in the cluster.</li>
- </ul>
-
- <p>As far as operating system assumptions go, we assume that
- pids (process ids) fit in 32-bits. If the operating system uses
- more than 32-bits for a pid, the fix is trivial but must be
- performed in the code.</p>
-
- <p>Given those assumptions, at a single point in time we can
- identify any httpd process on any machine in the cluster from
- all other httpd processes. The machine's IP address and the pid
- of the httpd process are sufficient to do this. So in order to
- generate unique identifiers for requests we need only
- distinguish between different points in time.</p>
-
- <p>To distinguish time we will use a Unix timestamp (seconds
- since January 1, 1970 UTC), and a 16-bit counter. The timestamp
- has only one second granularity, so the counter is used to
- represent up to 65536 values during a single second. The
- quadruple <em>( ip_addr, pid, time_stamp, counter )</em> is
- sufficient to enumerate 65536 requests per second per httpd
- process. There are issues however with pid reuse over time, and
- the counter is used to alleviate this issue.</p>
-
- <p>When an httpd child is created, the counter is initialized
- with ( current microseconds divided by 10 ) modulo 65536 (this
- formula was chosen to eliminate some variance problems with the
- low order bits of the microsecond timers on some systems). When
- a unique identifier is generated, the time stamp used is the
- time the request arrived at the web server. The counter is
- incremented every time an identifier is generated (and allowed
- to roll over).</p>
-
- <p>The kernel generates a pid for each process as it forks the
- process, and pids are allowed to roll over (they're 16-bits on
- many Unixes, but newer systems have expanded to 32-bits). So
- over time the same pid will be reused. However unless it is
- reused within the same second, it does not destroy the
- uniqueness of our quadruple. That is, we assume the system does
- not spawn 65536 processes in a one second interval (it may even
- be 32768 processes on some Unixes, but even this isn't likely
- to happen).</p>
-
- <p>Suppose that time repeats itself for some reason. That is,
- suppose that the system's clock is screwed up and it revisits a
- past time (or it is too far forward, is reset correctly, and
- then revisits the future time). In this case we can easily show
- that we can get pid and time stamp reuse. The choice of
- initializer for the counter is intended to help defeat this.
- Note that we really want a random number to initialize the
- counter, but there aren't any readily available numbers on most
- systems (<em>i.e.</em>, you can't use rand() because you need
- to seed the generator, and can't seed it with the time because
- time, at least at one second resolution, has repeated itself).
- This is not a perfect defense.</p>
-
- <p>How good a defense is it? Suppose that one of your machines
- serves at most 500 requests per second (which is a very
- reasonable upper bound at this writing, because systems
- generally do more than just shovel out static files). To do
- that it will require a number of children which depends on how
- many concurrent clients you have. But we'll be pessimistic and
- suppose that a single child is able to serve 500 requests per
- second. There are 1000 possible starting counter values such
- that two sequences of 500 requests overlap. So there is a 1.5%
- chance that if time (at one second resolution) repeats itself
- this child will repeat a counter value, and uniqueness will be
- broken. This was a very pessimistic example, and with real
- world values it's even less likely to occur. If your system is
- such that it's still likely to occur, then perhaps you should
- make the counter 32 bits (by editing the code).</p>
-
- <p>You may be concerned about the clock being "set back" during
- summer daylight savings. However this isn't an issue because
- the times used here are UTC, which "always" go forward. Note
- that x86 based Unixes may need proper configuration for this to
- be true -- they should be configured to assume that the
- motherboard clock is on UTC and compensate appropriately. But
- even still, if you're running NTP then your UTC time will be
- correct very shortly after reboot.</p>
-
- <p>The <code>UNIQUE_ID</code> environment variable is
- constructed by encoding the 112-bit (32-bit IP address, 32 bit
- pid, 32 bit time stamp, 16 bit counter) quadruple using the
- alphabet <code>[A-Za-z0-9@-]</code> in a manner similar to MIME
- base64 encoding, producing 19 characters. The MIME base64
- alphabet is actually <code>[A-Za-z0-9+/]</code> however
- <code>+</code> and <code>/</code> need to be specially encoded
- in URLs, which makes them less desirable. All values are
- encoded in network byte ordering so that the encoding is
- comparable across architectures of different byte ordering. The
- actual ordering of the encoding is: time stamp, IP address,
- pid, counter. This ordering has a purpose, but it should be
- emphasized that applications should not dissect the encoding.
- Applications should treat the entire encoded
- <code>UNIQUE_ID</code> as an opaque token, which can be
- compared against other <code>UNIQUE_ID</code>s for equality
- only.</p>
-
- <p>The ordering was chosen such that it's possible to change
- the encoding in the future without worrying about collision
- with an existing database of <code>UNIQUE_ID</code>s. The new
- encodings should also keep the time stamp as the first element,
- and can otherwise use the same alphabet and bit length. Since
- the time stamps are essentially an increasing sequence, it's
- sufficient to have a <em>flag second</em> in which all machines
- in the cluster stop serving and request, and stop using the old
- encoding format. Afterwards they can resume requests and begin
- issuing the new encodings.</p>
-
- <p>This is a relatively portable solution. It is extended to
- multithreaded systems like Windows NT, which add the thread-id
- to the ID, producing a 144-bit (including 32-bit tid) quadruple
- that generates a 24 character UNIQUE_ID value. The identifiers
- generated have essentially an infinite life-time because future
- identifiers can be made longer as required. Essentially no
- communication is required between machines in the cluster (only
- NTP synchronization is required, which is low overhead), and no
- communication between httpd processes is required (the
- communication is implicit in the pid value assigned by the
- kernel). In very specific situations the identifier can be
- shortened, but more information needs to be assumed (for
- example the 32-bit IP address is overkill for any site, but
- there is no portable shorter replacement for it). This module
- may be extended to include an entire IPv6 address, but that is
- overkill for nearly all server configurations.
- <hr />
-
- <h3 align="CENTER">Apache HTTP Server Version 1.3</h3>
- <a href="./"><img src="../images/index.gif" alt="Index" /></a>
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