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/*
* Copyright (C) Internet Systems Consortium, Inc. ("ISC")
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH
* REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT,
* INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
* LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
* OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
/*! \file
* \author Principal Author: Bob Halley
*/
/*
* XXXRTH Need to document the states a task can be in, and the rules
* for changing states.
*/
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <isc/event.h>
#include <isc/task.h>
#include <isc/util.h>
#include "task_p.h"
/***
*** Types.
***/
typedef enum {
task_state_idle, task_state_ready, task_state_running,
task_state_done
} task_state_t;
struct isc_task {
/* Not locked. */
isc_taskmgr_t * manager;
/* Locked by task lock. */
task_state_t state;
unsigned int references;
isc_eventlist_t events;
isc_eventlist_t on_shutdown;
unsigned int nevents;
unsigned int quantum;
unsigned int flags;
time_t now;
char name[16];
void * tag;
/* Locked by task manager lock. */
LINK(isc_task_t) link;
LINK(isc_task_t) ready_link;
LINK(isc_task_t) ready_priority_link;
};
#define TASK_F_SHUTTINGDOWN 0x01
#define TASK_F_PRIVILEGED 0x02
#define TASK_SHUTTINGDOWN(t) (((t)->flags & TASK_F_SHUTTINGDOWN) \
!= 0)
typedef ISC_LIST(isc_task_t) isc_tasklist_t;
struct isc_taskmgr {
/* Not locked. */
/* Locked by task manager lock. */
unsigned int default_quantum;
LIST(isc_task_t) tasks;
isc_tasklist_t ready_tasks;
isc_tasklist_t ready_priority_tasks;
isc_taskmgrmode_t mode;
unsigned int tasks_running;
unsigned int tasks_ready;
isc_boolean_t pause_requested;
isc_boolean_t exclusive_requested;
isc_boolean_t exiting;
/*
* Multiple threads can read/write 'excl' at the same time, so we need
* to protect the access. We can't use 'lock' since isc_task_detach()
* will try to acquire it.
*/
isc_task_t *excl;
unsigned int refs;
};
#define DEFAULT_TASKMGR_QUANTUM 10
#define DEFAULT_DEFAULT_QUANTUM 5
#define FINISHED(m) ((m)->exiting && EMPTY((m)->tasks))
static isc_taskmgr_t *taskmgr = NULL;
static inline isc_boolean_t
empty_readyq(isc_taskmgr_t *manager);
static inline isc_task_t *
pop_readyq(isc_taskmgr_t *manager);
static inline void
push_readyq(isc_taskmgr_t *manager, isc_task_t *task);
/***
*** Tasks.
***/
static void
task_finished(isc_task_t *task) {
isc_taskmgr_t *manager = task->manager;
REQUIRE(EMPTY(task->events));
REQUIRE(task->nevents == 0);
REQUIRE(EMPTY(task->on_shutdown));
REQUIRE(task->references == 0);
REQUIRE(task->state == task_state_done);
UNLINK(manager->tasks, task, link);
free(task);
}
isc_result_t
isc_task_create(isc_taskmgr_t *manager, unsigned int quantum,
isc_task_t **taskp)
{
isc_task_t *task;
isc_boolean_t exiting;
REQUIRE(taskp != NULL && *taskp == NULL);
task = malloc(sizeof(*task));
if (task == NULL)
return (ISC_R_NOMEMORY);
task->manager = manager;
task->state = task_state_idle;
task->references = 1;
INIT_LIST(task->events);
INIT_LIST(task->on_shutdown);
task->nevents = 0;
task->quantum = quantum;
task->flags = 0;
task->now = 0;
memset(task->name, 0, sizeof(task->name));
task->tag = NULL;
INIT_LINK(task, link);
INIT_LINK(task, ready_link);
INIT_LINK(task, ready_priority_link);
exiting = ISC_FALSE;
if (!manager->exiting) {
if (task->quantum == 0)
task->quantum = manager->default_quantum;
APPEND(manager->tasks, task, link);
} else
exiting = ISC_TRUE;
if (exiting) {
free(task);
return (ISC_R_SHUTTINGDOWN);
}
*taskp = (isc_task_t *)task;
return (ISC_R_SUCCESS);
}
void
isc_task_attach(isc_task_t *source0, isc_task_t **targetp) {
isc_task_t *source = (isc_task_t *)source0;
/*
* Attach *targetp to source.
*/
REQUIRE(targetp != NULL && *targetp == NULL);
source->references++;
*targetp = (isc_task_t *)source;
}
static inline isc_boolean_t
task_shutdown(isc_task_t *task) {
isc_boolean_t was_idle = ISC_FALSE;
isc_event_t *event, *prev;
/*
* Caller must be holding the task's lock.
*/
if (! TASK_SHUTTINGDOWN(task)) {
task->flags |= TASK_F_SHUTTINGDOWN;
if (task->state == task_state_idle) {
INSIST(EMPTY(task->events));
task->state = task_state_ready;
was_idle = ISC_TRUE;
}
INSIST(task->state == task_state_ready ||
task->state == task_state_running);
/*
* Note that we post shutdown events LIFO.
*/
for (event = TAIL(task->on_shutdown);
event != NULL;
event = prev) {
prev = PREV(event, ev_link);
DEQUEUE(task->on_shutdown, event, ev_link);
ENQUEUE(task->events, event, ev_link);
task->nevents++;
}
}
return (was_idle);
}
/*
* Moves a task onto the appropriate run queue.
*
* Caller must NOT hold manager lock.
*/
static inline void
task_ready(isc_task_t *task) {
isc_taskmgr_t *manager = task->manager;
REQUIRE(task->state == task_state_ready);
push_readyq(manager, task);
}
static inline isc_boolean_t
task_detach(isc_task_t *task) {
/*
* Caller must be holding the task lock.
*/
REQUIRE(task->references > 0);
task->references--;
if (task->references == 0 && task->state == task_state_idle) {
INSIST(EMPTY(task->events));
/*
* There are no references to this task, and no
* pending events. We could try to optimize and
* either initiate shutdown or clean up the task,
* depending on its state, but it's easier to just
* make the task ready and allow run() or the event
* loop to deal with shutting down and termination.
*/
task->state = task_state_ready;
return (ISC_TRUE);
}
return (ISC_FALSE);
}
void
isc_task_detach(isc_task_t **taskp) {
isc_task_t *task;
isc_boolean_t was_idle;
/*
* Detach *taskp from its task.
*/
REQUIRE(taskp != NULL);
task = (isc_task_t *)*taskp;
was_idle = task_detach(task);
if (was_idle)
task_ready(task);
*taskp = NULL;
}
static inline isc_boolean_t
task_send(isc_task_t *task, isc_event_t **eventp) {
isc_boolean_t was_idle = ISC_FALSE;
isc_event_t *event;
/*
* Caller must be holding the task lock.
*/
REQUIRE(eventp != NULL);
event = *eventp;
REQUIRE(event != NULL);
REQUIRE(event->ev_type > 0);
REQUIRE(task->state != task_state_done);
REQUIRE(!ISC_LINK_LINKED(event, ev_ratelink));
if (task->state == task_state_idle) {
was_idle = ISC_TRUE;
INSIST(EMPTY(task->events));
task->state = task_state_ready;
}
INSIST(task->state == task_state_ready ||
task->state == task_state_running);
ENQUEUE(task->events, event, ev_link);
task->nevents++;
*eventp = NULL;
return (was_idle);
}
void
isc_task_send(isc_task_t *task, isc_event_t **eventp) {
isc_boolean_t was_idle;
/*
* Send '*event' to 'task'.
*/
/*
* We're trying hard to hold locks for as short a time as possible.
* We're also trying to hold as few locks as possible. This is why
* some processing is deferred until after the lock is released.
*/
was_idle = task_send(task, eventp);
if (was_idle) {
/*
* We need to add this task to the ready queue.
*
* We've waited until now to do it because making a task
* ready requires locking the manager. If we tried to do
* this while holding the task lock, we could deadlock.
*
* We've changed the state to ready, so no one else will
* be trying to add this task to the ready queue. The
* only way to leave the ready state is by executing the
* task. It thus doesn't matter if events are added,
* removed, or a shutdown is started in the interval
* between the time we released the task lock, and the time
* we add the task to the ready queue.
*/
task_ready(task);
}
}
void
isc_task_sendanddetach(isc_task_t **taskp, isc_event_t **eventp) {
isc_boolean_t idle1, idle2;
isc_task_t *task;
/*
* Send '*event' to '*taskp' and then detach '*taskp' from its
* task.
*/
REQUIRE(taskp != NULL);
task = (isc_task_t *)*taskp;
idle1 = task_send(task, eventp);
idle2 = task_detach(task);
/*
* If idle1, then idle2 shouldn't be true as well since we're holding
* the task lock, and thus the task cannot switch from ready back to
* idle.
*/
INSIST(!(idle1 && idle2));
if (idle1 || idle2)
task_ready(task);
*taskp = NULL;
}
#define PURGE_OK(event) (((event)->ev_attributes & ISC_EVENTATTR_NOPURGE) == 0)
static unsigned int
dequeue_events(isc_task_t *task, void *sender, isc_eventtype_t first,
isc_eventtype_t last, void *tag,
isc_eventlist_t *events, isc_boolean_t purging)
{
isc_event_t *event, *next_event;
unsigned int count = 0;
REQUIRE(last >= first);
/*
* Events matching 'sender', whose type is >= first and <= last, and
* whose tag is 'tag' will be dequeued. If 'purging', matching events
* which are marked as unpurgable will not be dequeued.
*
* sender == NULL means "any sender", and tag == NULL means "any tag".
*/
for (event = HEAD(task->events); event != NULL; event = next_event) {
next_event = NEXT(event, ev_link);
if (event->ev_type >= first && event->ev_type <= last &&
(sender == NULL || event->ev_sender == sender) &&
(tag == NULL || event->ev_tag == tag) &&
(!purging || PURGE_OK(event))) {
DEQUEUE(task->events, event, ev_link);
task->nevents--;
ENQUEUE(*events, event, ev_link);
count++;
}
}
return (count);
}
unsigned int
isc_task_purgerange(isc_task_t *task, void *sender, isc_eventtype_t first,
isc_eventtype_t last, void *tag)
{
unsigned int count;
isc_eventlist_t events;
isc_event_t *event, *next_event;
/*
* Purge events from a task's event queue.
*/
ISC_LIST_INIT(events);
count = dequeue_events(task, sender, first, last, tag, &events,
ISC_TRUE);
for (event = HEAD(events); event != NULL; event = next_event) {
next_event = NEXT(event, ev_link);
ISC_LIST_UNLINK(events, event, ev_link);
isc_event_free(&event);
}
/*
* Note that purging never changes the state of the task.
*/
return (count);
}
void
isc_task_setname(isc_task_t *task, const char *name, void *tag) {
/*
* Name 'task'.
*/
strlcpy(task->name, name, sizeof(task->name));
task->tag = tag;
}
/***
*** Task Manager.
***/
/*
* Return ISC_TRUE if the current ready list for the manager, which is
* either ready_tasks or the ready_priority_tasks, depending on whether
* the manager is currently in normal or privileged execution mode.
*
* Caller must hold the task manager lock.
*/
static inline isc_boolean_t
empty_readyq(isc_taskmgr_t *manager) {
isc_tasklist_t queue;
if (manager->mode == isc_taskmgrmode_normal)
queue = manager->ready_tasks;
else
queue = manager->ready_priority_tasks;
return (ISC_TF(EMPTY(queue)));
}
/*
* Dequeue and return a pointer to the first task on the current ready
* list for the manager.
* If the task is privileged, dequeue it from the other ready list
* as well.
*
* Caller must hold the task manager lock.
*/
static inline isc_task_t *
pop_readyq(isc_taskmgr_t *manager) {
isc_task_t *task;
if (manager->mode == isc_taskmgrmode_normal)
task = HEAD(manager->ready_tasks);
else
task = HEAD(manager->ready_priority_tasks);
if (task != NULL) {
DEQUEUE(manager->ready_tasks, task, ready_link);
if (ISC_LINK_LINKED(task, ready_priority_link))
DEQUEUE(manager->ready_priority_tasks, task,
ready_priority_link);
}
return (task);
}
/*
* Push 'task' onto the ready_tasks queue. If 'task' has the privilege
* flag set, then also push it onto the ready_priority_tasks queue.
*
* Caller must hold the task manager lock.
*/
static inline void
push_readyq(isc_taskmgr_t *manager, isc_task_t *task) {
ENQUEUE(manager->ready_tasks, task, ready_link);
if ((task->flags & TASK_F_PRIVILEGED) != 0)
ENQUEUE(manager->ready_priority_tasks, task,
ready_priority_link);
manager->tasks_ready++;
}
static void
dispatch(isc_taskmgr_t *manager) {
isc_task_t *task;
unsigned int total_dispatch_count = 0;
isc_tasklist_t new_ready_tasks;
isc_tasklist_t new_priority_tasks;
unsigned int tasks_ready = 0;
ISC_LIST_INIT(new_ready_tasks);
ISC_LIST_INIT(new_priority_tasks);
while (!FINISHED(manager)) {
if (total_dispatch_count >= DEFAULT_TASKMGR_QUANTUM ||
empty_readyq(manager))
break;
task = pop_readyq(manager);
if (task != NULL) {
unsigned int dispatch_count = 0;
isc_boolean_t done = ISC_FALSE;
isc_boolean_t requeue = ISC_FALSE;
isc_boolean_t finished = ISC_FALSE;
isc_event_t *event;
/*
* Note we only unlock the manager lock if we actually
* have a task to do. We must reacquire the manager
* lock before exiting the 'if (task != NULL)' block.
*/
manager->tasks_ready--;
manager->tasks_running++;
INSIST(task->state == task_state_ready);
task->state = task_state_running;
time(&task->now);
do {
if (!EMPTY(task->events)) {
event = HEAD(task->events);
DEQUEUE(task->events, event, ev_link);
task->nevents--;
/*
* Execute the event action.
*/
if (event->ev_action != NULL) {
(event->ev_action)(
(isc_task_t *)task,
event);
}
dispatch_count++;
total_dispatch_count++;
}
if (task->references == 0 &&
EMPTY(task->events) &&
!TASK_SHUTTINGDOWN(task)) {
isc_boolean_t was_idle;
/*
* There are no references and no
* pending events for this task,
* which means it will not become
* runnable again via an external
* action (such as sending an event
* or detaching).
*
* We initiate shutdown to prevent
* it from becoming a zombie.
*
* We do this here instead of in
* the "if EMPTY(task->events)" block
* below because:
*
* If we post no shutdown events,
* we want the task to finish.
*
* If we did post shutdown events,
* will still want the task's
* quantum to be applied.
*/
was_idle = task_shutdown(task);
INSIST(!was_idle);
}
if (EMPTY(task->events)) {
/*
* Nothing else to do for this task
* right now.
*/
if (task->references == 0 &&
TASK_SHUTTINGDOWN(task)) {
/*
* The task is done.
*/
finished = ISC_TRUE;
task->state = task_state_done;
} else
task->state = task_state_idle;
done = ISC_TRUE;
} else if (dispatch_count >= task->quantum) {
/*
* Our quantum has expired, but
* there is more work to be done.
* We'll requeue it to the ready
* queue later.
*
* We don't check quantum until
* dispatching at least one event,
* so the minimum quantum is one.
*/
task->state = task_state_ready;
requeue = ISC_TRUE;
done = ISC_TRUE;
}
} while (!done);
if (finished)
task_finished(task);
manager->tasks_running--;
if (requeue) {
/*
* We know we're awake, so we don't have
* to wakeup any sleeping threads if the
* ready queue is empty before we requeue.
*
* A possible optimization if the queue is
* empty is to 'goto' the 'if (task != NULL)'
* block, avoiding the ENQUEUE of the task
* and the subsequent immediate DEQUEUE
* (since it is the only executable task).
* We don't do this because then we'd be
* skipping the exit_requested check. The
* cost of ENQUEUE is low anyway, especially
* when you consider that we'd have to do
* an extra EMPTY check to see if we could
* do the optimization. If the ready queue
* were usually nonempty, the 'optimization'
* might even hurt rather than help.
*/
ENQUEUE(new_ready_tasks, task, ready_link);
if ((task->flags & TASK_F_PRIVILEGED) != 0)
ENQUEUE(new_priority_tasks, task,
ready_priority_link);
tasks_ready++;
}
}
}
ISC_LIST_APPENDLIST(manager->ready_tasks, new_ready_tasks, ready_link);
ISC_LIST_APPENDLIST(manager->ready_priority_tasks, new_priority_tasks,
ready_priority_link);
manager->tasks_ready += tasks_ready;
if (empty_readyq(manager))
manager->mode = isc_taskmgrmode_normal;
}
static void
manager_free(isc_taskmgr_t *manager) {
free(manager);
taskmgr = NULL;
}
isc_result_t
isc_taskmgr_create(unsigned int workers,
unsigned int default_quantum, isc_taskmgr_t **managerp)
{
unsigned int i, started = 0;
isc_taskmgr_t *manager;
/*
* Create a new task manager.
*/
REQUIRE(workers > 0);
REQUIRE(managerp != NULL && *managerp == NULL);
UNUSED(i);
UNUSED(started);
if (taskmgr != NULL) {
if (taskmgr->refs == 0)
return (ISC_R_SHUTTINGDOWN);
taskmgr->refs++;
*managerp = (isc_taskmgr_t *)taskmgr;
return (ISC_R_SUCCESS);
}
manager = malloc(sizeof(*manager));
if (manager == NULL)
return (ISC_R_NOMEMORY);
manager->mode = isc_taskmgrmode_normal;
if (default_quantum == 0)
default_quantum = DEFAULT_DEFAULT_QUANTUM;
manager->default_quantum = default_quantum;
INIT_LIST(manager->tasks);
INIT_LIST(manager->ready_tasks);
INIT_LIST(manager->ready_priority_tasks);
manager->tasks_running = 0;
manager->tasks_ready = 0;
manager->exclusive_requested = ISC_FALSE;
manager->pause_requested = ISC_FALSE;
manager->exiting = ISC_FALSE;
manager->excl = NULL;
manager->refs = 1;
taskmgr = manager;
*managerp = (isc_taskmgr_t *)manager;
return (ISC_R_SUCCESS);
}
void
isc_taskmgr_destroy(isc_taskmgr_t **managerp) {
isc_taskmgr_t *manager;
isc_task_t *task;
unsigned int i;
/*
* Destroy '*managerp'.
*/
REQUIRE(managerp != NULL);
manager = (isc_taskmgr_t *)*managerp;
UNUSED(i);
manager->refs--;
if (manager->refs > 0) {
*managerp = NULL;
return;
}
/*
* Only one non-worker thread may ever call this routine.
* If a worker thread wants to initiate shutdown of the
* task manager, it should ask some non-worker thread to call
* isc_taskmgr_destroy(), e.g. by signalling a condition variable
* that the startup thread is sleeping on.
*/
/*
* Detach the exclusive task before acquiring the manager lock
*/
if (manager->excl != NULL)
isc_task_detach((isc_task_t **) &manager->excl);
/*
* Make sure we only get called once.
*/
INSIST(!manager->exiting);
manager->exiting = ISC_TRUE;
/*
* If privileged mode was on, turn it off.
*/
manager->mode = isc_taskmgrmode_normal;
/*
* Post shutdown event(s) to every task (if they haven't already been
* posted).
*/
for (task = HEAD(manager->tasks);
task != NULL;
task = NEXT(task, link)) {
if (task_shutdown(task))
push_readyq(manager, task);
}
/*
* Dispatch the shutdown events.
*/
while (isc_taskmgr_ready((isc_taskmgr_t *)manager))
(void)isc_taskmgr_dispatch((isc_taskmgr_t *)manager);
INSIST(ISC_LIST_EMPTY(manager->tasks));
taskmgr = NULL;
manager_free(manager);
*managerp = NULL;
}
isc_boolean_t
isc_taskmgr_ready(isc_taskmgr_t *manager) {
isc_boolean_t is_ready;
if (manager == NULL)
manager = taskmgr;
if (manager == NULL)
return (ISC_FALSE);
is_ready = !empty_readyq(manager);
return (is_ready);
}
isc_result_t
isc_taskmgr_dispatch(isc_taskmgr_t *manager) {
if (manager == NULL)
manager = taskmgr;
if (manager == NULL)
return (ISC_R_NOTFOUND);
dispatch(manager);
return (ISC_R_SUCCESS);
}
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