diff options
author | Jonathan Gray <jsg@cvs.openbsd.org> | 2022-09-02 05:47:02 +0000 |
---|---|---|
committer | Jonathan Gray <jsg@cvs.openbsd.org> | 2022-09-02 05:47:02 +0000 |
commit | 0dbbf1e0708df85a357d70e2708c0a11aeb5480e (patch) | |
tree | 6656ff8eb8b15a2fc1c02888973caf618388cfd0 /lib/mesa/.gitlab-ci | |
parent | 5f66494d31f735486b8222ecfa0a0c9046e92543 (diff) |
Merge Mesa 22.1.7
Diffstat (limited to 'lib/mesa/.gitlab-ci')
-rw-r--r-- | lib/mesa/.gitlab-ci/container/build-virglrenderer.sh | 20 | ||||
-rwxr-xr-x | lib/mesa/.gitlab-ci/piglit/run.sh | 278 | ||||
-rw-r--r-- | lib/mesa/.gitlab-ci/windows/Dockerfile | 13 | ||||
-rw-r--r-- | lib/mesa/.gitlab-ci/windows/mesa_deps.ps1 | 194 | ||||
-rw-r--r-- | lib/mesa/.gitlab-ci/windows/quick_gl.txt | 4768 |
5 files changed, 0 insertions, 5273 deletions
diff --git a/lib/mesa/.gitlab-ci/container/build-virglrenderer.sh b/lib/mesa/.gitlab-ci/container/build-virglrenderer.sh deleted file mode 100644 index 20cd94741..000000000 --- a/lib/mesa/.gitlab-ci/container/build-virglrenderer.sh +++ /dev/null @@ -1,20 +0,0 @@ -#!/bin/bash - -set -ex - -mkdir -p /epoxy -pushd /epoxy -wget -qO- https://github.com/anholt/libepoxy/releases/download/1.5.4/libepoxy-1.5.4.tar.xz | tar -xJ --strip-components=1 -meson build/ $EXTRA_MESON_ARGS -ninja -C build install -popd -rm -rf /epoxy - -VIRGLRENDERER_VERSION=43148d1115a12219a0560a538c9872d07c28c558 -git clone https://gitlab.freedesktop.org/virgl/virglrenderer.git --single-branch --no-checkout /virglrenderer -pushd /virglrenderer -git checkout "$VIRGLRENDERER_VERSION" -meson build/ $EXTRA_MESON_ARGS -ninja -C build install -popd -rm -rf /virglrenderer diff --git a/lib/mesa/.gitlab-ci/piglit/run.sh b/lib/mesa/.gitlab-ci/piglit/run.sh deleted file mode 100755 index 116f363d0..000000000 --- a/lib/mesa/.gitlab-ci/piglit/run.sh +++ /dev/null @@ -1,278 +0,0 @@ -#!/bin/sh - -set -ex - -INSTALL=$(realpath -s "$PWD"/install) - -RESULTS=$(realpath -s "$PWD"/results) -mkdir -p "$RESULTS" - -# Set up the driver environment. -# Modifiying here directly LD_LIBRARY_PATH may cause problems when -# using a command wrapper. Hence, we will just set it when running the -# command. -export __LD_LIBRARY_PATH="$LD_LIBRARY_PATH:$INSTALL/lib/" - -# Sanity check to ensure that our environment is sufficient to make our tests -# run against the Mesa built by CI, rather than any installed distro version. -MESA_VERSION=$(cat "$INSTALL/VERSION" | sed 's/\./\\./g') - -if [ "$VK_DRIVER" ]; then - - ### VULKAN ### - - # Set the Vulkan driver to use. - export VK_ICD_FILENAMES="$INSTALL/share/vulkan/icd.d/${VK_DRIVER}_icd.x86_64.json" - - if [ "x$PIGLIT_PROFILES" = "xreplay" ]; then - # Set environment for Wine. - export WINEDEBUG="-all" - export WINEPREFIX="/dxvk-wine64" - export WINEESYNC=1 - - # Set environment for DXVK. - export DXVK_LOG_LEVEL="none" - export DXVK_STATE_CACHE=0 - - # Set environment for gfxreconstruct executables. - export PATH="/gfxreconstruct/build/bin:$PATH" - fi - - SANITY_MESA_VERSION_CMD="vulkaninfo" - - - # Set up the Window System Interface (WSI) - - # IMPORTANT: - # - # Nothing to do here. - # - # Run vulkan against the host's running X server (xvfb doesn't - # have DRI3 support). - # Set the DISPLAY env variable in each gitlab-runner's - # configuration file: - # https://docs.gitlab.com/runner/configuration/advanced-configuration.html#the-runners-section -else - - ### GL/ES ### - - if [ "x$PIGLIT_PROFILES" = "xreplay" ]; then - # Set environment for apitrace executable. - export PATH="/apitrace/build:$PATH" - - # Our rootfs may not have "less", which apitrace uses during - # apitrace dump - export PAGER=cat - fi - - SANITY_MESA_VERSION_CMD="wflinfo" - - - # Set up the platform windowing system. - - if [ "x$EGL_PLATFORM" = "xsurfaceless" ]; then - - # Use the surfaceless EGL platform. - export DISPLAY= - export WAFFLE_PLATFORM="surfaceless_egl" - - SANITY_MESA_VERSION_CMD="$SANITY_MESA_VERSION_CMD --platform surfaceless_egl --api gles2" - - if [ "x$GALLIUM_DRIVER" = "xvirpipe" ]; then - # piglit is to use virpipe, and virgl_test_server llvmpipe - export GALLIUM_DRIVER="$GALLIUM_DRIVER" - - LD_LIBRARY_PATH="$__LD_LIBRARY_PATH" \ - GALLIUM_DRIVER=llvmpipe \ - GALLIVM_PERF="nopt,no_filter_hacks" \ - VTEST_USE_EGL_SURFACELESS=1 \ - VTEST_USE_GLES=1 \ - virgl_test_server >"$RESULTS"/vtest-log.txt 2>&1 & - - sleep 1 - fi - elif [ "x$PIGLIT_PLATFORM" = "xgbm" ]; then - SANITY_MESA_VERSION_CMD="$SANITY_MESA_VERSION_CMD --platform gbm --api gl" - elif [ "x$PIGLIT_PLATFORM" = "xmixed_glx_egl" ]; then - # It is assumed that you have already brought up your X server before - # calling this script. - SANITY_MESA_VERSION_CMD="$SANITY_MESA_VERSION_CMD --platform glx --api gl" - else - SANITY_MESA_VERSION_CMD="$SANITY_MESA_VERSION_CMD --platform glx --api gl --profile core" - RUN_CMD_WRAPPER="xvfb-run --server-args=\"-noreset\" sh -c" - fi -fi - -if [ "$ZINK_USE_LAVAPIPE" ]; then - export VK_ICD_FILENAMES="$INSTALL/share/vulkan/icd.d/lvp_icd.x86_64.json" -fi - -# If the job is parallel at the gitlab job level, will take the corresponding -# fraction of the caselist. -if [ -n "$CI_NODE_INDEX" ]; then - - if [ "$PIGLIT_PROFILES" != "${PIGLIT_PROFILES% *}" ]; then - FAILURE_MESSAGE=$(printf "%s" "Can't parallelize piglit with multiple profiles") - quiet print_red printf "%s\n" "$FAILURE_MESSAGE" - exit 1 - fi - - USE_CASELIST=1 -fi - -print_red() { - RED='\033[0;31m' - NC='\033[0m' # No Color - printf "${RED}" - "$@" - printf "${NC}" -} - -# wrapper to supress +x to avoid spamming the log -quiet() { - set +x - "$@" - set -x -} - -replay_minio_upload_images() { - find "$RESULTS/$__PREFIX" -type f -name "*.png" -printf "%P\n" \ - | while read -r line; do - - __TRACE="${line%-*-*}" - if grep -q "^$__PREFIX/$__TRACE: pass$" ".gitlab-ci/piglit/$PIGLIT_RESULTS.txt.orig"; then - if [ "x$CI_PROJECT_PATH" != "x$FDO_UPSTREAM_REPO" ]; then - continue - fi - __MINIO_PATH="$PIGLIT_REPLAY_REFERENCE_IMAGES_BASE_URL" - __DESTINATION_FILE_PATH="${line##*-}" - if ci-fairy minio ls "minio://${MINIO_HOST}${__MINIO_PATH}/${__DESTINATION_FILE_PATH}" 2>/dev/null; then - continue - fi - else - __MINIO_PATH="$PIGLIT_REPLAY_ARTIFACTS_BASE_URL" - __DESTINATION_FILE_PATH="$__MINIO_TRACES_PREFIX/${line##*-}" - # Adding to the JUnit the direct link to the diff page in - # the dashboard - __PIGLIT_TESTCASE_CLASSNAME="piglit\.trace\.$PIGLIT_REPLAY_DEVICE_NAME\.$(dirname $__TRACE | sed 's%/%\\.%g;s@%@\\%@')" - __PIGLIT_TESTCASE_NAME="$(basename $__TRACE | sed 's%\.%_%g;s@%@\\%@')" - __DASHBOARD_URL="https://tracie.freedesktop.org/dashboard/imagediff/${CI_PROJECT_PATH}/${CI_JOB_ID}/${__TRACE}" - __START_TEST_PATTERN='<testcase classname="'"${__PIGLIT_TESTCASE_CLASSNAME}"'" name="'"${__PIGLIT_TESTCASE_NAME}"'" status="fail"' - __REPLACE_TEST_PATTERN='</system-out><failure type="fail"/></testcase>' - # Replace in the range between __START_TEST_PATTERN and - # __REPLACE_TEST_PATTERN leaving __START_TEST_PATTERN out - # from the substitution - sed '\%'"${__START_TEST_PATTERN}"'%,\%'"${__REPLACE_TEST_PATTERN}"'%{\%'"${__START_TEST_PATTERN}"'%b;s%'"${__REPLACE_TEST_PATTERN}"'%</system-out><failure type="fail">To view the image differences visit: '"${__DASHBOARD_URL}"'</failure></testcase>%}' \ - -i "$RESULTS"/junit.xml - fi - - ci-fairy minio cp "$RESULTS/$__PREFIX/$line" \ - "minio://${MINIO_HOST}${__MINIO_PATH}/${__DESTINATION_FILE_PATH}" - done -} - -SANITY_MESA_VERSION_CMD="$SANITY_MESA_VERSION_CMD | tee /tmp/version.txt | grep \"Mesa $MESA_VERSION\(\s\|$\)\"" - -rm -rf results -cd /piglit - -if [ -n "$USE_CASELIST" ]; then - PIGLIT_TESTS=$(printf "%s" "$PIGLIT_TESTS") - PIGLIT_GENTESTS="./piglit print-cmd $PIGLIT_TESTS $PIGLIT_PROFILES --format \"{name}\" > /tmp/case-list.txt" - RUN_GENTESTS="export LD_LIBRARY_PATH=$__LD_LIBRARY_PATH; $PIGLIT_GENTESTS" - - eval $RUN_GENTESTS - - sed -ni $CI_NODE_INDEX~$CI_NODE_TOTAL"p" /tmp/case-list.txt - - PIGLIT_TESTS="--test-list /tmp/case-list.txt" -fi - -PIGLIT_OPTIONS=$(printf "%s" "$PIGLIT_OPTIONS") - -PIGLIT_TESTS=$(printf "%s" "$PIGLIT_TESTS") - -PIGLIT_CMD="./piglit run -j${FDO_CI_CONCURRENT:-4} $PIGLIT_OPTIONS $PIGLIT_TESTS $PIGLIT_PROFILES "$(/usr/bin/printf "%q" "$RESULTS") - -RUN_CMD="export LD_LIBRARY_PATH=$__LD_LIBRARY_PATH; $SANITY_MESA_VERSION_CMD && $PIGLIT_CMD" - -if [ "$RUN_CMD_WRAPPER" ]; then - RUN_CMD="set +e; $RUN_CMD_WRAPPER "$(/usr/bin/printf "%q" "$RUN_CMD")"; set -e" -fi - -FAILURE_MESSAGE=$(printf "%s" "Unexpected change in results:") - -eval $RUN_CMD - -if [ $? -ne 0 ]; then - printf "%s\n" "Found $(cat /tmp/version.txt), expected $MESA_VERSION" -fi - -ARTIFACTS_BASE_URL="https://${CI_PROJECT_ROOT_NAMESPACE}.${CI_PAGES_DOMAIN}/-/${CI_PROJECT_NAME}/-/jobs/${CI_JOB_ID}/artifacts" - -if [ ${PIGLIT_JUNIT_RESULTS:-0} -eq 1 ]; then - ./piglit summary aggregate "$RESULTS" -o junit.xml - FAILURE_MESSAGE=$(printf "${FAILURE_MESSAGE}\n%s" "Check the JUnit report for failures at: ${ARTIFACTS_BASE_URL}/results/junit.xml") -fi - -PIGLIT_RESULTS="${PIGLIT_RESULTS:-$PIGLIT_PROFILES}" -RESULTSFILE="$RESULTS/$PIGLIT_RESULTS.txt" -mkdir -p .gitlab-ci/piglit -./piglit summary console "$RESULTS"/results.json.bz2 \ - | tee ".gitlab-ci/piglit/$PIGLIT_RESULTS.txt.orig" \ - | head -n -1 | grep -v ": pass" \ - | sed '/^summary:/Q' \ - > $RESULTSFILE - -if [ "x$PIGLIT_PROFILES" = "xreplay" ] \ - && [ ${PIGLIT_REPLAY_UPLOAD_TO_MINIO:-0} -eq 1 ]; then - - ci-fairy minio login $CI_JOB_JWT - - __PREFIX="trace/$PIGLIT_REPLAY_DEVICE_NAME" - __MINIO_PATH="$PIGLIT_REPLAY_ARTIFACTS_BASE_URL" - __MINIO_TRACES_PREFIX="traces" - - ci-fairy minio cp "$RESULTS"/results.json.bz2 \ - "minio://${MINIO_HOST}${__MINIO_PATH}/${__MINIO_TRACES_PREFIX}/results.json.bz2" - - quiet replay_minio_upload_images - - ci-fairy minio cp "$RESULTS"/junit.xml \ - "minio://${MINIO_HOST}${__MINIO_PATH}/${__MINIO_TRACES_PREFIX}/junit.xml" -fi - -if [ -n "$USE_CASELIST" ]; then - # Just filter the expected results based on the tests that were actually - # executed, and switch to the version with no summary - cat ".gitlab-ci/piglit/$PIGLIT_RESULTS.txt.orig" | sed '/^summary:/Q' | rev \ - | cut -f2- -d: | rev | sed "s/$/:/g" > /tmp/executed.txt - - grep -F -f /tmp/executed.txt "$INSTALL/$PIGLIT_RESULTS.txt" \ - > ".gitlab-ci/piglit/$PIGLIT_RESULTS.txt.baseline" || true -else - cp "$INSTALL/$PIGLIT_RESULTS.txt" \ - ".gitlab-ci/piglit/$PIGLIT_RESULTS.txt.baseline" -fi - -if diff -q ".gitlab-ci/piglit/$PIGLIT_RESULTS.txt.baseline" $RESULTSFILE; then - exit 0 -fi - -if [ ${PIGLIT_HTML_SUMMARY:-1} -eq 1 ]; then - ./piglit summary html --exclude-details=pass \ - "$RESULTS"/summary "$RESULTS"/results.json.bz2 - - if [ "x$PIGLIT_PROFILES" = "xreplay" ]; then - find "$RESULTS"/summary -type f -name "*.html" -print0 \ - | xargs -0 sed -i 's%<img src="file://'"${RESULTS}"'.*-\([0-9a-f]*\)\.png%<img src="https://'"${MINIO_HOST}${PIGLIT_REPLAY_ARTIFACTS_BASE_URL}"'/traces/\1.png%g' - find "$RESULTS"/summary -type f -name "*.html" -print0 \ - | xargs -0 sed -i 's%<img src="file://%<img src="https://'"${MINIO_HOST}${PIGLIT_REPLAY_REFERENCE_IMAGES_BASE_URL}"'/%g' - fi - - FAILURE_MESSAGE=$(printf "${FAILURE_MESSAGE}\n%s" "Check the HTML summary for problems at: ${ARTIFACTS_BASE_URL}/results/summary/problems.html") -fi - -quiet print_red printf "%s\n" "$FAILURE_MESSAGE" -quiet diff --color=always -u ".gitlab-ci/piglit/$PIGLIT_RESULTS.txt.baseline" $RESULTSFILE -exit 1 diff --git a/lib/mesa/.gitlab-ci/windows/Dockerfile b/lib/mesa/.gitlab-ci/windows/Dockerfile deleted file mode 100644 index 430112ff1..000000000 --- a/lib/mesa/.gitlab-ci/windows/Dockerfile +++ /dev/null @@ -1,13 +0,0 @@ -# escape=` - -FROM mcr.microsoft.com/windows:1809 - -# Make sure any failure in PowerShell scripts is fatal -SHELL ["powershell", "-ExecutionPolicy", "RemoteSigned", "-Command", "$ErrorActionPreference = 'Stop';"] -ENV ErrorActionPreference='Stop' - -COPY mesa_deps_vs2019.ps1 C:\ -RUN C:\mesa_deps_vs2019.ps1 - -COPY mesa_deps.ps1 C:\ -RUN C:\mesa_deps.ps1 diff --git a/lib/mesa/.gitlab-ci/windows/mesa_deps.ps1 b/lib/mesa/.gitlab-ci/windows/mesa_deps.ps1 deleted file mode 100644 index 0e2bc60a9..000000000 --- a/lib/mesa/.gitlab-ci/windows/mesa_deps.ps1 +++ /dev/null @@ -1,194 +0,0 @@ -# Download new TLS certs from Windows Update -Get-Date -Write-Host "Updating TLS certificate store" -$certdir = (New-Item -ItemType Directory -Name "_tlscerts") -certutil -syncwithWU "$certdir" -Foreach ($file in (Get-ChildItem -Path "$certdir\*" -Include "*.crt")) { - Import-Certificate -FilePath $file -CertStoreLocation Cert:\LocalMachine\Root -} -Remove-Item -Recurse -Path $certdir - - -Get-Date -Write-Host "Installing Chocolatey" -Invoke-Expression ((New-Object System.Net.WebClient).DownloadString('https://chocolatey.org/install.ps1')) -Import-Module "$env:ProgramData\chocolatey\helpers\chocolateyProfile.psm1" -Update-SessionEnvironment -Write-Host "Installing Chocolatey packages" - -# Chocolatey tries to download winflexbison from SourceForge, which is not super reliable, and has no retry -# loop of its own - so we give it a helping hand here -For ($i = 0; $i -lt 5; $i++) { - choco install -y python3 --params="/InstallDir:C:\python3" - $python_install = $? - choco install --allow-empty-checksums -y cmake git git-lfs ninja pkgconfiglite winflexbison --installargs "ADD_CMAKE_TO_PATH=System" - $other_install = $? - $choco_installed = $other_install -and $python_install - if ($choco_installed) { - Break - } -} - -if (!$choco_installed) { - Write-Host "Couldn't install dependencies from Chocolatey" - Exit 1 -} - -# Add Chocolatey's native install path -Update-SessionEnvironment -# Python and CMake add themselves to the system environment path, which doesn't get refreshed -# until we start a new shell -$env:PATH = "C:\python3;C:\python3\scripts;C:\Program Files\CMake\bin;$env:PATH" - -Start-Process -NoNewWindow -Wait git -ArgumentList 'config --global core.autocrlf false' - -Get-Date -Write-Host "Installing Meson, Mako and numpy" -pip3 install meson mako numpy -if (!$?) { - Write-Host "Failed to install dependencies from pip" - Exit 1 -} - -# we want more secure TLS 1.2 for most things, but it breaks SourceForge -# downloads so must be done after Chocolatey use -[Net.ServicePointManager]::SecurityProtocol = [Net.SecurityProtocolType]::Tls12 -bor [Net.SecurityProtocolType]::Tls13; - -Get-Date -Write-Host "Cloning LLVM master" -git clone -b release/12.x --depth=1 https://github.com/llvm/llvm-project llvm-project -if (!$?) { - Write-Host "Failed to clone LLVM repository" - Exit 1 -} - -# ideally we want to use a tag here insted of a sha, -# but as of today, SPIRV-LLVM-Translator doesn't have -# a tag matching LLVM 12.0.0 -Get-Date -Write-Host "Cloning SPIRV-LLVM-Translator" -git clone https://github.com/KhronosGroup/SPIRV-LLVM-Translator llvm-project/llvm/projects/SPIRV-LLVM-Translator -if (!$?) { - Write-Host "Failed to clone SPIRV-LLVM-Translator repository" - Exit 1 -} -Push-Location llvm-project/llvm/projects/SPIRV-LLVM-Translator -git checkout 5b641633b3bcc3251a52260eee11db13a79d7258 -Pop-Location - -Get-Date -# slightly convoluted syntax but avoids the CWD being under the PS filesystem meta-path -$llvm_build = New-Item -ItemType Directory -Path ".\llvm-project" -Name "build" -Push-Location -Path $llvm_build.FullName -Write-Host "Compiling LLVM and Clang" -cmd.exe /C 'C:\BuildTools\Common7\Tools\VsDevCmd.bat -host_arch=amd64 -arch=amd64 && cmake ../llvm -GNinja -DCMAKE_BUILD_TYPE=Release -DLLVM_USE_CRT_RELEASE=MT -DCMAKE_INSTALL_PREFIX="C:\llvm-10" -DLLVM_ENABLE_PROJECTS="clang;lld" -DLLVM_TARGETS_TO_BUILD=X86 -DLLVM_OPTIMIZED_TABLEGEN=TRUE -DLLVM_ENABLE_ASSERTIONS=TRUE -DLLVM_INCLUDE_UTILS=OFF -DLLVM_INCLUDE_RUNTIMES=OFF -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_GO_TESTS=OFF -DLLVM_INCLUDE_BENCHMARKS=OFF -DLLVM_BUILD_LLVM_C_DYLIB=OFF -DLLVM_ENABLE_DIA_SDK=OFF -DCLANG_BUILD_TOOLS=ON -DLLVM_SPIRV_INCLUDE_TESTS=OFF && ninja -j32 install' -$buildstatus = $? -Pop-Location -if (!$buildstatus) { - Write-Host "Failed to compile LLVM" - Exit 1 -} - -Get-Date -$libclc_build = New-Item -ItemType Directory -Path ".\llvm-project" -Name "build-libclc" -Push-Location -Path $libclc_build.FullName -Write-Host "Compiling libclc" -# libclc can only be built with Ninja, because CMake's VS backend doesn't know how to compile new language types -cmd.exe /C 'C:\BuildTools\Common7\Tools\VsDevCmd.bat -host_arch=amd64 -arch=amd64 && cmake ../libclc -GNinja -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_COMPILER="/llvm-10/bin/clang-cl.exe" -DCMAKE_CXX_FLAGS="-m64" -DCMAKE_POLICY_DEFAULT_CMP0091=NEW -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded -DCMAKE_INSTALL_PREFIX="C:\llvm-10" -DLIBCLC_TARGETS_TO_BUILD="spirv-mesa3d-;spirv64-mesa3d-" && ninja -j32 install' -$buildstatus = $? -Pop-Location -Remove-Item -Recurse -Path $libclc_build -if (!$buildstatus) { - Write-Host "Failed to compile libclc" - Exit 1 -} -Remove-Item -Recurse -Path $llvm_build - -Get-Date -Write-Host "Cloning SPIRV-Tools" -git clone https://github.com/KhronosGroup/SPIRV-Tools -if (!$?) { - Write-Host "Failed to clone SPIRV-Tools repository" - Exit 1 -} -git clone https://github.com/KhronosGroup/SPIRV-Headers SPIRV-Tools/external/SPIRV-Headers -if (!$?) { - Write-Host "Failed to clone SPIRV-Headers repository" - Exit 1 -} -Write-Host "Building SPIRV-Tools" -$spv_build = New-Item -ItemType Directory -Path ".\SPIRV-Tools" -Name "build" -Push-Location -Path $spv_build.FullName -# SPIRV-Tools doesn't use multi-threaded MSVCRT, but we need it to -cmd.exe /C 'C:\BuildTools\Common7\Tools\VsDevCmd.bat -host_arch=amd64 -arch=amd64 && cmake .. -GNinja -DCMAKE_BUILD_TYPE=Release -DCMAKE_POLICY_DEFAULT_CMP0091=NEW -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded -DCMAKE_INSTALL_PREFIX="C:\spirv-tools" && ninja -j32 install' -$buildstatus = $? -Pop-Location -Remove-Item -Recurse -Path $spv_build -if (!$buildstatus) { - Write-Host "Failed to compile SPIRV-Tools" - Exit 1 -} - -Get-Date -Write-Host "Downloading Freeglut" - -$freeglut_zip = 'freeglut-MSVC.zip' -$freeglut_url = "https://www.transmissionzero.co.uk/files/software/development/GLUT/$freeglut_zip" - -For ($i = 0; $i -lt 5; $i++) { - Invoke-WebRequest -Uri $freeglut_url -OutFile $freeglut_zip - $freeglut_downloaded = $? - if ($freeglut_downloaded) { - Break - } -} - -if (!$freeglut_downloaded) { - Write-Host "Failed to download Freeglut" - Exit 1 -} - -Get-Date -Write-Host "Installing Freeglut" -Expand-Archive $freeglut_zip -DestinationPath C:\ -if (!$?) { - Write-Host "Failed to install Freeglut" - Exit 1 -} - -Get-Date -Write-Host "Downloading glext.h" -New-Item -ItemType Directory -Path ".\glext" -Name "GL" -$ProgressPreference = "SilentlyContinue" -Invoke-WebRequest -Uri 'https://www.khronos.org/registry/OpenGL/api/GL/glext.h' -OutFile '.\glext\GL\glext.h' | Out-Null - -Get-Date -Write-Host "Cloning Piglit" -git clone --no-progress --single-branch --no-checkout https://gitlab.freedesktop.org/mesa/piglit.git 'C:\src\piglit' -if (!$?) { - Write-Host "Failed to clone Piglit repository" - Exit 1 -} -Push-Location -Path C:\src\piglit -git checkout b0bbeb876a506e0ee689dd7e17cee374c8284058 -Pop-Location - -Get-Date -$piglit_build = New-Item -ItemType Directory -Path "C:\src\piglit" -Name "build" -Push-Location -Path $piglit_build.FullName -Write-Host "Compiling Piglit" -cmd.exe /C 'C:\BuildTools\Common7\Tools\VsDevCmd.bat -host_arch=amd64 -arch=amd64 && cmake .. -GNinja -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX="C:\Piglit" -DGLUT_INCLUDE_DIR=C:\freeglut\include -DGLUT_glut_LIBRARY_RELEASE=C:\freeglut\lib\x64\freeglut.lib -DGLEXT_INCLUDE_DIR=.\glext && ninja -j32' -$buildstatus = $? -ninja -j32 install | Out-Null -$installstatus = $? -Pop-Location -Remove-Item -Recurse -Path $piglit_build -if (!$buildstatus -Or !$installstatus) { - Write-Host "Failed to compile or install Piglit" - Exit 1 -} - -Copy-Item -Path C:\freeglut\bin\x64\freeglut.dll -Destination C:\Piglit\lib\piglit\bin\freeglut.dll - -Get-Date -Write-Host "Complete" diff --git a/lib/mesa/.gitlab-ci/windows/quick_gl.txt b/lib/mesa/.gitlab-ci/windows/quick_gl.txt deleted file mode 100644 index 89a582ead..000000000 --- a/lib/mesa/.gitlab-ci/windows/quick_gl.txt +++ /dev/null @@ -1,4768 +0,0 @@ -fast_color_clear/fcc-clear-tex: skip -fast_color_clear/fcc-write-after-clear: skip -hiz/hiz-depth-read-fbo-d24-s8: skip -hiz/hiz-depth-stencil-test-fbo-d24-s8: skip -hiz/hiz-depth-test-fbo-d24-s8: skip -hiz/hiz-stencil-read-fbo-d24-s8: skip -hiz/hiz-stencil-test-fbo-d24-s8: skip -object namespace pollution/buffer with glcleartexsubimage: skip -object namespace pollution/buffer with glcopyimagesubdata: skip -object namespace pollution/framebuffer with glcleartexsubimage: skip -object namespace pollution/framebuffer with glcopyimagesubdata: skip -object namespace pollution/program with glcleartexsubimage: skip -object namespace pollution/program with glcopyimagesubdata: skip -object namespace pollution/renderbuffer with glcleartexsubimage: skip -object namespace pollution/renderbuffer with glcopyimagesubdata: skip -object namespace pollution/texture with glcleartexsubimage: skip -object namespace pollution/texture with glcopyimagesubdata: skip -object namespace pollution/vertex-array with glbitmap: skip -object namespace pollution/vertex-array with glblitframebuffer: skip -object namespace pollution/vertex-array with glclear: skip -object namespace pollution/vertex-array with glcleartexsubimage: skip -object namespace pollution/vertex-array with glcopyimagesubdata: skip -object namespace pollution/vertex-array with glcopypixels: skip -object namespace pollution/vertex-array with glcopytexsubimage2d: skip -object namespace pollution/vertex-array with gldrawpixels: skip -object namespace pollution/vertex-array with glgeneratemipmap: skip -object namespace pollution/vertex-array with glgetteximage: skip -object namespace pollution/vertex-array with glgetteximage-compressed: skip -object namespace pollution/vertex-array with gltexsubimage2d: skip -shaders/activeprogram-bad-program: skip -shaders/activeprogram-get: skip -shaders/createshaderprogram-attached-shaders: skip -shaders/createshaderprogram-bad-type: skip -shaders/glsl-bug-110796: skip -shaders/glsl-fs-fogscale/gs-out and fs: skip -shaders/glsl-fs-fogscale/vs, gs and fs: skip -shaders/glsl-max-varyings: fail -shaders/glsl-max-varyings >max_varying_components: fail -shaders/glsl-uniform-interstage-limits/1 vs, 520 fs: fail -shaders/glsl-uniform-interstage-limits/300 vs, 300 fs: fail -shaders/glsl-uniform-interstage-limits/350 vs, 350 fs: fail -shaders/glsl-uniform-interstage-limits/400 vs, 400 fs: fail -shaders/glsl-uniform-interstage-limits/520 vs, 1 fs: fail -shaders/glsl-uniform-interstage-limits/subdivide 5: fail -shaders/glsl-uniform-interstage-limits/subdivide 5, statechanges: fail -shaders/sso-simple: skip -shaders/sso-uniforms-01: skip -shaders/sso-uniforms-02: skip -shaders/sso-user-varying-01: skip -shaders/sso-user-varying-02: skip -shaders/useshaderprogram-bad-program: skip -shaders/useshaderprogram-bad-type: skip -shaders/useshaderprogram-flushverts-1: skip -shaders/zero-tex-coord texturegather: skip -spec/!opengl 1.0/gl-1.0-beginend-coverage/glflush: fail -spec/!opengl 1.0/gl-1.0-blend-func: fail -spec/!opengl 1.0/gl-1.0-dlist-bitmap: fail -spec/!opengl 1.0/gl-1.0-long-line-loop: fail -spec/!opengl 1.0/gl-1.0-no-op-paths: fail -spec/!opengl 1.0/gl-1.0-simple-readbuffer: fail -spec/!opengl 1.0/gl-1.0-spot-light: fail -spec/!opengl 1.0/gl-1.0-texgen: fail -spec/!opengl 1.0/rasterpos/glsl_vs_gs_linked: skip -spec/!opengl 1.0/rasterpos/glsl_vs_gs_sso: skip -spec/!opengl 1.0/rasterpos/glsl_vs_image1d: skip -spec/!opengl 1.0/rasterpos/glsl_vs_image_bo: skip -spec/!opengl 1.0/rasterpos/glsl_vs_ssbo: skip -spec/!opengl 1.0/rasterpos/glsl_vs_tes_linked: skip -spec/!opengl 1.0/rasterpos/glsl_vs_tes_sso: skip -spec/!opengl 1.1/clear-accum: fail -spec/!opengl 1.1/depthstencil-default_fb-blit samples=16: skip -spec/!opengl 1.1/depthstencil-default_fb-blit samples=2: skip -spec/!opengl 1.1/depthstencil-default_fb-blit samples=32: skip -spec/!opengl 1.1/depthstencil-default_fb-blit samples=4: skip -spec/!opengl 1.1/depthstencil-default_fb-blit samples=6: skip -spec/!opengl 1.1/depthstencil-default_fb-blit samples=8: skip -spec/!opengl 1.1/depthstencil-default_fb-clear samples=16: skip -spec/!opengl 1.1/depthstencil-default_fb-clear samples=2: skip -spec/!opengl 1.1/depthstencil-default_fb-clear samples=32: skip -spec/!opengl 1.1/depthstencil-default_fb-clear samples=4: skip -spec/!opengl 1.1/depthstencil-default_fb-clear samples=6: skip -spec/!opengl 1.1/depthstencil-default_fb-clear samples=8: skip -spec/!opengl 1.1/depthstencil-default_fb-copypixels samples=16: skip -spec/!opengl 1.1/depthstencil-default_fb-copypixels samples=2: skip -spec/!opengl 1.1/depthstencil-default_fb-copypixels samples=32: skip -spec/!opengl 1.1/depthstencil-default_fb-copypixels samples=4: skip -spec/!opengl 1.1/depthstencil-default_fb-copypixels samples=6: skip -spec/!opengl 1.1/depthstencil-default_fb-copypixels samples=8: skip -spec/!opengl 1.1/depthstencil-default_fb-drawpixels-24_8 samples=16: skip -spec/!opengl 1.1/depthstencil-default_fb-drawpixels-24_8 samples=2: skip -spec/!opengl 1.1/depthstencil-default_fb-drawpixels-24_8 samples=32: skip -spec/!opengl 1.1/depthstencil-default_fb-drawpixels-24_8 samples=4: skip -spec/!opengl 1.1/depthstencil-default_fb-drawpixels-24_8 samples=6: skip -spec/!opengl 1.1/depthstencil-default_fb-drawpixels-24_8 samples=8: skip -spec/!opengl 1.1/depthstencil-default_fb-drawpixels-32f_24_8_rev samples=16: skip -spec/!opengl 1.1/depthstencil-default_fb-drawpixels-32f_24_8_rev samples=2: skip -spec/!opengl 1.1/depthstencil-default_fb-drawpixels-32f_24_8_rev samples=32: skip -spec/!opengl 1.1/depthstencil-default_fb-drawpixels-32f_24_8_rev samples=4: skip -spec/!opengl 1.1/depthstencil-default_fb-drawpixels-32f_24_8_rev samples=6: skip -spec/!opengl 1.1/depthstencil-default_fb-drawpixels-32f_24_8_rev samples=8: skip -spec/!opengl 1.1/depthstencil-default_fb-drawpixels-float-and-ushort samples=16: skip -spec/!opengl 1.1/depthstencil-default_fb-drawpixels-float-and-ushort samples=2: skip -spec/!opengl 1.1/depthstencil-default_fb-drawpixels-float-and-ushort samples=32: skip -spec/!opengl 1.1/depthstencil-default_fb-drawpixels-float-and-ushort samples=4: skip -spec/!opengl 1.1/depthstencil-default_fb-drawpixels-float-and-ushort samples=6: skip -spec/!opengl 1.1/depthstencil-default_fb-drawpixels-float-and-ushort samples=8: skip -spec/!opengl 1.1/depthstencil-default_fb-readpixels-24_8 samples=16: skip -spec/!opengl 1.1/depthstencil-default_fb-readpixels-24_8 samples=2: skip -spec/!opengl 1.1/depthstencil-default_fb-readpixels-24_8 samples=32: skip -spec/!opengl 1.1/depthstencil-default_fb-readpixels-24_8 samples=4: skip -spec/!opengl 1.1/depthstencil-default_fb-readpixels-24_8 samples=6: skip -spec/!opengl 1.1/depthstencil-default_fb-readpixels-24_8 samples=8: skip -spec/!opengl 1.1/depthstencil-default_fb-readpixels-32f_24_8_rev samples=16: skip -spec/!opengl 1.1/depthstencil-default_fb-readpixels-32f_24_8_rev samples=2: skip -spec/!opengl 1.1/depthstencil-default_fb-readpixels-32f_24_8_rev samples=32: skip -spec/!opengl 1.1/depthstencil-default_fb-readpixels-32f_24_8_rev samples=4: skip -spec/!opengl 1.1/depthstencil-default_fb-readpixels-32f_24_8_rev samples=6: skip -spec/!opengl 1.1/depthstencil-default_fb-readpixels-32f_24_8_rev samples=8: skip -spec/!opengl 1.1/depthstencil-default_fb-readpixels-float-and-ushort samples=16: skip -spec/!opengl 1.1/depthstencil-default_fb-readpixels-float-and-ushort samples=2: skip -spec/!opengl 1.1/depthstencil-default_fb-readpixels-float-and-ushort samples=32: skip -spec/!opengl 1.1/depthstencil-default_fb-readpixels-float-and-ushort samples=4: skip -spec/!opengl 1.1/depthstencil-default_fb-readpixels-float-and-ushort samples=6: skip -spec/!opengl 1.1/depthstencil-default_fb-readpixels-float-and-ushort samples=8: skip -spec/!opengl 1.1/draw-pixels samples=16: skip -spec/!opengl 1.1/draw-pixels samples=2: skip -spec/!opengl 1.1/draw-pixels samples=32: skip -spec/!opengl 1.1/draw-pixels samples=4: skip -spec/!opengl 1.1/draw-pixels samples=6: skip -spec/!opengl 1.1/draw-pixels samples=8: skip -spec/!opengl 1.1/getteximage-depth/gl_texture_cube_map-gl_stencil_index8: fail -spec/!opengl 1.1/linestipple/factor 2x: fail -spec/!opengl 1.1/linestipple/factor 3x: fail -spec/!opengl 1.1/linestipple/line loop: fail -spec/!opengl 1.1/linestipple/line strip: fail -spec/!opengl 1.1/linestipple/restarting lines within a single begin-end block: fail -spec/!opengl 1.1/max-texture-size/gl_texture_2d-gl_rgba16: skip -spec/!opengl 1.1/max-texture-size/gl_texture_2d-gl_rgba32f: skip -spec/!opengl 1.1/max-texture-size/gl_texture_3d-gl_rgba16: skip -spec/!opengl 1.1/max-texture-size/gl_texture_3d-gl_rgba32f: skip -spec/!opengl 1.1/max-texture-size/gl_texture_3d-gl_rgba8: skip -spec/!opengl 1.1/max-texture-size/gl_texture_cube_map-gl_rgba16: skip -spec/!opengl 1.1/max-texture-size/gl_texture_cube_map-gl_rgba32f: skip -spec/!opengl 1.1/max-texture-size/gl_texture_cube_map-gl_rgba8: skip -spec/!opengl 1.1/max-texture-size/gl_texture_rectangle-gl_rgba16: skip -spec/!opengl 1.1/max-texture-size/gl_texture_rectangle-gl_rgba32f: skip -spec/!opengl 1.1/polygon-mode-offset/config 4: expected white pixel on bottom edge: fail -spec/!opengl 1.1/polygon-mode-offset/config 4: expected white pixel on left edge: fail -spec/!opengl 1.1/polygon-mode-offset/config 4: expected white pixel on right edge: fail -spec/!opengl 1.1/polygon-mode-offset/config 4: expected white pixel on top edge: fail -spec/!opengl 1.1/polygon-offset: fail -spec/!opengl 1.1/read-front clear-front-first samples=16: skip -spec/!opengl 1.1/read-front clear-front-first samples=2: skip -spec/!opengl 1.1/read-front clear-front-first samples=32: skip -spec/!opengl 1.1/read-front clear-front-first samples=4: skip -spec/!opengl 1.1/read-front clear-front-first samples=6: skip -spec/!opengl 1.1/read-front clear-front-first samples=8: skip -spec/!opengl 1.1/read-front samples=16: skip -spec/!opengl 1.1/read-front samples=2: skip -spec/!opengl 1.1/read-front samples=32: skip -spec/!opengl 1.1/read-front samples=4: skip -spec/!opengl 1.1/read-front samples=6: skip -spec/!opengl 1.1/read-front samples=8: skip -spec/!opengl 1.1/teximage-colors gl_alpha12/exact upload-download of gl_alpha12: skip -spec/!opengl 1.1/teximage-colors gl_alpha4/exact upload-download of gl_alpha4: skip -spec/!opengl 1.1/teximage-colors gl_alpha/exact upload-download of gl_alpha: skip -spec/!opengl 1.1/teximage-colors gl_luminance12/exact upload-download of gl_luminance12: skip -spec/!opengl 1.1/teximage-colors gl_luminance12_alpha12/exact upload-download of gl_luminance12_alpha12: skip -spec/!opengl 1.1/teximage-colors gl_luminance12_alpha4/exact upload-download of gl_luminance12_alpha4: skip -spec/!opengl 1.1/teximage-colors gl_luminance4/exact upload-download of gl_luminance4: skip -spec/!opengl 1.1/teximage-colors gl_luminance4_alpha4/exact upload-download of gl_luminance4_alpha4: skip -spec/!opengl 1.1/teximage-colors gl_luminance6_alpha2/exact upload-download of gl_luminance6_alpha2: skip -spec/!opengl 1.1/teximage-colors gl_luminance/exact upload-download of gl_luminance: skip -spec/!opengl 1.1/teximage-colors gl_luminance_alpha/exact upload-download of gl_luminance_alpha: skip -spec/!opengl 1.1/teximage-colors gl_r11f_g11f_b10f/exact upload-download of gl_r11f_g11f_b10f: skip -spec/!opengl 1.1/teximage-colors gl_r16f/exact upload-download of gl_r16f: skip -spec/!opengl 1.1/teximage-colors gl_red/exact upload-download of gl_red: skip -spec/!opengl 1.1/teximage-colors gl_rg16f/exact upload-download of gl_rg16f: skip -spec/!opengl 1.1/teximage-colors gl_rg/exact upload-download of gl_rg: skip -spec/!opengl 1.1/teximage-colors gl_rgb10/exact upload-download of gl_rgb10: skip -spec/!opengl 1.1/teximage-colors gl_rgb12/exact upload-download of gl_rgb12: skip -spec/!opengl 1.1/teximage-colors gl_rgb16f/exact upload-download of gl_rgb16f: skip -spec/!opengl 1.1/teximage-colors gl_rgb4/exact upload-download of gl_rgb4: skip -spec/!opengl 1.1/teximage-colors gl_rgb5/exact upload-download of gl_rgb5: skip -spec/!opengl 1.1/teximage-colors gl_rgb9_e5/exact upload-download of gl_rgb9_e5: skip -spec/!opengl 1.1/teximage-colors gl_rgb/exact upload-download of gl_rgb: skip -spec/!opengl 1.1/teximage-colors gl_rgba12/exact upload-download of gl_rgba12: skip -spec/!opengl 1.1/teximage-colors gl_rgba/exact upload-download of gl_rgba: skip -spec/!opengl 1.1/windowoverlap: fail -spec/!opengl 1.2/copyteximage 3d samples=16: skip -spec/!opengl 1.2/copyteximage 3d samples=2: skip -spec/!opengl 1.2/copyteximage 3d samples=32: skip -spec/!opengl 1.2/copyteximage 3d samples=4: skip -spec/!opengl 1.2/copyteximage 3d samples=6: skip -spec/!opengl 1.2/copyteximage 3d samples=8: skip -spec/!opengl 1.4/copy-pixels samples=16: skip -spec/!opengl 1.4/copy-pixels samples=2: skip -spec/!opengl 1.4/copy-pixels samples=32: skip -spec/!opengl 1.4/copy-pixels samples=4: skip -spec/!opengl 1.4/copy-pixels samples=6: skip -spec/!opengl 1.4/copy-pixels samples=8: skip -spec/!opengl 1.4/gl-1.4-rgba-mipmap-texture-with-rgb-visual: skip -spec/!opengl 1.4/triangle-rasterization-overdraw: fail -spec/!opengl 2.0/gl-2.0-two-sided-stencil: fail -spec/!opengl 2.0/max-samplers: fail -spec/!opengl 2.0/max-samplers border: fail -spec/!opengl 2.0/vertex-program-two-side back back2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side back back2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side back back2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side back back2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side back back2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side back front2 back2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side back front2 back2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side back front2 back2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side back front2 back2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side back front2 back2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side back front2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side back front2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side back front2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side back front2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side back front2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side back2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side back2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side back2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side back2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side back2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side back/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side back/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side back/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side back/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side back/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back back2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back back2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back back2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back back2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back back2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back front2 back2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back front2 back2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back front2 back2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back front2 back2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back front2 back2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back front2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back front2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back front2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back front2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back front2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled back/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back back2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back back2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back back2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back back2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back back2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back front2 back2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back front2 back2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back front2 back2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back front2 back2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back front2 back2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back front2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back front2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back front2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back front2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back front2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front back/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front front2 back2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front front2 back2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front front2 back2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front front2 back2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front front2 back2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front front2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front front2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front front2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front front2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front front2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front2 back2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front2 back2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front2 back2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front2 back2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front2 back2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled front/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side enabled/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back back2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back back2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back back2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back back2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back back2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back front2 back2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back front2 back2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back front2 back2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back front2 back2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back front2 back2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back front2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back front2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back front2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back front2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back front2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side front back/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side front front2 back2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side front front2 back2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side front front2 back2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side front front2 back2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side front front2 back2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side front front2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side front front2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side front front2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side front front2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side front front2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side front2 back2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side front2 back2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side front2 back2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side front2 back2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side front2 back2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side front2/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side front2/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side front2/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side front2/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side front2/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side front/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side front/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side front/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side front/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side front/vs, tcs, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side/gs-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side/tcs-out, tes and fs: skip -spec/!opengl 2.0/vertex-program-two-side/tes-out and fs: skip -spec/!opengl 2.0/vertex-program-two-side/vs, gs and fs: skip -spec/!opengl 2.0/vertex-program-two-side/vs, tcs, tes and fs: skip -spec/!opengl 2.1/fbo-mrt-alphatest-no-buffer-zero-write: crash -spec/!opengl 3.0/bound-resource-limits: fail -spec/!opengl 3.0/clearbuffer-depth-cs-probe: skip -spec/!opengl 3.0/required-sized-texture-formats: fail -spec/!opengl 3.1/default-vao: fail -spec/!opengl 3.1/genned-names: fail -spec/!opengl 3.1/gl-3.1-enable-vertex-array: fail -spec/!opengl 3.1/gl-3.1-link-empty-prog-core: fail -spec/!opengl 3.1/required-sized-texture-formats: fail -spec/!opengl 3.2/gl-3.2-adj-prims cull-back pv-first: fail -spec/!opengl 3.2/gl-3.2-adj-prims cull-back pv-last: fail -spec/!opengl 3.2/gl-3.2-adj-prims cull-front pv-first: fail -spec/!opengl 3.2/gl-3.2-adj-prims cull-front pv-last: fail -spec/!opengl 3.2/gl-3.2-adj-prims line cull-back pv-first: fail -spec/!opengl 3.2/gl-3.2-adj-prims line cull-back pv-last: fail -spec/!opengl 3.2/gl-3.2-adj-prims line cull-front pv-first: fail -spec/!opengl 3.2/gl-3.2-adj-prims line cull-front pv-last: fail -spec/!opengl 3.2/gl-3.2-adj-prims pv-first: fail -spec/!opengl 3.2/gl-3.2-adj-prims pv-last: fail -spec/!opengl 3.2/layered-rendering/clear-color-all-types cube_map_array mipmapped: skip -spec/!opengl 3.2/layered-rendering/clear-color-all-types cube_map_array single_level: skip -spec/!opengl 3.2/layered-rendering/gl-layer-cube-map: fail -spec/!opengl 3.2/layered-rendering/gl-layer-render: fail -spec/!opengl 3.2/layered-rendering/gl-layer-render-clipped: fail -spec/!opengl 3.2/layered-rendering/gl-layer-render-storage: fail -spec/!opengl 3.3/required-sized-texture-formats: fail -spec/!opengl 4.2/gl-max-vertex-attrib-stride: skip -spec/!opengl 4.2/required-renderbuffer-attachment-formats: skip -spec/!opengl 4.2/required-sized-texture-formats: skip -spec/!opengl 4.2/required-texture-attachment-formats: skip -spec/!opengl 4.3/get_glsl_version: skip -spec/!opengl 4.5/compare-framebuffer-parameter-with-get: skip -spec/!opengl 4.5/named-framebuffer-draw-buffers-errors: skip -spec/!opengl 4.5/named-framebuffer-read-buffer-errors: skip -spec/!opengl es 2.0/draw_buffers_gles2: skip -spec/!opengl es 2.0/fbo_discard_gles2: skip -spec/!opengl es 2.0/glsl-fs-pointcoord: skip -spec/!opengl es 2.0/invalid-es3-queries_gles2: skip -spec/!opengl es 2.0/link-no-vsfs: skip -spec/!opengl es 2.0/minmax_gles2: skip -spec/!opengl es 2.0/multiple-shader-objects_gles2: skip -spec/!opengl es 3.0/ext_texture_array-compressed_gles3 teximage: skip -spec/!opengl es 3.0/ext_texture_array-compressed_gles3 texsubimage: skip -spec/!opengl es 3.0/gl_vertexid used with gldrawarrays: skip -spec/!opengl es 3.0/gles-3.0-transform-feedback-uniform-buffer-object: skip -spec/!opengl es 3.0/minmax: skip -spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 r11: skip -spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 rg11: skip -spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 rgb8: skip -spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 rgb8-punchthrough-alpha1: skip -spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 rgba8: skip -spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 srgb8: skip -spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 srgb8-alpha8: skip -spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 srgb8-punchthrough-alpha1: skip -spec/!opengl es 3.0/texture-immutable-levels: skip -spec/!opengl es 3.0/vertex attribute aliasing: skip -spec/3dfx_texture_compression_fxt1/compressedteximage gl_compressed_rgb_fxt1_3dfx: skip -spec/3dfx_texture_compression_fxt1/compressedteximage gl_compressed_rgba_fxt1_3dfx: skip -spec/3dfx_texture_compression_fxt1/fbo-generatemipmap-formats: skip -spec/3dfx_texture_compression_fxt1/fxt1-teximage: skip -spec/amd_compressed_atc_texture/miptree: skip -spec/amd_depth_clamp_separate/amd_depth_clamp_separate_range: skip -spec/amd_depth_clamp_separate/amd_depth_clamp_separate_status: skip -spec/amd_framebuffer_multisample_advanced/api-glcore: skip -spec/amd_framebuffer_multisample_advanced/api-gles3: skip -spec/amd_performance_monitor/api: skip -spec/amd_performance_monitor/measure: skip -spec/amd_performance_monitor/vc4: skip -spec/amd_pinned_memory/decrement-offset: skip -spec/amd_pinned_memory/increment-offset: skip -spec/amd_pinned_memory/map-buffer decrement-offset: skip -spec/amd_pinned_memory/map-buffer increment-offset: skip -spec/amd_pinned_memory/map-buffer offset=0: skip -spec/amd_pinned_memory/offset=0: skip -spec/amd_seamless_cubemap_per_texture/amd_seamless_cubemap_per_texture: skip -spec/amd_vertex_shader_layer/amd_vertex_shader_layer-layered-2d-texture-render: skip -spec/amd_vertex_shader_layer/amd_vertex_shader_layer-layered-depth-texture-render: skip -spec/amd_vertex_shader_viewport_index/amd_vertex_shader_viewport_index-render: skip -spec/apple_object_purgeable/object_purgeable-api-pbo: skip -spec/apple_object_purgeable/object_purgeable-api-texture: skip -spec/apple_object_purgeable/object_purgeable-api-vbo: skip -spec/apple_vertex_array_object/isvertexarray: skip -spec/apple_vertex_array_object/vao-01: skip -spec/apple_vertex_array_object/vao-02: skip -spec/arb_base_instance/arb_base_instance-baseinstance-doesnt-affect-gl-instance-id: skip -spec/arb_base_instance/arb_base_instance-drawarrays: skip -spec/arb_bindless_texture/border-color: skip -spec/arb_bindless_texture/conversions: skip -spec/arb_bindless_texture/errors: skip -spec/arb_bindless_texture/handles: skip -spec/arb_bindless_texture/illegal: skip -spec/arb_bindless_texture/legal: skip -spec/arb_bindless_texture/limit: skip -spec/arb_bindless_texture/uint64_attribs: skip -spec/arb_bindless_texture/uniform: skip -spec/arb_blend_func_extended/arb_blend_func_extended-bindfragdataindexed-invalid-parameters_gles3: skip -spec/arb_blend_func_extended/arb_blend_func_extended-blend-api_gles2: skip -spec/arb_blend_func_extended/arb_blend_func_extended-builtins_gles2: skip -spec/arb_blend_func_extended/arb_blend_func_extended-dual-src-blending-discard-without-src1_gles3: skip -spec/arb_blend_func_extended/arb_blend_func_extended-dual-src-blending-issue-1917_gles3: skip -spec/arb_blend_func_extended/arb_blend_func_extended-fbo-extended-blend-explicit_gles3: skip -spec/arb_blend_func_extended/arb_blend_func_extended-fbo-extended-blend-pattern_gles2: skip -spec/arb_blend_func_extended/arb_blend_func_extended-fbo-extended-blend-pattern_gles3: skip -spec/arb_blend_func_extended/arb_blend_func_extended-fbo-extended-blend_gles3: skip -spec/arb_blend_func_extended/arb_blend_func_extended-getfragdataindex_gles3: skip -spec/arb_blend_func_extended/arb_blend_func_extended-output-location: skip -spec/arb_blend_func_extended/arb_blend_func_extended-output-location_gles3: skip -spec/arb_buffer_storage/bufferstorage-persistent draw: skip -spec/arb_buffer_storage/bufferstorage-persistent draw client-storage: skip -spec/arb_buffer_storage/bufferstorage-persistent draw coherent: skip -spec/arb_buffer_storage/bufferstorage-persistent draw coherent client-storage: skip -spec/arb_buffer_storage/bufferstorage-persistent read: skip -spec/arb_buffer_storage/bufferstorage-persistent read client-storage: skip -spec/arb_buffer_storage/bufferstorage-persistent read coherent: skip -spec/arb_buffer_storage/bufferstorage-persistent read coherent client-storage: skip -spec/arb_buffer_storage/bufferstorage-persistent_gles3 draw: skip -spec/arb_buffer_storage/bufferstorage-persistent_gles3 draw client-storage: skip -spec/arb_buffer_storage/bufferstorage-persistent_gles3 draw coherent: skip -spec/arb_buffer_storage/bufferstorage-persistent_gles3 draw coherent client-storage: skip -spec/arb_buffer_storage/bufferstorage-persistent_gles3 read: skip -spec/arb_buffer_storage/bufferstorage-persistent_gles3 read client-storage: skip -spec/arb_buffer_storage/bufferstorage-persistent_gles3 read coherent: skip -spec/arb_buffer_storage/bufferstorage-persistent_gles3 read coherent client-storage: skip -spec/arb_clear_texture/arb_clear_texture-3d: skip -spec/arb_clear_texture/arb_clear_texture-base-formats: skip -spec/arb_clear_texture/arb_clear_texture-clear-max-level: skip -spec/arb_clear_texture/arb_clear_texture-cube: skip -spec/arb_clear_texture/arb_clear_texture-depth-stencil: skip -spec/arb_clear_texture/arb_clear_texture-error: skip -spec/arb_clear_texture/arb_clear_texture-float: skip -spec/arb_clear_texture/arb_clear_texture-integer: skip -spec/arb_clear_texture/arb_clear_texture-multisample: skip -spec/arb_clear_texture/arb_clear_texture-rg: skip -spec/arb_clear_texture/arb_clear_texture-simple: skip -spec/arb_clear_texture/arb_clear_texture-sized-formats: skip -spec/arb_clear_texture/arb_clear_texture-srgb: skip -spec/arb_clear_texture/arb_clear_texture-stencil: skip -spec/arb_clear_texture/arb_clear_texture-texview: skip -spec/arb_clip_control/arb_clip_control-clip-control: skip -spec/arb_clip_control/arb_clip_control-depth-precision: skip -spec/arb_clip_control/arb_clip_control-viewport: skip -spec/arb_compute_shader/api_errors: skip -spec/arb_compute_shader/built-in constants: skip -spec/arb_compute_shader/compiler/work_group_size_too_large: skip -spec/arb_compute_shader/display-list: skip -spec/arb_compute_shader/indirect-compute: skip -spec/arb_compute_shader/local-id-explosion: skip -spec/arb_compute_shader/minmax: skip -spec/arb_compute_shader/render-and-compute: skip -spec/arb_compute_shader/zero-dispatch-size: skip -spec/arb_compute_variable_group_size/errors: skip -spec/arb_compute_variable_group_size/local-size: skip -spec/arb_compute_variable_group_size/minmax: skip -spec/arb_copy_image/arb_copy_image-api_errors: skip -spec/arb_copy_image/arb_copy_image-format-swizzle: skip -spec/arb_copy_image/arb_copy_image-formats: skip -spec/arb_copy_image/arb_copy_image-formats --samples=2: skip -spec/arb_copy_image/arb_copy_image-formats --samples=4: skip -spec/arb_copy_image/arb_copy_image-formats --samples=8: skip -spec/arb_copy_image/arb_copy_image-simple --rb-to-rb: skip -spec/arb_copy_image/arb_copy_image-simple --rb-to-tex: skip -spec/arb_copy_image/arb_copy_image-simple --tex-to-tex: skip -spec/arb_copy_image/arb_copy_image-srgb-copy: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_1d 32 1 1 gl_texture_1d 32 1 1 11 0 0 5 0 0 14 1 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_1d 32 1 1 gl_texture_1d_array 32 1 12 11 0 0 5 0 9 14 1 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_1d 32 1 1 gl_texture_2d 32 32 1 11 0 0 5 13 0 14 1 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_1d 32 1 1 gl_texture_2d_array 32 32 10 11 0 0 5 13 4 14 1 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_1d 32 1 1 gl_texture_3d 32 32 32 11 0 0 5 13 4 14 1 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_1d 32 1 1 gl_texture_cube_map 32 32 6 11 0 0 5 13 4 14 1 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_1d 32 1 1 gl_texture_cube_map_array 32 32 30 11 0 0 5 13 8 14 1 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_1d 32 1 1 gl_texture_rectangle 32 32 1 11 0 0 5 13 0 14 1 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_1d_array 32 1 12 gl_texture_1d 32 1 1 11 0 7 5 0 0 14 1 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_1d_array 32 1 12 gl_texture_1d_array 32 1 16 11 0 3 5 0 7 14 1 8: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_1d_array 32 1 12 gl_texture_2d 32 16 1 11 0 3 5 7 0 14 1 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_1d_array 32 1 12 gl_texture_2d_array 32 16 18 11 0 3 5 9 7 14 1 8: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_1d_array 32 1 12 gl_texture_3d 32 16 18 11 0 3 5 9 2 14 1 7: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_1d_array 32 1 12 gl_texture_cube_map 32 32 6 11 0 3 5 17 2 14 1 3: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_1d_array 32 1 12 gl_texture_cube_map_array 32 32 18 11 0 3 5 17 2 14 1 7: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_1d_array 32 1 12 gl_texture_rectangle 32 16 1 11 0 3 5 7 0 14 1 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_2d 32 32 1 gl_texture_1d 32 1 1 11 23 0 5 0 0 14 1 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_2d 32 32 1 gl_texture_1d_array 32 1 16 11 2 0 5 0 7 14 1 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_2d 32 32 1 gl_texture_2d 32 16 1 11 12 0 5 7 0 14 9 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_2d 32 32 1 gl_texture_2d_array 32 16 15 11 12 0 5 7 12 14 8 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_2d 32 32 1 gl_texture_3d 32 16 18 11 5 0 5 9 7 14 7 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_2d 32 32 1 gl_texture_cube_map 32 32 6 11 5 0 5 9 2 14 7 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_2d 32 32 1 gl_texture_cube_map_array 32 32 18 11 5 0 5 9 7 14 7 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_2d 32 32 1 gl_texture_rectangle 32 16 1 11 12 0 5 7 0 14 9 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_2d_array 32 32 15 gl_texture_1d 32 1 1 11 23 7 5 0 0 14 1 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_2d_array 32 32 15 gl_texture_1d_array 32 1 16 11 2 5 5 0 7 14 1 7: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_2d_array 32 32 15 gl_texture_2d 32 16 1 11 12 13 5 4 0 14 10 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_2d_array 32 32 15 gl_texture_2d_array 32 16 15 11 12 5 5 7 2 14 9 9: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_2d_array 32 32 15 gl_texture_3d 32 16 18 11 5 2 5 9 7 14 7 11: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_2d_array 32 32 15 gl_texture_cube_map 32 32 6 11 5 1 5 9 2 14 7 3: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_2d_array 32 32 15 gl_texture_cube_map_array 32 32 18 11 5 2 5 9 7 14 7 11: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_2d_array 32 32 15 gl_texture_rectangle 32 16 1 11 12 13 5 7 0 14 7 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_3d 32 32 17 gl_texture_1d 32 1 1 11 23 7 5 0 0 14 1 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_3d 32 32 17 gl_texture_1d_array 32 1 16 11 2 5 5 0 7 14 1 7: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_3d 32 32 17 gl_texture_2d 32 16 1 11 12 13 5 7 0 14 7 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_3d 32 32 17 gl_texture_2d_array 32 16 15 11 12 5 5 3 2 14 13 9: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_3d 32 32 17 gl_texture_3d 32 16 18 11 5 2 5 9 7 14 7 11: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_3d 32 32 17 gl_texture_cube_map 16 16 6 11 5 1 5 9 2 5 7 3: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_3d 32 32 17 gl_texture_cube_map_array 16 16 18 11 5 2 5 9 7 5 7 11: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_3d 32 32 17 gl_texture_rectangle 32 16 1 11 12 13 5 7 0 14 9 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_cube_map 32 32 6 gl_texture_1d 32 1 1 11 23 3 5 0 0 14 1 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_cube_map 32 32 6 gl_texture_1d_array 32 1 16 11 2 3 5 0 7 14 1 2: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_cube_map 32 32 6 gl_texture_2d 32 16 1 11 12 3 5 7 0 14 9 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_cube_map 32 32 6 gl_texture_2d_array 32 16 15 11 12 1 5 3 2 14 11 4: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_cube_map 32 32 6 gl_texture_3d 32 16 18 11 5 0 5 9 7 14 7 4: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_cube_map 32 32 6 gl_texture_cube_map 32 32 6 11 5 1 5 9 2 14 7 3: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_cube_map 32 32 6 gl_texture_cube_map_array 32 32 18 11 5 1 5 9 9 14 7 5: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_cube_map 32 32 6 gl_texture_rectangle 32 16 1 11 12 3 5 3 0 14 12 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_cube_map_array 32 32 18 gl_texture_1d 32 1 1 11 23 7 5 0 0 14 1 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_cube_map_array 32 32 18 gl_texture_1d_array 32 1 16 11 2 5 5 0 7 14 1 7: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_cube_map_array 32 32 18 gl_texture_2d 32 16 1 11 12 13 5 7 0 14 8 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_cube_map_array 32 32 18 gl_texture_2d_array 32 16 15 11 12 5 5 1 2 14 15 9: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_cube_map_array 32 32 18 gl_texture_3d 32 16 18 11 5 2 5 9 7 14 7 11: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_cube_map_array 32 32 18 gl_texture_cube_map 16 16 6 11 5 1 5 9 2 5 7 3: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_cube_map_array 32 32 18 gl_texture_cube_map_array 16 16 18 11 5 2 5 9 7 5 7 11: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_cube_map_array 32 32 18 gl_texture_rectangle 32 16 1 11 12 13 5 7 0 14 6 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_rectangle 32 32 1 gl_texture_1d 32 1 1 11 23 0 5 0 0 14 1 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_rectangle 32 32 1 gl_texture_1d_array 32 1 16 11 2 0 5 0 7 14 1 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_rectangle 32 32 1 gl_texture_2d 32 16 1 11 12 0 5 7 0 14 7 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_rectangle 32 32 1 gl_texture_2d_array 32 16 15 11 12 0 5 7 12 14 8 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_rectangle 32 32 1 gl_texture_3d 32 16 18 11 5 0 5 9 7 14 7 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_rectangle 32 32 1 gl_texture_cube_map 32 32 6 11 5 0 5 9 2 14 7 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_rectangle 32 32 1 gl_texture_cube_map_array 32 32 18 11 5 0 5 9 7 14 7 1: skip -spec/arb_copy_image/arb_copy_image-targets gl_texture_rectangle 32 32 1 gl_texture_rectangle 32 16 1 11 12 0 5 7 0 14 9 1: skip -spec/arb_copy_image/arb_copy_image-texview: skip -spec/arb_cull_distance/arb_cull_distance-exceed-limits clip: skip -spec/arb_cull_distance/arb_cull_distance-exceed-limits cull: skip -spec/arb_cull_distance/arb_cull_distance-exceed-limits total: skip -spec/arb_cull_distance/arb_cull_distance-max-distances: skip -spec/arb_debug_output/arb_debug_output-api_error: fail -spec/arb_depth_buffer_float/depthstencil-render-miplevels 1024 d=z32f_s8_s=z24_s8: skip -spec/arb_depth_buffer_float/depthstencil-render-miplevels 1024 d=z32f_s=z24_s8: skip -spec/arb_depth_buffer_float/depthstencil-render-miplevels 1024 s=z24_s8_d=z32f: skip -spec/arb_depth_buffer_float/depthstencil-render-miplevels 1024 s=z24_s8_d=z32f_s8: skip -spec/arb_depth_buffer_float/depthstencil-render-miplevels 146 d=z32f_s8_s=z24_s8: skip -spec/arb_depth_buffer_float/depthstencil-render-miplevels 146 d=z32f_s=z24_s8: skip -spec/arb_depth_buffer_float/depthstencil-render-miplevels 146 s=z24_s8_d=z32f: skip -spec/arb_depth_buffer_float/depthstencil-render-miplevels 146 s=z24_s8_d=z32f_s8: skip -spec/arb_depth_buffer_float/depthstencil-render-miplevels 273 d=z32f_s8_s=z24_s8: skip -spec/arb_depth_buffer_float/depthstencil-render-miplevels 273 d=z32f_s=z24_s8: skip -spec/arb_depth_buffer_float/depthstencil-render-miplevels 273 s=z24_s8_d=z32f: skip -spec/arb_depth_buffer_float/depthstencil-render-miplevels 273 s=z24_s8_d=z32f_s8: skip -spec/arb_depth_buffer_float/depthstencil-render-miplevels 292 d=z32f_s8_s=z24_s8: skip -spec/arb_depth_buffer_float/depthstencil-render-miplevels 292 d=z32f_s=z24_s8: skip -spec/arb_depth_buffer_float/depthstencil-render-miplevels 292 s=z24_s8_d=z32f: skip -spec/arb_depth_buffer_float/depthstencil-render-miplevels 292 s=z24_s8_d=z32f_s8: skip -spec/arb_depth_buffer_float/depthstencil-render-miplevels 585 d=z32f_s8_s=z24_s8: skip -spec/arb_depth_buffer_float/depthstencil-render-miplevels 585 d=z32f_s=z24_s8: skip -spec/arb_depth_buffer_float/depthstencil-render-miplevels 585 s=z24_s8_d=z32f: skip -spec/arb_depth_buffer_float/depthstencil-render-miplevels 585 s=z24_s8_d=z32f_s8: skip -spec/arb_direct_state_access/create-programpipelines/default compute shader program == 0: skip -spec/arb_direct_state_access/create-programpipelines/default tcs == 0: skip -spec/arb_direct_state_access/create-programpipelines/default tes == 0: skip -spec/arb_direct_state_access/create-transformfeedbacks: skip -spec/arb_direct_state_access/getcompressedtextureimage: skip -spec/arb_direct_state_access/gettextureimage-formats: crash -spec/arb_direct_state_access/gettransformfeedback: skip -spec/arb_direct_state_access/texture-buffer: fail -spec/arb_direct_state_access/textures-storage/cube array texture: skip -spec/arb_direct_state_access/transformfeedback-bufferbase: skip -spec/arb_direct_state_access/transformfeedback-bufferrange: skip -spec/arb_draw_indirect/arb_draw_indirect-api-errors: skip -spec/arb_draw_indirect/arb_draw_indirect-draw-arrays: skip -spec/arb_draw_indirect/arb_draw_indirect-draw-arrays-base-instance: skip -spec/arb_draw_indirect/arb_draw_indirect-draw-arrays-compat: skip -spec/arb_draw_indirect/arb_draw_indirect-draw-arrays-instances: skip -spec/arb_draw_indirect/arb_draw_indirect-draw-arrays-prim-restart: skip -spec/arb_draw_indirect/arb_draw_indirect-draw-arrays-shared-binding: skip -spec/arb_draw_indirect/arb_draw_indirect-draw-elements: skip -spec/arb_draw_indirect/arb_draw_indirect-draw-elements-base-instance: skip -spec/arb_draw_indirect/arb_draw_indirect-draw-elements-compat: skip -spec/arb_draw_indirect/arb_draw_indirect-draw-elements-prim-restart: skip -spec/arb_draw_indirect/arb_draw_indirect-draw-elements-prim-restart-ugly: skip -spec/arb_draw_indirect/arb_draw_indirect-transform-feedback: skip -spec/arb_draw_indirect/gl_vertexid used with gldrawarraysindirect: skip -spec/arb_draw_indirect/gl_vertexid used with gldrawelementsindirect: skip -spec/arb_enhanced_layouts/arb_enhanced_layouts-transform-feedback-layout-qualifiers_gs: skip -spec/arb_enhanced_layouts/arb_enhanced_layouts-transform-feedback-layout-qualifiers_gs_max: skip -spec/arb_enhanced_layouts/arb_enhanced_layouts-transform-feedback-layout-qualifiers_vs: skip -spec/arb_enhanced_layouts/arb_enhanced_layouts-transform-feedback-layout-qualifiers_vs_interface: skip -spec/arb_enhanced_layouts/arb_enhanced_layouts-transform-feedback-layout-qualifiers_vs_named_interface: skip -spec/arb_enhanced_layouts/arb_enhanced_layouts-transform-feedback-layout-qualifiers_vs_struct: skip -spec/arb_enhanced_layouts/arb_enhanced_layouts-transform-feedback-layout-query-api: skip -spec/arb_enhanced_layouts/explicit-offset-bufferstorage: skip -spec/arb_enhanced_layouts/gs-stream-location-aliasing: skip -spec/arb_explicit_attrib_location/overlapping-locations-input-attribs api: crash -spec/arb_explicit_attrib_location/overlapping-locations-input-attribs shader: crash -spec/arb_fragment_program/fp-indirections: skip -spec/arb_fragment_shader_interlock/arb_fragment_shader_interlock-image-load-store: skip -spec/arb_framebuffer_no_attachments/arb_framebuffer_no_attachments-atomic: skip -spec/arb_framebuffer_no_attachments/arb_framebuffer_no_attachments-minmax: skip -spec/arb_framebuffer_no_attachments/arb_framebuffer_no_attachments-params: skip -spec/arb_framebuffer_no_attachments/arb_framebuffer_no_attachments-query: skip -spec/arb_framebuffer_no_attachments/arb_framebuffer_no_attachments-roundup-samples: skip -spec/arb_framebuffer_object/fbo-incomplete/invalid layer of a cube-array texture: skip -spec/arb_framebuffer_srgb/arb_framebuffer_srgb-srgb_conformance: fail -spec/arb_geometry_shader4/arb_geometry_shader4-ignore-adjacent-vertices gl_line_strip_adjacency: skip -spec/arb_geometry_shader4/arb_geometry_shader4-ignore-adjacent-vertices gl_lines_adjacency: skip -spec/arb_geometry_shader4/arb_geometry_shader4-ignore-adjacent-vertices gl_triangle_strip_adjacency: skip -spec/arb_geometry_shader4/arb_geometry_shader4-ignore-adjacent-vertices gl_triangles_adjacency: skip -spec/arb_geometry_shader4/arb_geometry_shader4-ignore-adjacent-vertices indexed gl_line_strip_adjacency: skip -spec/arb_geometry_shader4/arb_geometry_shader4-ignore-adjacent-vertices indexed gl_lines_adjacency: skip -spec/arb_geometry_shader4/arb_geometry_shader4-ignore-adjacent-vertices indexed gl_triangle_strip_adjacency: skip -spec/arb_geometry_shader4/arb_geometry_shader4-ignore-adjacent-vertices indexed gl_triangles_adjacency: skip -spec/arb_geometry_shader4/arb_geometry_shader4-program-parameter-input-type: skip -spec/arb_geometry_shader4/arb_geometry_shader4-program-parameter-input-type-draw: skip -spec/arb_geometry_shader4/arb_geometry_shader4-program-parameter-output-type: skip -spec/arb_geometry_shader4/arb_geometry_shader4-program-parameter-vertices-out 1: skip -spec/arb_geometry_shader4/arb_geometry_shader4-program-parameter-vertices-out max: skip -spec/arb_geometry_shader4/arb_geometry_shader4-program-parameter-vertices-out tf 1: skip -spec/arb_geometry_shader4/arb_geometry_shader4-program-parameter-vertices-out tf max: skip -spec/arb_geometry_shader4/arb_geometry_shader4-vertices-in: skip -spec/arb_get_program_binary/reset-uniform: skip -spec/arb_get_program_binary/restore-implicit-use-program: skip -spec/arb_get_program_binary/restore-sso-program: fail -spec/arb_get_program_binary/xfb-varyings: skip -spec/arb_gpu_shader5/arb_gpu_shader5-emitstreamvertex_nodraw: skip -spec/arb_gpu_shader5/arb_gpu_shader5-emitstreamvertex_stream_too_large: skip -spec/arb_gpu_shader5/arb_gpu_shader5-interpolateatcentroid: skip -spec/arb_gpu_shader5/arb_gpu_shader5-interpolateatcentroid-centroid: skip -spec/arb_gpu_shader5/arb_gpu_shader5-interpolateatcentroid-flat: skip -spec/arb_gpu_shader5/arb_gpu_shader5-interpolateatcentroid-noperspective: skip -spec/arb_gpu_shader5/arb_gpu_shader5-interpolateatcentroid-packing: skip -spec/arb_gpu_shader5/arb_gpu_shader5-interpolateatoffset: skip -spec/arb_gpu_shader5/arb_gpu_shader5-interpolateatoffset-nonconst: skip -spec/arb_gpu_shader5/arb_gpu_shader5-interpolateatsample: skip -spec/arb_gpu_shader5/arb_gpu_shader5-interpolateatsample-different: skip -spec/arb_gpu_shader5/arb_gpu_shader5-interpolateatsample-different uniform: skip -spec/arb_gpu_shader5/arb_gpu_shader5-interpolateatsample-dynamically-nonuniform: skip -spec/arb_gpu_shader5/arb_gpu_shader5-interpolateatsample-nonconst: skip -spec/arb_gpu_shader5/arb_gpu_shader5-invocation-id: skip -spec/arb_gpu_shader5/arb_gpu_shader5-invocations_count_too_large: skip -spec/arb_gpu_shader5/arb_gpu_shader5-minmax: skip -spec/arb_gpu_shader5/arb_gpu_shader5-stream_value_too_large: skip -spec/arb_gpu_shader5/arb_gpu_shader5-tf-wrong-stream-value: skip -spec/arb_gpu_shader5/arb_gpu_shader5-xfb-streams: skip -spec/arb_gpu_shader5/arb_gpu_shader5-xfb-streams-without-invocations: skip -spec/arb_gpu_shader5/arb_gpu_shader5-xfb-streams-without-invocations spirv: skip -spec/arb_gpu_shader5/texturegather/fs-r-0-float-2d: skip -spec/arb_gpu_shader5/texturegather/fs-r-0-float-2darray: skip -spec/arb_gpu_shader5/texturegather/fs-r-0-float-2drect: skip -spec/arb_gpu_shader5/texturegather/fs-r-0-float-cube: skip -spec/arb_gpu_shader5/texturegather/fs-r-0-float-cubearray: skip -spec/arb_gpu_shader5/texturegather/fs-r-0-int-2d: skip -spec/arb_gpu_shader5/texturegather/fs-r-0-int-2darray: skip -spec/arb_gpu_shader5/texturegather/fs-r-0-int-2drect: skip -spec/arb_gpu_shader5/texturegather/fs-r-0-int-cube: skip -spec/arb_gpu_shader5/texturegather/fs-r-0-int-cubearray: skip -spec/arb_gpu_shader5/texturegather/fs-r-0-uint-2d: skip -spec/arb_gpu_shader5/texturegather/fs-r-0-uint-2darray: skip -spec/arb_gpu_shader5/texturegather/fs-r-0-uint-2drect: skip -spec/arb_gpu_shader5/texturegather/fs-r-0-uint-cube: skip -spec/arb_gpu_shader5/texturegather/fs-r-0-uint-cubearray: skip -spec/arb_gpu_shader5/texturegather/fs-r-0-unorm-2d: skip -spec/arb_gpu_shader5/texturegather/fs-r-0-unorm-2darray: skip -spec/arb_gpu_shader5/texturegather/fs-r-0-unorm-2drect: skip -spec/arb_gpu_shader5/texturegather/fs-r-0-unorm-cube: skip -spec/arb_gpu_shader5/texturegather/fs-r-0-unorm-cubearray: skip -spec/arb_gpu_shader5/texturegather/fs-r-none-shadow-2d: skip -spec/arb_gpu_shader5/texturegather/fs-r-none-shadow-2darray: skip -spec/arb_gpu_shader5/texturegather/fs-r-none-shadow-2drect: skip -spec/arb_gpu_shader5/texturegather/fs-r-none-shadow-cube: skip -spec/arb_gpu_shader5/texturegather/fs-r-none-shadow-cubearray: skip -spec/arb_gpu_shader5/texturegather/fs-rg-0-float-2d: skip -spec/arb_gpu_shader5/texturegather/fs-rg-0-float-2darray: skip -spec/arb_gpu_shader5/texturegather/fs-rg-0-float-2drect: skip -spec/arb_gpu_shader5/texturegather/fs-rg-0-float-cube: skip -spec/arb_gpu_shader5/texturegather/fs-rg-0-float-cubearray: skip -spec/arb_gpu_shader5/texturegather/fs-rg-0-int-2d: skip -spec/arb_gpu_shader5/texturegather/fs-rg-0-int-2darray: skip -spec/arb_gpu_shader5/texturegather/fs-rg-0-int-2drect: skip -spec/arb_gpu_shader5/texturegather/fs-rg-0-int-cube: skip -spec/arb_gpu_shader5/texturegather/fs-rg-0-int-cubearray: skip -spec/arb_gpu_shader5/texturegather/fs-rg-0-uint-2d: skip -spec/arb_gpu_shader5/texturegather/fs-rg-0-uint-2darray: skip -spec/arb_gpu_shader5/texturegather/fs-rg-0-uint-2drect: skip -spec/arb_gpu_shader5/texturegather/fs-rg-0-uint-cube: skip -spec/arb_gpu_shader5/texturegather/fs-rg-0-uint-cubearray: skip -spec/arb_gpu_shader5/texturegather/fs-rg-0-unorm-2d: skip -spec/arb_gpu_shader5/texturegather/fs-rg-0-unorm-2darray: skip -spec/arb_gpu_shader5/texturegather/fs-rg-0-unorm-2drect: skip -spec/arb_gpu_shader5/texturegather/fs-rg-0-unorm-cube: skip -spec/arb_gpu_shader5/texturegather/fs-rg-0-unorm-cubearray: skip -spec/arb_gpu_shader5/texturegather/fs-rg-1-float-2d: skip -spec/arb_gpu_shader5/texturegather/fs-rg-1-float-2darray: skip -spec/arb_gpu_shader5/texturegather/fs-rg-1-float-2drect: skip -spec/arb_gpu_shader5/texturegather/fs-rg-1-float-cube: skip -spec/arb_gpu_shader5/texturegather/fs-rg-1-float-cubearray: skip -spec/arb_gpu_shader5/texturegather/fs-rg-1-int-2d: skip -spec/arb_gpu_shader5/texturegather/fs-rg-1-int-2darray: skip -spec/arb_gpu_shader5/texturegather/fs-rg-1-int-2drect: skip -spec/arb_gpu_shader5/texturegather/fs-rg-1-int-cube: skip -spec/arb_gpu_shader5/texturegather/fs-rg-1-int-cubearray: skip -spec/arb_gpu_shader5/texturegather/fs-rg-1-uint-2d: skip -spec/arb_gpu_shader5/texturegather/fs-rg-1-uint-2darray: skip -spec/arb_gpu_shader5/texturegather/fs-rg-1-uint-2drect: skip -spec/arb_gpu_shader5/texturegather/fs-rg-1-uint-cube: skip -spec/arb_gpu_shader5/texturegather/fs-rg-1-uint-cubearray: skip -spec/arb_gpu_shader5/texturegather/fs-rg-1-unorm-2d: skip -spec/arb_gpu_shader5/texturegather/fs-rg-1-unorm-2darray: skip -spec/arb_gpu_shader5/texturegather/fs-rg-1-unorm-2drect: skip -spec/arb_gpu_shader5/texturegather/fs-rg-1-unorm-cube: skip -spec/arb_gpu_shader5/texturegather/fs-rg-1-unorm-cubearray: skip -spec/arb_gpu_shader5/texturegather/fs-rgb-0-float-2d: skip -spec/arb_gpu_shader5/texturegather/fs-rgb-0-float-2darray: skip -spec/arb_gpu_shader5/texturegather/fs-rgb-0-float-2drect: skip -spec/arb_gpu_shader5/texturegather/fs-rgb-0-float-cube: skip -spec/arb_gpu_shader5/texturegather/fs-rgb-0-float-cubearray: skip -spec/arb_gpu_shader5/texturegather/fs-rgb-0-int-2d: skip -spec/arb_gpu_shader5/texturegather/fs-rgb-0-int-2darray: skip -spec/arb_gpu_shader5/texturegather/fs-rgb-0-int-2drect: skip -spec/arb_gpu_shader5/texturegather/fs-rgb-0-int-cube: skip -spec/arb_gpu_shader5/texturegather/fs-rgb-0-int-cubearray: skip -spec/arb_gpu_shader5/texturegather/fs-rgb-0-uint-2d: skip -spec/arb_gpu_shader5/texturegather/fs-rgb-0-uint-2darray: skip -spec/arb_gpu_shader5/texturegather/fs-rgb-0-uint-2drect: skip -spec/arb_gpu_shader5/texturegather/fs-rgb-0-uint-cube: skip 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double arrays_of_arrays: skip -spec/arb_gpu_shader_fp64/varying-packing/simple double separate: skip -spec/arb_gpu_shader_fp64/varying-packing/simple dvec2 array: skip -spec/arb_gpu_shader_fp64/varying-packing/simple dvec2 arrays_of_arrays: skip -spec/arb_gpu_shader_fp64/varying-packing/simple dvec2 separate: skip -spec/arb_gpu_shader_fp64/varying-packing/simple dvec3 array: skip -spec/arb_gpu_shader_fp64/varying-packing/simple dvec3 arrays_of_arrays: skip -spec/arb_gpu_shader_fp64/varying-packing/simple dvec3 separate: skip -spec/arb_gpu_shader_fp64/varying-packing/simple dvec4 array: skip -spec/arb_gpu_shader_fp64/varying-packing/simple dvec4 arrays_of_arrays: skip -spec/arb_gpu_shader_fp64/varying-packing/simple dvec4 separate: skip -spec/arb_indirect_parameters/conditional-render: skip -spec/arb_indirect_parameters/tf-count-arrays: skip -spec/arb_indirect_parameters/tf-count-elements: skip -spec/arb_internalformat_query/minmax: skip -spec/arb_internalformat_query/misc. api error checks: skip -spec/arb_multi_draw_indirect/arb_draw_elements_base_vertex-multidrawelements -indirect: skip -spec/arb_multi_draw_indirect/gl-3.0-multidrawarrays-vertexid -indirect: skip -spec/arb_pipeline_statistics_query/arb_pipeline_statistics_query-clip: skip -spec/arb_pipeline_statistics_query/arb_pipeline_statistics_query-comp: skip -spec/arb_pipeline_statistics_query/arb_pipeline_statistics_query-extra_prims: skip -spec/arb_pipeline_statistics_query/arb_pipeline_statistics_query-frag: skip -spec/arb_pipeline_statistics_query/arb_pipeline_statistics_query-geom: skip -spec/arb_pipeline_statistics_query/arb_pipeline_statistics_query-vert: skip -spec/arb_pipeline_statistics_query/arb_pipeline_statistics_query-vert_adj: skip -spec/arb_pixel_buffer_object/texsubimage cube_map_array pbo: skip -spec/arb_point_parameters/arb_point_parameters-point-attenuation: fail -spec/arb_point_sprite/arb_point_sprite-mipmap: fail -spec/arb_post_depth_coverage/arb_post_depth_coverage-basic: skip -spec/arb_post_depth_coverage/arb_post_depth_coverage-multisampling: skip -spec/arb_post_depth_coverage/arb_post_depth_coverage-sample-shading: skip -spec/arb_program_interface_query/arb_program_interface_query-getprograminterfaceiv/gl_max_name_length on gl_atomic_counter_buffer: skip -spec/arb_program_interface_query/arb_program_interface_query-getprogramresourceindex/'dummy' on gl_atomic_counter_buffer: skip -spec/arb_program_interface_query/arb_program_interface_query-getprogramresourceindex/'vs_input2' on gl_program_input: fail -spec/arb_program_interface_query/arb_program_interface_query-getprogramresourceindex/'vs_input2[1][0]' on gl_program_input: fail -spec/arb_program_interface_query/arb_program_interface_query-getprogramresourceiv/compute on gl_compute_subroutine_uniform: skip -spec/arb_program_interface_query/arb_program_interface_query-getprogramresourceiv/fs_buffer_block on gl_shader_storage_block: skip -spec/arb_program_interface_query/arb_program_interface_query-getprogramresourceiv/fs_counter on gl_atomic_counter_buffer: skip -spec/arb_program_interface_query/arb_program_interface_query-getprogramresourceiv/fs_uni_block on gl_uniform_block: skip -spec/arb_program_interface_query/arb_program_interface_query-getprogramresourceiv/gs_buf_var on gl_buffer_variable: skip -spec/arb_program_interface_query/arb_program_interface_query-getprogramresourceiv/gs_buffer_block on gl_shader_storage_block: skip -spec/arb_program_interface_query/arb_program_interface_query-getprogramresourceiv/tcs_patch on gl_program_output: skip -spec/arb_program_interface_query/arb_program_interface_query-getprogramresourceiv/tess_control on gl_tess_control_subroutine_uniform: skip -spec/arb_program_interface_query/arb_program_interface_query-getprogramresourceiv/vs_buffer_block on gl_shader_storage_block: skip -spec/arb_program_interface_query/arb_program_interface_query-getprogramresourceiv/vs_uni_block on gl_uniform_block: skip -spec/arb_program_interface_query/arb_program_interface_query-getprogramresourcename/gl_atomic_counter_buffer: skip -spec/arb_program_interface_query/arb_program_interface_query-resource-location/test_subroutine_stages_compute: skip -spec/arb_program_interface_query/arb_program_interface_query-resource-location/test_subroutine_stages_tcs_tes: skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_atomic_counter_buffer: skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_buffer_variable: skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_compute_subroutine: skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_compute_subroutine_uniform: skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_program_input(cs): skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_program_input(tcs): skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_program_input(tcs,tes): skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_program_input(tes): skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_program_input(vs,tcs,tes): skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_program_output(cs): skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_program_output(tcs): skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_program_output(tcs,tes): skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_program_output(tcs,tes,gs): skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_program_output(tes): skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_shader_storage_block: skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_tess_control_subroutine: skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_tess_control_subroutine_uniform: skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_tess_evaluation_subroutine: skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_tess_evaluation_subroutine_uniform: skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_uniform(cs): skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_uniform(tes,tcs): skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_uniform_block(cs): skip -spec/arb_program_interface_query/arb_program_interface_query-resource-query/gl_uniform_block(tcs,tes): skip -spec/arb_query_buffer_object/coherency: skip -spec/arb_query_buffer_object/qbo: skip -spec/arb_sample_locations/test: skip -spec/arb_sample_shading/arb_sample_shading-api: skip -spec/arb_sample_shading/arb_sample_shading-builtin-gl-sample-mask-mrt-alpha: skip -spec/arb_sample_shading/arb_sample_shading-builtin-gl-sample-mask-mrt-alpha-to-coverage-combinations: skip -spec/arb_sample_shading/builtin-gl-num-samples 0: skip -spec/arb_sample_shading/builtin-gl-num-samples 16: skip -spec/arb_sample_shading/builtin-gl-num-samples 2: skip -spec/arb_sample_shading/builtin-gl-num-samples 32: skip -spec/arb_sample_shading/builtin-gl-num-samples 4: skip -spec/arb_sample_shading/builtin-gl-num-samples 6: skip -spec/arb_sample_shading/builtin-gl-num-samples 8: skip -spec/arb_sample_shading/builtin-gl-sample-id 0: skip -spec/arb_sample_shading/builtin-gl-sample-id 16: skip -spec/arb_sample_shading/builtin-gl-sample-id 2: skip -spec/arb_sample_shading/builtin-gl-sample-id 32: skip -spec/arb_sample_shading/builtin-gl-sample-id 4: skip -spec/arb_sample_shading/builtin-gl-sample-id 6: skip -spec/arb_sample_shading/builtin-gl-sample-id 8: skip -spec/arb_sample_shading/builtin-gl-sample-mask 0: skip -spec/arb_sample_shading/builtin-gl-sample-mask 16: skip -spec/arb_sample_shading/builtin-gl-sample-mask 2: skip -spec/arb_sample_shading/builtin-gl-sample-mask 32: skip -spec/arb_sample_shading/builtin-gl-sample-mask 4: skip -spec/arb_sample_shading/builtin-gl-sample-mask 6: skip -spec/arb_sample_shading/builtin-gl-sample-mask 8: skip -spec/arb_sample_shading/builtin-gl-sample-mask-simple 0: skip -spec/arb_sample_shading/builtin-gl-sample-mask-simple 16: skip -spec/arb_sample_shading/builtin-gl-sample-mask-simple 2: skip -spec/arb_sample_shading/builtin-gl-sample-mask-simple 32: skip -spec/arb_sample_shading/builtin-gl-sample-mask-simple 4: skip -spec/arb_sample_shading/builtin-gl-sample-mask-simple 6: skip -spec/arb_sample_shading/builtin-gl-sample-mask-simple 8: skip -spec/arb_sample_shading/builtin-gl-sample-position 0: skip -spec/arb_sample_shading/builtin-gl-sample-position 16: skip -spec/arb_sample_shading/builtin-gl-sample-position 2: skip -spec/arb_sample_shading/builtin-gl-sample-position 32: skip -spec/arb_sample_shading/builtin-gl-sample-position 4: skip -spec/arb_sample_shading/builtin-gl-sample-position 6: skip -spec/arb_sample_shading/builtin-gl-sample-position 8: skip -spec/arb_sample_shading/ignore-centroid-qualifier 16: skip -spec/arb_sample_shading/ignore-centroid-qualifier 2: skip -spec/arb_sample_shading/ignore-centroid-qualifier 32: skip -spec/arb_sample_shading/ignore-centroid-qualifier 4: skip -spec/arb_sample_shading/ignore-centroid-qualifier 6: skip -spec/arb_sample_shading/ignore-centroid-qualifier 8: skip -spec/arb_sample_shading/interpolate-at-sample-position 16: skip -spec/arb_sample_shading/interpolate-at-sample-position 2: skip -spec/arb_sample_shading/interpolate-at-sample-position 32: skip -spec/arb_sample_shading/interpolate-at-sample-position 4: skip -spec/arb_sample_shading/interpolate-at-sample-position 6: skip -spec/arb_sample_shading/interpolate-at-sample-position 8: skip -spec/arb_sample_shading/samplemask 0 all: skip -spec/arb_sample_shading/samplemask 16: skip -spec/arb_sample_shading/samplemask 16 all: skip -spec/arb_sample_shading/samplemask 2: skip -spec/arb_sample_shading/samplemask 2 all: skip -spec/arb_sample_shading/samplemask 32: skip -spec/arb_sample_shading/samplemask 32 all: skip -spec/arb_sample_shading/samplemask 4: skip -spec/arb_sample_shading/samplemask 4 all: skip -spec/arb_sample_shading/samplemask 6: skip -spec/arb_sample_shading/samplemask 6 all: skip -spec/arb_sample_shading/samplemask 8: skip -spec/arb_sample_shading/samplemask 8 all: skip -spec/arb_seamless_cube_map/arb_seamless_cubemap: fail -spec/arb_separate_shader_objects/atomic counter: skip -spec/arb_separate_shader_objects/mix-and-match-tcs-tes: skip -spec/arb_separate_shader_objects/programuniform coverage/double matrices: skip -spec/arb_separate_shader_objects/programuniform coverage/double scalar and vectors: skip -spec/arb_separate_shader_objects/rendezvous by location (5 stages): skip -spec/arb_separate_shader_objects/transform feedback with rendezvous by location: skip -spec/arb_separate_shader_objects/validateprogrampipeline/gs splitting a vs/fs pipeline: skip -spec/arb_separate_shader_objects/validateprogrampipeline/gs without vs: skip -spec/arb_separate_shader_objects/validateprogrampipeline/only gs from a vs/gs program: skip -spec/arb_separate_shader_objects/validateprogrampipeline/only tes from tes/tcs program: skip -spec/arb_separate_shader_objects/validateprogrampipeline/tcs splitting a vs/gs pipeline: skip -spec/arb_separate_shader_objects/validateprogrampipeline/tes splitting a vs/gs program: skip -spec/arb_separate_shader_objects/validateprogrampipeline/tes/tcs without vs: skip -spec/arb_shader_atomic_counters/active-counters: skip -spec/arb_shader_atomic_counters/array-indexing: skip -spec/arb_shader_atomic_counters/buffer-binding: skip -spec/arb_shader_atomic_counters/default-partition: skip -spec/arb_shader_atomic_counters/fragment-discard: skip -spec/arb_shader_atomic_counters/function-argument: skip -spec/arb_shader_atomic_counters/max-counters: skip -spec/arb_shader_atomic_counters/minmax: skip -spec/arb_shader_atomic_counters/multiple-defs: skip -spec/arb_shader_atomic_counters/respecify-buffer: skip -spec/arb_shader_atomic_counters/semantics: skip -spec/arb_shader_atomic_counters/unique-id: skip -spec/arb_shader_atomic_counters/unused-result: skip -spec/arb_shader_draw_parameters/baseinstance: skip -spec/arb_shader_draw_parameters/baseinstance-indirect: skip -spec/arb_shader_draw_parameters/basevertex: skip -spec/arb_shader_draw_parameters/basevertex-baseinstance: skip -spec/arb_shader_draw_parameters/basevertex-baseinstance-indirect: skip -spec/arb_shader_draw_parameters/basevertex-indirect: skip -spec/arb_shader_draw_parameters/drawid: skip -spec/arb_shader_draw_parameters/drawid-indirect: skip -spec/arb_shader_draw_parameters/drawid-indirect-baseinstance: skip -spec/arb_shader_draw_parameters/drawid-indirect-basevertex: skip -spec/arb_shader_draw_parameters/drawid-indirect-vertexid: skip -spec/arb_shader_draw_parameters/drawid-single-draw: skip -spec/arb_shader_draw_parameters/drawid-single-draw-display-list: skip -spec/arb_shader_draw_parameters/drawid-single-draw-primitive-restart: skip -spec/arb_shader_draw_parameters/drawid-vertexid: skip -spec/arb_shader_draw_parameters/vertexid-zerobased: skip -spec/arb_shader_draw_parameters/vertexid-zerobased-indirect: skip -spec/arb_shader_image_load_store/atomicity: skip -spec/arb_shader_image_load_store/bitcast: skip -spec/arb_shader_image_load_store/coherency: skip -spec/arb_shader_image_load_store/dead-fragments: skip -spec/arb_shader_image_load_store/early-z: skip -spec/arb_shader_image_load_store/host-mem-barrier: skip -spec/arb_shader_image_load_store/indexing: skip -spec/arb_shader_image_load_store/invalid: skip -spec/arb_shader_image_load_store/layer: skip -spec/arb_shader_image_load_store/level: skip -spec/arb_shader_image_load_store/max-images: skip -spec/arb_shader_image_load_store/max-size: skip -spec/arb_shader_image_load_store/minmax: skip -spec/arb_shader_image_load_store/qualifiers: skip -spec/arb_shader_image_load_store/restrict: skip -spec/arb_shader_image_load_store/semantics: skip -spec/arb_shader_image_load_store/shader-mem-barrier: skip -spec/arb_shader_image_load_store/state: skip -spec/arb_shader_image_load_store/unused: skip -spec/arb_shader_image_size/builtin: skip -spec/arb_shader_storage_buffer_object/array-ssbo-binding: skip -spec/arb_shader_storage_buffer_object/deletebuffers: skip -spec/arb_shader_storage_buffer_object/getintegeri_v: skip -spec/arb_shader_storage_buffer_object/issue1258: skip -spec/arb_shader_storage_buffer_object/layout-std140-write-shader: skip -spec/arb_shader_storage_buffer_object/layout-std430-write-shader: skip -spec/arb_shader_storage_buffer_object/max-ssbo-size/fs: skip -spec/arb_shader_storage_buffer_object/max-ssbo-size/fsexceed: skip -spec/arb_shader_storage_buffer_object/max-ssbo-size/vs: skip -spec/arb_shader_storage_buffer_object/max-ssbo-size/vsexceed: skip -spec/arb_shader_storage_buffer_object/maxblocks: skip -spec/arb_shader_storage_buffer_object/minmax: skip -spec/arb_shader_storage_buffer_object/program-interface-query: skip -spec/arb_shader_storage_buffer_object/rendering: skip -spec/arb_shader_storage_buffer_object/ssbo-binding: skip -spec/arb_shader_texture_image_samples/builtin-image: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-isampler2dms-16: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-isampler2dms-2: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-isampler2dms-32: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-isampler2dms-4: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-isampler2dms-6: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-isampler2dms-8: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-isampler2dmsarray-16: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-isampler2dmsarray-2: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-isampler2dmsarray-32: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-isampler2dmsarray-4: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-isampler2dmsarray-6: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-isampler2dmsarray-8: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-sampler2dms-16: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-sampler2dms-2: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-sampler2dms-32: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-sampler2dms-4: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-sampler2dms-6: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-sampler2dms-8: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-sampler2dmsarray-16: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-sampler2dmsarray-2: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-sampler2dmsarray-32: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-sampler2dmsarray-4: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-sampler2dmsarray-6: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-sampler2dmsarray-8: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-usampler2dms-16: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-usampler2dms-2: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-usampler2dms-32: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-usampler2dms-4: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-usampler2dms-6: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-usampler2dms-8: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-usampler2dmsarray-16: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-usampler2dmsarray-2: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-usampler2dmsarray-32: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-usampler2dmsarray-4: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-usampler2dmsarray-6: skip -spec/arb_shader_texture_image_samples/texturesamples/fs-usampler2dmsarray-8: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-isampler2dms-16: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-isampler2dms-2: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-isampler2dms-32: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-isampler2dms-4: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-isampler2dms-6: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-isampler2dms-8: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-isampler2dmsarray-16: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-isampler2dmsarray-2: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-isampler2dmsarray-32: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-isampler2dmsarray-4: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-isampler2dmsarray-6: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-isampler2dmsarray-8: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-sampler2dms-16: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-sampler2dms-2: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-sampler2dms-32: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-sampler2dms-4: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-sampler2dms-6: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-sampler2dms-8: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-sampler2dmsarray-16: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-sampler2dmsarray-2: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-sampler2dmsarray-32: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-sampler2dmsarray-4: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-sampler2dmsarray-6: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-sampler2dmsarray-8: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-usampler2dms-16: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-usampler2dms-2: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-usampler2dms-32: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-usampler2dms-4: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-usampler2dms-6: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-usampler2dms-8: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-usampler2dmsarray-16: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-usampler2dmsarray-2: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-usampler2dmsarray-32: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-usampler2dmsarray-4: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-usampler2dmsarray-6: skip -spec/arb_shader_texture_image_samples/texturesamples/gs-usampler2dmsarray-8: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-isampler2dms-16: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-isampler2dms-2: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-isampler2dms-32: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-isampler2dms-4: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-isampler2dms-6: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-isampler2dms-8: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-isampler2dmsarray-16: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-isampler2dmsarray-2: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-isampler2dmsarray-32: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-isampler2dmsarray-4: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-isampler2dmsarray-6: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-isampler2dmsarray-8: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-sampler2dms-16: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-sampler2dms-2: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-sampler2dms-32: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-sampler2dms-4: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-sampler2dms-6: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-sampler2dms-8: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-sampler2dmsarray-16: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-sampler2dmsarray-2: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-sampler2dmsarray-32: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-sampler2dmsarray-4: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-sampler2dmsarray-6: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-sampler2dmsarray-8: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-usampler2dms-16: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-usampler2dms-2: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-usampler2dms-32: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-usampler2dms-4: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-usampler2dms-6: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-usampler2dms-8: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-usampler2dmsarray-16: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-usampler2dmsarray-2: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-usampler2dmsarray-32: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-usampler2dmsarray-4: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-usampler2dmsarray-6: skip -spec/arb_shader_texture_image_samples/texturesamples/vs-usampler2dmsarray-8: skip -spec/arb_shading_language_420pack/binding layout: fail -spec/arb_sparse_buffer/basic: skip -spec/arb_sparse_buffer/buffer-data: skip -spec/arb_sparse_buffer/commit: skip -spec/arb_sparse_buffer/minmax: skip -spec/arb_stencil_texturing/draw: fail -spec/arb_stencil_texturing/glblitframebuffer corrupts state/gl_texture_cube_map_array: skip -spec/arb_sync/clientwaitsync-timeout: skip -spec/arb_tessellation_shader/arb_tessellation_shader-get-tcs-params: skip -spec/arb_tessellation_shader/arb_tessellation_shader-get-tes-params: skip -spec/arb_tessellation_shader/arb_tessellation_shader-immediate-mode-draw-patches: skip -spec/arb_tessellation_shader/arb_tessellation_shader-invalid-get-program-params: skip -spec/arb_tessellation_shader/arb_tessellation_shader-invalid-patch-vertices-range: skip -spec/arb_tessellation_shader/arb_tessellation_shader-invalid-primitive: skip -spec/arb_tessellation_shader/arb_tessellation_shader-large-uniforms: skip -spec/arb_tessellation_shader/arb_tessellation_shader-layout-mismatch: skip -spec/arb_tessellation_shader/arb_tessellation_shader-minmax: skip -spec/arb_tessellation_shader/arb_tessellation_shader-tes-gs-max-output -small -scan 1 50: skip -spec/arb_tessellation_shader/built-in-constants: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 1 128 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 1 128 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 1 128 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 1 128 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 1 128 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 1 128 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 1 64 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 1 64 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 1 64 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 1 64 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 1 64 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 1 64 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 1 8 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 1 8 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 1 8 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 1 8 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 1 8 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 1 8 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 8 128 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 8 128 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 8 128 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 8 128 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 8 128 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 8 128 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 8 64 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 8 64 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 8 64 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 8 64 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 8 64 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 8 64 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 8 8 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 8 8 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 8 8 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 8 8 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 8 8 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 1 8 8 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 1 128 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 1 128 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 1 128 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 1 128 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 1 128 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 1 128 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 1 64 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 1 64 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 1 64 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 1 64 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 1 64 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 1 64 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 1 8 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 1 8 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 1 8 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 1 8 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 1 8 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 1 8 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 8 128 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 8 128 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 8 128 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 8 128 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 8 128 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 8 128 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 8 64 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 8 64 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 8 64 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 8 64 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 8 64 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 8 64 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 8 8 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 8 8 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 8 8 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 8 8 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 8 8 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 32 42 8 8 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 1 128 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 1 128 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 1 128 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 1 128 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 1 128 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 1 128 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 1 64 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 1 64 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 1 64 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 1 64 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 1 64 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 1 64 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 1 8 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 1 8 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 1 8 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 1 8 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 1 8 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 1 8 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 8 128 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 8 128 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 8 128 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 8 128 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 8 128 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 8 128 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 8 64 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 8 64 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 8 64 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 8 64 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 8 64 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 8 64 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 8 8 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 8 8 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 8 8 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 8 8 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 8 8 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 1 8 8 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 1 128 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 1 128 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 1 128 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 1 128 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 1 128 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 1 128 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 1 64 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 1 64 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 1 64 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 1 64 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 1 64 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 1 64 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 1 8 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 1 8 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 1 8 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 1 8 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 1 8 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 1 8 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 8 128 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 8 128 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 8 128 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 8 128 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 8 128 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 8 128 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 8 64 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 8 64 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 8 64 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 8 64 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 8 64 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 8 64 8: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 8 8 1: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 8 8 2: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 8 8 3: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 8 8 4: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 8 8 7: skip -spec/arb_texture_barrier/arb_texture_barrier-blending-in-shader 512 42 8 8 8: skip -spec/arb_texture_buffer_object/bufferstorage: skip -spec/arb_texture_buffer_object/data-sync: fail -spec/arb_texture_buffer_object/get: fail -spec/arb_texture_buffer_object/indexed: skip -spec/arb_texture_buffer_object/negative-unsupported: skip -spec/arb_texture_buffer_object/subdata-sync: fail -spec/arb_texture_buffer_range/ranges-2: fail -spec/arb_texture_buffer_range/ranges-2 compat: fail -spec/arb_texture_compression_bptc/bptc-float-modes: skip -spec/arb_texture_compression_bptc/bptc-modes: skip -spec/arb_texture_compression_bptc/compressedteximage gl_compressed_rgb_bptc_signed_float: skip -spec/arb_texture_compression_bptc/compressedteximage gl_compressed_rgb_bptc_unsigned_float: skip -spec/arb_texture_compression_bptc/compressedteximage gl_compressed_rgba_bptc_unorm: skip -spec/arb_texture_compression_bptc/compressedteximage gl_compressed_srgb_alpha_bptc_unorm: skip -spec/arb_texture_compression_bptc/fbo-generatemipmap-formats float: skip -spec/arb_texture_compression_bptc/fbo-generatemipmap-formats unorm: skip -spec/arb_texture_compression_bptc/texwrap formats: skip -spec/arb_texture_compression_bptc/texwrap formats bordercolor: skip -spec/arb_texture_compression_bptc/texwrap formats bordercolor-swizzled: skip -spec/arb_texture_cube_map/copyteximage cube samples=16: skip -spec/arb_texture_cube_map/copyteximage cube samples=2: skip -spec/arb_texture_cube_map/copyteximage cube samples=32: skip -spec/arb_texture_cube_map/copyteximage cube samples=4: skip -spec/arb_texture_cube_map/copyteximage cube samples=6: skip -spec/arb_texture_cube_map/copyteximage cube samples=8: skip -spec/arb_texture_cube_map_array/arb_texture_cube_map_array-cubemap: skip -spec/arb_texture_cube_map_array/arb_texture_cube_map_array-cubemap-lod: skip -spec/arb_texture_cube_map_array/arb_texture_cube_map_array-fbo-cubemap-array: skip -spec/arb_texture_cube_map_array/arb_texture_cube_map_array-get: skip -spec/arb_texture_cube_map_array/arb_texture_cube_map_array-sampler-cube-array-shadow: skip -spec/arb_texture_cube_map_array/arb_texture_cube_map_array-teximage3d-invalid-values: skip -spec/arb_texture_cube_map_array/fbo-generatemipmap-cubemap array: skip -spec/arb_texture_cube_map_array/fbo-generatemipmap-cubemap array rgb9_e5: skip -spec/arb_texture_cube_map_array/fbo-generatemipmap-cubemap array s3tc_dxt1: skip -spec/arb_texture_cube_map_array/getteximage-targets cube_array: skip -spec/arb_texture_cube_map_array/glsl-resource-not-bound cubearray: skip -spec/arb_texture_cube_map_array/texsubimage cube_map_array: skip 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-spec/arb_texture_gather/texturegatheroffset/vs-rgb-zero-int-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgb-zero-int-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgb-zero-uint-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgb-zero-uint-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgb-zero-unorm-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgb-zero-unorm-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-alpha-float-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-alpha-float-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-alpha-int-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-alpha-int-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-alpha-uint-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-alpha-uint-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-alpha-unorm-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-alpha-unorm-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-blue-float-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-blue-float-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-blue-int-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-blue-int-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-blue-uint-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-blue-uint-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-blue-unorm-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-blue-unorm-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-green-float-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-green-float-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-green-int-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-green-int-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-green-uint-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-green-uint-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-green-unorm-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-green-unorm-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-none-float-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-none-float-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-none-int-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-none-int-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-none-uint-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-none-uint-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-none-unorm-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-none-unorm-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-one-float-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-one-float-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-one-int-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-one-int-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-one-uint-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-one-uint-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-one-unorm-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-one-unorm-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-red-float-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-red-float-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-red-int-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-red-int-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-red-uint-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-red-uint-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-red-unorm-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-red-unorm-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-zero-float-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-zero-float-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-zero-int-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-zero-int-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-zero-uint-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-zero-uint-2darray: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-zero-unorm-2d: skip -spec/arb_texture_gather/texturegatheroffset/vs-rgba-zero-unorm-2darray: skip -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_r11f_g11f_b10f: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_r16: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_r16_snorm: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_r16f: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_r16i: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_r16ui: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_r32f: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_r32i: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_r32ui: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_r3_g3_b2: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_r8: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_r8_snorm: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_r8i: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_r8ui: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rg16: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rg16_snorm: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rg16f: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rg16i: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rg16ui: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rg32f: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rg32i: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rg32ui: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rg8: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rg8_snorm: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rg8i: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rg8ui: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgb10: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgb10_a2: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgb10_a2ui: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgb12: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgb16_snorm: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgb16f: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgb16i: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgb16ui: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgb32f: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgb32i: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgb32ui: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgb4: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgb5: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgb5_a1: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgb8: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgb8_snorm: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgb8i: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgb8ui: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgb9_e5: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgba12: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgba16: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgba16f: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgba16i: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgba16ui: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgba2: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgba32f: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgba32i: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgba32ui: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgba4: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgba8: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgba8_snorm: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgba8i: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_rgba8ui: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_srgb8: fail -spec/arb_texture_multisample/arb_texture_multisample-dsa-texelfetch/texture type: gl_srgb8_alpha8: fail -spec/arb_texture_multisample/arb_texture_multisample-negative-max-samples: skip -spec/arb_texture_multisample/arb_texture_multisample-texelfetch 32: skip -spec/arb_texture_multisample/fb-completeness/32: skip -spec/arb_texture_multisample/sample-position/16: fail -spec/arb_texture_multisample/sample-position/2: fail -spec/arb_texture_multisample/sample-position/32: skip -spec/arb_texture_multisample/sample-position/4: fail -spec/arb_texture_multisample/sample-position/6: fail -spec/arb_texture_multisample/sample-position/8: fail -spec/arb_texture_multisample/texelfetch/32-fs-isampler2dms: skip -spec/arb_texture_multisample/texelfetch/32-fs-isampler2dmsarray: skip -spec/arb_texture_multisample/texelfetch/32-fs-sampler2dms: skip -spec/arb_texture_multisample/texelfetch/32-fs-sampler2dmsarray: skip -spec/arb_texture_multisample/texelfetch/32-fs-usampler2dms: skip -spec/arb_texture_multisample/texelfetch/32-fs-usampler2dmsarray: skip -spec/arb_texture_multisample/texelfetch/32-gs-isampler2dms: skip -spec/arb_texture_multisample/texelfetch/32-gs-isampler2dmsarray: skip -spec/arb_texture_multisample/texelfetch/32-gs-sampler2dms: skip -spec/arb_texture_multisample/texelfetch/32-gs-sampler2dmsarray: skip -spec/arb_texture_multisample/texelfetch/32-gs-usampler2dms: skip -spec/arb_texture_multisample/texelfetch/32-gs-usampler2dmsarray: skip -spec/arb_texture_multisample/texelfetch/32-vs-isampler2dms: skip -spec/arb_texture_multisample/texelfetch/32-vs-isampler2dmsarray: skip -spec/arb_texture_multisample/texelfetch/32-vs-sampler2dms: skip -spec/arb_texture_multisample/texelfetch/32-vs-sampler2dmsarray: skip -spec/arb_texture_multisample/texelfetch/32-vs-usampler2dms: skip -spec/arb_texture_multisample/texelfetch/32-vs-usampler2dmsarray: skip -spec/arb_texture_multisample/texturesize/tes-texturesize-isampler2dms: skip -spec/arb_texture_multisample/texturesize/tes-texturesize-isampler2dmsarray: skip -spec/arb_texture_multisample/texturesize/tes-texturesize-sampler2dms: skip -spec/arb_texture_multisample/texturesize/tes-texturesize-sampler2dmsarray: skip -spec/arb_texture_multisample/texturesize/tes-texturesize-usampler2dms: skip -spec/arb_texture_multisample/texturesize/tes-texturesize-usampler2dmsarray: skip -spec/arb_texture_rectangle/copyteximage rect samples=16: skip -spec/arb_texture_rectangle/copyteximage rect samples=2: skip -spec/arb_texture_rectangle/copyteximage rect samples=32: skip -spec/arb_texture_rectangle/copyteximage rect samples=4: skip -spec/arb_texture_rectangle/copyteximage rect samples=6: skip -spec/arb_texture_rectangle/copyteximage rect samples=8: skip -spec/arb_texture_rg/multisample-formats 32 gl_arb_texture_rg: skip -spec/arb_texture_rg/multisample-formats 32 gl_arb_texture_rg-float: skip -spec/arb_texture_rg/multisample-formats 32 gl_arb_texture_rg-int: skip -spec/arb_texture_rg/texwrap formats-int offset/gl_r16i: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_r16i, npot: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_r16i, swizzled: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_r16ui: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_r16ui, npot: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_r16ui, swizzled: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_r32i: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_r32i, npot: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_r32i, swizzled: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_r32ui: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_r32ui, npot: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_r32ui, swizzled: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_r8i: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_r8i, npot: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_r8i, swizzled: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_r8ui: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_r8ui, npot: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_r8ui, swizzled: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_rg16i: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_rg16i, npot: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_rg16i, swizzled: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_rg16ui: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_rg16ui, npot: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_rg16ui, swizzled: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_rg32i: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_rg32i, npot: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_rg32i, swizzled: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_rg32ui: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_rg32ui, npot: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_rg32ui, swizzled: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_rg8i: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_rg8i, npot: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_rg8i, swizzled: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_rg8ui: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_rg8ui, npot: fail -spec/arb_texture_rg/texwrap formats-int offset/gl_rg8ui, swizzled: fail -spec/arb_texture_rg/texwrap formats-int/gl_r16i: fail -spec/arb_texture_rg/texwrap formats-int/gl_r16i, npot: fail -spec/arb_texture_rg/texwrap formats-int/gl_r16i, swizzled: fail -spec/arb_texture_rg/texwrap formats-int/gl_r16ui: fail -spec/arb_texture_rg/texwrap formats-int/gl_r16ui, npot: fail -spec/arb_texture_rg/texwrap formats-int/gl_r16ui, swizzled: fail -spec/arb_texture_rg/texwrap formats-int/gl_r32i: fail -spec/arb_texture_rg/texwrap formats-int/gl_r32i, npot: fail -spec/arb_texture_rg/texwrap formats-int/gl_r32i, swizzled: fail -spec/arb_texture_rg/texwrap formats-int/gl_r32ui: fail -spec/arb_texture_rg/texwrap formats-int/gl_r32ui, npot: fail -spec/arb_texture_rg/texwrap formats-int/gl_r32ui, swizzled: fail -spec/arb_texture_rg/texwrap formats-int/gl_r8i: fail -spec/arb_texture_rg/texwrap formats-int/gl_r8i, npot: fail -spec/arb_texture_rg/texwrap formats-int/gl_r8i, swizzled: fail -spec/arb_texture_rg/texwrap formats-int/gl_r8ui: fail -spec/arb_texture_rg/texwrap formats-int/gl_r8ui, npot: fail -spec/arb_texture_rg/texwrap formats-int/gl_r8ui, swizzled: fail -spec/arb_texture_rg/texwrap formats-int/gl_rg16i: fail -spec/arb_texture_rg/texwrap formats-int/gl_rg16i, npot: fail -spec/arb_texture_rg/texwrap formats-int/gl_rg16i, swizzled: fail -spec/arb_texture_rg/texwrap formats-int/gl_rg16ui: fail -spec/arb_texture_rg/texwrap formats-int/gl_rg16ui, npot: fail -spec/arb_texture_rg/texwrap formats-int/gl_rg16ui, swizzled: fail -spec/arb_texture_rg/texwrap formats-int/gl_rg32i: fail -spec/arb_texture_rg/texwrap formats-int/gl_rg32i, npot: fail -spec/arb_texture_rg/texwrap formats-int/gl_rg32i, swizzled: fail -spec/arb_texture_rg/texwrap formats-int/gl_rg32ui: fail -spec/arb_texture_rg/texwrap formats-int/gl_rg32ui, npot: fail -spec/arb_texture_rg/texwrap formats-int/gl_rg32ui, swizzled: fail -spec/arb_texture_rg/texwrap formats-int/gl_rg8i: fail -spec/arb_texture_rg/texwrap formats-int/gl_rg8i, npot: fail -spec/arb_texture_rg/texwrap formats-int/gl_rg8i, swizzled: fail -spec/arb_texture_rg/texwrap formats-int/gl_rg8ui: fail -spec/arb_texture_rg/texwrap formats-int/gl_rg8ui, npot: fail -spec/arb_texture_rg/texwrap formats-int/gl_rg8ui, swizzled: fail -spec/arb_texture_rgb10_a2ui/texwrap formats offset/gl_rgb10_a2ui: fail -spec/arb_texture_rgb10_a2ui/texwrap formats offset/gl_rgb10_a2ui, npot: fail -spec/arb_texture_rgb10_a2ui/texwrap formats offset/gl_rgb10_a2ui, swizzled: fail -spec/arb_texture_rgb10_a2ui/texwrap formats/gl_rgb10_a2ui: fail -spec/arb_texture_rgb10_a2ui/texwrap formats/gl_rgb10_a2ui, npot: fail -spec/arb_texture_rgb10_a2ui/texwrap formats/gl_rgb10_a2ui, swizzled: fail -spec/arb_texture_stencil8/draw: fail -spec/arb_texture_stencil8/fbo-clear-formats/gl_stencil_index8 (fbo incomplete): skip -spec/arb_texture_stencil8/texwrap formats offset/gl_stencil_index8: fail -spec/arb_texture_stencil8/texwrap formats offset/gl_stencil_index8, npot: fail -spec/arb_texture_stencil8/texwrap formats offset/gl_stencil_index8, swizzled: fail -spec/arb_texture_stencil8/texwrap formats/gl_stencil_index8: fail -spec/arb_texture_stencil8/texwrap formats/gl_stencil_index8, npot: fail -spec/arb_texture_stencil8/texwrap formats/gl_stencil_index8, swizzled: fail -spec/arb_texture_storage/texture-storage/cube array texture: skip -spec/arb_texture_view/bug-layers-image: skip -spec/arb_texture_view/clear-into-view-2d: skip -spec/arb_texture_view/clear-into-view-2d-array: skip -spec/arb_texture_view/clear-into-view-layered: skip -spec/arb_texture_view/copytexsubimage-layers: skip -spec/arb_texture_view/cubemap-view: skip -spec/arb_texture_view/fbo-blit: skip -spec/arb_texture_view/formats: skip -spec/arb_texture_view/getteximage-srgb: skip -spec/arb_texture_view/immutable_levels: skip -spec/arb_texture_view/lifetime-format: skip -spec/arb_texture_view/max-level: skip -spec/arb_texture_view/mipgen: skip -spec/arb_texture_view/params: skip -spec/arb_texture_view/queries: skip -spec/arb_texture_view/rendering-formats: skip -spec/arb_texture_view/rendering-layers: skip -spec/arb_texture_view/rendering-layers-image: skip -spec/arb_texture_view/rendering-levels: skip -spec/arb_texture_view/rendering-r32ui: skip -spec/arb_texture_view/rendering-target: skip -spec/arb_texture_view/sampling-2d-array-as-2d-layer: skip -spec/arb_texture_view/sampling-2d-array-as-cubemap: skip -spec/arb_texture_view/sampling-2d-array-as-cubemap-array: skip -spec/arb_texture_view/targets: skip -spec/arb_texture_view/texsubimage-layers: skip -spec/arb_texture_view/texsubimage-layers pbo: skip -spec/arb_texture_view/texsubimage-levels: skip -spec/arb_texture_view/texsubimage-levels pbo: skip -spec/arb_transform_feedback2/change objects while paused: skip -spec/arb_transform_feedback2/change objects while paused (gles3): skip -spec/arb_transform_feedback3/arb_transform_feedback3-begin_end: skip -spec/arb_transform_feedback3/arb_transform_feedback3-bind_buffer_invalid_index: skip -spec/arb_transform_feedback3/arb_transform_feedback3-draw_using_invalid_stream_index: skip -spec/arb_transform_feedback3/arb_transform_feedback3-end_query_with_name_zero: skip -spec/arb_transform_feedback3/arb_transform_feedback3-ext_interleaved_two_bufs_gs: skip -spec/arb_transform_feedback3/arb_transform_feedback3-ext_interleaved_two_bufs_gs_max: skip -spec/arb_transform_feedback3/arb_transform_feedback3-ext_interleaved_two_bufs_vs: skip -spec/arb_transform_feedback3/arb_transform_feedback3-query_with_invalid_index: skip -spec/arb_transform_feedback3/arb_transform_feedback3-set_invalid_varyings: skip -spec/arb_transform_feedback3/arb_transform_feedback3-set_varyings_with_invalid_args: skip -spec/arb_transform_feedback3/gl_nextbuffer-1: skip -spec/arb_transform_feedback3/gl_nextbuffer-2: skip -spec/arb_transform_feedback3/gl_nextbuffer-gl_nextbuffer: skip -spec/arb_transform_feedback3/gl_nextbuffer-gl_skipcomponents1-gl_nextbuffer: skip -spec/arb_transform_feedback3/gl_skipcomponents1-1: skip -spec/arb_transform_feedback3/gl_skipcomponents1-2: skip -spec/arb_transform_feedback3/gl_skipcomponents1-3: skip -spec/arb_transform_feedback3/gl_skipcomponents1-gl_nextbuffer: skip -spec/arb_transform_feedback3/gl_skipcomponents1234: skip -spec/arb_transform_feedback3/gl_skipcomponents2: skip -spec/arb_transform_feedback3/gl_skipcomponents3: skip -spec/arb_transform_feedback3/gl_skipcomponents4: skip -spec/arb_transform_feedback_instanced/draw-auto instanced: skip -spec/arb_transform_feedback_overflow_query/arb_transform_feedback_overflow_query-basic: skip -spec/arb_transform_feedback_overflow_query/arb_transform_feedback_overflow_query-errors: skip -spec/arb_uniform_buffer_object/bufferstorage: skip -spec/arb_vertex_attrib_64bit/arb_vertex_attrib_64bit-overlapping-locations api: skip -spec/arb_vertex_attrib_64bit/arb_vertex_attrib_64bit-overlapping-locations shader: skip -spec/arb_vertex_attrib_64bit/check-explicit-location: skip -spec/arb_vertex_attrib_64bit/double_attribs: skip -spec/arb_vertex_attrib_64bit/get_double_attribs-display-lists: skip -spec/arb_vertex_attrib_64bit/getactiveattrib: skip -spec/arb_vertex_attrib_64bit/max-vertex-attrib: skip -spec/arb_vertex_program/arb_vertex_program-matrix-property-bindings: fail -spec/arb_vertex_program/vp-address-02: skip -spec/arb_vertex_program/vp-address-04: skip -spec/arb_vertex_type_2_10_10_10_rev/attrib-p-type-size-match: skip -spec/arb_viewport_array/bounds: skip -spec/arb_viewport_array/clear: skip -spec/arb_viewport_array/depthrange-indices: skip -spec/arb_viewport_array/display-list: skip -spec/arb_viewport_array/minmax: skip -spec/arb_viewport_array/queries: skip -spec/arb_viewport_array/render-depthrange: skip -spec/arb_viewport_array/render-scissor: skip -spec/arb_viewport_array/render-viewport: skip -spec/arb_viewport_array/render-viewport-2: skip -spec/arb_viewport_array/scissor-check: skip -spec/arb_viewport_array/scissor-indices: skip -spec/arb_viewport_array/viewport-indices: skip -spec/ati_envmap_bumpmap/ati_envmap_bumpmap-bump: skip -spec/ati_texture_compression_3dc/fbo-generatemipmap-formats: skip -spec/ati_texture_compression_3dc/texwrap formats: skip -spec/ati_texture_compression_3dc/texwrap formats bordercolor: skip -spec/ati_texture_compression_3dc/texwrap formats bordercolor-swizzled: skip -spec/egl 1.4/egl-blob-cache: skip -spec/egl 1.4/egl-context-priority: skip -spec/egl 1.4/egl-copy-buffers: skip -spec/egl 1.4/egl-ext_egl_image_storage: skip -spec/egl 1.4/egl-flush-external: skip -spec/egl 1.4/egl-gl_oes_egl_image: skip -spec/egl 1.4/egl-invalid-attr: skip -spec/egl 1.4/eglcreatepbuffersurface and then glclear: skip -spec/egl 1.4/eglcreatepbuffersurface with egl_samples set: skip -spec/egl 1.4/eglcreatesurface: skip -spec/egl 1.4/eglquerysurface egl_bad_attribute: skip -spec/egl 1.4/eglquerysurface egl_bad_surface: skip -spec/egl 1.4/eglquerysurface egl_height: skip -spec/egl 1.4/eglquerysurface egl_width: skip -spec/egl 1.4/eglterminate then unbind context: skip -spec/egl 1.4/largest possible eglcreatepbuffersurface and then glclear: skip -spec/egl_android_native_fence_sync/egl_khr_fence_sync android_native: skip -spec/egl_chromium_sync_control/conformance: skip -spec/egl_ext_client_extensions/conformance test 1: skip -spec/egl_ext_client_extensions/conformance test 2: skip -spec/egl_ext_client_extensions/conformance test 3: skip -spec/egl_ext_device_base/conformance: skip -spec/egl_ext_device_drm/conformance: skip -spec/egl_ext_device_enumeration/conformance: skip -spec/egl_ext_device_query/conformance: skip -spec/egl_ext_image_dma_buf_import_modifiers/conformance: skip -spec/egl_ext_platform_device/conformance: skip -spec/egl_khr_create_context/3.2 core profile required: skip -spec/egl_khr_create_context/default major version gl: skip -spec/egl_khr_create_context/default major version gles: skip -spec/egl_khr_create_context/default minor version gl: skip -spec/egl_khr_create_context/default minor version gles: skip -spec/egl_khr_create_context/invalid attribute gl: skip -spec/egl_khr_create_context/invalid attribute gles: skip -spec/egl_khr_create_context/invalid flag gl: skip -spec/egl_khr_create_context/invalid flag gles: skip -spec/egl_khr_create_context/invalid opengl version: skip -spec/egl_khr_create_context/invalid profile: skip -spec/egl_khr_create_context/no-error context gl: skip -spec/egl_khr_create_context/null valid attribute gl: skip -spec/egl_khr_create_context/null valid attribute gles: skip -spec/egl_khr_create_context/pre-gl3.2 profile: skip -spec/egl_khr_create_context/valid attribute empty gl: skip -spec/egl_khr_create_context/valid attribute empty gles: skip -spec/egl_khr_create_context/valid debug flag gl: skip -spec/egl_khr_create_context/valid debug flag gles1: skip -spec/egl_khr_create_context/valid debug flag gles2: skip -spec/egl_khr_create_context/valid debug flag gles3: skip -spec/egl_khr_create_context/valid forward-compatible flag gl: skip -spec/egl_khr_create_context/verify gl flavor: skip -spec/egl_khr_fence_sync/conformance: skip -spec/egl_khr_get_all_proc_addresses/conformance: skip -spec/egl_khr_gl_colorspace/linear: skip -spec/egl_khr_gl_colorspace/srgb: skip -spec/egl_khr_gl_image/egl_khr_gl_renderbuffer_image-clear-shared-image gl_depth_component24: skip -spec/egl_khr_gl_image/egl_khr_gl_renderbuffer_image-clear-shared-image gl_rgba: skip -spec/egl_khr_surfaceless_context/viewport: skip -spec/egl_khr_wait_sync/conformance: skip -spec/egl_mesa_configless_context/basic: skip -spec/egl_mesa_device_software/conformance: skip -spec/egl_mesa_platform_surfaceless/conformance: skip -spec/egl_mesa_query_driver/conformance: skip -spec/egl_nok_swap_region/basic: skip -spec/egl_nok_texture_from_pixmap/basic: skip -spec/egl_ext_protected_content/conformance: skip -spec/ext_base_instance/arb_base_instance-baseinstance-doesnt-affect-gl-instance-id_gles3: skip -spec/ext_base_instance/arb_base_instance-drawarrays_gles3: skip -spec/ext_color_buffer_float/ext_color_buffer_float-draw_gles3: skip -spec/ext_depth_bounds_test/depth_bounds: skip -spec/ext_direct_state_access/compressedmultiteximage gl_compressed_rgb_bptc_signed_float: skip -spec/ext_direct_state_access/compressedtextureimage gl_compressed_rgb_bptc_signed_float: skip -spec/ext_direct_state_access/indexed-state-queries 12/getdoublei_vext: skip -spec/ext_direct_state_access/indexed-state-queries 12/getfloati_vext: skip -spec/ext_direct_state_access/indexed-state-queries 12/getpointeri_vext: skip -spec/ext_direct_state_access/named-buffers 15/flushmappednamedbufferrangeext: skip -spec/ext_direct_state_access/named-buffers 15/mapnamedbufferext: skip -spec/ext_direct_state_access/named-buffers 15/mapnamedbufferrangeext: skip -spec/ext_direct_state_access/named-buffers 15/namedcopybuffersubdataext: skip -spec/ext_direct_state_access/renderbuffer/getnamedrenderbufferparameterivext: fail -spec/ext_disjoint_timer_query/simple: skip -spec/ext_draw_instanced/ext_draw_instanced-drawarrays: skip -spec/ext_external_objects/memory-object-api-errors: skip -spec/ext_external_objects/semaphore-api-errors: skip -spec/ext_external_objects/vk-buf-exchange: skip -spec/ext_external_objects/vk-depth-display: skip -spec/ext_external_objects/vk-image-display: skip -spec/ext_external_objects/vk-image-display-overwrite: skip -spec/ext_external_objects/vk-image-overwrite: skip -spec/ext_external_objects/vk-pix-buf-update-errors: skip -spec/ext_external_objects/vk-vert-buf-reuse: skip -spec/ext_external_objects/vk-vert-buf-update-errors: skip -spec/ext_external_objects_fd/memory-object-api-errors: skip -spec/ext_external_objects_fd/semaphore-api-errors: skip -spec/ext_frag_depth/fragdepth_gles2: skip -spec/ext_framebuffer_blit/fbo-blit-check-limits: fail -spec/ext_framebuffer_multisample/accuracy 16 color: skip -spec/ext_framebuffer_multisample/accuracy 16 color linear: skip -spec/ext_framebuffer_multisample/accuracy 16 color small: skip -spec/ext_framebuffer_multisample/accuracy 16 color small linear: skip -spec/ext_framebuffer_multisample/accuracy 16 depth_draw: skip -spec/ext_framebuffer_multisample/accuracy 16 depth_draw small: skip -spec/ext_framebuffer_multisample/accuracy 16 depth_resolve: skip -spec/ext_framebuffer_multisample/accuracy 16 depth_resolve small: skip -spec/ext_framebuffer_multisample/accuracy 16 srgb: skip -spec/ext_framebuffer_multisample/accuracy 16 srgb depthstencil: fail -spec/ext_framebuffer_multisample/accuracy 16 srgb depthstencil linear: fail -spec/ext_framebuffer_multisample/accuracy 16 srgb linear: skip -spec/ext_framebuffer_multisample/accuracy 16 srgb small: skip -spec/ext_framebuffer_multisample/accuracy 16 srgb small depthstencil: fail -spec/ext_framebuffer_multisample/accuracy 16 srgb small depthstencil linear: fail -spec/ext_framebuffer_multisample/accuracy 16 srgb small linear: skip -spec/ext_framebuffer_multisample/accuracy 16 stencil_draw: skip -spec/ext_framebuffer_multisample/accuracy 16 stencil_draw small: skip -spec/ext_framebuffer_multisample/accuracy 16 stencil_resolve: skip -spec/ext_framebuffer_multisample/accuracy 16 stencil_resolve small: skip -spec/ext_framebuffer_multisample/accuracy 2 color: skip -spec/ext_framebuffer_multisample/accuracy 2 color linear: skip -spec/ext_framebuffer_multisample/accuracy 2 color small: skip -spec/ext_framebuffer_multisample/accuracy 2 color small linear: skip -spec/ext_framebuffer_multisample/accuracy 2 depth_draw: skip -spec/ext_framebuffer_multisample/accuracy 2 depth_draw small: skip -spec/ext_framebuffer_multisample/accuracy 2 depth_resolve: skip -spec/ext_framebuffer_multisample/accuracy 2 depth_resolve small: skip -spec/ext_framebuffer_multisample/accuracy 2 srgb: skip -spec/ext_framebuffer_multisample/accuracy 2 srgb linear: skip -spec/ext_framebuffer_multisample/accuracy 2 srgb small: skip -spec/ext_framebuffer_multisample/accuracy 2 srgb small linear: skip -spec/ext_framebuffer_multisample/accuracy 2 stencil_draw: skip -spec/ext_framebuffer_multisample/accuracy 2 stencil_draw small: skip -spec/ext_framebuffer_multisample/accuracy 2 stencil_resolve: skip -spec/ext_framebuffer_multisample/accuracy 2 stencil_resolve small: skip -spec/ext_framebuffer_multisample/accuracy 32 color: skip -spec/ext_framebuffer_multisample/accuracy 32 color depthstencil: skip -spec/ext_framebuffer_multisample/accuracy 32 color depthstencil linear: skip -spec/ext_framebuffer_multisample/accuracy 32 color linear: skip -spec/ext_framebuffer_multisample/accuracy 32 color small: skip -spec/ext_framebuffer_multisample/accuracy 32 color small depthstencil: skip -spec/ext_framebuffer_multisample/accuracy 32 color small depthstencil linear: skip -spec/ext_framebuffer_multisample/accuracy 32 color small linear: skip -spec/ext_framebuffer_multisample/accuracy 32 depth_draw: skip -spec/ext_framebuffer_multisample/accuracy 32 depth_draw depthstencil: skip -spec/ext_framebuffer_multisample/accuracy 32 depth_draw small: skip -spec/ext_framebuffer_multisample/accuracy 32 depth_draw small depthstencil: skip -spec/ext_framebuffer_multisample/accuracy 32 depth_resolve: skip -spec/ext_framebuffer_multisample/accuracy 32 depth_resolve depthstencil: skip -spec/ext_framebuffer_multisample/accuracy 32 depth_resolve small: skip -spec/ext_framebuffer_multisample/accuracy 32 depth_resolve small depthstencil: skip -spec/ext_framebuffer_multisample/accuracy 32 srgb: skip -spec/ext_framebuffer_multisample/accuracy 32 srgb depthstencil: skip -spec/ext_framebuffer_multisample/accuracy 32 srgb depthstencil linear: skip -spec/ext_framebuffer_multisample/accuracy 32 srgb linear: skip -spec/ext_framebuffer_multisample/accuracy 32 srgb small: skip -spec/ext_framebuffer_multisample/accuracy 32 srgb small depthstencil: skip -spec/ext_framebuffer_multisample/accuracy 32 srgb small depthstencil linear: skip -spec/ext_framebuffer_multisample/accuracy 32 srgb small linear: skip -spec/ext_framebuffer_multisample/accuracy 32 stencil_draw: skip -spec/ext_framebuffer_multisample/accuracy 32 stencil_draw depthstencil: skip -spec/ext_framebuffer_multisample/accuracy 32 stencil_draw small: skip -spec/ext_framebuffer_multisample/accuracy 32 stencil_draw small depthstencil: skip -spec/ext_framebuffer_multisample/accuracy 32 stencil_resolve: skip -spec/ext_framebuffer_multisample/accuracy 32 stencil_resolve depthstencil: skip -spec/ext_framebuffer_multisample/accuracy 32 stencil_resolve small: skip -spec/ext_framebuffer_multisample/accuracy 32 stencil_resolve small depthstencil: skip -spec/ext_framebuffer_multisample/accuracy 4 color: skip -spec/ext_framebuffer_multisample/accuracy 4 color linear: skip -spec/ext_framebuffer_multisample/accuracy 4 color small: skip -spec/ext_framebuffer_multisample/accuracy 4 color small linear: skip -spec/ext_framebuffer_multisample/accuracy 4 depth_draw: skip -spec/ext_framebuffer_multisample/accuracy 4 depth_draw small: skip -spec/ext_framebuffer_multisample/accuracy 4 depth_resolve: skip -spec/ext_framebuffer_multisample/accuracy 4 depth_resolve small: skip -spec/ext_framebuffer_multisample/accuracy 4 srgb: skip -spec/ext_framebuffer_multisample/accuracy 4 srgb linear: skip -spec/ext_framebuffer_multisample/accuracy 4 srgb small: skip -spec/ext_framebuffer_multisample/accuracy 4 srgb small linear: skip -spec/ext_framebuffer_multisample/accuracy 4 stencil_draw: skip -spec/ext_framebuffer_multisample/accuracy 4 stencil_draw small: skip -spec/ext_framebuffer_multisample/accuracy 4 stencil_resolve: skip -spec/ext_framebuffer_multisample/accuracy 4 stencil_resolve small: skip -spec/ext_framebuffer_multisample/accuracy 6 color: skip -spec/ext_framebuffer_multisample/accuracy 6 color linear: skip -spec/ext_framebuffer_multisample/accuracy 6 color small: skip -spec/ext_framebuffer_multisample/accuracy 6 color small linear: skip -spec/ext_framebuffer_multisample/accuracy 6 depth_draw: skip -spec/ext_framebuffer_multisample/accuracy 6 depth_draw small: skip -spec/ext_framebuffer_multisample/accuracy 6 depth_resolve: skip -spec/ext_framebuffer_multisample/accuracy 6 depth_resolve small: skip -spec/ext_framebuffer_multisample/accuracy 6 srgb: skip -spec/ext_framebuffer_multisample/accuracy 6 srgb linear: skip -spec/ext_framebuffer_multisample/accuracy 6 srgb small: skip -spec/ext_framebuffer_multisample/accuracy 6 srgb small linear: skip -spec/ext_framebuffer_multisample/accuracy 6 stencil_draw: skip -spec/ext_framebuffer_multisample/accuracy 6 stencil_draw small: skip -spec/ext_framebuffer_multisample/accuracy 6 stencil_resolve: skip -spec/ext_framebuffer_multisample/accuracy 6 stencil_resolve small: skip -spec/ext_framebuffer_multisample/accuracy 8 color: skip -spec/ext_framebuffer_multisample/accuracy 8 color linear: skip -spec/ext_framebuffer_multisample/accuracy 8 color small: skip -spec/ext_framebuffer_multisample/accuracy 8 color small linear: skip -spec/ext_framebuffer_multisample/accuracy 8 depth_draw: skip -spec/ext_framebuffer_multisample/accuracy 8 depth_draw small: skip -spec/ext_framebuffer_multisample/accuracy 8 depth_resolve: skip -spec/ext_framebuffer_multisample/accuracy 8 depth_resolve small: skip -spec/ext_framebuffer_multisample/accuracy 8 srgb: skip -spec/ext_framebuffer_multisample/accuracy 8 srgb linear: skip -spec/ext_framebuffer_multisample/accuracy 8 srgb small: skip -spec/ext_framebuffer_multisample/accuracy 8 srgb small linear: skip -spec/ext_framebuffer_multisample/accuracy 8 stencil_draw: skip -spec/ext_framebuffer_multisample/accuracy 8 stencil_draw small: skip -spec/ext_framebuffer_multisample/accuracy 8 stencil_resolve: skip -spec/ext_framebuffer_multisample/accuracy 8 stencil_resolve small: skip -spec/ext_framebuffer_multisample/accuracy all_samples color: skip -spec/ext_framebuffer_multisample/accuracy all_samples color linear: skip -spec/ext_framebuffer_multisample/accuracy all_samples color small: skip -spec/ext_framebuffer_multisample/accuracy all_samples color small linear: skip -spec/ext_framebuffer_multisample/accuracy all_samples depth_draw: skip -spec/ext_framebuffer_multisample/accuracy all_samples depth_draw small: skip -spec/ext_framebuffer_multisample/accuracy all_samples depth_resolve: skip -spec/ext_framebuffer_multisample/accuracy all_samples depth_resolve small: skip -spec/ext_framebuffer_multisample/accuracy all_samples srgb: skip -spec/ext_framebuffer_multisample/accuracy all_samples srgb depthstencil: fail -spec/ext_framebuffer_multisample/accuracy all_samples srgb depthstencil linear: fail -spec/ext_framebuffer_multisample/accuracy all_samples srgb linear: skip -spec/ext_framebuffer_multisample/accuracy all_samples srgb small: skip -spec/ext_framebuffer_multisample/accuracy all_samples srgb small depthstencil: fail -spec/ext_framebuffer_multisample/accuracy all_samples srgb small depthstencil linear: fail -spec/ext_framebuffer_multisample/accuracy all_samples srgb small linear: skip -spec/ext_framebuffer_multisample/accuracy all_samples stencil_draw: skip -spec/ext_framebuffer_multisample/accuracy all_samples stencil_draw small: skip -spec/ext_framebuffer_multisample/accuracy all_samples stencil_resolve: skip -spec/ext_framebuffer_multisample/accuracy all_samples stencil_resolve small: skip -spec/ext_framebuffer_multisample/alpha-blending-after-rendering 32: skip -spec/ext_framebuffer_multisample/alpha-to-coverage-dual-src-blend 32: skip -spec/ext_framebuffer_multisample/alpha-to-coverage-no-draw-buffer-zero 16: fail -spec/ext_framebuffer_multisample/alpha-to-coverage-no-draw-buffer-zero 2: fail -spec/ext_framebuffer_multisample/alpha-to-coverage-no-draw-buffer-zero 32: skip -spec/ext_framebuffer_multisample/alpha-to-coverage-no-draw-buffer-zero 4: fail -spec/ext_framebuffer_multisample/alpha-to-coverage-no-draw-buffer-zero 6: fail -spec/ext_framebuffer_multisample/alpha-to-coverage-no-draw-buffer-zero 8: fail -spec/ext_framebuffer_multisample/alpha-to-coverage-no-draw-buffer-zero-write 16: fail -spec/ext_framebuffer_multisample/alpha-to-coverage-no-draw-buffer-zero-write 2: fail -spec/ext_framebuffer_multisample/alpha-to-coverage-no-draw-buffer-zero-write 32: skip -spec/ext_framebuffer_multisample/alpha-to-coverage-no-draw-buffer-zero-write 4: fail -spec/ext_framebuffer_multisample/alpha-to-coverage-no-draw-buffer-zero-write 6: fail -spec/ext_framebuffer_multisample/alpha-to-coverage-no-draw-buffer-zero-write 8: fail -spec/ext_framebuffer_multisample/alpha-to-one-dual-src-blend 16: fail -spec/ext_framebuffer_multisample/alpha-to-one-dual-src-blend 2: fail -spec/ext_framebuffer_multisample/alpha-to-one-dual-src-blend 32: skip -spec/ext_framebuffer_multisample/alpha-to-one-dual-src-blend 4: fail -spec/ext_framebuffer_multisample/alpha-to-one-dual-src-blend 6: fail -spec/ext_framebuffer_multisample/alpha-to-one-dual-src-blend 8: fail -spec/ext_framebuffer_multisample/alpha-to-one-msaa-disabled 32: skip -spec/ext_framebuffer_multisample/bitmap 32: skip -spec/ext_framebuffer_multisample/blit-flipped 32 x: skip -spec/ext_framebuffer_multisample/blit-flipped 32 y: skip -spec/ext_framebuffer_multisample/blit-multiple-render-targets 32: skip -spec/ext_framebuffer_multisample/clear 32 color: skip -spec/ext_framebuffer_multisample/clear 32 depth: skip -spec/ext_framebuffer_multisample/clear 32 stencil: skip -spec/ext_framebuffer_multisample/clip-and-scissor-blit 32 downsample: skip -spec/ext_framebuffer_multisample/clip-and-scissor-blit 32 msaa: skip -spec/ext_framebuffer_multisample/clip-and-scissor-blit 32 normal: skip -spec/ext_framebuffer_multisample/clip-and-scissor-blit 32 upsample: skip -spec/ext_framebuffer_multisample/draw-buffers-alpha-to-coverage 16: fail -spec/ext_framebuffer_multisample/draw-buffers-alpha-to-coverage 2: fail -spec/ext_framebuffer_multisample/draw-buffers-alpha-to-coverage 32: skip -spec/ext_framebuffer_multisample/draw-buffers-alpha-to-coverage 4: fail -spec/ext_framebuffer_multisample/draw-buffers-alpha-to-coverage 6: fail -spec/ext_framebuffer_multisample/draw-buffers-alpha-to-coverage 8: fail -spec/ext_framebuffer_multisample/draw-buffers-alpha-to-one 16: fail -spec/ext_framebuffer_multisample/draw-buffers-alpha-to-one 2: fail -spec/ext_framebuffer_multisample/draw-buffers-alpha-to-one 32: skip -spec/ext_framebuffer_multisample/draw-buffers-alpha-to-one 4: fail -spec/ext_framebuffer_multisample/draw-buffers-alpha-to-one 6: fail -spec/ext_framebuffer_multisample/draw-buffers-alpha-to-one 8: fail -spec/ext_framebuffer_multisample/enable-flag: fail -spec/ext_framebuffer_multisample/formats 32: skip -spec/ext_framebuffer_multisample/int-draw-buffers-alpha-to-coverage 16: fail -spec/ext_framebuffer_multisample/int-draw-buffers-alpha-to-coverage 2: fail -spec/ext_framebuffer_multisample/int-draw-buffers-alpha-to-coverage 32: skip -spec/ext_framebuffer_multisample/int-draw-buffers-alpha-to-coverage 4: fail -spec/ext_framebuffer_multisample/int-draw-buffers-alpha-to-coverage 6: fail -spec/ext_framebuffer_multisample/int-draw-buffers-alpha-to-coverage 8: fail -spec/ext_framebuffer_multisample/int-draw-buffers-alpha-to-one 16: fail -spec/ext_framebuffer_multisample/int-draw-buffers-alpha-to-one 2: fail -spec/ext_framebuffer_multisample/int-draw-buffers-alpha-to-one 32: skip -spec/ext_framebuffer_multisample/int-draw-buffers-alpha-to-one 4: fail -spec/ext_framebuffer_multisample/int-draw-buffers-alpha-to-one 6: fail -spec/ext_framebuffer_multisample/int-draw-buffers-alpha-to-one 8: fail -spec/ext_framebuffer_multisample/interpolation 16 centroid-deriv-disabled: fail -spec/ext_framebuffer_multisample/interpolation 16 centroid-disabled: fail -spec/ext_framebuffer_multisample/interpolation 16 non-centroid-deriv-disabled: fail -spec/ext_framebuffer_multisample/interpolation 16 non-centroid-disabled: fail -spec/ext_framebuffer_multisample/interpolation 2 centroid-deriv-disabled: fail -spec/ext_framebuffer_multisample/interpolation 2 centroid-disabled: fail -spec/ext_framebuffer_multisample/interpolation 2 non-centroid-deriv-disabled: fail -spec/ext_framebuffer_multisample/interpolation 2 non-centroid-disabled: fail -spec/ext_framebuffer_multisample/interpolation 32 centroid-deriv: skip -spec/ext_framebuffer_multisample/interpolation 32 centroid-deriv-disabled: skip -spec/ext_framebuffer_multisample/interpolation 32 centroid-disabled: skip -spec/ext_framebuffer_multisample/interpolation 32 centroid-edges: skip -spec/ext_framebuffer_multisample/interpolation 32 non-centroid-deriv: skip -spec/ext_framebuffer_multisample/interpolation 32 non-centroid-deriv-disabled: skip -spec/ext_framebuffer_multisample/interpolation 32 non-centroid-disabled: skip -spec/ext_framebuffer_multisample/interpolation 4 centroid-deriv-disabled: fail -spec/ext_framebuffer_multisample/interpolation 4 centroid-disabled: fail -spec/ext_framebuffer_multisample/interpolation 4 non-centroid-deriv-disabled: fail -spec/ext_framebuffer_multisample/interpolation 4 non-centroid-disabled: fail -spec/ext_framebuffer_multisample/interpolation 6 centroid-deriv-disabled: fail -spec/ext_framebuffer_multisample/interpolation 6 centroid-disabled: fail -spec/ext_framebuffer_multisample/interpolation 6 non-centroid-deriv-disabled: fail -spec/ext_framebuffer_multisample/interpolation 6 non-centroid-disabled: fail -spec/ext_framebuffer_multisample/interpolation 8 centroid-deriv-disabled: fail -spec/ext_framebuffer_multisample/interpolation 8 centroid-disabled: fail -spec/ext_framebuffer_multisample/interpolation 8 non-centroid-deriv-disabled: fail -spec/ext_framebuffer_multisample/interpolation 8 non-centroid-disabled: fail -spec/ext_framebuffer_multisample/line-smooth 32: skip -spec/ext_framebuffer_multisample/multisample-blit 32 color: skip -spec/ext_framebuffer_multisample/multisample-blit 32 color linear: skip -spec/ext_framebuffer_multisample/multisample-blit 32 depth: skip -spec/ext_framebuffer_multisample/multisample-blit 32 stencil: skip -spec/ext_framebuffer_multisample/negative-max-samples: skip -spec/ext_framebuffer_multisample/no-color 16 depth separate: skip -spec/ext_framebuffer_multisample/no-color 16 depth-computed separate: skip -spec/ext_framebuffer_multisample/no-color 16 stencil separate: skip -spec/ext_framebuffer_multisample/no-color 2 depth separate: skip -spec/ext_framebuffer_multisample/no-color 2 depth-computed separate: skip -spec/ext_framebuffer_multisample/no-color 2 stencil separate: skip -spec/ext_framebuffer_multisample/no-color 32 depth combined: skip -spec/ext_framebuffer_multisample/no-color 32 depth separate: skip -spec/ext_framebuffer_multisample/no-color 32 depth single: skip -spec/ext_framebuffer_multisample/no-color 32 depth-computed combined: skip -spec/ext_framebuffer_multisample/no-color 32 depth-computed separate: skip -spec/ext_framebuffer_multisample/no-color 32 depth-computed single: skip -spec/ext_framebuffer_multisample/no-color 32 stencil combined: skip -spec/ext_framebuffer_multisample/no-color 32 stencil separate: skip -spec/ext_framebuffer_multisample/no-color 32 stencil single: skip -spec/ext_framebuffer_multisample/no-color 4 depth separate: skip -spec/ext_framebuffer_multisample/no-color 4 depth-computed separate: skip -spec/ext_framebuffer_multisample/no-color 4 stencil separate: skip -spec/ext_framebuffer_multisample/no-color 6 depth separate: skip -spec/ext_framebuffer_multisample/no-color 6 depth-computed separate: skip -spec/ext_framebuffer_multisample/no-color 6 stencil separate: skip -spec/ext_framebuffer_multisample/no-color 8 depth separate: skip -spec/ext_framebuffer_multisample/no-color 8 depth-computed separate: skip -spec/ext_framebuffer_multisample/no-color 8 stencil separate: skip -spec/ext_framebuffer_multisample/point-smooth 32: skip -spec/ext_framebuffer_multisample/polygon-smooth 32: skip -spec/ext_framebuffer_multisample/polygon-stipple 32: skip -spec/ext_framebuffer_multisample/sample-alpha-to-coverage 32 color: skip -spec/ext_framebuffer_multisample/sample-alpha-to-coverage 32 depth: skip -spec/ext_framebuffer_multisample/sample-alpha-to-one 16: fail -spec/ext_framebuffer_multisample/sample-alpha-to-one 2: fail -spec/ext_framebuffer_multisample/sample-alpha-to-one 32: skip -spec/ext_framebuffer_multisample/sample-alpha-to-one 4: fail -spec/ext_framebuffer_multisample/sample-alpha-to-one 6: fail -spec/ext_framebuffer_multisample/sample-alpha-to-one 8: fail -spec/ext_framebuffer_multisample/sample-coverage 32 inverted: skip -spec/ext_framebuffer_multisample/sample-coverage 32 non-inverted: skip -spec/ext_framebuffer_multisample/turn-on-off 32: skip -spec/ext_framebuffer_multisample/unaligned-blit 32 color downsample: skip -spec/ext_framebuffer_multisample/unaligned-blit 32 color msaa: skip -spec/ext_framebuffer_multisample/unaligned-blit 32 color upsample: skip -spec/ext_framebuffer_multisample/unaligned-blit 32 depth downsample: skip -spec/ext_framebuffer_multisample/unaligned-blit 32 depth msaa: skip -spec/ext_framebuffer_multisample/unaligned-blit 32 depth upsample: skip -spec/ext_framebuffer_multisample/unaligned-blit 32 stencil downsample: skip -spec/ext_framebuffer_multisample/unaligned-blit 32 stencil msaa: skip -spec/ext_framebuffer_multisample/unaligned-blit 32 stencil upsample: skip -spec/ext_framebuffer_multisample/upsample 32 color: skip -spec/ext_framebuffer_multisample/upsample 32 color linear: skip -spec/ext_framebuffer_multisample/upsample 32 depth: skip -spec/ext_framebuffer_multisample/upsample 32 stencil: skip -spec/ext_framebuffer_multisample_blit_scaled/blit-scaled samples=16: warn -spec/ext_framebuffer_multisample_blit_scaled/blit-scaled samples=16 with gl_texture_2d_multisample_array: warn -spec/ext_framebuffer_multisample_blit_scaled/blit-scaled samples=2: warn -spec/ext_framebuffer_multisample_blit_scaled/blit-scaled samples=2 with gl_texture_2d_multisample_array: warn -spec/ext_framebuffer_multisample_blit_scaled/blit-scaled samples=32: skip -spec/ext_framebuffer_multisample_blit_scaled/blit-scaled samples=32 with gl_texture_2d_multisample_array: skip -spec/ext_framebuffer_multisample_blit_scaled/blit-scaled samples=4: warn -spec/ext_framebuffer_multisample_blit_scaled/blit-scaled samples=4 with gl_texture_2d_multisample_array: warn -spec/ext_framebuffer_multisample_blit_scaled/blit-scaled samples=6: warn -spec/ext_framebuffer_multisample_blit_scaled/blit-scaled samples=6 with gl_texture_2d_multisample_array: warn -spec/ext_framebuffer_multisample_blit_scaled/blit-scaled samples=8: warn -spec/ext_framebuffer_multisample_blit_scaled/blit-scaled samples=8 with gl_texture_2d_multisample_array: warn -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-export: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-export-tex: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-intel_external_sampler_only: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-invalid_attributes: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-invalid_hints: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-missing_attributes: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-ownership_transfer: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-refcount: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-sample_argb8888: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-sample_ayuv: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-sample_nv12: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-sample_p010: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-sample_p012: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-sample_p016: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-sample_uyvy: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-sample_xrgb8888: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-sample_xyuv: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-sample_yuv420: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-sample_yuyv: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-sample_yvu420: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-transcode-nv12-as-r8-gr88: skip -spec/ext_image_dma_buf_import/ext_image_dma_buf_import-unsupported_format: skip -spec/ext_occlusion_query_boolean/any-samples: skip -spec/ext_packed_depth_stencil/depthstencil-render-miplevels 1024 d=z24_s8_s=z24_s8: skip -spec/ext_packed_depth_stencil/depthstencil-render-miplevels 1024 d=z24_s=z24_s8: skip -spec/ext_packed_depth_stencil/depthstencil-render-miplevels 1024 s=z24_s8_d=z24: skip -spec/ext_packed_depth_stencil/depthstencil-render-miplevels 1024 s=z24_s8_d=z24_s8: skip -spec/ext_packed_depth_stencil/depthstencil-render-miplevels 146 d=z24_s8_s=z24_s8: skip -spec/ext_packed_depth_stencil/depthstencil-render-miplevels 146 d=z24_s=z24_s8: skip -spec/ext_packed_depth_stencil/depthstencil-render-miplevels 146 s=z24_s8_d=z24: skip -spec/ext_packed_depth_stencil/depthstencil-render-miplevels 146 s=z24_s8_d=z24_s8: skip -spec/ext_packed_depth_stencil/depthstencil-render-miplevels 273 d=z24_s8_s=z24_s8: skip -spec/ext_packed_depth_stencil/depthstencil-render-miplevels 273 d=z24_s=z24_s8: skip -spec/ext_packed_depth_stencil/depthstencil-render-miplevels 273 s=z24_s8_d=z24: skip -spec/ext_packed_depth_stencil/depthstencil-render-miplevels 273 s=z24_s8_d=z24_s8: skip -spec/ext_packed_depth_stencil/depthstencil-render-miplevels 292 d=z24_s8_s=z24_s8: skip -spec/ext_packed_depth_stencil/depthstencil-render-miplevels 292 d=z24_s=z24_s8: skip -spec/ext_packed_depth_stencil/depthstencil-render-miplevels 292 s=z24_s8_d=z24: skip -spec/ext_packed_depth_stencil/depthstencil-render-miplevels 292 s=z24_s8_d=z24_s8: skip -spec/ext_packed_depth_stencil/depthstencil-render-miplevels 585 d=z24_s8_s=z24_s8: skip -spec/ext_packed_depth_stencil/depthstencil-render-miplevels 585 d=z24_s=z24_s8: skip -spec/ext_packed_depth_stencil/depthstencil-render-miplevels 585 s=z24_s8_d=z24: skip -spec/ext_packed_depth_stencil/depthstencil-render-miplevels 585 s=z24_s8_d=z24_s8: skip -spec/ext_packed_float/multisample-formats 32 gl_ext_packed_float: skip -spec/ext_polygon_offset_clamp/ext_polygon_offset_clamp-dlist: skip -spec/ext_polygon_offset_clamp/ext_polygon_offset_clamp-draw: skip -spec/ext_polygon_offset_clamp/ext_polygon_offset_clamp-draw_gles2: skip -spec/ext_render_snorm/render: skip -spec/ext_shader_image_load_store/bind_image_error: skip -spec/ext_shader_image_load_store/image_functions: skip -spec/ext_shader_samples_identical/ext_shader_samples_identical-simple-fs 16: skip -spec/ext_shader_samples_identical/ext_shader_samples_identical-simple-fs 2: skip -spec/ext_shader_samples_identical/ext_shader_samples_identical-simple-fs 32: skip -spec/ext_shader_samples_identical/ext_shader_samples_identical-simple-fs 4: skip -spec/ext_shader_samples_identical/ext_shader_samples_identical-simple-fs 6: skip -spec/ext_shader_samples_identical/ext_shader_samples_identical-simple-fs 8: skip -spec/ext_texture_array/copyteximage 1d_array samples=16: skip -spec/ext_texture_array/copyteximage 1d_array samples=2: skip -spec/ext_texture_array/copyteximage 1d_array samples=32: skip -spec/ext_texture_array/copyteximage 1d_array samples=4: skip -spec/ext_texture_array/copyteximage 1d_array samples=6: skip -spec/ext_texture_array/copyteximage 1d_array samples=8: skip -spec/ext_texture_array/copyteximage 2d_array samples=16: skip -spec/ext_texture_array/copyteximage 2d_array samples=2: skip -spec/ext_texture_array/copyteximage 2d_array samples=32: skip -spec/ext_texture_array/copyteximage 2d_array samples=4: skip -spec/ext_texture_array/copyteximage 2d_array samples=6: skip -spec/ext_texture_array/copyteximage 2d_array samples=8: skip -spec/ext_texture_array/maxlayers: fail -spec/ext_texture_compression_bptc/bptc-api_gles2: skip -spec/ext_texture_compression_latc/fbo-generatemipmap-formats: skip -spec/ext_texture_compression_latc/fbo-generatemipmap-formats-signed: skip -spec/ext_texture_compression_latc/texwrap formats: skip -spec/ext_texture_compression_latc/texwrap formats bordercolor: skip -spec/ext_texture_compression_latc/texwrap formats bordercolor-swizzled: skip -spec/ext_texture_compression_rgtc/rgtc-api_gles2: skip -spec/ext_texture_compression_s3tc/getteximage-targets cube_array s3tc: skip -spec/ext_texture_compression_s3tc/s3tc-errors: fail -spec/ext_texture_compression_s3tc/s3tc-errors_gles2: skip -spec/ext_texture_compression_s3tc/s3tc-targeted: fail -spec/ext_texture_compression_s3tc/s3tc-teximage_gles2: skip -spec/ext_texture_compression_s3tc/s3tc-texsubimage_gles2: skip -spec/ext_texture_env_combine/texture-env-combine: fail -spec/ext_texture_format_bgra8888/api-errors: skip -spec/ext_texture_integer/fbo-integer: fail -spec/ext_texture_integer/fbo_integer_precision_clear: fail -spec/ext_texture_integer/fbo_integer_readpixels_sint_uint: fail -spec/ext_texture_integer/multisample-formats 32 gl_ext_texture_integer: skip -spec/ext_texture_integer/texwrap formats offset/gl_alpha16i_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_alpha16i_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_alpha16i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_alpha16ui_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_alpha16ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_alpha16ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_alpha32i_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_alpha32i_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_alpha32i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_alpha32ui_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_alpha32ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_alpha32ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_alpha8i_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_alpha8i_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_alpha8i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_alpha8ui_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_alpha8ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_alpha8ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_intensity16i_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_intensity16i_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_intensity16i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_intensity16ui_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_intensity16ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_intensity16ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_intensity32i_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_intensity32i_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_intensity32i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_intensity32ui_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_intensity32ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_intensity32ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_intensity8i_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_intensity8i_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_intensity8i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_intensity8ui_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_intensity8ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_intensity8ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance16i_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance16i_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance16i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance16ui_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance16ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance16ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance32i_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance32i_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance32i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance32ui_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance32ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance32ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance8i_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance8i_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance8i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance8ui_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance8ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance8ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance_alpha16i_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance_alpha16i_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance_alpha16i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance_alpha16ui_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance_alpha16ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance_alpha16ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance_alpha32i_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance_alpha32i_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance_alpha32i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance_alpha32ui_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance_alpha32ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance_alpha32ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance_alpha8i_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance_alpha8i_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance_alpha8i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance_alpha8ui_ext: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance_alpha8ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_luminance_alpha8ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgb16i: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgb16i, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgb16i, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgb16ui: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgb16ui, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgb16ui, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgb32i: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgb32i, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgb32i, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgb32ui: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgb32ui, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgb32ui, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgb8i: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgb8i, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgb8i, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgb8ui: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgb8ui, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgb8ui, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgba16i: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgba16i, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgba16i, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgba16ui: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgba16ui, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgba16ui, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgba32i: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgba32i, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgba32i, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgba32ui: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgba32ui, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgba32ui, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgba8i: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgba8i, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgba8i, swizzled: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgba8ui: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgba8ui, npot: fail -spec/ext_texture_integer/texwrap formats offset/gl_rgba8ui, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_alpha16i_ext: fail -spec/ext_texture_integer/texwrap formats/gl_alpha16i_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_alpha16i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_alpha16ui_ext: fail -spec/ext_texture_integer/texwrap formats/gl_alpha16ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_alpha16ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_alpha32i_ext: fail -spec/ext_texture_integer/texwrap formats/gl_alpha32i_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_alpha32i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_alpha32ui_ext: fail -spec/ext_texture_integer/texwrap formats/gl_alpha32ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_alpha32ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_alpha8i_ext: fail -spec/ext_texture_integer/texwrap formats/gl_alpha8i_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_alpha8i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_alpha8ui_ext: fail -spec/ext_texture_integer/texwrap formats/gl_alpha8ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_alpha8ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_intensity16i_ext: fail -spec/ext_texture_integer/texwrap formats/gl_intensity16i_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_intensity16i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_intensity16ui_ext: fail -spec/ext_texture_integer/texwrap formats/gl_intensity16ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_intensity16ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_intensity32i_ext: fail -spec/ext_texture_integer/texwrap formats/gl_intensity32i_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_intensity32i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_intensity32ui_ext: fail -spec/ext_texture_integer/texwrap formats/gl_intensity32ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_intensity32ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_intensity8i_ext: fail -spec/ext_texture_integer/texwrap formats/gl_intensity8i_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_intensity8i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_intensity8ui_ext: fail -spec/ext_texture_integer/texwrap formats/gl_intensity8ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_intensity8ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_luminance16i_ext: fail -spec/ext_texture_integer/texwrap formats/gl_luminance16i_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_luminance16i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_luminance16ui_ext: fail -spec/ext_texture_integer/texwrap formats/gl_luminance16ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_luminance16ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_luminance32i_ext: fail -spec/ext_texture_integer/texwrap formats/gl_luminance32i_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_luminance32i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_luminance32ui_ext: fail -spec/ext_texture_integer/texwrap formats/gl_luminance32ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_luminance32ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_luminance8i_ext: fail -spec/ext_texture_integer/texwrap formats/gl_luminance8i_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_luminance8i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_luminance8ui_ext: fail -spec/ext_texture_integer/texwrap formats/gl_luminance8ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_luminance8ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_luminance_alpha16i_ext: fail -spec/ext_texture_integer/texwrap formats/gl_luminance_alpha16i_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_luminance_alpha16i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_luminance_alpha16ui_ext: fail -spec/ext_texture_integer/texwrap formats/gl_luminance_alpha16ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_luminance_alpha16ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_luminance_alpha32i_ext: fail -spec/ext_texture_integer/texwrap formats/gl_luminance_alpha32i_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_luminance_alpha32i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_luminance_alpha32ui_ext: fail -spec/ext_texture_integer/texwrap formats/gl_luminance_alpha32ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_luminance_alpha32ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_luminance_alpha8i_ext: fail -spec/ext_texture_integer/texwrap formats/gl_luminance_alpha8i_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_luminance_alpha8i_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_luminance_alpha8ui_ext: fail -spec/ext_texture_integer/texwrap formats/gl_luminance_alpha8ui_ext, npot: fail -spec/ext_texture_integer/texwrap formats/gl_luminance_alpha8ui_ext, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_rgb16i: fail -spec/ext_texture_integer/texwrap formats/gl_rgb16i, npot: fail -spec/ext_texture_integer/texwrap formats/gl_rgb16i, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_rgb16ui: fail -spec/ext_texture_integer/texwrap formats/gl_rgb16ui, npot: fail -spec/ext_texture_integer/texwrap formats/gl_rgb16ui, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_rgb32i: fail -spec/ext_texture_integer/texwrap formats/gl_rgb32i, npot: fail -spec/ext_texture_integer/texwrap formats/gl_rgb32i, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_rgb32ui: fail -spec/ext_texture_integer/texwrap formats/gl_rgb32ui, npot: fail -spec/ext_texture_integer/texwrap formats/gl_rgb32ui, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_rgb8i: fail -spec/ext_texture_integer/texwrap formats/gl_rgb8i, npot: fail -spec/ext_texture_integer/texwrap formats/gl_rgb8i, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_rgb8ui: fail -spec/ext_texture_integer/texwrap formats/gl_rgb8ui, npot: fail -spec/ext_texture_integer/texwrap formats/gl_rgb8ui, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_rgba16i: fail -spec/ext_texture_integer/texwrap formats/gl_rgba16i, npot: fail -spec/ext_texture_integer/texwrap formats/gl_rgba16i, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_rgba16ui: fail -spec/ext_texture_integer/texwrap formats/gl_rgba16ui, npot: fail -spec/ext_texture_integer/texwrap formats/gl_rgba16ui, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_rgba32i: fail -spec/ext_texture_integer/texwrap formats/gl_rgba32i, npot: fail -spec/ext_texture_integer/texwrap formats/gl_rgba32i, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_rgba32ui: fail -spec/ext_texture_integer/texwrap formats/gl_rgba32ui, npot: fail -spec/ext_texture_integer/texwrap formats/gl_rgba32ui, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_rgba8i: fail -spec/ext_texture_integer/texwrap formats/gl_rgba8i, npot: fail -spec/ext_texture_integer/texwrap formats/gl_rgba8i, swizzled: fail -spec/ext_texture_integer/texwrap formats/gl_rgba8ui: fail -spec/ext_texture_integer/texwrap formats/gl_rgba8ui, npot: fail -spec/ext_texture_integer/texwrap formats/gl_rgba8ui, swizzled: fail -spec/ext_texture_norm16/render: skip -spec/ext_texture_snorm/multisample-formats 32 gl_ext_texture_snorm: skip -spec/ext_texture_srgb/multisample-formats 32 gl_ext_texture_srgb: skip -spec/ext_transform_feedback2/cannot bind when another object is active: skip -spec/ext_transform_feedback2/counting with pause: skip -spec/ext_transform_feedback2/draw-auto: skip -spec/ext_transform_feedback2/glgentransformfeedbacks names only: skip -spec/ext_transform_feedback2/istranformfeedback: skip -spec/ext_transform_feedback2/misc. api queries: skip -spec/ext_transform_feedback/max-varyings/max-varying-arrays-of-arrays: notrun -spec/ext_transform_feedback/max-varyings/max-varying-single-dimension-array: crash -spec/ext_transform_feedback/points-large: fail -spec/ext_transform_feedback/structs_gles3 basic-struct error: skip -spec/ext_transform_feedback/structs_gles3 basic-struct get: skip -spec/ext_transform_feedback/structs_gles3 basic-struct run: skip -spec/ext_transform_feedback/structs_gles3 basic-struct run-no-fs: skip -spec/ext_transform_feedback/tessellation polygon wireframe: fail -spec/ext_transform_feedback/tessellation quad_strip wireframe: fail -spec/ext_transform_feedback/tessellation quads wireframe: fail -spec/ext_transform_feedback/tessellation triangle_strip flat_last: fail -spec/ext_unpack_subimage/basic: skip -spec/ext_window_rectangles/dlist/call: skip -spec/ext_window_rectangles/dlist/compile and execute: skip -spec/ext_window_rectangles/errors: skip -spec/ext_window_rectangles/errors_gles3: skip -spec/ext_window_rectangles/render: skip -spec/ext_window_rectangles/render_gles3: skip -spec/glsl-1.10/execution/glsl-1.10-built-in-matrix-state: fail -spec/glsl-1.10/execution/varying-packing/simple float array: crash -spec/glsl-1.10/execution/varying-packing/simple float arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple float separate: crash -spec/glsl-1.10/execution/varying-packing/simple int array: crash -spec/glsl-1.10/execution/varying-packing/simple int arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple int separate: crash -spec/glsl-1.10/execution/varying-packing/simple ivec2 array: crash -spec/glsl-1.10/execution/varying-packing/simple ivec2 arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple ivec2 separate: crash -spec/glsl-1.10/execution/varying-packing/simple ivec3 array: crash -spec/glsl-1.10/execution/varying-packing/simple ivec3 arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple ivec3 separate: crash -spec/glsl-1.10/execution/varying-packing/simple ivec4 array: crash -spec/glsl-1.10/execution/varying-packing/simple ivec4 arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple ivec4 separate: crash -spec/glsl-1.10/execution/varying-packing/simple mat2 array: crash -spec/glsl-1.10/execution/varying-packing/simple mat2 arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple mat2 separate: crash -spec/glsl-1.10/execution/varying-packing/simple mat2x3 array: crash -spec/glsl-1.10/execution/varying-packing/simple mat2x3 arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple mat2x3 separate: crash -spec/glsl-1.10/execution/varying-packing/simple mat2x4 array: crash -spec/glsl-1.10/execution/varying-packing/simple mat2x4 arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple mat2x4 separate: crash -spec/glsl-1.10/execution/varying-packing/simple mat3 array: crash -spec/glsl-1.10/execution/varying-packing/simple mat3 arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple mat3 separate: crash -spec/glsl-1.10/execution/varying-packing/simple mat3x2 array: crash -spec/glsl-1.10/execution/varying-packing/simple mat3x2 arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple mat3x2 separate: crash -spec/glsl-1.10/execution/varying-packing/simple mat3x4 array: crash -spec/glsl-1.10/execution/varying-packing/simple mat3x4 arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple mat3x4 separate: crash -spec/glsl-1.10/execution/varying-packing/simple mat4 array: crash -spec/glsl-1.10/execution/varying-packing/simple mat4 arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple mat4 separate: crash -spec/glsl-1.10/execution/varying-packing/simple mat4x2 array: crash -spec/glsl-1.10/execution/varying-packing/simple mat4x2 arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple mat4x2 separate: crash -spec/glsl-1.10/execution/varying-packing/simple mat4x3 array: crash -spec/glsl-1.10/execution/varying-packing/simple mat4x3 arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple mat4x3 separate: crash -spec/glsl-1.10/execution/varying-packing/simple uint array: crash -spec/glsl-1.10/execution/varying-packing/simple uint arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple uint separate: crash -spec/glsl-1.10/execution/varying-packing/simple uvec2 array: crash -spec/glsl-1.10/execution/varying-packing/simple uvec2 arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple uvec2 separate: crash -spec/glsl-1.10/execution/varying-packing/simple uvec3 array: crash -spec/glsl-1.10/execution/varying-packing/simple uvec3 arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple uvec3 separate: crash -spec/glsl-1.10/execution/varying-packing/simple uvec4 array: crash -spec/glsl-1.10/execution/varying-packing/simple uvec4 arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple uvec4 separate: crash -spec/glsl-1.10/execution/varying-packing/simple vec2 array: crash -spec/glsl-1.10/execution/varying-packing/simple vec2 arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple vec2 separate: crash -spec/glsl-1.10/execution/varying-packing/simple vec3 array: crash -spec/glsl-1.10/execution/varying-packing/simple vec3 arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple vec3 separate: crash -spec/glsl-1.10/execution/varying-packing/simple vec4 array: crash -spec/glsl-1.10/execution/varying-packing/simple vec4 arrays_of_arrays: crash -spec/glsl-1.10/execution/varying-packing/simple vec4 separate: crash -spec/glsl-1.30/execution/fs-texelfetch-2d: fail -spec/glsl-1.30/execution/tex-miplevel-selection texture() cubearray: skip -spec/glsl-1.30/execution/tex-miplevel-selection texture() cubearrayshadow: skip -spec/glsl-1.30/execution/tex-miplevel-selection texture(bias) cubearray: skip -spec/glsl-1.30/execution/tex-miplevel-selection texturegrad cubearray: skip -spec/glsl-1.30/execution/tex-miplevel-selection texturelod cubearray: skip -spec/glsl-1.30/execution/tex-miplevel-selection textureoffset 2darrayshadow: skip -spec/glsl-1.50/built-in constants compatibility: skip -spec/glsl-1.50/execution/geometry/primitive-id-restart gl_line_loop ffs: fail -spec/glsl-1.50/execution/geometry/primitive-id-restart gl_line_loop other: fail -spec/glsl-1.50/execution/geometry/primitive-types gl_triangle_strip: fail -spec/glsl-1.50/execution/geometry/primitive-types gl_triangle_strip_adjacency: fail -spec/glsl-1.50/execution/geometry/tri-strip-ordering-with-prim-restart gl_triangle_strip ffs: fail -spec/glsl-1.50/execution/geometry/tri-strip-ordering-with-prim-restart gl_triangle_strip other: fail -spec/glsl-1.50/execution/geometry/tri-strip-ordering-with-prim-restart gl_triangle_strip_adjacency ffs: fail -spec/glsl-1.50/execution/geometry/tri-strip-ordering-with-prim-restart gl_triangle_strip_adjacency other: fail -spec/glsl-1.50/execution/texturesize/tes-texturesize-isampler1d: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-isampler1darray: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-isampler2d: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-isampler2darray: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-isampler2drect: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-isampler3d: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-isamplerbuffer: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-isamplercube: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler1d: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler1darray: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler1darrayshadow: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler1dshadow: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler2d: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler2darray: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler2darrayshadow: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler2drect: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler2drectshadow: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler2dshadow: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler3d: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-samplerbuffer: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-samplercube: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-samplercubeshadow: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-usampler1d: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-usampler1darray: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-usampler2d: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-usampler2darray: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-usampler3d: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-usamplerbuffer: skip -spec/glsl-1.50/execution/texturesize/tes-texturesize-usamplercube: skip -spec/glsl-1.50/gs-emits-too-few-verts: fail -spec/glsl-1.50/gs-max-output: skip -spec/glsl-es-1.00/built-in constants: skip -spec/glsl-es-1.00/linker/glsl-fface-invariant: skip -spec/glsl-es-3.00/built-in constants: skip -spec/glsl-es-3.00/execution/varying-struct-centroid_gles3: skip -spec/glsl-es-3.10/built-in constants: skip -spec/intel_blackhole_render/intel_blackhole-blit: skip -spec/intel_blackhole_render/intel_blackhole-blit_gles2: skip -spec/intel_blackhole_render/intel_blackhole-blit_gles3: skip -spec/intel_blackhole_render/intel_blackhole-dispatch: skip -spec/intel_blackhole_render/intel_blackhole-draw: skip -spec/intel_blackhole_render/intel_blackhole-draw_gles2: skip -spec/intel_blackhole_render/intel_blackhole-draw_gles3: skip -spec/intel_conservative_rasterization/intel_conservative_rasterization-depthcoverage: skip -spec/intel_conservative_rasterization/intel_conservative_rasterization-depthcoverage_gles3: skip -spec/intel_conservative_rasterization/intel_conservative_rasterization-innercoverage: skip -spec/intel_conservative_rasterization/intel_conservative_rasterization-innercoverage_gles3: skip -spec/intel_conservative_rasterization/intel_conservative_rasterization-invalid: skip -spec/intel_conservative_rasterization/intel_conservative_rasterization-invalid_gles3: skip -spec/intel_conservative_rasterization/intel_conservative_rasterization-tri: skip -spec/intel_conservative_rasterization/intel_conservative_rasterization-tri_gles3: skip -spec/intel_performance_query/intel_performance_query-issue_2235: skip -spec/khr_debug/object-label_gles2: skip -spec/khr_debug/object-label_gles3: skip -spec/khr_debug/push-pop-group_gles2: skip -spec/khr_debug/push-pop-group_gles3: skip -spec/khr_parallel_shader_compile/basic_gles2: skip -spec/khr_texture_compression_astc/array-gles: skip -spec/khr_texture_compression_astc/basic-gles: skip -spec/khr_texture_compression_astc/miptree-gl hdr/hdr: notrun -spec/khr_texture_compression_astc/miptree-gl ldr/ldr: notrun -spec/khr_texture_compression_astc/miptree-gl srgb-fp/srgb decode full precision: fail -spec/khr_texture_compression_astc/miptree-gl srgb-fp/srgb-fp: notrun -spec/khr_texture_compression_astc/miptree-gl srgb-sd/srgb-sd: notrun -spec/khr_texture_compression_astc/miptree-gl srgb/srgb: notrun -spec/khr_texture_compression_astc/miptree-gles hdr: skip -spec/khr_texture_compression_astc/miptree-gles ldr: skip -spec/khr_texture_compression_astc/miptree-gles srgb: skip -spec/khr_texture_compression_astc/miptree-gles srgb-fp: skip -spec/khr_texture_compression_astc/miptree-gles srgb-sd: skip -spec/khr_texture_compression_astc/sliced-3d-miptree-gl hdr/hdr: notrun -spec/khr_texture_compression_astc/sliced-3d-miptree-gl ldr/ldr: notrun -spec/khr_texture_compression_astc/sliced-3d-miptree-gl srgb-fp/srgb decode full precision: fail -spec/khr_texture_compression_astc/sliced-3d-miptree-gl srgb-fp/srgb-fp: notrun -spec/khr_texture_compression_astc/sliced-3d-miptree-gl srgb/srgb: notrun -spec/khr_texture_compression_astc/sliced-3d-miptree-gles hdr: skip -spec/khr_texture_compression_astc/sliced-3d-miptree-gles ldr: skip -spec/khr_texture_compression_astc/sliced-3d-miptree-gles srgb: skip -spec/khr_texture_compression_astc/sliced-3d-miptree-gles srgb-fp: skip -spec/nv_alpha_to_coverage_dither_control/nv_alpha_to_coverage_dither_control -1: skip -spec/nv_alpha_to_coverage_dither_control/nv_alpha_to_coverage_dither_control 0: skip -spec/nv_alpha_to_coverage_dither_control/nv_alpha_to_coverage_dither_control 1: skip -spec/nv_alpha_to_coverage_dither_control/nv_alpha_to_coverage_dither_control 2: skip -spec/nv_alpha_to_coverage_dither_control/nv_alpha_to_coverage_dither_control 3: skip -spec/nv_alpha_to_coverage_dither_control/nv_alpha_to_coverage_dither_control 4: skip -spec/nv_alpha_to_coverage_dither_control/nv_alpha_to_coverage_dither_control 5: skip -spec/nv_alpha_to_coverage_dither_control/nv_alpha_to_coverage_dither_control 6: skip -spec/nv_alpha_to_coverage_dither_control/nv_alpha_to_coverage_dither_control 7: skip -spec/nv_alpha_to_coverage_dither_control/nv_alpha_to_coverage_dither_control 8: skip -spec/nv_alpha_to_coverage_dither_control/nv_alpha_to_coverage_dither_control 8 0 0: skip -spec/nv_alpha_to_coverage_dither_control/nv_alpha_to_coverage_dither_control 8 0 1: skip -spec/nv_alpha_to_coverage_dither_control/nv_alpha_to_coverage_dither_control 8 1 0: skip -spec/nv_alpha_to_coverage_dither_control/nv_alpha_to_coverage_dither_control 8 1 1: skip -spec/nv_alpha_to_coverage_dither_control/nv_alpha_to_coverage_dither_control 9: skip -spec/nv_alpha_to_coverage_dither_control/nv_alpha_to_coverage_dither_control-error: skip -spec/nv_conditional_render/copypixels: fail -spec/nv_conditional_render/generatemipmap: fail -spec/nv_copy_image/nv_copy_image-formats --samples=2: skip -spec/nv_copy_image/nv_copy_image-formats --samples=4: skip -spec/nv_copy_image/nv_copy_image-formats --samples=8: skip -spec/nv_fill_rectangle/invalid-draw-mode: skip -spec/nv_fragment_program_option/fp-abs-02: skip -spec/nv_fragment_program_option/fp-condition_codes-01: skip -spec/nv_fragment_program_option/fp-rfl: skip -spec/nv_fragment_program_option/fp-set-02: skip -spec/nv_fragment_program_option/fp-unpack-01: skip -spec/nv_image_formats/nv_image_formats-gles3: skip -spec/nv_read_depth/read_depth_gles3: skip -spec/nv_texture_barrier/arb_texture_barrier-texture-halves-ping-pong-operation-chain: skip -spec/nv_texture_barrier/blending-in-shader: skip -spec/nv_vertex_program2_option/vp-address-03: skip -spec/nv_vertex_program2_option/vp-address-05: skip -spec/nv_vertex_program2_option/vp-address-06: skip -spec/nv_vertex_program2_option/vp-clipdistance-01: skip -spec/nv_vertex_program2_option/vp-clipdistance-02: skip -spec/nv_vertex_program2_option/vp-clipdistance-03: skip -spec/nv_vertex_program2_option/vp-clipdistance-04: skip -spec/nv_viewport_swizzle/nv_viewport_swizzle-errors: skip -spec/nv_viewport_swizzle/nv_viewport_swizzle-errors_gles3: skip -spec/oes_compressed_etc1_rgb8_texture/basic: skip -spec/oes_compressed_etc1_rgb8_texture/miptree: skip -spec/oes_compressed_paletted_texture/basic api: skip -spec/oes_draw_elements_base_vertex/oes_draw_elements_base_vertex-drawelements: skip -spec/oes_draw_elements_base_vertex/oes_draw_elements_base_vertex-drawelements-instanced: skip -spec/oes_draw_elements_base_vertex/oes_draw_elements_base_vertex-drawrangeelements: skip -spec/oes_draw_elements_base_vertex/oes_draw_elements_base_vertex-multidrawelements: skip -spec/oes_draw_texture/oes_draw_texture: skip -spec/oes_egl_image_external_essl3/oes_egl_image_external_essl3: skip -spec/oes_fixed_point/attribute-arrays: skip -spec/oes_geometry_shader/built-in constants: skip -spec/oes_matrix_get/all queries: skip -spec/oes_packed_depth_stencil/depth_stencil texture gles1: skip -spec/oes_packed_depth_stencil/depth_stencil texture gles2: skip -spec/oes_required_internalformat/renderbuffer: skip -spec/oes_texture_compression_astc/miptree-3d-gl hdr: skip -spec/oes_texture_compression_astc/miptree-3d-gl ldr: skip -spec/oes_texture_compression_astc/miptree-3d-gl srgb: skip -spec/oes_texture_compression_astc/miptree-3d-gles hdr: skip -spec/oes_texture_compression_astc/miptree-3d-gles ldr: skip -spec/oes_texture_compression_astc/miptree-3d-gles srgb: skip -spec/oes_texture_float/oes_texture_float: skip -spec/oes_texture_float/oes_texture_float half: skip -spec/oes_texture_float/oes_texture_float half linear: skip -spec/oes_texture_float/oes_texture_float linear: skip -spec/oes_texture_view/clear-into-view-2d: skip -spec/oes_texture_view/clear-into-view-2d-array: skip -spec/oes_texture_view/clear-into-view-layered: skip -spec/oes_texture_view/copytexsubimage-layers: skip -spec/oes_texture_view/formats: skip -spec/oes_texture_view/immutable_levels: skip -spec/oes_texture_view/queries: skip -spec/oes_texture_view/rendering-formats: skip -spec/oes_texture_view/rendering-layers: skip -spec/oes_texture_view/rendering-levels: skip -spec/oes_texture_view/rendering-target: skip -spec/oes_texture_view/sampling-2d-array-as-2d-layer: skip -spec/oes_texture_view/sampling-2d-array-as-cubemap: skip -spec/oes_texture_view/sampling-2d-array-as-cubemap-array: skip -spec/oes_texture_view/targets: skip -spec/oes_texture_view/texsubimage-layers: skip -spec/oes_texture_view/texsubimage-layers pbo: skip -spec/oes_texture_view/texsubimage-levels: skip -spec/oes_texture_view/texsubimage-levels pbo: skip -spec/oes_vertex_half_float/draw-vertices-half-float-user_gles2: skip -spec/oes_vertex_half_float/draw-vertices-half-float_gles2: skip -spec/oes_viewport_array/bounds: skip -spec/oes_viewport_array/clear: skip -spec/oes_viewport_array/depthrange-indices: skip -spec/oes_viewport_array/minmax: skip -spec/oes_viewport_array/queries: skip -spec/oes_viewport_array/render-depthrange: skip -spec/oes_viewport_array/render-scissor: skip -spec/oes_viewport_array/render-viewport: skip -spec/oes_viewport_array/render-viewport-2: skip -spec/oes_viewport_array/scissor-check: skip -spec/oes_viewport_array/scissor-indices: skip -spec/oes_viewport_array/viewport-indices: skip -wgl/wgl-multi-context-single-window: skip -wgl/wgl-multi-window-single-context: skip -wgl/wgl-sanity: skip -summary: - name: results - ---- -------- - pass: 13299 - fail: 538 - crash: 68 - skip: 4126 - timeout: 0 - warn: 10 - incomplete: 0 - dmesg-warn: 0 - dmesg-fail: 0 - changes: 0 - fixes: 0 -regressions: 0 - total: 18051 |