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2016-03-07- General changes:mestre
2016-01-10Remove needless casts to (char *) NULL. Some were kept, namely for execl(3)mestre
2016-01-08Remove unnecessary headers an sortmestre
2016-01-07Some basic code maintenance in games/tb
2016-01-03About 13 years ago when the idiom srandom(time()), and sometimesmestre
2015-12-26Set as __dead a few more functions, that don't return, on games/mestre
2015-12-25Apply some more KNF to the declaration of functions, but keep style to the re...mestre
2015-12-24Function prototypes and a little bit of KNF.tb
2015-12-04assume modern curses and unifdef ancient feature testsTed Unangst
2015-11-30pledge "stdio rpath tty" for bstb
2015-10-24Cast toupper()'s argument to unsigned char.mmcc
2015-09-27Make prompt() properly printf-like, eliminating empty dummy argsPhilip Guenther
2015-02-18improve ship placement interface. per the instructions, 2468 should work,Ted Unangst
2014-11-16Eliminate pointless use of <sys/param.h>, <sys/file.h>, <sys/sockio.h>,Philip Guenther
2014-09-08obvious cases of missing .An;Ingo Schwarze
2014-07-12mlarkin found disabled code to print a battleship. improve it and enable.Ted Unangst
2013-08-29replace srandomdev()+random() with the arc4random*() familyChristian Weisgerber
2013-07-16use .Mt for AUTHORS email; from Jan Stary <hans at stare dot cz>; ok jmc@Ingo Schwarze
2009-11-14Use getopt() to parse the argument list, shrinking the code andPhilip Guenthe
2009-10-28rcsid[] and sccsid[] and copyright[] are essentially unmaintained (andTheo de Raadt
2009-10-17sort flags; "usage:" is lowercase.Igor Sobrado
2008-05-20remove Xr to non-existent page, rogue(6);Jason McIntyre
2008-05-20tweaks to bs(6):Igor Sobrado
2007-05-31convert to new .Dd format;Jason McIntyre
2003-06-11Original author agreed to permit bs to be released under BSD license.Paul Janzen
2003-06-03terms 3 & 4 cleanup based on "terms" fileTheo de Raadt
2003-05-19Remove #ifdef'ed out unnecessary defines.Paul Janzen
2002-12-06Replace things like srandom(time(NULL)) with srandomdev(3). random(3)Todd C. Miller
2002-08-09Only target in the playing field when using mouse.Paul Janzen
2002-08-09Fix an error in the CPU random fire routine that could cause a segfault.Paul Janzen
2002-08-09Bug fix in random placement code from Erik Sigra.Paul Janzen
2002-05-31de-registerPaul Janzen
2002-05-31No dm -> no need to revoke setegid.Paul Janzen
2002-05-23The troll strikes.. The troll strikes.. The dungeon master dies.distrib/sets/...Theo de Raadt
2002-02-18more signed char issuesTheo de Raadt
2001-11-17fixes from mpech@prosoft.org.lvPaul Janzen
2001-06-23Make sure screen is big enough to play.Paul Janzen
2001-06-06Better formatting; removed extraneous right parenthesis.Paul Janzen
2001-06-06reorder sections, minor tidying; mpech@prosoft.org.lvPaul Janzen
2001-02-17long usernames, and some -Wall-agePaul Janzen
2000-09-08bools should only be TRUE or FALSE. Negative numbers are right out.Paul Janzen
2000-07-23Handle EOF on stdin.Paul Janzen
1999-09-25gcc optimization bug appears gone since 2.8.1 became history.Paul Janzen
1999-07-09- remove all trailing whitespaceAaron Campbell
1999-07-07The proper order of the ``introductory'' macros in a man page is .Dd/.Dt/.Os.Aaron Campbell
1998-12-31Add ${PIPE}; evanc@concer.toTodd C. Miller
1998-12-15Always provide an argument to .Nm in SYNOPSIS sectionPaul Janzen
1998-11-29Don't capitalize game names at the beginning of sentences.Paul Janzen
1998-07-24-lcurses, not termcap/termlibTodd C. Miller
1998-07-22gcc 2.8.1 -O2 bugTodd C. Miller