summaryrefslogtreecommitdiff
path: root/games/battlestar/extern.h
blob: f3f1200b8bb337db09fe57bd8da7fee8decc21e0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
/*	$OpenBSD: extern.h,v 1.20 2015/12/31 17:51:19 mestre Exp $	*/
/*	$NetBSD: extern.h,v 1.5 1995/04/24 12:22:18 cgd Exp $	*/

/*
 * Copyright (c) 1983, 1993
 *	The Regents of the University of California.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 *	@(#)extern.h	8.1 (Berkeley) 5/31/93
 */

#include <sys/types.h>

#define BITS (8 * sizeof (int))

#define OUTSIDE		(position > 68 && position < 246 && position != 218)
#define rnd(x)		arc4random_uniform(x)
#define max(a,b)	((a) < (b) ? (b) : (a))
#define TestBit(array, index)	(array[index/BITS] & (1 << (index % BITS)))
#define SetBit(array, index)	(array[index/BITS] |= (1 << (index % BITS)))
#define ClearBit(array, index)	(array[index/BITS] &= ~(1 << (index % BITS)))
/*
 * These macros yield words to use with objects (followed but not preceded
 * by spaces, or with no spaces if the expansion is the empty string).
 */
#define A_OR_AN(n)		(objflags[(n)] & OBJ_AN ? "an " : "a ")
#define IS_PLURAL(n)	(objflags[(n)] & OBJ_PLURAL)
#define A_OR_AN_OR_THE(n)	(IS_PLURAL((n)) ? "the " : A_OR_AN((n)))
#define A_OR_AN_OR_BLANK(n)	(IS_PLURAL((n)) ? "" : A_OR_AN((n)))
#define IS_OR_ARE(n)		(IS_PLURAL((n)) ? "are " : "is ")

 /* well known rooms */
#define FINAL	275
#define GARDEN	197
#define POOLS	126
#define DOCK	93

 /* word types */
#define VERB	0
#define OBJECT  1
#define NOUNS	2
#define PREPS	3
#define ADJS	4
#define CONJ	5

 /* words numbers */
#define KNIFE		0
#define SWORD		1
#define LAND		2
#define WOODSMAN 	3
#define TWO_HANDED	4
#define CLEAVER		5
#define BROAD		6
#define MAIL		7
#define HELM		8
#define SHIELD		9
#define MAID		10
#define BODY		10
#define VIPER		11
#define LAMPON		12
#define SHOES		13
#define CYLON		14
#define PAJAMAS		15
#define ROBE		16
#define AMULET		17
#define MEDALION	18
#define TALISMAN	19
#define DEADWOOD	20
#define MALLET		21
#define LASER		22
#define BATHGOD		23
#define NORMGOD		24
#define GRENADE		25
#define CHAIN		26
#define ROPE		27
#define LEVIS		28
#define MACE		29
#define SHOVEL		30
#define HALBERD		31
#define COMPASS		32
#define CRASH		33
#define ELF		34
#define FOOT		35
#define COINS		36
#define MATCHES		37
#define MAN		38
#define PAPAYAS		39
#define PINEAPPLE	40
#define KIWI		41
#define COCONUTS	42
#define MANGO		43
#define RING		44
#define POTION		45
#define BRACELET	46
#define GIRL		47
#define GIRLTALK	48
#define DARK		49
#define TIMER		50
#define CHAR		53
#define BOMB		54
#define DEADGOD		55
#define DEADTIME	56
#define DEADNATIVE	57
#define NATIVE		58
#define HORSE		59
#define CAR		60
#define POT		61
#define BAR		62
#define BLOCK		63
#define NUMOFOBJECTS	64
 /* non-objects below */
#define UP	1000
#define DOWN	1001
#define AHEAD	1002
#define BACK	1003
#define RIGHT	1004
#define LEFT	1005
#define TAKE	1006
#define USE	1007
#define LOOK	1008
#define QUIT	1009
#define NORTH	1010
#define SOUTH	1011
#define EAST	1012
#define WEST	1013
#define SU	1014
#define DROP	1015
#define TAKEOFF	1016
#define DRAW	1017
#define PUTON	1018
#define WEARIT	1019
#define PUT	1020
#define INVEN	1021
#define EVERYTHING 1022
#define AND	1023
#define KILL	1024
#define RAVAGE	1025
#define UNDRESS	1026
#define THROW	1027
#define LAUNCH	1028
#define LANDIT	1029
#define LIGHT	1030
#define FOLLOW	1031
#define KISS	1032
#define LOVE	1033
#define GIVE	1034
#define SMITE	1035
#define SHOOT	1036
#define ON	1037
#define OFF	1038
#define TIME	1039
#define SLEEP	1040
#define DIG	1041
#define EAT	1042
#define SWIM	1043
#define DRINK	1044
#define DOOR	1045
#define SAVE	1046
#define RIDE	1047
#define DRIVE	1048
#define SCORE	1049
#define BURY	1050
#define JUMP	1051
#define KICK	1052
#define OPEN	1053
#define VERBOSE	1054
#define BRIEF	1055
#define AUXVERB 1056

 /* injuries */
#define ARM	6		/* broken arm */
#define RIBS	7		/* broken ribs */
#define SPINE	9		/* broken back */
#define SKULL	11		/* fractured skull */
#define INCISE	10		/* deep incisions */
#define NECK	12		/* broken NECK */
#define NUMOFINJURIES 13

 /* notes */
#define CANTLAUNCH	0
#define LAUNCHED	1
#define CANTSEE		2
#define CANTMOVE	3
#define JINXED		4
#define DUG		5
#define NUMOFNOTES	6

 /* number of times room description shown */
#define ROOMDESC	3

 /* fundamental constants */
#define NUMOFROOMS	275
#define NUMOFWORDS	((NUMOFOBJECTS + BITS - 1) / BITS)
#define LINELENGTH	81

#define TODAY		0
#define TONIGHT		1
#define CYCLE		100

 /* initial variable values */
#define TANKFULL	250
#define TORPEDOES	10
#define MAXWEIGHT	60
#define MAXCUMBER	10

/* Flags for objects */
#define OBJ_PLURAL	1
#define OBJ_AN		2
#define OBJ_PERSON	4
#define OBJ_NONOBJ	8	/* footsteps, asteroids, etc. */

struct room {
	const char   *name;
	int     link[8];
#define north	link[0]
#define south	link[1]
#define east	link[2]
#define west	link[3]
#define up	link[4]
#define access	link[5]
#define down	link[6]
#define flyhere	link[7]
	const char   *desc;
	unsigned int objects[NUMOFWORDS];
};
extern struct room dayfile[];
extern struct room nightfile[];
extern struct room *location;

 /* object characteristics */
extern const char   *const objdes[NUMOFOBJECTS];
extern const char   *const objsht[NUMOFOBJECTS];
extern const char   *const ouch[NUMOFINJURIES];
extern const int     objwt[NUMOFOBJECTS];
extern const int     objcumber[NUMOFOBJECTS];
extern const int     objflags[NUMOFOBJECTS];

 /* current input line */
#define WORDLEN 15
#define NWORD	20		/* words per line */
extern char    words[NWORD][WORDLEN];
extern int     wordvalue[NWORD];
extern int     wordtype[NWORD];
extern int     wordcount, wordnumber;
extern int     stop_cypher;	/* continue parsing the current line? */

 /* state of the game */
extern int     ourtime;
extern int     position;
extern int     direction;
extern int     left, right, ahead, back;
extern int     ourclock, fuel, torps;
extern int     carrying, encumber;
extern int     rythmn;
extern int     followfight;
extern int     ate;
extern int     snooze;
extern int     meetgirl;
extern int     followgod;
extern int     godready;
extern int     win;
extern int     wintime;
extern int     wiz;
extern int     tempwiz;
extern int     matchlight;
extern int     matchcount;
extern int     loved;
extern int     pleasure, power, ego;
extern int     WEIGHT;
extern int     CUMBER;
extern int     notes[NUMOFNOTES];
extern unsigned int inven[NUMOFWORDS];
extern unsigned int wear[NUMOFWORDS];
extern char    beenthere[NUMOFROOMS+1];
extern char    injuries[NUMOFINJURIES];
extern int     verbose;

extern const char *username;

struct wlist {
	const char   *string;
	int     value, article;
	struct wlist *next;
};
extern struct wlist wlist[];

struct objs {
	short room;
	short obj;
};
extern const struct objs dayobjs[];
extern const struct objs nightobjs[];

void bury(void);
int card(const char *, int);
void chime(void);
void convert(int);
void crash(void);
int cypher(void);
__dead void die(int);
void dig(void);
void dooropen(void);
int draw(void);
void drink(void);
int drive(void);
int drop(const char *);
int eat(void);
int fight(int, int);
int follow(void);
char *getcom(char *, int, const char *, const char *);
char *getword(char *, char *, int);
int give(void);
int inc_wordnumber(const char *, const char *);
void initialize(const char *);
int jump(void);
void kiss(void);
int land(void);
int launch(void);
void light(void);
__dead void live(void);
void love(void);
int moveplayer(int, int);
void murder(void);
void newlocation(void);
void news(void);
void newway(int);
void open_score_file(void);
void parse(void);
void post(char);
void printobjs(void);
int put(void);
int puton(void);
const char *rate(void);
void ravage(void);
void restore(const char *);
int ride(void);
void save(const char *);
char *save_file_name(const char *, size_t);
int shoot(void);
int take(unsigned int[]);
int takeoff(void);
int throw(const char *);
const char *truedirec(int, char);
int ucard(const unsigned int *);
void undress(void);
int use(void);
int visual(void);
int wearit(void);
void whichway(struct room);
void wordinit(void);
void writedes(void);
int zzz(void);