summaryrefslogtreecommitdiff
path: root/games/trek/trek.h
blob: 6014814f5db2dbd734241da93a88289735242827 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
/*	$OpenBSD: trek.h,v 1.9 2005/11/15 07:02:35 miod Exp $	*/
/*	$NetBSD: trek.h,v 1.3 1995/04/22 10:59:36 cgd Exp $	*/

/*
 * Copyright (c) 1980, 1993
 *	The Regents of the University of California.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 *	@(#)trek.h	8.1 (Berkeley) 5/31/93
 */

#include <sys/cdefs.h>

/*
**  Global Declarations
**
**	Virtually all non-local variable declarations are made in this
**	file.  Exceptions are those things which are initialized, which
**	are defined in "externs.c", and things which are local to one
**	program file.
**
**	So far as I know, nothing in here must be preinitialized to
**	zero.
**
**	You may have problems from the loader if you move this to a
**	different machine.  These things actually get allocated in each
**	source file, which UNIX allows; however, you may (on other
**	systems) have to change everything in here to be "extern" and
**	actually allocate stuff in "externs.c"
*/

/*********************  GALAXY  **************************/

/* galactic parameters */
#define	NSECTS		10	/* dimensions of quadrant in sectors */
#define	NQUADS		8	/* dimension of galazy in quadrants */
#define	NINHAB		32	/* number of quadrants which are inhabited */

struct quad		/* definition for each quadrant */
{
	unsigned char	bases;	/* number of bases in this quadrant */
	char	klings;		/* number of Klingons in this quadrant */
	char	holes;		/* number of black holes in this quadrant */
	int	scanned;	/* star chart entry (see below) */
	short	stars;		/* number of stars in this quadrant */
	char	qsystemname;	/* starsystem name (see below) */
};

#define	Q_DISTRESSED	0200
#define	Q_SYSTEM	077

/*  systemname conventions:
 *	1 -> NINHAB	index into Systemname table for live system.
 *	+ Q_DISTRESSED	distressed starsystem -- systemname & Q_SYSTEM
 *			is the index into the Event table which will
 *			have the system name
 *	0		dead or nonexistent starsystem
 *
 *  starchart ("scanned") conventions:
 *	0 -> 999	taken as is
 *	-1		not yet scanned ("...")
 *	1000		supernova ("///")
 *	1001		starbase + ??? (".1.")
*/

/* ascii names of systems */
extern const char	*const Systemname[NINHAB];

/* quadrant definition */
struct quad	Quad[NQUADS][NQUADS];

/* defines for sector map  (below) */
#define	EMPTY		'.'
#define	STAR		'*'
#define	BASE		'#'
#define	ENTERPRISE	'E'
#define	QUEENE		'Q'
#define	KLINGON		'K'
#define	INHABIT		'@'
#define	HOLE		' '

/* current sector map */
char	Sect[NSECTS][NSECTS];


/************************ DEVICES ******************************/

#define	NDEV		16	/* max number of devices */

/* device tokens */
#define	WARP		0	/* warp engines */
#define	SRSCAN		1	/* short range scanners */
#define	LRSCAN		2	/* long range scanners */
#define	PHASER		3	/* phaser control */
#define	TORPED		4	/* photon torpedo control */
#define	IMPULSE		5	/* impulse engines */
#define	SHIELD		6	/* shield control */
#define	COMPUTER	7	/* on board computer */
#define	SSRADIO		8	/* subspace radio */
#define	LIFESUP		9	/* life support systems */
#define	SINS		10	/* Space Inertial Navigation System */
#define	CLOAK		11	/* cloaking device */
#define	XPORTER		12	/* transporter */
#define	SHUTTLE		13	/* shuttlecraft */

/* device names */
struct device
{
	const char	*name;		/* device name */
	const char	*person;	/* the person who fixes it */
};

extern const struct device	Device[NDEV];

/***************************  EVENTS  ****************************/

#define	NEVENTS		12	/* number of different event types */

#define	E_LRTB		1	/* long range tractor beam */
#define	E_KATSB		2	/* Klingon attacks starbase */
#define	E_KDESB		3	/* Klingon destroys starbase */
#define	E_ISSUE		4	/* distress call is issued */
#define	E_ENSLV		5	/* Klingons enslave a quadrant */
#define	E_REPRO		6	/* a Klingon is reproduced */
#define	E_FIXDV		7	/* fix a device */
#define	E_ATTACK	8	/* Klingon attack during rest period */
#define	E_SNAP		9	/* take a snapshot for time warp */
#define	E_SNOVA		10	/* supernova occurs */

#define	E_GHOST		0100	/* ghost of a distress call if ssradio out */
#define	E_HIDDEN	0200	/* event that is unreportable because ssradio out */
#define	E_EVENT		077	/* mask to get event code */

struct event
{
	unsigned char	x, y;		/* coordinates */
	double		date;		/* trap stardate */
	char		evcode;		/* event type */
	unsigned char	systemname;	/* starsystem name */
};
/* systemname conventions:
 *	1 -> NINHAB	index into Systemname table for reported distress calls
 *
 * evcode conventions:
 *	1 -> NEVENTS-1	event type
 *	+ E_HIDDEN	unreported (SSradio out)
 *	+ E_GHOST	actually already expired
 *	0		unallocated
 */

#define	MAXEVENTS	25	/* max number of concurrently pending events */

struct event	Event[MAXEVENTS];	/* dynamic event list; one entry per pending event */

/*****************************  KLINGONS  *******************************/

struct kling
{
	unsigned char	x, y;	/* coordinates */
	int	power;		/* power left */
	double	dist;		/* distance to Enterprise */
	double	avgdist;	/* average over this move */
	char	srndreq;	/* set if surrender has been requested */
};

#define	MAXKLQUAD	9	/* maximum klingons per quadrant */

/********************** MISCELLANEOUS ***************************/

/* condition codes */
#define	GREEN		0
#define	DOCKED		1
#define	YELLOW		2
#define	RED		3

/* starbase coordinates */
#define	MAXBASES	9	/* maximum number of starbases in galaxy */

/*  distress calls  */
#define	MAXDISTR	5	/* maximum concurrent distress calls */

/* phaser banks */
#define	NBANKS		6	/* number of phaser banks */

struct xy
{
	unsigned char	x, y;		/* coordinates */
};


extern const struct cvntab	Skitab[];
extern const struct cvntab	Lentab[];

/*
 *	note that much of the stuff in the following structs CAN NOT
 *	be moved around!!!!
 */


/* information regarding the state of the starship */
struct
{
	double	warp;		/* warp factor */
	double	warp2;		/* warp factor squared */
	double	warp3;		/* warp factor cubed */
	char	shldup;		/* shield up flag */
	char	cloaked;	/* set if cloaking device on */
	int	energy;		/* starship's energy */
	int	shield;		/* energy in shields */
	double	reserves;	/* life support reserves */
	int	crew;		/* ship's complement */
	int	brigfree;	/* space left in brig */
	char	torped;		/* torpedoes */
	char	cloakgood;	/* set if we have moved */
	int	quadx;		/* quadrant x coord */
	int	quady;		/* quadrant y coord */
	int	sectx;		/* sector x coord */
	int	secty;		/* sector y coord */
	unsigned char	cond;	/* condition code */
	char	sinsbad;	/* Space Inertial Navigation System condition */
	const char	*shipname;	/* name of current starship */
	char	ship;		/* current starship */
	int	distressed;	/* number of distress calls */
}	Ship;

/* sinsbad is set if SINS is working but not calibrated */

/* game related information, mostly scoring */
struct
{
	int	killk;		/* number of klingons killed */
	int	deaths;		/* number of deaths onboard Enterprise */
	char	negenbar;	/* number of hits on negative energy barrier */
	char	killb;		/* number of starbases killed */
	int	kills;		/* number of stars killed */
	char	skill;		/* skill rating of player */
	char	length;		/* length of game */
	char	killed;		/* set if you were killed */
	char	killinhab;	/* number of inhabited starsystems killed */
	char	tourn;		/* set if a tournament game */
	char	passwd[15];	/* game password */
	char	snap;		/* set if snapshot taken */
	char	helps;		/* number of help calls */
	int	captives;	/* total number of captives taken */
}	Game;

/* per move information */
struct
{
	char	free;		/* set if a move is free */
	char	endgame;	/* end of game flag */
	char	shldchg;	/* set if shields changed this move */
	char	newquad;	/* set if just entered this quadrant */
	char	resting;	/* set if this move is a rest */
	double	time;		/* time used this move */
}	Move;

/* parametric information */
struct
{
	unsigned char	bases;	/* number of starbases */
	char	klings;		/* number of klingons */
	double	date;		/* stardate */
	double	time;		/* time left */
	double	resource;	/* Federation resources */
	int	energy;		/* starship's energy */
	int	shield;		/* energy in shields */
	double	reserves;	/* life support reserves */
	int	crew;		/* size of ship's complement */
	int	brigfree;	/* max possible number of captives */
	char	torped;		/* photon torpedos */
	double	damfac[NDEV];	/* damage factor */
	double	dockfac;	/* docked repair time factor */
	double	regenfac;	/* regeneration factor */
	int	stopengy;	/* energy to do emergency stop */
	int	shupengy;	/* energy to put up shields */
	int	klingpwr;	/* Klingon initial power */
	int	warptime;	/* time chewer multiplier */
	double	phasfac;	/* Klingon phaser power eater factor */
	char	moveprob[6];	/* probability that a Klingon moves */
	double	movefac[6];	/* Klingon move distance multiplier */
	double	eventdly[NEVENTS];	/* event time multipliers */
	double	navigcrud[2];	/* navigation crudup factor */
	int	cloakenergy;	/* cloaking device energy per stardate */
	double	damprob[NDEV];	/* damage probability */
	double	hitfac;		/* Klingon attack factor */
	int	klingcrew;	/* number of Klingons in a crew */
	double	srndrprob;	/* surrender probability */
	int	energylow;	/* low energy mark (cond YELLOW) */
}	Param;

/* Sum of damage probabilities must add to 1000 */

/* other information kept in a snapshot */
struct
{
	unsigned char	bases;	/* number of starbases */
	char	klings;		/* number of klingons */
	double	date;		/* stardate */
	double	time;		/* time left */
	double	resource;	/* Federation resources */
	char	distressed;	/* number of currently distressed quadrants */
	struct event	*eventptr[NEVENTS];	/* pointer to event structs */
	struct xy	base[MAXBASES];		/* locations of starbases */
}	Now;

/* Other stuff, not dumped in a snapshot */
struct
{
	struct kling	klingon[MAXKLQUAD];	/* sorted Klingon list */
	short		nkling;			/* number of Klingons in this sector */
						/* < 0 means automatic override mode */
	struct xy	starbase;	/* starbase in current quadrant */
	char		snapshot[sizeof Quad + sizeof Event + sizeof Now];	/* snapshot for time warp */
	char		statreport;		/* set to get a status report on a srscan */
}	Etc;

/*
 *	eventptr is a pointer to the event[] entry of the last
 *	scheduled event of each type.  Zero if no such event scheduled.
 */

/* Klingon move indices */
#define	KM_OB		0	/* Old quadrant, Before attack */
#define	KM_OA		1	/* Old quadrant, After attack */
#define	KM_EB		2	/* Enter quadrant, Before attack */
#define	KM_EA		3	/* Enter quadrant, After attack */
#define	KM_LB		4	/* Leave quadrant, Before attack */
#define	KM_LA		5	/* Leave quadrant, After attack */

/* you lose codes */
#define	L_NOTIME	1	/* ran out of time */
#define	L_NOENGY	2	/* ran out of energy */
#define	L_DSTRYD	3	/* destroyed by a Klingon */
#define	L_NEGENB	4	/* ran into the negative energy barrier */
#define	L_SUICID	5	/* destroyed in a nova */
#define	L_SNOVA		6	/* destroyed in a supernova */
#define	L_NOLIFE	7	/* life support died (so did you) */
#define	L_NOHELP	8	/* you could not be rematerialized */
#define	L_TOOFAST	9	/* pretty stupid going at warp 10 */
#define	L_STAR		10	/* ran into a star */
#define	L_DSTRCT	11	/* self destructed */
#define	L_CAPTURED	12	/* captured by Klingons */
#define	L_NOCREW	13	/* you ran out of crew */

/******************  COMPILE OPTIONS  ***********************/

/* Trace info */
/* #define	xTRACE		1 */
#ifdef xTRACE
int	Trace;
#endif

/* abandon.c */
void abandon(int);

/* attack.c */
void attack(int);

/* autover.c */
void autover(void);

/* capture.c */
void capture(int);
struct kling *selectklingon(void);

/* check_out.c */
int check_out(int);

/* checkcond.c */
void checkcond(void);

/* compkl.c */
void compkldist(int);

/* computer.c */
void computer(int);

/* damage.c */
void damage(int, double);

/* damaged.c */
int damaged(int);

/* dcrept.c */
void dcrept(int);

/* destruct.c */
void destruct(int);

/* dock.c */
void dock(int);
void undock(int);

/* dumpgame.c */
void dumpgame(int);
int restartgame(void);

/* dumpme.c */
void dumpme(int);

/* dumpssradio.c */
int dumpssradio(void);

/* events.c */
int events(int);

/* externs.c */

/* getcodi.c */
int getcodi(int *, double *);

/* help.c */
void help(int);

/* impulse.c */
void impulse(int);

/* initquad.c */
void initquad(int);
void sector(int *, int *);

/* kill.c */
void killk(int, int );
void killb(int, int );
void kills(int, int , int);
void killd(int, int , int);

/* klmove.c */
void klmove(int);

/* lose.c */
void lose(int);

/* lrscan.c */
void lrscan(int);

/* move.c */
double move(int, int, double, double);

/* nova.c */
void nova(int, int );

/* out.c */
void out(int);

/* phaser.c */
void phaser(int);

/* play.c */
void myreset(int);
void play(void);

/* ram.c */
void ram(int, int );

/* ranf.c */
int ranf(int);
double franf(void);

/* rest.c */
void rest(int);

/* schedule.c */
struct event *schedule(int, double, int, int , int);
void reschedule(struct event *, double);
void unschedule(struct event *);
struct event *xsched(int, int, int, int , int );
void xresched(struct event *, int, int);

/* score.c */
long score(void);

/* setup.c */
void setup(void);

/* setwarp.c */
void setwarp(int);

/* shield.c */
void shield(int);

/* snova.c */
void snova(int, int );

/* srscan.c */
void srscan(int);

/* systemname.c */
const char *systemname(const struct quad *);

/* torped.c */
void torped(int);

/* visual.c */
void visual(int);

/* warp.c */
void dowarp(int);
void warp(int, int, double);

/* win.c */
void win(void);