summaryrefslogtreecommitdiff
path: root/games/trek/dock.c
blob: 8030bbc467037fc51536691d7c7ac4bf6e3ba7c8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
/*	$OpenBSD: dock.c,v 1.6 2016/01/07 14:30:32 mestre Exp $	*/
/*	$NetBSD: dock.c,v 1.3 1995/04/22 10:58:45 cgd Exp $	*/

/*
 * Copyright (c) 1980, 1993
 *	The Regents of the University of California.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */

#include <stdio.h>

#include "trek.h"

/*
**  DOCK TO STARBASE
**
**	The starship is docked to a starbase.  For this to work you
**	must be adjacent to a starbase.
**
**	You get your supplies replenished and your captives are
**	disembarked.  Note that your score is updated now, not when
**	you actually take the captives.
**
**	Any repairs that need to be done are rescheduled to take
**	place sooner.  This provides for the faster repairs when you
**	are docked.
*/

void
dock(v)
	int v;
{
	int		i, j;
	int		ok;
	struct event	*e;

	if (Ship.cond == DOCKED)
	{
		printf("Chekov: But captain, we are already docked\n");
		return;
	}
	/* check for ok to dock, i.e., adjacent to a starbase */
	ok = 0;
	for (i = Ship.sectx - 1; i <= Ship.sectx + 1 && !ok; i++)
	{
		if (i < 0 || i >= NSECTS)
			continue;
		for (j = Ship.secty - 1; j <= Ship.secty + 1; j++)
		{
			if (j  < 0 || j >= NSECTS)
				continue;
			if (Sect[i][j] == BASE)
			{
				ok++;
				break;
			}
		}
	}
	if (!ok)
	{
		printf("Chekov: But captain, we are not adjacent to a starbase.\n");
		return;
	}

	/* restore resources */
	Ship.energy = Param.energy;
	Ship.torped = Param.torped;
	Ship.shield = Param.shield;
	Ship.crew = Param.crew;
	Game.captives += Param.brigfree - Ship.brigfree;
	Ship.brigfree = Param.brigfree;

	/* reset ship's defenses */
	Ship.shldup = 0;
	Ship.cloaked = 0;
	Ship.cond = DOCKED;
	Ship.reserves = Param.reserves;

	/* recalibrate space inertial navigation system */
	Ship.sinsbad = 0;

	/* output any saved radio messages */
	dumpssradio();

	/* reschedule any device repairs */
	for (i = 0; i < MAXEVENTS; i++)
	{
		e = &Event[i];
		if (e->evcode != E_FIXDV)
			continue;
		reschedule(e, (e->date - Now.date) * Param.dockfac);
	}
}


/*
**  LEAVE A STARBASE
**
**	This is the inverse of dock().  The main function it performs
**	is to reschedule any damages so that they will take longer.
*/

void
undock(v)
	int v;
{
	struct event	*e;
	int		i;

	if (Ship.cond != DOCKED)
	{
		printf("Sulu: Pardon me captain, but we are not docked.\n");
		return;
	}
	Ship.cond = GREEN;
	Move.free = 0;

	/* reschedule device repair times (again) */
	for (i = 0; i < MAXEVENTS; i++)
	{
		e = &Event[i];
		if (e->evcode != E_FIXDV)
			continue;
		reschedule(e, (e->date - Now.date) / Param.dockfac);
	}
}