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/* pwd.c - Try to approximate UN*X's getuser...() functions under MS-DOS.
Copyright (C) 1990 by Thorsten Ohl, td12@ddagsi3.bitnet
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 1, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
$Header: /cvs/OpenBSD/src/gnu/usr.bin/cvs/macintosh/Attic/pwd.c,v 1.1 1996/01/30 00:19:39 tholo Exp $
*/
/* This 'implementation' is conjectured from the use of this functions in
the RCS and BASH distributions. Of course these functions don't do too
much useful things under MS-DOS, but using them avoids many "#ifdef
MSDOS" in ported UN*X code ... */
/* Stripped out stuff - MDLadwig <mike@twinpeaks.prc.com> --- Nov 1995 */
#include <cvs.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
static char *home_dir = "."; /* we feel (no|every)where at home */
static struct passwd pw; /* should we return a malloc()'d structure */
static struct group gr; /* instead of pointers to static structures? */
#if !__POWERPC__
pid_t getpid( void ) { return 0; } /* getpid */
#endif
pid_t waitpid(pid_t, int *, int) { return 0; } /* waitpid */
mode_t umask(mode_t) { return 0; } /* Umask */
/* return something like a username in a (butchered!) passwd structure. */
struct passwd *
getpwuid (int uid)
{
pw.pw_name = NULL; /* getlogin (); */
pw.pw_dir = home_dir;
pw.pw_shell = NULL;
pw.pw_uid = 0;
return &pw;
}
/* Misc uid stuff */
struct passwd * getpwnam (char *name) { return (struct passwd *) 0; }
int getuid () { return 0; }
int geteuid () { return 0; }
int getegid () { return 0; }
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