1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
|
/* $OpenBSD: session.c,v 1.4 2011/05/04 21:00:04 claudio Exp $ */
/*
* Copyright (c) 2011 Claudio Jeker <claudio@openbsd.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <sys/types.h>
#include <sys/ioctl.h>
#include <sys/queue.h>
#include <sys/socket.h>
#include <sys/uio.h>
#include <scsi/iscsi.h>
#include <scsi/scsi_all.h>
#include <dev/vscsivar.h>
#include <event.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include "iscsid.h"
#include "log.h"
void session_fsm_callback(int, short, void *);
int sess_do_start(struct session *, struct sessev *);
int sess_do_conn_loggedin(struct session *, struct sessev *);
int sess_do_conn_fail(struct session *, struct sessev *);
int sess_do_conn_closed(struct session *, struct sessev *);
int sess_do_down(struct session *, struct sessev *);
const char *sess_state(int);
const char *sess_event(enum s_event);
struct session *
session_find(struct initiator *i, char *name)
{
struct session *s;
TAILQ_FOREACH(s, &i->sessions, entry) {
if (strcmp(s->config.SessionName, name) == 0)
return s;
}
return NULL;
}
struct session *
session_new(struct initiator *i, u_int8_t st)
{
struct session *s;
if (!(s = calloc(1, sizeof(*s))))
return NULL;
/* use the same qualifier unless there is a conflict */
s->isid_base = i->config.isid_base;
s->isid_qual = i->config.isid_qual;
s->cmdseqnum = arc4random();
s->itt = arc4random();
s->initiator = i;
s->state = SESS_INIT;
s->mine = initiator_sess_defaults;
s->mine.MaxConnections = s->config.MaxConnections;
s->his = iscsi_sess_defaults;
s->active = iscsi_sess_defaults;
if (st == SESSION_TYPE_DISCOVERY)
s->target = 0;
else
s->target = s->initiator->target++;
TAILQ_INSERT_HEAD(&i->sessions, s, entry);
TAILQ_INIT(&s->connections);
TAILQ_INIT(&s->tasks);
SIMPLEQ_INIT(&s->fsmq);
evtimer_set(&s->fsm_ev, session_fsm_callback, s);
return s;
}
void
session_cleanup(struct session *s)
{
struct connection *c;
taskq_cleanup(&s->tasks);
while ((c = TAILQ_FIRST(&s->connections)) != NULL)
conn_free(c);
free(s->config.TargetName);
free(s->config.InitiatorName);
free(s);
}
int
session_shutdown(struct session *s)
{
log_debug("session[%s] going down", s->config.SessionName);
s->action = SESS_ACT_DOWN;
if (s->state & (SESS_INIT | SESS_FREE | SESS_DOWN)) {
struct connection *c;
while ((c = TAILQ_FIRST(&s->connections)) != NULL)
conn_free(c);
return 0;
}
/* cleanup task queue and issue a logout */
taskq_cleanup(&s->tasks);
initiator_logout(s, NULL, ISCSI_LOGOUT_CLOSE_SESS);
return 1;
}
void
session_config(struct session *s, struct session_config *sc)
{
if (s->config.TargetName)
free(s->config.TargetName);
s->config.TargetName = NULL;
if (s->config.InitiatorName)
free(s->config.InitiatorName);
s->config.InitiatorName = NULL;
s->config = *sc;
if (sc->TargetName) {
s->config.TargetName = strdup(sc->TargetName);
if (s->config.TargetName == NULL)
fatal("strdup");
}
if (sc->InitiatorName) {
s->config.InitiatorName = strdup(sc->InitiatorName);
if (s->config.InitiatorName == NULL)
fatal("strdup");
} else
s->config.InitiatorName = default_initiator_name();
}
void
session_task_issue(struct session *s, struct task *t)
{
TAILQ_INSERT_TAIL(&s->tasks, t, entry);
session_schedule(s);
}
void
session_logout_issue(struct session *s, struct task *t)
{
struct connection *c, *rc = NULL;
/* find first free session or first available session */
TAILQ_FOREACH(c, &s->connections, entry) {
if (conn_task_ready(c)) {
conn_fsm(c, CONN_EV_LOGOUT);
conn_task_issue(c, t);
return;
}
if (c->state & CONN_RUNNING)
rc = c;
}
if (rc) {
conn_fsm(rc, CONN_EV_LOGOUT);
conn_task_issue(rc, t);
return;
}
/* XXX must open new connection, gulp */
fatalx("session_logout_issue needs more work");
}
void
session_schedule(struct session *s)
{
struct task *t = TAILQ_FIRST(&s->tasks);
struct connection *c;
if (!t)
return;
/* XXX IMMEDIATE TASK NEED SPECIAL HANDLING !!!! */
/* wake up a idle connection or a not busy one */
/* XXX this needs more work as it makes the daemon go wrooOOOMM */
TAILQ_FOREACH(c, &s->connections, entry)
if (conn_task_ready(c)) {
TAILQ_REMOVE(&s->tasks, t, entry);
conn_task_issue(c, t);
return;
}
}
/*
* The session FSM runs from a callback so that the connection FSM can finish.
*/
void
session_fsm(struct session *s, enum s_event ev, struct connection *c)
{
struct timeval tv;
struct sessev *sev;
if ((sev = malloc(sizeof(*sev))) == NULL)
fatal("session_fsm");
sev->conn = c;
sev->event = ev;
SIMPLEQ_INSERT_TAIL(&s->fsmq, sev, entry);
timerclear(&tv);
if (evtimer_add(&s->fsm_ev, &tv) == -1)
fatal("session_fsm");
}
struct {
int state;
enum s_event event;
int (*action)(struct session *, struct sessev *);
} s_fsm[] = {
{ SESS_INIT, SESS_EV_START, sess_do_start },
{ SESS_FREE, SESS_EV_CONN_LOGGED_IN, sess_do_conn_loggedin },
{ SESS_LOGGED_IN, SESS_EV_CONN_LOGGED_IN, sess_do_conn_loggedin },
{ SESS_RUNNING, SESS_EV_CONN_FAIL, sess_do_conn_fail },
{ SESS_RUNNING, SESS_EV_CONN_CLOSED, sess_do_conn_closed },
{ SESS_RUNNING, SESS_EV_CLOSED, sess_do_down },
{ 0, 0, NULL }
};
/* ARGSUSED */
void
session_fsm_callback(int fd, short event, void *arg)
{
struct session *s = arg;
struct sessev *sev;
int i, ns;
while ((sev = SIMPLEQ_FIRST(&s->fsmq))) {
SIMPLEQ_REMOVE_HEAD(&s->fsmq, entry);
for (i = 0; s_fsm[i].action != NULL; i++) {
if (s->state & s_fsm[i].state &&
sev->event == s_fsm[i].event) {
log_debug("sess_fsm[%s]: %s ev %s",
s->config.SessionName, sess_state(s->state),
sess_event(sev->event));
ns = s_fsm[i].action(s, sev);
if (ns == -1)
/* XXX better please */
fatalx("sess_fsm: action failed");
log_debug("sess_fsm[%s]: new state %s",
s->config.SessionName,
sess_state(ns));
s->state = ns;
break;
}
}
if (s_fsm[i].action == NULL) {
log_warnx("sess_fsm[%s]: unhandled state transition "
"[%s, %s]", s->config.SessionName,
sess_state(s->state), sess_event(sev->event));
fatalx("bjork bjork bjork");
}
free(sev);
}
}
int
sess_do_start(struct session *s, struct sessev *sev)
{
log_debug("new connection to %s",
log_sockaddr(&s->config.connection.TargetAddr));
conn_new(s, &s->config.connection);
return SESS_FREE;
}
int
sess_do_conn_loggedin(struct session *s, struct sessev *sev)
{
if (s->state & SESS_LOGGED_IN)
return SESS_LOGGED_IN;
if (s->config.SessionType == SESSION_TYPE_DISCOVERY)
initiator_discovery(s);
else
vscsi_event(VSCSI_REQPROBE, s->target, -1);
return SESS_LOGGED_IN;
}
int
sess_do_conn_fail(struct session *s, struct sessev *sev)
{
struct connection *c = sev->conn;
int state = SESS_FREE;
if (sev->conn == NULL) {
log_warnx("Just what do you think you're doing, Dave?");
return -1;
}
/*
* cleanup connections:
* Connections in state FREE can be removed.
* Connections in any error state will cause the session to enter
* the FAILED state. If no sessions are left and the session was
* not already FREE then explicit recovery needs to be done.
*/
switch (c->state) {
case CONN_FREE:
conn_free(c);
break;
case CONN_CLEANUP_WAIT:
break;
default:
log_warnx("It can only be attributable to human error.");
return -1;
}
TAILQ_FOREACH(c, &s->connections, entry) {
if (c->state & CONN_FAILED) {
state = SESS_FAILED;
break;
} else if (c->state & CONN_RUNNING)
state = SESS_LOGGED_IN;
}
return state;
}
int
sess_do_conn_closed(struct session *s, struct sessev *sev)
{
struct connection *c = sev->conn;
int state = SESS_FREE;
if (c == NULL || c->state != CONN_FREE) {
log_warnx("Just what do you think you're doing, Dave?");
return -1;
}
conn_free(c);
TAILQ_FOREACH(c, &s->connections, entry) {
if (c->state & CONN_FAILED) {
state = SESS_FAILED;
break;
} else if (c->state & CONN_RUNNING)
state = SESS_LOGGED_IN;
}
return state;
}
int
sess_do_down(struct session *s, struct sessev *sev)
{
struct connection *c;
while ((c = TAILQ_FIRST(&s->connections)) != NULL)
conn_free(c);
/* XXX anything else to reset to initial state? */
return SESS_DOWN;
}
const char *
sess_state(int s)
{
static char buf[15];
switch (s) {
case SESS_INIT:
return "INIT";
case SESS_FREE:
return "FREE";
case SESS_LOGGED_IN:
return "LOGGED_IN";
case SESS_FAILED:
return "FAILED";
case SESS_DOWN:
return "DOWN";
default:
snprintf(buf, sizeof(buf), "UKNWN %x", s);
return buf;
}
/* NOTREACHED */
}
const char *
sess_event(enum s_event e)
{
static char buf[15];
switch (e) {
case SESS_EV_START:
return "start";
case SESS_EV_CONN_LOGGED_IN:
return "connection logged in";
case SESS_EV_CONN_FAIL:
return "connection fail";
case SESS_EV_CONN_CLOSED:
return "connection closed";
case SESS_EV_CLOSED:
return "session closed";
case SESS_EV_FAIL:
return "fail";
}
snprintf(buf, sizeof(buf), "UKNWN %d", e);
return buf;
}
|