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/*
* rbtree.c -- generic red black tree
*
* Copyright (c) 2001-2006, NLnet Labs. All rights reserved.
*
* See LICENSE for the license.
*
*/
#include "config.h"
#include <assert.h>
#include <stdlib.h>
#include "rbtree.h"
#define BLACK 0
#define RED 1
rbnode_type rbtree_null_node = {
RBTREE_NULL, /* Parent. */
RBTREE_NULL, /* Left. */
RBTREE_NULL, /* Right. */
NULL, /* Key. */
BLACK /* Color. */
};
static void rbtree_rotate_left(rbtree_type *rbtree, rbnode_type *node);
static void rbtree_rotate_right(rbtree_type *rbtree, rbnode_type *node);
static void rbtree_insert_fixup(rbtree_type *rbtree, rbnode_type *node);
static void rbtree_delete_fixup(rbtree_type* rbtree, rbnode_type* child, rbnode_type* child_parent);
/*
* Creates a new red black tree, initializes and returns a pointer to it.
*
* Return NULL on failure.
*
*/
rbtree_type *
rbtree_create (region_type *region, int (*cmpf)(const void *, const void *))
{
rbtree_type *rbtree;
/* Allocate memory for it */
rbtree = (rbtree_type *) region_alloc(region, sizeof(rbtree_type));
if (!rbtree) {
return NULL;
}
/* Initialize it */
rbtree->root = RBTREE_NULL;
rbtree->count = 0;
rbtree->region = region;
rbtree->cmp = cmpf;
return rbtree;
}
/*
* Rotates the node to the left.
*
*/
static void
rbtree_rotate_left(rbtree_type *rbtree, rbnode_type *node)
{
rbnode_type *right = node->right;
node->right = right->left;
if (right->left != RBTREE_NULL)
right->left->parent = node;
right->parent = node->parent;
if (node->parent != RBTREE_NULL) {
if (node == node->parent->left) {
node->parent->left = right;
} else {
node->parent->right = right;
}
} else {
rbtree->root = right;
}
right->left = node;
node->parent = right;
}
/*
* Rotates the node to the right.
*
*/
static void
rbtree_rotate_right(rbtree_type *rbtree, rbnode_type *node)
{
rbnode_type *left = node->left;
node->left = left->right;
if (left->right != RBTREE_NULL)
left->right->parent = node;
left->parent = node->parent;
if (node->parent != RBTREE_NULL) {
if (node == node->parent->right) {
node->parent->right = left;
} else {
node->parent->left = left;
}
} else {
rbtree->root = left;
}
left->right = node;
node->parent = left;
}
static void
rbtree_insert_fixup(rbtree_type *rbtree, rbnode_type *node)
{
rbnode_type *uncle;
/* While not at the root and need fixing... */
while (node != rbtree->root && node->parent->color == RED) {
/* If our parent is left child of our grandparent... */
if (node->parent == node->parent->parent->left) {
uncle = node->parent->parent->right;
/* If our uncle is red... */
if (uncle->color == RED) {
/* Paint the parent and the uncle black... */
node->parent->color = BLACK;
uncle->color = BLACK;
/* And the grandparent red... */
node->parent->parent->color = RED;
/* And continue fixing the grandparent */
node = node->parent->parent;
} else { /* Our uncle is black... */
/* Are we the right child? */
if (node == node->parent->right) {
node = node->parent;
rbtree_rotate_left(rbtree, node);
}
/* Now we're the left child, repaint and rotate... */
node->parent->color = BLACK;
node->parent->parent->color = RED;
rbtree_rotate_right(rbtree, node->parent->parent);
}
} else {
uncle = node->parent->parent->left;
/* If our uncle is red... */
if (uncle->color == RED) {
/* Paint the parent and the uncle black... */
node->parent->color = BLACK;
uncle->color = BLACK;
/* And the grandparent red... */
node->parent->parent->color = RED;
/* And continue fixing the grandparent */
node = node->parent->parent;
} else { /* Our uncle is black... */
/* Are we the right child? */
if (node == node->parent->left) {
node = node->parent;
rbtree_rotate_right(rbtree, node);
}
/* Now we're the right child, repaint and rotate... */
node->parent->color = BLACK;
node->parent->parent->color = RED;
rbtree_rotate_left(rbtree, node->parent->parent);
}
}
}
rbtree->root->color = BLACK;
}
/*
* Inserts a node into a red black tree.
*
* Returns NULL on failure or the pointer to the newly added node
* otherwise.
*/
rbnode_type *
rbtree_insert (rbtree_type *rbtree, rbnode_type *data)
{
/* XXX Not necessary, but keeps compiler quiet... */
int r = 0;
/* We start at the root of the tree */
rbnode_type *node = rbtree->root;
rbnode_type *parent = RBTREE_NULL;
/* Lets find the new parent... */
while (node != RBTREE_NULL) {
/* Compare two keys, do we have a duplicate? */
if ((r = rbtree->cmp(data->key, node->key)) == 0) {
return NULL;
}
parent = node;
if (r < 0) {
node = node->left;
} else {
node = node->right;
}
}
/* Initialize the new node */
data->parent = parent;
data->left = data->right = RBTREE_NULL;
data->color = RED;
rbtree->count++;
/* Insert it into the tree... */
if (parent != RBTREE_NULL) {
if (r < 0) {
parent->left = data;
} else {
parent->right = data;
}
} else {
rbtree->root = data;
}
/* Fix up the red-black properties... */
rbtree_insert_fixup(rbtree, data);
return data;
}
/*
* Searches the red black tree, returns the data if key is found or NULL otherwise.
*
*/
rbnode_type *
rbtree_search (rbtree_type *rbtree, const void *key)
{
rbnode_type *node;
if (rbtree_find_less_equal(rbtree, key, &node)) {
return node;
} else {
return NULL;
}
}
/* helpers for delete */
static void swap_int8(uint8_t* x, uint8_t* y)
{
uint8_t t = *x; *x = *y; *y = t;
}
static void swap_np(rbnode_type** x, rbnode_type** y)
{
rbnode_type* t = *x; *x = *y; *y = t;
}
static void change_parent_ptr(rbtree_type* rbtree, rbnode_type* parent, rbnode_type* old, rbnode_type* new)
{
if(parent == RBTREE_NULL)
{
assert(rbtree->root == old);
if(rbtree->root == old) rbtree->root = new;
return;
}
assert(parent->left == old || parent->right == old
|| parent->left == new || parent->right == new);
if(parent->left == old) parent->left = new;
if(parent->right == old) parent->right = new;
}
static void change_child_ptr(rbnode_type* child, rbnode_type* old, rbnode_type* new)
{
if(child == RBTREE_NULL) return;
assert(child->parent == old || child->parent == new);
if(child->parent == old) child->parent = new;
}
rbnode_type*
rbtree_delete(rbtree_type *rbtree, const void *key)
{
rbnode_type *to_delete;
rbnode_type *child;
if((to_delete = rbtree_search(rbtree, key)) == 0) return 0;
rbtree->count--;
/* make sure we have at most one non-leaf child */
if(to_delete->left != RBTREE_NULL && to_delete->right != RBTREE_NULL)
{
/* swap with smallest from right subtree (or largest from left) */
rbnode_type *smright = to_delete->right;
while(smright->left != RBTREE_NULL)
smright = smright->left;
/* swap the smright and to_delete elements in the tree,
* but the rbnode_type is first part of user data struct
* so cannot just swap the keys and data pointers. Instead
* readjust the pointers left,right,parent */
/* swap colors - colors are tied to the position in the tree */
swap_int8(&to_delete->color, &smright->color);
/* swap child pointers in parents of smright/to_delete */
change_parent_ptr(rbtree, to_delete->parent, to_delete, smright);
if(to_delete->right != smright)
change_parent_ptr(rbtree, smright->parent, smright, to_delete);
/* swap parent pointers in children of smright/to_delete */
change_child_ptr(smright->left, smright, to_delete);
change_child_ptr(smright->left, smright, to_delete);
change_child_ptr(smright->right, smright, to_delete);
change_child_ptr(smright->right, smright, to_delete);
change_child_ptr(to_delete->left, to_delete, smright);
if(to_delete->right != smright)
change_child_ptr(to_delete->right, to_delete, smright);
if(to_delete->right == smright)
{
/* set up so after swap they work */
to_delete->right = to_delete;
smright->parent = smright;
}
/* swap pointers in to_delete/smright nodes */
swap_np(&to_delete->parent, &smright->parent);
swap_np(&to_delete->left, &smright->left);
swap_np(&to_delete->right, &smright->right);
/* now delete to_delete (which is at the location where the smright previously was) */
}
assert(to_delete->left == RBTREE_NULL || to_delete->right == RBTREE_NULL);
if(to_delete->left != RBTREE_NULL) child = to_delete->left;
else child = to_delete->right;
/* unlink to_delete from the tree, replace to_delete with child */
change_parent_ptr(rbtree, to_delete->parent, to_delete, child);
change_child_ptr(child, to_delete, to_delete->parent);
if(to_delete->color == RED)
{
/* if node is red then the child (black) can be swapped in */
}
else if(child->color == RED)
{
/* change child to BLACK, removing a RED node is no problem */
if(child!=RBTREE_NULL) child->color = BLACK;
}
else rbtree_delete_fixup(rbtree, child, to_delete->parent);
/* unlink completely */
to_delete->parent = RBTREE_NULL;
to_delete->left = RBTREE_NULL;
to_delete->right = RBTREE_NULL;
to_delete->color = BLACK;
return to_delete;
}
static void rbtree_delete_fixup(rbtree_type* rbtree, rbnode_type* child, rbnode_type* child_parent)
{
rbnode_type* sibling;
int go_up = 1;
/* determine sibling to the node that is one-black short */
if(child_parent->right == child) sibling = child_parent->left;
else sibling = child_parent->right;
while(go_up)
{
if(child_parent == RBTREE_NULL)
{
/* removed parent==black from root, every path, so ok */
return;
}
if(sibling->color == RED)
{ /* rotate to get a black sibling */
child_parent->color = RED;
sibling->color = BLACK;
if(child_parent->right == child)
rbtree_rotate_right(rbtree, child_parent);
else rbtree_rotate_left(rbtree, child_parent);
/* new sibling after rotation */
if(child_parent->right == child) sibling = child_parent->left;
else sibling = child_parent->right;
}
if(child_parent->color == BLACK
&& sibling->color == BLACK
&& sibling->left->color == BLACK
&& sibling->right->color == BLACK)
{ /* fixup local with recolor of sibling */
if(sibling != RBTREE_NULL)
sibling->color = RED;
child = child_parent;
child_parent = child_parent->parent;
/* prepare to go up, new sibling */
if(child_parent->right == child) sibling = child_parent->left;
else sibling = child_parent->right;
}
else go_up = 0;
}
if(child_parent->color == RED
&& sibling->color == BLACK
&& sibling->left->color == BLACK
&& sibling->right->color == BLACK)
{
/* move red to sibling to rebalance */
if(sibling != RBTREE_NULL)
sibling->color = RED;
child_parent->color = BLACK;
return;
}
assert(sibling != RBTREE_NULL);
/* get a new sibling, by rotating at sibling. See which child
of sibling is red */
if(child_parent->right == child
&& sibling->color == BLACK
&& sibling->right->color == RED
&& sibling->left->color == BLACK)
{
sibling->color = RED;
sibling->right->color = BLACK;
rbtree_rotate_left(rbtree, sibling);
/* new sibling after rotation */
if(child_parent->right == child) sibling = child_parent->left;
else sibling = child_parent->right;
}
else if(child_parent->left == child
&& sibling->color == BLACK
&& sibling->left->color == RED
&& sibling->right->color == BLACK)
{
sibling->color = RED;
sibling->left->color = BLACK;
rbtree_rotate_right(rbtree, sibling);
/* new sibling after rotation */
if(child_parent->right == child) sibling = child_parent->left;
else sibling = child_parent->right;
}
/* now we have a black sibling with a red child. rotate and exchange colors. */
sibling->color = child_parent->color;
child_parent->color = BLACK;
if(child_parent->right == child)
{
assert(sibling->left->color == RED);
sibling->left->color = BLACK;
rbtree_rotate_right(rbtree, child_parent);
}
else
{
assert(sibling->right->color == RED);
sibling->right->color = BLACK;
rbtree_rotate_left(rbtree, child_parent);
}
}
int
rbtree_find_less_equal(rbtree_type *rbtree, const void *key, rbnode_type **result)
{
int r;
rbnode_type *node;
assert(result);
/* We start at root... */
node = rbtree->root;
*result = NULL;
/* While there are children... */
while (node != RBTREE_NULL) {
r = rbtree->cmp(key, node->key);
if (r == 0) {
/* Exact match */
*result = node;
return 1;
}
if (r < 0) {
node = node->left;
} else {
/* Temporary match */
*result = node;
node = node->right;
}
}
return 0;
}
/*
* Finds the first element in the red black tree
*
*/
rbnode_type *
rbtree_first (rbtree_type *rbtree)
{
rbnode_type *node;
for (node = rbtree->root; node->left != RBTREE_NULL; node = node->left);
return node;
}
rbnode_type *
rbtree_last (rbtree_type *rbtree)
{
rbnode_type *node;
for (node = rbtree->root; node->right != RBTREE_NULL; node = node->right);
return node;
}
/*
* Returns the next node...
*
*/
rbnode_type *
rbtree_next (rbnode_type *node)
{
rbnode_type *parent;
if (node->right != RBTREE_NULL) {
/* One right, then keep on going left... */
for (node = node->right; node->left != RBTREE_NULL; node = node->left);
} else {
parent = node->parent;
while (parent != RBTREE_NULL && node == parent->right) {
node = parent;
parent = parent->parent;
}
node = parent;
}
return node;
}
rbnode_type *
rbtree_previous(rbnode_type *node)
{
rbnode_type *parent;
if (node->left != RBTREE_NULL) {
/* One left, then keep on going right... */
for (node = node->left; node->right != RBTREE_NULL; node = node->right);
} else {
parent = node->parent;
while (parent != RBTREE_NULL && node == parent->left) {
node = parent;
parent = parent->parent;
}
node = parent;
}
return node;
}
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