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/* GNU Objective C Runtime class related functions
Copyright (C) 1993, 1995 Free Software Foundation, Inc.
Contributed by Kresten Krab Thorup and Dennis Glatting.
This file is part of GNU CC.
GNU CC is free software; you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation; either version 2, or (at your option) any later version.
GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
GNU CC; see the file COPYING. If not, write to the Free Software
Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/* As a special exception, if you link this library with files compiled with
GCC to produce an executable, this does not cause the resulting executable
to be covered by the GNU General Public License. This exception does not
however invalidate any other reasons why the executable file might be
covered by the GNU General Public License. */
#include "runtime.h" /* the kitchen sink */
#include "sarray.h"
/* The table of classname->class. Used for objc_lookup_class and friends */
static cache_ptr __objc_class_hash = 0;
/* This is a hook which is called by objc_get_class and
objc_lookup_class if the runtime is not able to find the class.
This may e.g. try to load in the class using dynamic loading */
Class (*_objc_lookup_class)(const char* name) = 0;
/* True when class links has been resolved */
BOOL __objc_class_links_resolved = NO;
/* Initial number of buckets size of class hash table. */
#define CLASS_HASH_SIZE 32
void __objc_init_class_tables()
{
/* Allocate the class hash table */
if(__objc_class_hash)
return;
__objc_class_hash
= hash_new (CLASS_HASH_SIZE,
(hash_func_type) hash_string,
(compare_func_type) compare_strings);
}
/* This function adds a class to the class hash table, and assigns the
class a number, unless it's already known */
void
__objc_add_class_to_hash(Class class)
{
Class h_class;
/* make sure the table is there */
assert(__objc_class_hash);
/* make sure it's not a meta class */
assert(CLS_ISCLASS(class));
/* Check to see if the class is already in the hash table. */
h_class = hash_value_for_key (__objc_class_hash, class->name);
if (!h_class)
{
/* The class isn't in the hash table. Add the class and assign a class
number. */
static unsigned int class_number = 1;
CLS_SETNUMBER(class, class_number);
CLS_SETNUMBER(class->class_pointer, class_number);
++class_number;
hash_add (&__objc_class_hash, class->name, class);
}
}
/* Get the class object for the class named NAME. If NAME does not
identify a known class, the hook _objc_lookup_class is called. If
this fails, nil is returned */
Class objc_lookup_class (const char* name)
{
Class class;
/* Make sure the class hash table exists. */
assert (__objc_class_hash);
class = hash_value_for_key (__objc_class_hash, name);
if (class)
return class;
if (_objc_lookup_class)
return (*_objc_lookup_class)(name);
else
return 0;
}
/* Get the class object for the class named NAME. If NAME does not
identify a known class, the hook _objc_lookup_class is called. If
this fails, an error message is issued and the system aborts */
Class
objc_get_class (const char *name)
{
Class class;
/* Make sure the class hash table exists. */
assert (__objc_class_hash);
class = hash_value_for_key (__objc_class_hash, name);
if (class)
return class;
if (_objc_lookup_class)
class = (*_objc_lookup_class)(name);
if(class)
return class;
fprintf(stderr, "objc runtime: cannot find class %s\n", name);
abort();
}
MetaClass
objc_get_meta_class(const char *name)
{
return objc_get_class(name)->class_pointer;
}
/* This function provides a way to enumerate all the classes in the
executable. Pass *ENUM_STATE == NULL to start the enumeration. The
function will return 0 when there are no more classes.
For example:
id class;
void *es = NULL;
while ((class = objc_next_class(&es)))
... do something with class;
*/
Class
objc_next_class(void **enum_state)
{
/* make sure the table is there */
assert(__objc_class_hash);
*(node_ptr*)enum_state =
hash_next(__objc_class_hash, *(node_ptr*)enum_state);
if (*(node_ptr*)enum_state)
return (*(node_ptr*)enum_state)->value;
return (Class)0;
}
/* Resolve super/subclass links for all classes. The only thing we
can be sure of is that the class_pointer for class objects point
to the right meta class objects */
void __objc_resolve_class_links()
{
node_ptr node;
Class object_class = objc_get_class ("Object");
assert(object_class);
/* Assign subclass links */
for (node = hash_next (__objc_class_hash, NULL); node;
node = hash_next (__objc_class_hash, node))
{
Class class1 = node->value;
/* Make sure we have what we think we have. */
assert (CLS_ISCLASS(class1));
assert (CLS_ISMETA(class1->class_pointer));
/* The class_pointer of all meta classes point to Object's meta class. */
class1->class_pointer->class_pointer = object_class->class_pointer;
if (!(CLS_ISRESOLV(class1)))
{
CLS_SETRESOLV(class1);
CLS_SETRESOLV(class1->class_pointer);
if(class1->super_class)
{
Class a_super_class
= objc_get_class ((char *) class1->super_class);
assert (a_super_class);
DEBUG_PRINTF ("making class connections for: %s\n",
class1->name);
/* assign subclass links for superclass */
class1->sibling_class = a_super_class->subclass_list;
a_super_class->subclass_list = class1;
/* Assign subclass links for meta class of superclass */
if (a_super_class->class_pointer)
{
class1->class_pointer->sibling_class
= a_super_class->class_pointer->subclass_list;
a_super_class->class_pointer->subclass_list
= class1->class_pointer;
}
}
else /* a root class, make its meta object */
/* be a subclass of Object */
{
class1->class_pointer->sibling_class
= object_class->subclass_list;
object_class->subclass_list = class1->class_pointer;
}
}
}
/* Assign superclass links */
for (node = hash_next (__objc_class_hash, NULL); node;
node = hash_next (__objc_class_hash, node))
{
Class class1 = node->value;
Class sub_class;
for (sub_class = class1->subclass_list; sub_class;
sub_class = sub_class->sibling_class)
{
sub_class->super_class = class1;
if(CLS_ISCLASS(sub_class))
sub_class->class_pointer->super_class = class1->class_pointer;
}
}
}
#define CLASSOF(c) ((c)->class_pointer)
Class
class_pose_as (Class impostor, Class super_class)
{
node_ptr node;
Class class1;
if (!CLS_ISRESOLV (impostor))
__objc_resolve_class_links ();
/* preconditions */
assert (impostor);
assert (super_class);
assert (impostor->super_class == super_class);
assert (CLS_ISCLASS (impostor));
assert (CLS_ISCLASS (super_class));
assert (impostor->instance_size == super_class->instance_size);
{
Class *subclass = &(super_class->subclass_list);
/* move subclasses of super_class to impostor */
while (*subclass)
{
Class nextSub = (*subclass)->sibling_class;
if (*subclass != impostor)
{
Class sub = *subclass;
/* classes */
sub->sibling_class = impostor->subclass_list;
sub->super_class = impostor;
impostor->subclass_list = sub;
/* It will happen that SUB is not a class object if it is
the top of the meta class hierarchy chain. (root
meta-class objects inherit their class object) If that is
the case... don't mess with the meta-meta class. */
if (CLS_ISCLASS (sub))
{
/* meta classes */
CLASSOF (sub)->sibling_class = CLASSOF (impostor)->subclass_list;
CLASSOF (sub)->super_class = CLASSOF (impostor);
CLASSOF (impostor)->subclass_list = CLASSOF (sub);
}
}
*subclass = nextSub;
}
/* set subclasses of superclass to be impostor only */
super_class->subclass_list = impostor;
CLASSOF (super_class)->subclass_list = CLASSOF (impostor);
/* set impostor to have no sibling classes */
impostor->sibling_class = 0;
CLASSOF (impostor)->sibling_class = 0;
}
/* check relationship of impostor and super_class is kept. */
assert (impostor->super_class == super_class);
assert (CLASSOF (impostor)->super_class == CLASSOF (super_class));
/* This is how to update the lookup table. Regardless of
what the keys of the hashtable is, change all values that are
superclass into impostor. */
for (node = hash_next (__objc_class_hash, NULL); node;
node = hash_next (__objc_class_hash, node))
{
class1 = (Class)node->value;
if (class1 == super_class)
{
node->value = impostor; /* change hash table value */
}
}
/* next, we update the dispatch tables... */
__objc_update_dispatch_table_for_class (CLASSOF (impostor));
__objc_update_dispatch_table_for_class (impostor);
return impostor;
}
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