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path: root/sys/dev/raidframe/rf_engine.c
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/*	$OpenBSD: rf_engine.c,v 1.1 1999/01/11 14:29:19 niklas Exp $	*/
/*	$NetBSD: rf_engine.c,v 1.2 1998/11/13 11:48:26 simonb Exp $	*/
/*
 * Copyright (c) 1995 Carnegie-Mellon University.
 * All rights reserved.
 *
 * Author: William V. Courtright II, Mark Holland, Rachad Youssef
 *
 * Permission to use, copy, modify and distribute this software and
 * its documentation is hereby granted, provided that both the copyright
 * notice and this permission notice appear in all copies of the
 * software, derivative works or modified versions, and any portions
 * thereof, and that both notices appear in supporting documentation.
 *
 * CARNEGIE MELLON ALLOWS FREE USE OF THIS SOFTWARE IN ITS "AS IS"
 * CONDITION.  CARNEGIE MELLON DISCLAIMS ANY LIABILITY OF ANY KIND
 * FOR ANY DAMAGES WHATSOEVER RESULTING FROM THE USE OF THIS SOFTWARE.
 *
 * Carnegie Mellon requests users of this software to return to
 *
 *  Software Distribution Coordinator  or  Software.Distribution@CS.CMU.EDU
 *  School of Computer Science
 *  Carnegie Mellon University
 *  Pittsburgh PA 15213-3890
 *
 * any improvements or extensions that they make and grant Carnegie the
 * rights to redistribute these changes.
 */

/****************************************************************************
 *                                                                          *
 * engine.c -- code for DAG execution engine                                *
 *                                                                          *
 * Modified to work as follows (holland):                                   *
 *   A user-thread calls into DispatchDAG, which fires off the nodes that   *
 *   are direct successors to the header node.  DispatchDAG then returns,   *
 *   and the rest of the I/O continues asynchronously.  As each node        *
 *   completes, the node execution function calls FinishNode().  FinishNode *
 *   scans the list of successors to the node and increments the antecedent *
 *   counts.  Each node that becomes enabled is placed on a central node    *
 *   queue.  A dedicated dag-execution thread grabs nodes off of this       *
 *   queue and fires them.                                                  *
 *                                                                          *
 *   NULL nodes are never fired.                                            *
 *                                                                          *
 *   Terminator nodes are never fired, but rather cause the callback        *
 *   associated with the DAG to be invoked.                                 *
 *                                                                          *
 *   If a node fails, the dag either rolls forward to the completion or     *
 *   rolls back, undoing previously-completed nodes and fails atomically.   *
 *   The direction of recovery is determined by the location of the failed  *
 *   node in the graph.  If the failure occured before the commit node in   *
 *   the graph, backward recovery is used.  Otherwise, forward recovery is  *
 *   used.                                                                  *
 *                                                                          *
 ****************************************************************************/

/* 
 * :  
 *
 * Log: rf_engine.c,v 
 * Revision 1.56  1996/07/28 20:31:39  jimz
 * i386netbsd port
 * true/false fixup
 *
 * Revision 1.55  1996/07/22  19:52:16  jimz
 * switched node params to RF_DagParam_t, a union of
 * a 64-bit int and a void *, for better portability
 * attempted hpux port, but failed partway through for
 * lack of a single C compiler capable of compiling all
 * source files
 *
 * Revision 1.54  1996/07/17  21:00:58  jimz
 * clean up timer interface, tracing
 *
 * Revision 1.53  1996/07/15  17:22:18  jimz
 * nit-pick code cleanup
 * resolve stdlib problems on DEC OSF
 *
 * Revision 1.52  1996/06/17  03:17:08  jimz
 * correctly shut down engine thread in kernel
 *
 * Revision 1.51  1996/06/14  15:02:10  jimz
 * make new engine code happy in simulator
 *
 * Revision 1.50  1996/06/14  14:19:48  jimz
 * use diskgroup to control engine thread, make all engine-thread-related
 * stuff per-array
 *
 * Revision 1.49  1996/06/10  11:55:47  jimz
 * Straightened out some per-array/not-per-array distinctions, fixed
 * a couple bugs related to confusion. Added shutdown lists. Removed
 * layout shutdown function (now subsumed by shutdown lists).
 *
 * Revision 1.48  1996/06/09  02:36:46  jimz
 * lots of little crufty cleanup- fixup whitespace
 * issues, comment #ifdefs, improve typing in some
 * places (esp size-related)
 *
 * Revision 1.47  1996/06/06  01:23:23  jimz
 * fix bug in node traversal when firing multiple nodes simultaneously
 *
 * Revision 1.46  1996/06/05  18:06:02  jimz
 * Major code cleanup. The Great Renaming is now done.
 * Better modularity. Better typing. Fixed a bunch of
 * synchronization bugs. Made a lot of global stuff
 * per-desc or per-array. Removed dead code.
 *
 * Revision 1.45  1996/05/30  12:59:18  jimz
 * make etimer happier, more portable
 *
 * Revision 1.44  1996/05/30  11:29:41  jimz
 * Numerous bug fixes. Stripe lock release code disagreed with the taking code
 * about when stripes should be locked (I made it consistent: no parity, no lock)
 * There was a lot of extra serialization of I/Os which I've removed- a lot of
 * it was to calculate values for the cache code, which is no longer with us.
 * More types, function, macro cleanup. Added code to properly quiesce the array
 * on shutdown. Made a lot of stuff array-specific which was (bogusly) general
 * before. Fixed memory allocation, freeing bugs.
 *
 * Revision 1.43  1996/05/27  18:56:37  jimz
 * more code cleanup
 * better typing
 * compiles in all 3 environments
 *
 * Revision 1.42  1996/05/24  22:17:04  jimz
 * continue code + namespace cleanup
 * typed a bunch of flags
 *
 * Revision 1.41  1996/05/24  04:28:55  jimz
 * release cleanup ckpt
 *
 * Revision 1.40  1996/05/23  00:33:23  jimz
 * code cleanup: move all debug decls to rf_options.c, all extern
 * debug decls to rf_options.h, all debug vars preceded by rf_
 *
 * Revision 1.39  1996/05/20  16:15:17  jimz
 * switch to rf_{mutex,cond}_{init,destroy}
 *
 * Revision 1.38  1996/05/18  20:09:54  jimz
 * bit of cleanup to compile cleanly in kernel, once again
 *
 * Revision 1.37  1996/05/18  19:51:34  jimz
 * major code cleanup- fix syntax, make some types consistent,
 * add prototypes, clean out dead code, et cetera
 *
 * Revision 1.36  1996/05/15  20:24:19  wvcii
 * fixed syntax bug in SIMULATE clause above ProcessNode
 *
 * Revision 1.35  1996/05/08  21:01:24  jimz
 * fixed up enum type names that were conflicting with other
 * enums and function names (ie, "panic")
 * future naming trends will be towards RF_ and rf_ for
 * everything raidframe-related
 *
 * Revision 1.34  1996/05/08  15:25:28  wvcii
 * eliminated dead code
 * merged common cases (sim/user/kernel)
 * entire node lists (arrays) now fired atomically
 * reordered source code for readability
 * beefed-up & corrected comments
 *
 * Revision 1.33  1996/05/07  19:39:40  jimz
 * 1. fixed problems in PropogateResults() with nodes being referenced
 * after they were no longer valid
 * 2. fixed problems in PropogateResults() with the node list being
 * incorrectly threaded
 *
 * Revision 1.32  1996/05/07  19:03:56  wvcii
 * in PropagateResults, fixed a bug in the  rollBackward case:
 *   node data is copied before the call to FinishNode which
 *   frees the node and destroys its data.
 *
 * Revision 1.31  1996/05/07  17:45:17  jimz
 * remove old #if 0 code from PropogateResults() (was kept in
 * previous version for archival purposes (rcsdiff))
 *
 * Revision 1.30  1996/05/07  17:44:19  jimz
 * fix threading of nodes to be fired in PropagateResults()
 * fix iteration through skiplist in PropagateResults()
 * fix incorrect accesses to freed memory (dereferencing a
 *   node that was freed by the action of calling FinishNode()
 *   on it, which in turn completed its DAG) in PropagateResults()
 *
 * Revision 1.29  1996/05/02  15:04:15  wvcii
 * fixed bad array index in PropagateResults
 *
 * Revision 1.28  1995/12/12  18:10:06  jimz
 * MIN -> RF_MIN, MAX -> RF_MAX, ASSERT -> RF_ASSERT
 * fix 80-column brain damage in comments
 *
 * Revision 1.27  1995/12/08  15:07:03  arw
 * cache code cleanup
 *
 * Revision 1.26  1995/11/07  16:18:01  wvcii
 * numerous changes associated with roll-away error recovery
 * when a node fails, dag enters rollForward or rollBackward state
 *
 * Revision 1.25  1995/09/06  19:27:17  wvcii
 * added debug vars enableRollAway and debugRecovery
 *
 */

#ifdef _KERNEL
#define KERNEL
#endif

#include "rf_threadstuff.h"

#ifndef KERNEL
#include <stdio.h>
#include <stdlib.h>
#endif /* !KERNEL */

#include <sys/errno.h>

#include "rf_dag.h"
#include "rf_engine.h"
#include "rf_threadid.h"
#include "rf_etimer.h"
#include "rf_general.h"
#include "rf_dagutils.h"
#include "rf_shutdown.h"
#include "rf_raid.h"

#ifndef SIMULATE
static void DAGExecutionThread(RF_ThreadArg_t arg);
#endif /* !SIMULATE */

#define DO_INIT(_l_,_r_) { \
  int _rc; \
  _rc = rf_create_managed_mutex(_l_,&(_r_)->node_queue_mutex); \
  if (_rc) { \
    return(_rc); \
  } \
  _rc = rf_create_managed_cond(_l_,&(_r_)->node_queue_cond); \
  if (_rc) { \
    return(_rc); \
  } \
}

/* synchronization primitives for this file.  DO_WAIT should be enclosed in a while loop. */
#ifndef KERNEL

#define DO_LOCK(_r_)      RF_LOCK_MUTEX((_r_)->node_queue_mutex)
#define DO_UNLOCK(_r_)    RF_UNLOCK_MUTEX((_r_)->node_queue_mutex)
#define DO_WAIT(_r_)      RF_WAIT_COND((_r_)->node_queue_cond, (_r_)->node_queue_mutex)
#define DO_SIGNAL(_r_)    RF_SIGNAL_COND((_r_)->node_queue_cond)

#else /* !KERNEL */

/*
 * XXX Is this spl-ing really necessary?
 */
#define DO_LOCK(_r_)      { ks = splbio(); RF_LOCK_MUTEX((_r_)->node_queue_mutex); }
#define DO_UNLOCK(_r_)    { RF_UNLOCK_MUTEX((_r_)->node_queue_mutex); splx(ks); }
#if !defined(__NetBSD__) && !defined(__OpenBSD__)
#define DO_WAIT(_r_)      mpsleep(&(_r_)->node_queue, PZERO, "raidframe nq", 0, (void *) simple_lock_addr((_r_)->node_queue_mutex), MS_LOCK_SIMPLE)
#else
#define DO_WAIT(_r_)   tsleep(&(_r_)->node_queue, PRIBIO | PCATCH, "raidframe nq",0)
#endif
#define DO_SIGNAL(_r_)    wakeup(&(_r_)->node_queue)

#endif /* !KERNEL */

static void rf_ShutdownEngine(void *);

static void rf_ShutdownEngine(arg)
  void  *arg;
{
  RF_Raid_t *raidPtr;

  raidPtr = (RF_Raid_t *)arg;
#ifndef SIMULATE
  raidPtr->shutdown_engine = 1;
  DO_SIGNAL(raidPtr);
  /* XXX something is missing here... */
#ifdef DEBUG
  printf("IGNORING WAIT_STOP\n"); 
#endif
#if 0
  RF_THREADGROUP_WAIT_STOP(&raidPtr->engine_tg);
#endif
#endif /* !SIMULATE */
}

int rf_ConfigureEngine(
  RF_ShutdownList_t  **listp,
  RF_Raid_t           *raidPtr,
  RF_Config_t         *cfgPtr)
{
  int rc, tid=0;

  if (rf_engineDebug) {
    rf_get_threadid(tid);
  }

  DO_INIT(listp,raidPtr);

  raidPtr->node_queue = NULL;
  raidPtr->dags_in_flight = 0;

#ifndef SIMULATE
  rc = rf_init_managed_threadgroup(listp, &raidPtr->engine_tg);
  if (rc)
    return(rc);
  
  /* we create the execution thread only once per system boot.
   * no need to check return code b/c the kernel panics if it can't create the thread.
   */
  if (rf_engineDebug) {
    printf("[%d] Creating engine thread\n", tid);
  }

  if (RF_CREATE_THREAD(raidPtr->engine_thread, DAGExecutionThread, raidPtr)) {
    RF_ERRORMSG("RAIDFRAME: Unable to create engine thread\n");
    return(ENOMEM);
  }
  if (rf_engineDebug) {
    printf("[%d] Created engine thread\n", tid);
  }
  RF_THREADGROUP_STARTED(&raidPtr->engine_tg);
  /* XXX something is missing here... */
#ifdef debug
  printf("Skipping the WAIT_START!!\n");
#endif
#if 0
  RF_THREADGROUP_WAIT_START(&raidPtr->engine_tg);
#endif
  /* engine thread is now running and waiting for work */
  if (rf_engineDebug) {
    printf("[%d] Engine thread running and waiting for events\n", tid);
  }
#endif /* !SIMULATE */

  rc = rf_ShutdownCreate(listp, rf_ShutdownEngine, raidPtr);
  if (rc) {
    RF_ERRORMSG3("Unable to add to shutdown list file %s line %d rc=%d\n", __FILE__,
      __LINE__, rc);
    rf_ShutdownEngine(NULL);
  }

  return(rc);
}

static int BranchDone(RF_DagNode_t *node)
{
  int i;

  /* return true if forward execution is completed for a node and it's succedents */
  switch (node->status) {
  case rf_wait :
    /* should never be called in this state */
    RF_PANIC();
    break;
  case rf_fired :
    /* node is currently executing, so we're not done */
    return(RF_FALSE);
  case rf_good :
    for (i = 0; i < node->numSuccedents; i++) /* for each succedent */
      if (!BranchDone(node->succedents[i]))   /* recursively check branch */
	return RF_FALSE;
    return RF_TRUE;  /* node and all succedent branches aren't in fired state */
    break;
  case rf_bad :
    /* succedents can't fire */
    return(RF_TRUE);
  case rf_recover :
    /* should never be called in this state */
    RF_PANIC();
    break;
  case rf_undone :
  case rf_panic :
    /* XXX need to fix this case */
    /* for now, assume that we're done */
    return(RF_TRUE);
    break;
  default :
    /* illegal node status */
    RF_PANIC();
    break;
  }
}

#ifdef SIMULATE
/* this is only ifdef SIMULATE because nothing else needs it */
/* recursively determine if a DAG has completed execution */
static int DAGDone(RF_DagHeader_t *dag)
{
  int i;

  for (i = 0; i < dag->numSuccedents; i++)
    if (!BranchDone(dag->succedents[i]))
      return RF_FALSE;
  return RF_TRUE;
}
#endif /* SIMULATE */

static int NodeReady(RF_DagNode_t *node)
{
  int ready;

  switch (node->dagHdr->status) {
  case rf_enable :
  case rf_rollForward :
    if ((node->status == rf_wait) && (node->numAntecedents == node->numAntDone))
      ready = RF_TRUE;
    else
      ready = RF_FALSE;
    break;
  case rf_rollBackward :
    RF_ASSERT(node->numSuccDone <= node->numSuccedents);
    RF_ASSERT(node->numSuccFired <= node->numSuccedents);
    RF_ASSERT(node->numSuccFired <= node->numSuccDone);
    if ((node->status == rf_good) && (node->numSuccDone == node->numSuccedents))
      ready = RF_TRUE;
    else
      ready = RF_FALSE;
    break;
  default :
    printf("Execution engine found illegal DAG status in NodeReady\n");
    RF_PANIC();
    break;
  }  

  return(ready);
}



/* user context and dag-exec-thread context:
 * Fire a node.  The node's status field determines which function, do or undo,
 * to be fired.
 * This routine assumes that the node's status field has alread been set to
 * "fired" or "recover" to indicate the direction of execution.
 */
static void FireNode(RF_DagNode_t *node)
{
  int tid;

  switch (node->status) {
  case rf_fired :
    /* fire the do function of a node */
    if (rf_engineDebug) {
      rf_get_threadid(tid);
      printf("[%d] Firing node 0x%lx (%s)\n",tid,(unsigned long) node, node->name);
    }
#ifdef KERNEL
    if (node->flags & RF_DAGNODE_FLAG_YIELD) {
#if (defined(__NetBSD__) || defined(__OpenBSD__)) && defined(_KERNEL)
	    /* 	    thread_block(); */
	    /*  	    printf("Need to block the thread here...\n");  */
	    /* XXX thread_block is actually mentioned in 
	       /usr/include/vm/vm_extern.h */
#else
	    thread_block();
#endif
    }
#endif /* KERNEL */
    (*(node->doFunc)) (node);
    break;
  case rf_recover :
    /* fire the undo function of a node */
      if (rf_engineDebug || 1) {
        rf_get_threadid(tid);
        printf("[%d] Firing (undo) node 0x%lx (%s)\n",tid,(unsigned long) node, node->name);
      }
#ifdef KERNEL
      if (node->flags & RF_DAGNODE_FLAG_YIELD)
#if (defined(__NetBSD__) || defined(__OpenBSD__)) && defined(_KERNEL)
	      /* 	      thread_block(); */
	      /* 	    printf("Need to block the thread here...\n"); */
	    /* XXX thread_block is actually mentioned in 
	       /usr/include/vm/vm_extern.h */
#else
        thread_block();
#endif
#endif /* KERNEL */
      (*(node->undoFunc)) (node);
    break;
  default :
    RF_PANIC();
    break;
  }
}



/* user context:
 * Attempt to fire each node in a linear array.
 * The entire list is fired atomically.
 */
static void FireNodeArray(
  int             numNodes,
  RF_DagNode_t  **nodeList)
{
  RF_DagStatus_t dstat;
  RF_DagNode_t *node;
  int i, j;

  /* first, mark all nodes which are ready to be fired */
  for (i = 0; i < numNodes; i++) {
    node = nodeList[i];
    dstat = node->dagHdr->status;
    RF_ASSERT((node->status == rf_wait) || (node->status == rf_good));
    if (NodeReady(node)) {
      if ((dstat == rf_enable) || (dstat == rf_rollForward)) {
	RF_ASSERT(node->status == rf_wait);
	if (node->commitNode)
	  node->dagHdr->numCommits++;
	node->status = rf_fired;
	for (j = 0; j < node->numAntecedents; j++)
	  node->antecedents[j]->numSuccFired++;
      }
      else {
	RF_ASSERT(dstat == rf_rollBackward);
	RF_ASSERT(node->status == rf_good);
	RF_ASSERT(node->commitNode == RF_FALSE); /* only one commit node per graph */
	node->status = rf_recover;
      }
    }
  }
  /* now, fire the nodes */
  for (i = 0; i < numNodes; i++) {
    if ((nodeList[i]->status == rf_fired) || (nodeList[i]->status == rf_recover))
      FireNode(nodeList[i]);
  }
}


#ifndef SIMULATE
/* user context:
 * Attempt to fire each node in a linked list.
 * The entire list is fired atomically.
 */
static void FireNodeList(RF_DagNode_t *nodeList)
{
  RF_DagNode_t *node, *next;
  RF_DagStatus_t dstat;
  int j;

  if (nodeList) {
    /* first, mark all nodes which are ready to be fired */
    for (node = nodeList; node; node = next) {
      next = node->next;
      dstat = node->dagHdr->status;
      RF_ASSERT((node->status == rf_wait) || (node->status == rf_good));
      if (NodeReady(node)) {
        if ((dstat == rf_enable) || (dstat == rf_rollForward)) {
          RF_ASSERT(node->status == rf_wait);
          if (node->commitNode)
            node->dagHdr->numCommits++;
          node->status = rf_fired;
          for (j = 0; j < node->numAntecedents; j++)
            node->antecedents[j]->numSuccFired++;
        }
        else {
          RF_ASSERT(dstat == rf_rollBackward);
          RF_ASSERT(node->status == rf_good);
          RF_ASSERT(node->commitNode == RF_FALSE); /* only one commit node per graph */
          node->status = rf_recover;
        }
      }
    }
    /* now, fire the nodes */
    for (node = nodeList; node; node = next) {
      next = node->next;
      if ((node->status == rf_fired) || (node->status == rf_recover))
        FireNode(node);
    }
  }
}
#endif /* !SIMULATE */



/* interrupt context:
 * for each succedent
 *    propagate required results from node to succedent
 *    increment succedent's numAntDone
 *    place newly-enable nodes on node queue for firing
 *
 * To save context switches, we don't place NIL nodes on the node queue,
 * but rather just process them as if they had fired.  Note that NIL nodes
 * that are the direct successors of the header will actually get fired by
 * DispatchDAG, which is fine because no context switches are involved.
 *
 * Important:  when running at user level, this can be called by any
 * disk thread, and so the increment and check of the antecedent count
 * must be locked.  I used the node queue mutex and locked down the
 * entire function, but this is certainly overkill.
 */
static void PropagateResults(
  RF_DagNode_t  *node,
  int            context)
{
  RF_DagNode_t *s, *a;
  RF_Raid_t *raidPtr;
  int tid, i, ks;
#ifdef SIMULATE
  RF_PropHeader_t *p;         /* prop list for succedent i */
#else /* SIMULATE */
  RF_DagNode_t *finishlist = NULL; /* a list of NIL nodes to be finished */
  RF_DagNode_t *skiplist = NULL;   /* list of nodes with failed truedata antecedents */
  RF_DagNode_t *firelist = NULL;   /* a list of nodes to be fired */
  RF_DagNode_t *q = NULL, *qh = NULL, *next;
  int j, skipNode;
#endif /* SIMULATE */

  rf_get_threadid(tid);

  raidPtr = node->dagHdr->raidPtr;

  DO_LOCK(raidPtr);

  /* debug - validate fire counts */
  for (i = 0; i < node->numAntecedents; i++) {
    a = *(node->antecedents + i);
    RF_ASSERT(a->numSuccFired >= a->numSuccDone);
    RF_ASSERT(a->numSuccFired <= a->numSuccedents);
    a->numSuccDone++;
  }

  switch (node->dagHdr->status) {
  case rf_enable :
  case rf_rollForward :
#ifdef SIMULATE
      /* currently we never propagate results unless in simulation */
    for (i = 0; i < node->numSuccedents; i++) {
      s = *(node->succedents + i);      
      RF_ASSERT(s->status == rf_wait);
      (s->numAntDone)++;
      if (node->propList == NULL)
	/* null propList implies no results to be propagated */
	p = NULL;
      else
	/* p=head of prop list for succedent i */
	p = *(node->propList + i);
      while (p != NULL) {
	/* bind node results to succedent's parameters */
#if 0
	*(s->params + p->paramNum) = *(node->results + p->resultNum);
#else
	s->params[p->paramNum].p = node->results[p->resultNum];
#endif
	p = p->next;
      }
    }
#else  /* SIMULATE */
    for (i = 0; i < node->numSuccedents; i++) {
      s = *(node->succedents + i);      
      RF_ASSERT(s->status == rf_wait);
      (s->numAntDone)++;
      if (s->numAntDone == s->numAntecedents) {
	/* look for NIL nodes */
	if (s->doFunc == rf_NullNodeFunc) {
	  /* don't fire NIL nodes, just process them */
	  s->next = finishlist;
	  finishlist = s;
	}
	else {
	  /* look to see if the node is to be skipped */
	  skipNode = RF_FALSE;
	  for (j = 0; j < s->numAntecedents; j++)
	    if ((s->antType[j] == rf_trueData) && (s->antecedents[j]->status == rf_bad))
	      skipNode = RF_TRUE;
	  if (skipNode) {
	    /* this node has one or more failed true data dependencies, so skip it */
	    s->next = skiplist;
	    skiplist = s;
	  }
	  else
	    /* add s to list of nodes (q) to execute */
	    if (context != RF_INTR_CONTEXT) {
	      /* we only have to enqueue if we're at intr context */
	      s->next = firelist;  /* put node on a list to be fired after we unlock */
	      firelist = s;
	    } else {               /* enqueue the node for the dag exec thread to fire */
	      RF_ASSERT(NodeReady(s));
	      if (q) {
	        q->next = s;
	        q = s;
	      }
	      else {
	        qh = q = s;
	        qh->next = NULL;
	      }
	    }
	}
      }
    }

    if (q) {
      /* xfer our local list of nodes to the node queue */
      q->next = raidPtr->node_queue; raidPtr->node_queue = qh;
      DO_SIGNAL(raidPtr);
    }
    DO_UNLOCK(raidPtr);

    for (; skiplist; skiplist = next) {
      next = skiplist->next;
      skiplist->status = rf_skipped;
      for (i = 0; i < skiplist->numAntecedents; i++) {
	skiplist->antecedents[i]->numSuccFired++;
      }
      if (skiplist->commitNode) {
	skiplist->dagHdr->numCommits++;
      }
      rf_FinishNode(skiplist, context);
    }
    for (; finishlist; finishlist = next) {
      /* NIL nodes: no need to fire them */
      next = finishlist->next;
      finishlist->status = rf_good;
      for (i = 0; i < finishlist->numAntecedents; i++) {
	finishlist->antecedents[i]->numSuccFired++;
      }
      if (finishlist->commitNode)
	finishlist->dagHdr->numCommits++;
      /*
       * Okay, here we're calling rf_FinishNode() on nodes that
       * have the null function as their work proc. Such a node
       * could be the terminal node in a DAG. If so, it will
       * cause the DAG to complete, which will in turn free
       * memory used by the DAG, which includes the node in
       * question. Thus, we must avoid referencing the node
       * at all after calling rf_FinishNode() on it.
       */
      rf_FinishNode(finishlist, context);   /* recursive call */
    }
    /* fire all nodes in firelist */
    FireNodeList(firelist);
#endif   /* SIMULATE */
    break;

  case rf_rollBackward :
#ifdef SIMULATE
#else /* SIMULATE */
    for (i = 0; i < node->numAntecedents; i++) {
      a = *(node->antecedents + i);
      RF_ASSERT(a->status == rf_good);
      RF_ASSERT(a->numSuccDone <= a->numSuccedents);
      RF_ASSERT(a->numSuccDone <= a->numSuccFired);

      if (a->numSuccDone == a->numSuccFired) {
	if (a->undoFunc == rf_NullNodeFunc) {
	  /* don't fire NIL nodes, just process them */
	  a->next = finishlist;
	  finishlist = a;
	} else {
	  if (context != RF_INTR_CONTEXT) {
	    /* we only have to enqueue if we're at intr context */
	    a->next = firelist;  /* put node on a list to be fired after we unlock */
	    firelist = a;
	  } else {               /* enqueue the node for the dag exec thread to fire */
	    RF_ASSERT(NodeReady(a));
	    if (q) {
	      q->next = a;
	      q = a;
	    }
	    else {
	      qh = q = a;
	      qh->next = NULL;
	    }
	  }
	}
      }
      
    }
    if (q) {
      /* xfer our local list of nodes to the node queue */
      q->next = raidPtr->node_queue; raidPtr->node_queue = qh;
      DO_SIGNAL(raidPtr);
    }
    DO_UNLOCK(raidPtr);
    for (; finishlist; finishlist = next) {       /* NIL nodes: no need to fire them */
      next = finishlist->next;
      finishlist->status = rf_good;
      /*
       * Okay, here we're calling rf_FinishNode() on nodes that
       * have the null function as their work proc. Such a node
       * could be the first node in a DAG. If so, it will
       * cause the DAG to complete, which will in turn free
       * memory used by the DAG, which includes the node in
       * question. Thus, we must avoid referencing the node
       * at all after calling rf_FinishNode() on it.
       */
      rf_FinishNode(finishlist, context);   /* recursive call */
    }
    /* fire all nodes in firelist */
    FireNodeList(firelist);
#endif /* SIMULATE */

    break;
  default :
    printf("Engine found illegal DAG status in PropagateResults()\n");
    RF_PANIC();
    break;
  }
}



/*
 * Process a fired node which has completed
 */
static void ProcessNode(
  RF_DagNode_t  *node,
  int            context)
{
  RF_Raid_t *raidPtr;
  int tid;

  raidPtr = node->dagHdr->raidPtr;

  switch (node->status) {
  case rf_good :
    /* normal case, don't need to do anything */
    break;
  case rf_bad :
    if ((node->dagHdr->numCommits > 0) || (node->dagHdr->numCommitNodes == 0)) {
      node->dagHdr->status = rf_rollForward;  /* crossed commit barrier */
      if (rf_engineDebug || 1) {
        rf_get_threadid(tid);
        printf("[%d] node (%s) returned fail, rolling forward\n", tid, node->name);
      }
    }
    else {
      node->dagHdr->status = rf_rollBackward; /* never reached commit barrier */
      if (rf_engineDebug || 1) {
        rf_get_threadid(tid);
        printf("[%d] node (%s) returned fail, rolling backward\n", tid, node->name);
      }
    }
    break;
  case rf_undone :
    /* normal rollBackward case, don't need to do anything */
    break;
  case rf_panic :
    /* an undo node failed!!! */
    printf("UNDO of a node failed!!!/n");
    break;
  default :
    printf("node finished execution with an illegal status!!!\n");
    RF_PANIC();
    break;
  }

#ifdef SIMULATE
  /* simulator fires nodes here.
   * user/kernel rely upon PropagateResults to do this.
   * XXX seems like this code should be merged so that the same thing happens for
   * both sim, user, and kernel.  -wvcii
   */
  switch (node->dagHdr->status) {
  case rf_enable :
  case rf_rollForward :
    if (node->numSuccedents == 0) {
      /* process terminal node */
      if (rf_engineDebug) if (!DAGDone(node->dagHdr)) {
	rf_get_threadid(tid);
	printf("[%d] ProcessNode:  !!!done but dag still in flight\n",tid);
	RF_PANIC();
      }
      if (rf_engineDebug) printf("[%d] ProcessNode:  !!!done will return true\n",tid);    
      /* Mark dag as done */
      (node->dagHdr)->done=RF_TRUE;
      raidPtr->dags_in_flight--;
    }
    else {
      PropagateResults(node, context);
      FireNodeArray(node->numSuccedents, node->succedents);
    }
    break;
  case rf_rollBackward :
    if (node->numAntecedents == 0) {
      /* reached head of dag, we're done */
      if (rf_engineDebug) if (!DAGDone(node->dagHdr)) {
	rf_get_threadid(tid);
	printf("[%d] ProcessNode:  !!!done but dag still in flight\n",tid);
	RF_PANIC();
      }
      if (rf_engineDebug) printf("[%d] ProcessNode:  !!!done will return true\n",tid);    
      /* Mark dag as done */
      (node->dagHdr)->done=RF_TRUE;
      raidPtr->dags_in_flight--;
    }
    else {
      PropagateResults(node, context);
      FireNodeArray(node->numAntecedents, node->antecedents);
    }
    break;
  default :
    RF_PANIC();
    break;
  }


#else /* SIMULATE */
  /* enqueue node's succedents (antecedents if rollBackward) for execution */
  PropagateResults(node, context);
#endif /* SIMULATE */
}



/* user context or dag-exec-thread context:
 * This is the first step in post-processing a newly-completed node.
 * This routine is called by each node execution function to mark the node
 * as complete and fire off any successors that have been enabled.
 */
int rf_FinishNode(
  RF_DagNode_t  *node,
  int            context)
{
  /* as far as I can tell, retcode is not used -wvcii */
  int retcode = RF_FALSE;
  node->dagHdr->numNodesCompleted++;
  ProcessNode(node, context);

#ifdef SIMULATE
 if ((node->dagHdr)->done == RF_TRUE)
   retcode = RF_TRUE;
#endif /* SIMULATE */

 return(retcode); 
}


/* user context:
 * submit dag for execution, return non-zero if we have to wait for completion.
 * if and only if we return non-zero, we'll cause cbFunc to get invoked with
 * cbArg when the DAG has completed.
 *
 * for now we always return 1.  If the DAG does not cause any I/O, then the callback
 * may get invoked before DispatchDAG returns.  There's code in state 5 of ContinueRaidAccess
 * to handle this.
 *
 * All we do here is fire the direct successors of the header node.  The
 * DAG execution thread does the rest of the dag processing.
 */
int rf_DispatchDAG(
  RF_DagHeader_t   *dag,
  void            (*cbFunc)(void *),
  void             *cbArg)
{
  RF_Raid_t *raidPtr;
  int tid;

  raidPtr = dag->raidPtr;
  if (dag->tracerec) {
    RF_ETIMER_START(dag->tracerec->timer);
  }

  if (rf_engineDebug || rf_validateDAGDebug) {
    if (rf_ValidateDAG(dag))
      RF_PANIC();
  }
  if (rf_engineDebug) {
    rf_get_threadid(tid);
    printf("[%d] Entering DispatchDAG\n",tid);
  }

  raidPtr->dags_in_flight++;  /* debug only:  blow off proper locking */
  dag->cbFunc = cbFunc;
  dag->cbArg  = cbArg;
  dag->numNodesCompleted = 0;
  dag->status = rf_enable;
  FireNodeArray(dag->numSuccedents, dag->succedents);
  return(1);
}

/* dedicated kernel thread:
 * the thread that handles all DAG node firing.
 * To minimize locking and unlocking, we grab a copy of the entire node queue and then set the
 * node queue to NULL before doing any firing of nodes.  This way we only have to release the
 * lock once.  Of course, it's probably rare that there's more than one node in the queue at
 * any one time, but it sometimes happens.
 *
 * In the kernel, this thread runs at spl0 and is not swappable.  I copied these
 * characteristics from the aio_completion_thread.
 */

#ifndef SIMULATE
static void DAGExecutionThread(RF_ThreadArg_t arg)
{
  RF_DagNode_t *nd, *local_nq, *term_nq, *fire_nq;
  RF_Raid_t *raidPtr;
  int ks, tid;
  int s;
#if !defined(__NetBSD__) && !defined(__OpenBSD__)
  RF_Thread_t thread;
#endif

  raidPtr = (RF_Raid_t *)arg;

  rf_assign_threadid();
  if (rf_engineDebug) {
    rf_get_threadid(tid);
    printf("[%d] Engine thread is running\n", tid);
  }

#ifdef KERNEL
#if !defined(__NetBSD__) && !defined(__OpenBSD__)
  thread = current_thread();
  thread_swappable(thread, RF_FALSE);
  thread->priority = thread->sched_pri = BASEPRI_SYSTEM;
  s = spl0();
#endif
  /* XXX what to put here XXX */

  s=splbio();

#endif /* KERNEL */

  RF_THREADGROUP_RUNNING(&raidPtr->engine_tg);

  DO_LOCK(raidPtr);
  while (!raidPtr->shutdown_engine) {

    while (raidPtr->node_queue != NULL) {
      local_nq = raidPtr->node_queue;
      fire_nq = NULL;
      term_nq = NULL;
      raidPtr->node_queue = NULL;
      DO_UNLOCK(raidPtr);

      /* first, strip out the terminal nodes */
      while (local_nq) {
	nd = local_nq;
	local_nq = local_nq->next;
	switch(nd->dagHdr->status) {
	case rf_enable :
	case rf_rollForward :
	  if (nd->numSuccedents == 0) {
	    /* end of the dag, add to callback list */
	    nd->next = term_nq;
	    term_nq = nd;
	  }
	  else {
	    /* not the end, add to the fire queue */
	    nd->next = fire_nq;
	    fire_nq = nd;
	  }
	  break;
	case rf_rollBackward :
	  if (nd->numAntecedents == 0) {
	    /* end of the dag, add to the callback list */
	    nd->next = term_nq;
	    term_nq = nd;
	  }
	  else {
	    /* not the end, add to the fire queue */
	    nd->next = fire_nq;
	    fire_nq = nd;
	  }
	  break;
	default :
	  RF_PANIC();
	  break;
	}
      }

      /* execute callback of dags which have reached the terminal node */
      while (term_nq) {
	nd = term_nq;
	term_nq = term_nq->next;
	nd->next = NULL;
	(nd->dagHdr->cbFunc)(nd->dagHdr->cbArg);
	raidPtr->dags_in_flight--;  /* debug only */
      }

      /* fire remaining nodes */
      FireNodeList(fire_nq);

      DO_LOCK(raidPtr);
    }
    while (!raidPtr->shutdown_engine && raidPtr->node_queue == NULL)
      DO_WAIT(raidPtr);
  }
  DO_UNLOCK(raidPtr);

  RF_THREADGROUP_DONE(&raidPtr->engine_tg);
#ifdef KERNEL
#if defined(__NetBSD__) || defined(__OpenBSD__)
  splx(s);
  kthread_exit(0);
#else
  splx(s);
  thread_terminate(thread);
  thread_halt_self();
#endif
#endif /* KERNEL */
}

#endif /* !SIMULATE */