diff options
author | Jonathan Gray <jsg@cvs.openbsd.org> | 2015-11-22 02:46:45 +0000 |
---|---|---|
committer | Jonathan Gray <jsg@cvs.openbsd.org> | 2015-11-22 02:46:45 +0000 |
commit | 3e40341f9dcd7c1bbc9afb8ddb812304820396cf (patch) | |
tree | 274b3f522afe1da16ab2b5347758c908bc23fac4 /lib/mesa/include/d3dadapter | |
parent | 7b644ad52b574bec410d557155d666ac17fdf51a (diff) |
import Mesa 11.0.6
Diffstat (limited to 'lib/mesa/include/d3dadapter')
-rw-r--r-- | lib/mesa/include/d3dadapter/present.h | 39 |
1 files changed, 1 insertions, 38 deletions
diff --git a/lib/mesa/include/d3dadapter/present.h b/lib/mesa/include/d3dadapter/present.h index 95e8d679e..08a972972 100644 --- a/lib/mesa/include/d3dadapter/present.h +++ b/lib/mesa/include/d3dadapter/present.h @@ -35,22 +35,6 @@ typedef struct ID3DPresentGroup ID3DPresentGroup; typedef struct ID3DAdapter9 ID3DAdapter9; typedef struct D3DWindowBuffer D3DWindowBuffer; -/* Available since version 1.3 */ -typedef struct _D3DPRESENT_PARAMETERS2_ { - /* Whether D3DSWAPEFFECT_DISCARD is allowed to release the - * D3DWindowBuffers in any order, and eventually with a delay. - * FALSE (Default): buffers should be released as soon as possible. - * TRUE: it is allowed to release some buffers with a delay, and in - * a random order. */ - BOOL AllowDISCARDDelayedRelease; - /* User preference for D3DSWAPEFFECT_DISCARD with D3DPRESENT_INTERVAL_IMMEDIATE. - * FALSE (Default): User prefers presentation to occur as soon as possible, - * with potential tearings. - * TRUE: User prefers presentation to be tear free. Requires - * AllowDISCARDDelayedRelease to have any effect. */ - BOOL TearFreeDISCARD; -} D3DPRESENT_PARAMETERS2, *PD3DPRESENT_PARAMETERS2, *LPD3DPRESENT_PARAMETERS2; - /* Presentation backend for drivers to display their brilliant work */ typedef struct ID3DPresentVtbl { @@ -70,10 +54,7 @@ typedef struct ID3DPresentVtbl HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); /* After presenting a buffer to the window system, the buffer * may be used as is (no copy of the content) by the window system. - * You must not use a non-released buffer, else the user may see undefined content. - * Note: This function waits as well that the buffer content was displayed (this - * can be after the release of the buffer if the window system decided to make - * an internal copy and release early. */ + * You must not use a non-released buffer, else the user may see undefined content. */ HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); /* It is possible to do partial copy, but impossible to do resizing, which must @@ -88,17 +69,6 @@ typedef struct ID3DPresentVtbl HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); - /* Available since version 1.1 */ - BOOL (WINAPI *GetWindowOccluded)(ID3DPresent *This); - /* Available since version 1.2 */ - BOOL (WINAPI *ResolutionMismatch)(ID3DPresent *This); - HANDLE (WINAPI *CreateThread)(ID3DPresent *This, void *pThreadfunc, void *pParam); - BOOL (WINAPI *WaitForThread)(ID3DPresent *This, HANDLE thread); - /* Available since version 1.3 */ - HRESULT (WINAPI *SetPresentParameters2)(ID3DPresent *This, D3DPRESENT_PARAMETERS2 *pParameters); - BOOL (WINAPI *IsBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); - /* Wait a buffer gets released. */ - HRESULT (WINAPI *WaitBufferReleaseEvent)(ID3DPresent *This); } ID3DPresentVtbl; struct ID3DPresent @@ -126,13 +96,6 @@ struct ID3DPresent #define ID3DPresent_SetCursor(p,a,b,c) (p)->lpVtbl->SetCursor(p,a,b,c) #define ID3DPresent_SetGammaRamp(p,a,b) (p)->lpVtbl->SetGammaRamp(p,a,b) #define ID3DPresent_GetWindowInfo(p,a,b,c,d) (p)->lpVtbl->GetWindowSize(p,a,b,c,d) -#define ID3DPresent_GetWindowOccluded(p) (p)->lpVtbl->GetWindowOccluded(p) -#define ID3DPresent_ResolutionMismatch(p) (p)->lpVtbl->ResolutionMismatch(p) -#define ID3DPresent_CreateThread(p,a,b) (p)->lpVtbl->CreateThread(p,a,b) -#define ID3DPresent_WaitForThread(p,a) (p)->lpVtbl->WaitForThread(p,a) -#define ID3DPresent_SetPresentParameters2(p,a) (p)->lpVtbl->SetPresentParameters2(p,a) -#define ID3DPresent_IsBufferReleased(p,a) (p)->lpVtbl->IsBufferReleased(p,a) -#define ID3DPresent_WaitBufferReleaseEvent(p) (p)->lpVtbl->WaitBufferReleaseEvent(p) typedef struct ID3DPresentGroupVtbl { |