summaryrefslogtreecommitdiff
path: root/games/hack/config.h
blob: 47decc61d2c794906ec57c1484e89c5fe96a5c6c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
/*
 * Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
 *
 *	$NetBSD: config.h,v 1.3 1995/03/23 08:29:15 cgd Exp $
 */

#include "pathnames.h"

#ifndef CONFIG	/* make sure the compiler doesnt see the typedefs twice */

#define	CONFIG
#define	UNIX		/* delete if no fork(), exec() available */
#define	CHDIR		/* delete if no chdir() available */

/*
 * Some include files are in a different place under SYSV
 * 	BSD		   SYSV
 * <sys/wait.h>		<wait.h>
 * <sys/time.h>		<time.h>
 * <sgtty.h>		<termio.h>
 * Some routines are called differently
 * Also, the code for suspend and various ioctls is only given for BSD4.2
 * (I do not have access to a SYSV system.)
 */
#define BSD		/* delete this line on System V */

/* #define STUPID */	/* avoid some complicated expressions if
			   your C compiler chokes on them */
/* #define PYRAMID_BUG */	/* avoid a bug on the Pyramid */
/* #define NOWAITINCLUDE */	/* neither <wait.h> nor <sys/wait.h> exists */

#define WIZARD  "bruno"	/* the person allowed to use the -D option */
#define RECORD	"record"/* the file containing the list of topscorers */
#define	NEWS	"news"	/* the file containing the latest hack news */
#define	HELP	"help"	/* the file containing a description of the commands */
#define	SHELP	"hh"	/* abbreviated form of the same */
#define	RUMORFILE	"rumors"	/* a file with fortune cookies */
#define	DATAFILE	"data"	/* a file giving the meaning of symbols used */
#define	FMASK	0660	/* file creation mask */
#define	HLOCK	"perm"	/* an empty file used for locking purposes */
#define LLOCK	"safelock"	/* link to previous */

#ifdef UNIX
/*
 * Define DEF_PAGER as your default pager, e.g. "/bin/cat" or "/usr/ucb/more"
 * If defined, it can be overridden by the environment variable PAGER.
 * Hack will use its internal pager if DEF_PAGER is not defined.
 * (This might be preferable for security reasons.)
 * #define DEF_PAGER	".../mydir/mypager"
 */

/*
 * If you define MAIL, then the player will be notified of new mail
 * when it arrives. If you also define DEF_MAILREADER then this will
 * be the default mail reader, and can be overridden by the environment
 * variable MAILREADER; otherwise an internal pager will be used.
 * A stat system call is done on the mailbox every MAILCKFREQ moves.
 */
/* #define	MAIL */
#define	DEF_MAILREADER	_PATH_MAIL		/* or e.g. /bin/mail */
#define	MAILCKFREQ	100	


#define SHELL		/* do not delete the '!' command */

#ifdef BSD
#define	SUSPEND		/* let ^Z suspend the game */
#endif BSD
#endif UNIX

#ifdef CHDIR
/*
 * If you define HACKDIR, then this will be the default playground;
 * otherwise it will be the current directory.
 */
#ifdef QUEST
#define HACKDIR _PATH_QUEST
#else QUEST
#define HACKDIR	_PATH_HACK
#endif QUEST

/*
 * Some system administrators are stupid enough to make Hack suid root
 * or suid daemon, where daemon has other powers besides that of reading or
 * writing Hack files. In such cases one should be careful with chdir's
 * since the user might create files in a directory of his choice.
 * Of course SECURE is meaningful only if HACKDIR is defined.
 */
#define SECURE			/* do setuid(getuid()) after chdir() */

/*
 * If it is desirable to limit the number of people that can play Hack
 * simultaneously, define HACKDIR, SECURE and MAX_NR_OF_PLAYERS.
 * #define MAX_NR_OF_PLAYERS	100
 */
#endif CHDIR

/* size of terminal screen is (at least) (ROWNO+2) by COLNO */
#define	COLNO	80
#define	ROWNO	22

/*
 * small signed integers (8 bits suffice)
 *	typedef	char	schar;
 * will do when you have signed characters; otherwise use
 *	typedef	short int schar;
 */
#ifdef __CHAR_UNSIGNED__
typedef	short int	schar;
#else
typedef	char	schar;
#endif

/*
 * small unsigned integers (8 bits suffice - but 7 bits do not)
 * - these are usually object types; be careful with inequalities! -
 *	typedef	unsigned char	uchar;
 * will be satisfactory if you have an "unsigned char" type; otherwise use
 *	typedef unsigned short int uchar;
 */
typedef	unsigned char	uchar;

/*
 * small integers in the range 0 - 127, usually coordinates
 * although they are nonnegative they must not be declared unsigned
 * since otherwise comparisons with signed quantities are done incorrectly
 */
typedef schar	xchar;
typedef	xchar	boolean;		/* 0 or 1 */
#define	TRUE	1
#define	FALSE	0

/*
 * Declaration of bitfields in various structs; if your C compiler
 * doesnt handle bitfields well, e.g., if it is unable to initialize
 * structs containing bitfields, then you might use
 *	#define Bitfield(x,n)	uchar x
 * since the bitfields used never have more than 7 bits. (Most have 1 bit.)
 */
#define	Bitfield(x,n)	unsigned x:n

#define	SIZE(x)	(int)(sizeof(x) / sizeof(x[0]))

#endif CONFIG