1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
|
/* $OpenBSD: support.c,v 1.13 2015/12/31 18:10:20 mestre Exp $ */
/* $NetBSD: support.c,v 1.3 1995/03/21 15:08:59 cgd Exp $ */
/*-
* Copyright (c) 1980, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <err.h>
#include <string.h>
#include "cribbage.h"
#include "cribcur.h"
#define NTV 10 /* number scores to test */
/* score to test reachability of, and order to test them in */
int tv[NTV] = {8, 7, 9, 6, 11, 12, 13, 14, 10, 5};
/*
* computer chooses what to play in pegging...
* only called if no playable card will score points
*/
int
cchose(CARD h[], int n, int s)
{
int i, j, l;
if (n <= 1)
return (0);
if (s < 4) { /* try for good value */
if ((j = anysumto(h, n, s, 4)) >= 0)
return (j);
if ((j = anysumto(h, n, s, 3)) >= 0 && s == 0)
return (j);
}
if (s > 0 && s < 20) {
/* try for retaliation to 31 */
for (i = 1; i <= 10; i++) {
if ((j = anysumto(h, n, s, 21 - i)) >= 0) {
if ((l = numofval(h, n, i)) > 0) {
if (l > 1 || VAL(h[j].rank) != i)
return (j);
}
}
}
}
if (s < 15) {
/* for retaliation after 15 */
for (i = 0; i < NTV; i++) {
if ((j = anysumto(h, n, s, tv[i])) >= 0) {
if ((l = numofval(h, n, 15 - tv[i])) > 0) {
if (l > 1 ||
VAL(h[j].rank) != 15 - tv[i])
return (j);
}
}
}
}
j = -1;
/* remember: h is sorted */
for (i = n - 1; i >= 0; --i) {
l = s + VAL(h[i].rank);
if (l > 31)
continue;
if (l != 5 && l != 10 && l != 21) {
j = i;
break;
}
}
if (j >= 0)
return (j);
for (i = n - 1; i >= 0; --i) {
l = s + VAL(h[i].rank);
if (l > 31)
continue;
if (j < 0)
j = i;
if (l != 5 && l != 21) {
j = i;
break;
}
}
if (j < 0)
errx(1, "cchose internal error %d %d", j, n);
return (j);
}
/*
* plyrhand:
* Evaluate and score a player hand or crib
*/
int
plyrhand(CARD hand[], char *s)
{
static char prompt[BUFSIZ];
int i, j;
bool win;
prhand(hand, CINHAND, Playwin, FALSE);
(void) snprintf(prompt, sizeof prompt, "Your %s scores ", s);
i = scorehand(hand, turnover, CINHAND, strcmp(s, "crib") == 0, explain);
if ((j = number(0, 29, prompt)) == 19)
j = 0;
if (i != j) {
if (i < j) {
win = chkscr(&pscore, i);
if (!win) {
msg("It's really only %d points; I get %d", i, 2);
win = chkscr(&cscore, 2);
} else
msg("It's really only %d points.", i);
} else {
win = chkscr(&pscore, j);
msg("You should have taken %d, not %d!", i, j);
if (!win && muggins) {
msg("Muggins! I score %d", i - j);
win = chkscr(&cscore, i - j);
}
}
if (explain)
msg("Explanation: %s", expl_string);
do_wait();
} else
win = chkscr(&pscore, i);
return (win);
}
/*
* comphand:
* Handle scoring and displaying the computers hand
*/
int
comphand(CARD h[], char *s)
{
int j;
j = scorehand(h, turnover, CINHAND, strcmp(s, "crib") == 0, FALSE);
prhand(h, CINHAND, Compwin, FALSE);
msg("My %s scores %d", s, (j == 0 ? 19 : j));
return (chkscr(&cscore, j));
}
/*
* chkscr:
* Add inc to scr and test for > glimit, printing on the scoring
* board while we're at it.
*/
int Lastscore[2] = {-1, -1};
int
chkscr(int *scr, int inc)
{
bool myturn;
myturn = (scr == &cscore);
if (inc != 0) {
prpeg(Lastscore[(int)myturn], '.', myturn);
Lastscore[(int)myturn] = *scr;
*scr += inc;
prpeg(*scr, PEG, myturn);
refresh();
}
return (*scr >= glimit);
}
/*
* prpeg:
* Put out the peg character on the score board and put the
* score up on the board.
*/
void
prpeg(int score, int peg, bool myturn)
{
int y, x;
if (!myturn)
y = SCORE_Y + 2;
else
y = SCORE_Y + 5;
if (score <= 0 || score >= glimit) {
if (peg == '.')
peg = ' ';
if (score == 0)
x = SCORE_X + 2;
else {
x = SCORE_X + 2;
y++;
}
} else {
x = (score - 1) % 30;
if (score > 90 || (score > 30 && score <= 60)) {
y++;
x = 29 - x;
}
x += x / 5;
x += SCORE_X + 3;
}
mvaddch(y, x, peg);
mvprintw(SCORE_Y + (myturn ? 7 : 1), SCORE_X + 10, "%3d", score);
}
/*
* cdiscard -- the computer figures out what is the best discard for
* the crib and puts the best two cards at the end
*/
void
cdiscard(bool mycrib)
{
CARD d[CARDS], h[FULLHAND], cb[2];
int i, j, k;
int nc, ns;
long sums[15];
static int undo1[15] = {0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 3, 3, 4};
static int undo2[15] = {1, 2, 3, 4, 5, 2, 3, 4, 5, 3, 4, 5, 4, 5, 5};
makedeck(d);
nc = CARDS;
for (i = 0; i < knownum; i++) { /* get all other cards */
cremove(known[i], d, nc--);
}
for (i = 0; i < 15; i++)
sums[i] = 0L;
ns = 0;
for (i = 0; i < (FULLHAND - 1); i++) {
cb[0] = chand[i];
for (j = i + 1; j < FULLHAND; j++) {
cb[1] = chand[j];
for (k = 0; k < FULLHAND; k++)
h[k] = chand[k];
cremove(chand[i], h, FULLHAND);
cremove(chand[j], h, FULLHAND - 1);
for (k = 0; k < nc; k++) {
sums[ns] +=
scorehand(h, d[k], CINHAND, TRUE, FALSE);
if (mycrib)
sums[ns] += adjust(cb, d[k]);
else
sums[ns] -= adjust(cb, d[k]);
}
++ns;
}
}
j = 0;
for (i = 1; i < 15; i++)
if (sums[i] > sums[j])
j = i;
for (k = 0; k < FULLHAND; k++)
h[k] = chand[k];
cremove(h[undo1[j]], chand, FULLHAND);
cremove(h[undo2[j]], chand, FULLHAND - 1);
chand[4] = h[undo1[j]];
chand[5] = h[undo2[j]];
}
/*
* returns true if some card in hand can be played without exceeding 31
*/
int
anymove(CARD hand[], int n, int sum)
{
int i, j;
if (n < 1)
return (FALSE);
j = hand[0].rank;
for (i = 1; i < n; i++) {
if (hand[i].rank < j)
j = hand[i].rank;
}
return (sum + VAL(j) <= 31);
}
/*
* anysumto returns the index (0 <= i < n) of the card in hand that brings
* the s up to t, or -1 if there is none
*/
int
anysumto(CARD hand[], int n, int s, int t)
{
int i;
for (i = 0; i < n; i++) {
if (s + VAL(hand[i].rank) == t)
return (i);
}
return (-1);
}
/*
* return the number of cards in h having the given rank value
*/
int
numofval(CARD h[], int n, int v)
{
int i, j;
j = 0;
for (i = 0; i < n; i++) {
if (VAL(h[i].rank) == v)
++j;
}
return (j);
}
/*
* makeknown remembers all n cards in h for future recall
*/
void
makeknown(CARD h[], int n)
{
int i;
for (i = 0; i < n; i++)
known[knownum++] = h[i];
}
|