diff options
author | Jonathan Gray <jsg@cvs.openbsd.org> | 2023-01-28 08:56:54 +0000 |
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committer | Jonathan Gray <jsg@cvs.openbsd.org> | 2023-01-28 08:56:54 +0000 |
commit | d305570c9b1fd87c4acdec589761cfa39fd04a3b (patch) | |
tree | e340315dd9d6966ccc3a48aa7a845e2213e40e62 /lib/mesa/src/freedreno/vulkan/tu_private.h | |
parent | 1c5c7896c1d54abd25c0f33ca996165b359eecb3 (diff) |
Merge Mesa 22.3.4
Diffstat (limited to 'lib/mesa/src/freedreno/vulkan/tu_private.h')
-rw-r--r-- | lib/mesa/src/freedreno/vulkan/tu_private.h | 1556 |
1 files changed, 0 insertions, 1556 deletions
diff --git a/lib/mesa/src/freedreno/vulkan/tu_private.h b/lib/mesa/src/freedreno/vulkan/tu_private.h deleted file mode 100644 index c2440471f..000000000 --- a/lib/mesa/src/freedreno/vulkan/tu_private.h +++ /dev/null @@ -1,1556 +0,0 @@ -/* - * Copyright © 2016 Red Hat. - * Copyright © 2016 Bas Nieuwenhuizen - * - * based in part on anv driver which is: - * Copyright © 2015 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#ifndef TU_PRIVATE_H -#define TU_PRIVATE_H - -#include <assert.h> -#include <pthread.h> -#include <stdbool.h> -#include <stdint.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#ifdef HAVE_VALGRIND -#include <memcheck.h> -#include <valgrind.h> -#define VG(x) x -#else -#define VG(x) -#endif - -#include "c11/threads.h" -#include "compiler/shader_enums.h" -#include "main/macros.h" -#include "util/list.h" -#include "util/macros.h" -#include "vk_alloc.h" -#include "vk_debug_report.h" -#include "wsi_common.h" - -#include "drm-uapi/msm_drm.h" -#include "ir3/ir3_compiler.h" -#include "ir3/ir3_shader.h" - -#include "adreno_common.xml.h" -#include "adreno_pm4.xml.h" -#include "a6xx.xml.h" - -#include "tu_descriptor_set.h" -#include "tu_extensions.h" - -/* Pre-declarations needed for WSI entrypoints */ -struct wl_surface; -struct wl_display; -typedef struct xcb_connection_t xcb_connection_t; -typedef uint32_t xcb_visualid_t; -typedef uint32_t xcb_window_t; - -#include <vulkan/vk_android_native_buffer.h> -#include <vulkan/vk_icd.h> -#include <vulkan/vulkan.h> -#include <vulkan/vulkan_intel.h> - -#include "tu_entrypoints.h" - -#define MAX_VBS 32 -#define MAX_VERTEX_ATTRIBS 32 -#define MAX_RTS 8 -#define MAX_VSC_PIPES 32 -#define MAX_VIEWPORTS 1 -#define MAX_SCISSORS 16 -#define MAX_DISCARD_RECTANGLES 4 -#define MAX_PUSH_CONSTANTS_SIZE 128 -#define MAX_PUSH_DESCRIPTORS 32 -#define MAX_DYNAMIC_UNIFORM_BUFFERS 16 -#define MAX_DYNAMIC_STORAGE_BUFFERS 8 -#define MAX_DYNAMIC_BUFFERS \ - (MAX_DYNAMIC_UNIFORM_BUFFERS + MAX_DYNAMIC_STORAGE_BUFFERS) -#define MAX_SAMPLES_LOG2 4 -#define NUM_META_FS_KEYS 13 -#define TU_MAX_DRM_DEVICES 8 -#define MAX_VIEWS 8 - -#define NUM_DEPTH_CLEAR_PIPELINES 3 - -/* - * This is the point we switch from using CP to compute shader - * for certain buffer operations. - */ -#define TU_BUFFER_OPS_CS_THRESHOLD 4096 - -enum tu_mem_heap -{ - TU_MEM_HEAP_VRAM, - TU_MEM_HEAP_VRAM_CPU_ACCESS, - TU_MEM_HEAP_GTT, - TU_MEM_HEAP_COUNT -}; - -enum tu_mem_type -{ - TU_MEM_TYPE_VRAM, - TU_MEM_TYPE_GTT_WRITE_COMBINE, - TU_MEM_TYPE_VRAM_CPU_ACCESS, - TU_MEM_TYPE_GTT_CACHED, - TU_MEM_TYPE_COUNT -}; - -#define tu_printflike(a, b) __attribute__((__format__(__printf__, a, b))) - -static inline uint32_t -align_u32(uint32_t v, uint32_t a) -{ - assert(a != 0 && a == (a & -a)); - return (v + a - 1) & ~(a - 1); -} - -static inline uint32_t -align_u32_npot(uint32_t v, uint32_t a) -{ - return (v + a - 1) / a * a; -} - -static inline uint64_t -align_u64(uint64_t v, uint64_t a) -{ - assert(a != 0 && a == (a & -a)); - return (v + a - 1) & ~(a - 1); -} - -static inline int32_t -align_i32(int32_t v, int32_t a) -{ - assert(a != 0 && a == (a & -a)); - return (v + a - 1) & ~(a - 1); -} - -/** Alignment must be a power of 2. */ -static inline bool -tu_is_aligned(uintmax_t n, uintmax_t a) -{ - assert(a == (a & -a)); - return (n & (a - 1)) == 0; -} - -static inline uint32_t -round_up_u32(uint32_t v, uint32_t a) -{ - return (v + a - 1) / a; -} - -static inline uint64_t -round_up_u64(uint64_t v, uint64_t a) -{ - return (v + a - 1) / a; -} - -static inline uint32_t -tu_minify(uint32_t n, uint32_t levels) -{ - if (unlikely(n == 0)) - return 0; - else - return MAX2(n >> levels, 1); -} -static inline float -tu_clamp_f(float f, float min, float max) -{ - assert(min < max); - - if (f > max) - return max; - else if (f < min) - return min; - else - return f; -} - -static inline bool -tu_clear_mask(uint32_t *inout_mask, uint32_t clear_mask) -{ - if (*inout_mask & clear_mask) { - *inout_mask &= ~clear_mask; - return true; - } else { - return false; - } -} - -#define for_each_bit(b, dword) \ - for (uint32_t __dword = (dword); \ - (b) = __builtin_ffs(__dword) - 1, __dword; __dword &= ~(1 << (b))) - -#define typed_memcpy(dest, src, count) \ - ({ \ - STATIC_ASSERT(sizeof(*src) == sizeof(*dest)); \ - memcpy((dest), (src), (count) * sizeof(*(src))); \ - }) - -/* Whenever we generate an error, pass it through this function. Useful for - * debugging, where we can break on it. Only call at error site, not when - * propagating errors. Might be useful to plug in a stack trace here. - */ - -struct tu_instance; - -VkResult -__vk_errorf(struct tu_instance *instance, - VkResult error, - const char *file, - int line, - const char *format, - ...); - -#define vk_error(instance, error) \ - __vk_errorf(instance, error, __FILE__, __LINE__, NULL); -#define vk_errorf(instance, error, format, ...) \ - __vk_errorf(instance, error, __FILE__, __LINE__, format, ##__VA_ARGS__); - -void -__tu_finishme(const char *file, int line, const char *format, ...) - tu_printflike(3, 4); -void -tu_loge(const char *format, ...) tu_printflike(1, 2); -void -tu_loge_v(const char *format, va_list va); -void -tu_logi(const char *format, ...) tu_printflike(1, 2); -void -tu_logi_v(const char *format, va_list va); - -/** - * Print a FINISHME message, including its source location. - */ -#define tu_finishme(format, ...) \ - do { \ - static bool reported = false; \ - if (!reported) { \ - __tu_finishme(__FILE__, __LINE__, format, ##__VA_ARGS__); \ - reported = true; \ - } \ - } while (0) - -/* A non-fatal assert. Useful for debugging. */ -#ifdef DEBUG -#define tu_assert(x) \ - ({ \ - if (unlikely(!(x))) \ - fprintf(stderr, "%s:%d ASSERT: %s\n", __FILE__, __LINE__, #x); \ - }) -#else -#define tu_assert(x) -#endif - -/* Suppress -Wunused in stub functions */ -#define tu_use_args(...) __tu_use_args(0, ##__VA_ARGS__) -static inline void -__tu_use_args(int ignore, ...) -{ -} - -#define tu_stub() \ - do { \ - tu_finishme("stub %s", __func__); \ - } while (0) - -void * -tu_lookup_entrypoint_unchecked(const char *name); -void * -tu_lookup_entrypoint_checked( - const char *name, - uint32_t core_version, - const struct tu_instance_extension_table *instance, - const struct tu_device_extension_table *device); - -struct tu_physical_device -{ - VK_LOADER_DATA _loader_data; - - struct tu_instance *instance; - - char path[20]; - char name[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE]; - uint8_t driver_uuid[VK_UUID_SIZE]; - uint8_t device_uuid[VK_UUID_SIZE]; - uint8_t cache_uuid[VK_UUID_SIZE]; - - struct wsi_device wsi_device; - - int local_fd; - int master_fd; - - unsigned gpu_id; - uint32_t gmem_size; - uint32_t tile_align_w; - uint32_t tile_align_h; - - /* This is the drivers on-disk cache used as a fallback as opposed to - * the pipeline cache defined by apps. - */ - struct disk_cache *disk_cache; - - struct tu_device_extension_table supported_extensions; -}; - -enum tu_debug_flags -{ - TU_DEBUG_STARTUP = 1 << 0, - TU_DEBUG_NIR = 1 << 1, - TU_DEBUG_IR3 = 1 << 2, -}; - -struct tu_instance -{ - VK_LOADER_DATA _loader_data; - - VkAllocationCallbacks alloc; - - uint32_t api_version; - int physical_device_count; - struct tu_physical_device physical_devices[TU_MAX_DRM_DEVICES]; - - enum tu_debug_flags debug_flags; - - struct vk_debug_report_instance debug_report_callbacks; - - struct tu_instance_extension_table enabled_extensions; -}; - -VkResult -tu_wsi_init(struct tu_physical_device *physical_device); -void -tu_wsi_finish(struct tu_physical_device *physical_device); - -bool -tu_instance_extension_supported(const char *name); -uint32_t -tu_physical_device_api_version(struct tu_physical_device *dev); -bool -tu_physical_device_extension_supported(struct tu_physical_device *dev, - const char *name); - -struct cache_entry; - -struct tu_pipeline_cache -{ - struct tu_device *device; - pthread_mutex_t mutex; - - uint32_t total_size; - uint32_t table_size; - uint32_t kernel_count; - struct cache_entry **hash_table; - bool modified; - - VkAllocationCallbacks alloc; -}; - -struct tu_pipeline_key -{ -}; - -void -tu_pipeline_cache_init(struct tu_pipeline_cache *cache, - struct tu_device *device); -void -tu_pipeline_cache_finish(struct tu_pipeline_cache *cache); -void -tu_pipeline_cache_load(struct tu_pipeline_cache *cache, - const void *data, - size_t size); - -struct tu_shader_variant; - -bool -tu_create_shader_variants_from_pipeline_cache( - struct tu_device *device, - struct tu_pipeline_cache *cache, - const unsigned char *sha1, - struct tu_shader_variant **variants); - -void -tu_pipeline_cache_insert_shaders(struct tu_device *device, - struct tu_pipeline_cache *cache, - const unsigned char *sha1, - struct tu_shader_variant **variants, - const void *const *codes, - const unsigned *code_sizes); - -struct tu_meta_state -{ - VkAllocationCallbacks alloc; - - struct tu_pipeline_cache cache; -}; - -/* queue types */ -#define TU_QUEUE_GENERAL 0 - -#define TU_MAX_QUEUE_FAMILIES 1 - -struct tu_fence -{ - bool signaled; - int fd; -}; - -void -tu_fence_init(struct tu_fence *fence, bool signaled); -void -tu_fence_finish(struct tu_fence *fence); -void -tu_fence_update_fd(struct tu_fence *fence, int fd); -void -tu_fence_copy(struct tu_fence *fence, const struct tu_fence *src); -void -tu_fence_signal(struct tu_fence *fence); -void -tu_fence_wait_idle(struct tu_fence *fence); - -struct tu_queue -{ - VK_LOADER_DATA _loader_data; - struct tu_device *device; - uint32_t queue_family_index; - int queue_idx; - VkDeviceQueueCreateFlags flags; - - uint32_t msm_queue_id; - struct tu_fence submit_fence; -}; - -struct tu_device -{ - VK_LOADER_DATA _loader_data; - - VkAllocationCallbacks alloc; - - struct tu_instance *instance; - - struct tu_meta_state meta_state; - - struct tu_queue *queues[TU_MAX_QUEUE_FAMILIES]; - int queue_count[TU_MAX_QUEUE_FAMILIES]; - - struct tu_physical_device *physical_device; - - struct ir3_compiler *compiler; - - /* Backup in-memory cache to be used if the app doesn't provide one */ - struct tu_pipeline_cache *mem_cache; - - struct list_head shader_slabs; - mtx_t shader_slab_mutex; - - struct tu_device_extension_table enabled_extensions; -}; - -struct tu_bo -{ - uint32_t gem_handle; - uint64_t size; - uint64_t iova; - void *map; -}; - -VkResult -tu_bo_init_new(struct tu_device *dev, struct tu_bo *bo, uint64_t size); -VkResult -tu_bo_init_dmabuf(struct tu_device *dev, - struct tu_bo *bo, - uint64_t size, - int fd); -int -tu_bo_export_dmabuf(struct tu_device *dev, struct tu_bo *bo); -void -tu_bo_finish(struct tu_device *dev, struct tu_bo *bo); -VkResult -tu_bo_map(struct tu_device *dev, struct tu_bo *bo); - -struct tu_cs_entry -{ - /* No ownership */ - const struct tu_bo *bo; - - uint32_t size; - uint32_t offset; -}; - -enum tu_cs_mode -{ - - /* - * A command stream in TU_CS_MODE_GROW mode grows automatically whenever it - * is full. tu_cs_begin must be called before command packet emission and - * tu_cs_end must be called after. - * - * This mode may create multiple entries internally. The entries must be - * submitted together. - */ - TU_CS_MODE_GROW, - - /* - * A command stream in TU_CS_MODE_EXTERNAL mode wraps an external, - * fixed-size buffer. tu_cs_begin and tu_cs_end are optional and have no - * effect on it. - * - * This mode does not create any entry or any BO. - */ - TU_CS_MODE_EXTERNAL, - - /* - * A command stream in TU_CS_MODE_SUB_STREAM mode does not support direct - * command packet emission. tu_cs_begin_sub_stream must be called to get a - * sub-stream to emit comamnd packets to. When done with the sub-stream, - * tu_cs_end_sub_stream must be called. - * - * This mode does not create any entry internally. - */ - TU_CS_MODE_SUB_STREAM, -}; - -struct tu_cs -{ - uint32_t *start; - uint32_t *cur; - uint32_t *reserved_end; - uint32_t *end; - - enum tu_cs_mode mode; - uint32_t next_bo_size; - - struct tu_cs_entry *entries; - uint32_t entry_count; - uint32_t entry_capacity; - - struct tu_bo **bos; - uint32_t bo_count; - uint32_t bo_capacity; -}; - -struct tu_device_memory -{ - struct tu_bo bo; - VkDeviceSize size; - - /* for dedicated allocations */ - struct tu_image *image; - struct tu_buffer *buffer; - - uint32_t type_index; - void *map; - void *user_ptr; -}; - -struct tu_descriptor_range -{ - uint64_t va; - uint32_t size; -}; - -struct tu_descriptor_set -{ - const struct tu_descriptor_set_layout *layout; - uint32_t size; - - uint64_t va; - uint32_t *mapped_ptr; - struct tu_descriptor_range *dynamic_descriptors; -}; - -struct tu_push_descriptor_set -{ - struct tu_descriptor_set set; - uint32_t capacity; -}; - -struct tu_descriptor_pool_entry -{ - uint32_t offset; - uint32_t size; - struct tu_descriptor_set *set; -}; - -struct tu_descriptor_pool -{ - uint8_t *mapped_ptr; - uint64_t current_offset; - uint64_t size; - - uint8_t *host_memory_base; - uint8_t *host_memory_ptr; - uint8_t *host_memory_end; - - uint32_t entry_count; - uint32_t max_entry_count; - struct tu_descriptor_pool_entry entries[0]; -}; - -struct tu_descriptor_update_template_entry -{ - VkDescriptorType descriptor_type; - - /* The number of descriptors to update */ - uint32_t descriptor_count; - - /* Into mapped_ptr or dynamic_descriptors, in units of the respective array - */ - uint32_t dst_offset; - - /* In dwords. Not valid/used for dynamic descriptors */ - uint32_t dst_stride; - - uint32_t buffer_offset; - - /* Only valid for combined image samplers and samplers */ - uint16_t has_sampler; - - /* In bytes */ - size_t src_offset; - size_t src_stride; - - /* For push descriptors */ - const uint32_t *immutable_samplers; -}; - -struct tu_descriptor_update_template -{ - uint32_t entry_count; - VkPipelineBindPoint bind_point; - struct tu_descriptor_update_template_entry entry[0]; -}; - -struct tu_buffer -{ - VkDeviceSize size; - - VkBufferUsageFlags usage; - VkBufferCreateFlags flags; - - struct tu_bo *bo; - VkDeviceSize bo_offset; -}; - -enum tu_dynamic_state_bits -{ - TU_DYNAMIC_VIEWPORT = 1 << 0, - TU_DYNAMIC_SCISSOR = 1 << 1, - TU_DYNAMIC_LINE_WIDTH = 1 << 2, - TU_DYNAMIC_DEPTH_BIAS = 1 << 3, - TU_DYNAMIC_BLEND_CONSTANTS = 1 << 4, - TU_DYNAMIC_DEPTH_BOUNDS = 1 << 5, - TU_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 6, - TU_DYNAMIC_STENCIL_WRITE_MASK = 1 << 7, - TU_DYNAMIC_STENCIL_REFERENCE = 1 << 8, - TU_DYNAMIC_DISCARD_RECTANGLE = 1 << 9, - TU_DYNAMIC_ALL = (1 << 10) - 1, -}; - -struct tu_vertex_binding -{ - struct tu_buffer *buffer; - VkDeviceSize offset; -}; - -struct tu_viewport_state -{ - uint32_t count; - VkViewport viewports[MAX_VIEWPORTS]; -}; - -struct tu_scissor_state -{ - uint32_t count; - VkRect2D scissors[MAX_SCISSORS]; -}; - -struct tu_discard_rectangle_state -{ - uint32_t count; - VkRect2D rectangles[MAX_DISCARD_RECTANGLES]; -}; - -struct tu_dynamic_state -{ - /** - * Bitmask of (1 << VK_DYNAMIC_STATE_*). - * Defines the set of saved dynamic state. - */ - uint32_t mask; - - struct tu_viewport_state viewport; - - struct tu_scissor_state scissor; - - float line_width; - - struct - { - float bias; - float clamp; - float slope; - } depth_bias; - - float blend_constants[4]; - - struct - { - float min; - float max; - } depth_bounds; - - struct - { - uint32_t front; - uint32_t back; - } stencil_compare_mask; - - struct - { - uint32_t front; - uint32_t back; - } stencil_write_mask; - - struct - { - uint32_t front; - uint32_t back; - } stencil_reference; - - struct tu_discard_rectangle_state discard_rectangle; -}; - -extern const struct tu_dynamic_state default_dynamic_state; - -const char * -tu_get_debug_option_name(int id); - -const char * -tu_get_perftest_option_name(int id); - -/** - * Attachment state when recording a renderpass instance. - * - * The clear value is valid only if there exists a pending clear. - */ -struct tu_attachment_state -{ - VkImageAspectFlags pending_clear_aspects; - uint32_t cleared_views; - VkClearValue clear_value; - VkImageLayout current_layout; -}; - -struct tu_descriptor_state -{ - struct tu_descriptor_set *sets[MAX_SETS]; - uint32_t dirty; - uint32_t valid; - struct tu_push_descriptor_set push_set; - bool push_dirty; - uint32_t dynamic_buffers[4 * MAX_DYNAMIC_BUFFERS]; -}; - -struct tu_tile -{ - uint8_t pipe; - uint8_t slot; - VkOffset2D begin; - VkOffset2D end; -}; - -struct tu_tiling_config -{ - VkRect2D render_area; - uint32_t buffer_cpp[MAX_RTS + 2]; - uint32_t buffer_count; - - /* position and size of the first tile */ - VkRect2D tile0; - /* number of tiles */ - VkExtent2D tile_count; - - uint32_t gmem_offsets[MAX_RTS + 2]; - - /* size of the first VSC pipe */ - VkExtent2D pipe0; - /* number of VSC pipes */ - VkExtent2D pipe_count; - - /* pipe register values */ - uint32_t pipe_config[MAX_VSC_PIPES]; - uint32_t pipe_sizes[MAX_VSC_PIPES]; -}; - -enum tu_cmd_dirty_bits -{ - TU_CMD_DIRTY_PIPELINE = 1 << 0, - TU_CMD_DIRTY_VERTEX_BUFFERS = 1 << 1, - - TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH = 1 << 16, - TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 17, - TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK = 1 << 18, - TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE = 1 << 19, -}; - -struct tu_cmd_state -{ - uint32_t dirty; - - struct tu_pipeline *pipeline; - - /* Vertex buffers */ - struct - { - struct tu_buffer *buffers[MAX_VBS]; - VkDeviceSize offsets[MAX_VBS]; - } vb; - - struct tu_dynamic_state dynamic; - - /* Index buffer */ - struct tu_buffer *index_buffer; - uint64_t index_offset; - uint32_t index_type; - uint32_t max_index_count; - uint64_t index_va; - - const struct tu_render_pass *pass; - const struct tu_subpass *subpass; - const struct tu_framebuffer *framebuffer; - struct tu_attachment_state *attachments; - - struct tu_tiling_config tiling_config; - - struct tu_cs_entry tile_load_ib; - struct tu_cs_entry tile_store_ib; -}; - -struct tu_cmd_pool -{ - VkAllocationCallbacks alloc; - struct list_head cmd_buffers; - struct list_head free_cmd_buffers; - uint32_t queue_family_index; -}; - -struct tu_cmd_buffer_upload -{ - uint8_t *map; - unsigned offset; - uint64_t size; - struct list_head list; -}; - -enum tu_cmd_buffer_status -{ - TU_CMD_BUFFER_STATUS_INVALID, - TU_CMD_BUFFER_STATUS_INITIAL, - TU_CMD_BUFFER_STATUS_RECORDING, - TU_CMD_BUFFER_STATUS_EXECUTABLE, - TU_CMD_BUFFER_STATUS_PENDING, -}; - -struct tu_bo_list -{ - uint32_t count; - uint32_t capacity; - struct drm_msm_gem_submit_bo *bo_infos; -}; - -#define TU_BO_LIST_FAILED (~0) - -void -tu_bo_list_init(struct tu_bo_list *list); -void -tu_bo_list_destroy(struct tu_bo_list *list); -void -tu_bo_list_reset(struct tu_bo_list *list); -uint32_t -tu_bo_list_add(struct tu_bo_list *list, - const struct tu_bo *bo, - uint32_t flags); -VkResult -tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other); - -struct tu_cmd_buffer -{ - VK_LOADER_DATA _loader_data; - - struct tu_device *device; - - struct tu_cmd_pool *pool; - struct list_head pool_link; - - VkCommandBufferUsageFlags usage_flags; - VkCommandBufferLevel level; - enum tu_cmd_buffer_status status; - - struct tu_cmd_state state; - struct tu_vertex_binding vertex_bindings[MAX_VBS]; - uint32_t queue_family_index; - - uint8_t push_constants[MAX_PUSH_CONSTANTS_SIZE]; - VkShaderStageFlags push_constant_stages; - struct tu_descriptor_set meta_push_descriptors; - - struct tu_descriptor_state descriptors[VK_PIPELINE_BIND_POINT_RANGE_SIZE]; - - struct tu_cmd_buffer_upload upload; - - VkResult record_result; - - struct tu_bo_list bo_list; - struct tu_cs cs; - struct tu_cs draw_cs; - struct tu_cs tile_cs; - - uint16_t marker_reg; - uint32_t marker_seqno; - - struct tu_bo scratch_bo; - uint32_t scratch_seqno; - - bool wait_for_idle; -}; - -void -tu6_emit_event_write(struct tu_cmd_buffer *cmd, - struct tu_cs *cs, - enum vgt_event_type event, - bool need_seqno); - -bool -tu_get_memory_fd(struct tu_device *device, - struct tu_device_memory *memory, - int *pFD); - -/* - * Takes x,y,z as exact numbers of invocations, instead of blocks. - * - * Limitations: Can't call normal dispatch functions without binding or - * rebinding - * the compute pipeline. - */ -void -tu_unaligned_dispatch(struct tu_cmd_buffer *cmd_buffer, - uint32_t x, - uint32_t y, - uint32_t z); - -struct tu_event -{ - uint64_t *map; -}; - -struct tu_shader_module; - -#define TU_HASH_SHADER_IS_GEOM_COPY_SHADER (1 << 0) -#define TU_HASH_SHADER_SISCHED (1 << 1) -#define TU_HASH_SHADER_UNSAFE_MATH (1 << 2) -void -tu_hash_shaders(unsigned char *hash, - const VkPipelineShaderStageCreateInfo **stages, - const struct tu_pipeline_layout *layout, - const struct tu_pipeline_key *key, - uint32_t flags); - -static inline gl_shader_stage -vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage) -{ - assert(__builtin_popcount(vk_stage) == 1); - return ffs(vk_stage) - 1; -} - -static inline VkShaderStageFlagBits -mesa_to_vk_shader_stage(gl_shader_stage mesa_stage) -{ - return (1 << mesa_stage); -} - -#define TU_STAGE_MASK ((1 << MESA_SHADER_STAGES) - 1) - -#define tu_foreach_stage(stage, stage_bits) \ - for (gl_shader_stage stage, \ - __tmp = (gl_shader_stage)((stage_bits) &TU_STAGE_MASK); \ - stage = __builtin_ffs(__tmp) - 1, __tmp; __tmp &= ~(1 << (stage))) - -struct tu_shader_module -{ - unsigned char sha1[20]; - - uint32_t code_size; - const uint32_t *code[0]; -}; - -struct tu_shader_compile_options -{ - struct ir3_shader_key key; - - bool optimize; - bool include_binning_pass; -}; - -struct tu_shader -{ - struct ir3_shader ir3_shader; - - /* This may be true for vertex shaders. When true, variants[1] is the - * binning variant and binning_binary is non-NULL. - */ - bool has_binning_pass; - - void *binary; - void *binning_binary; - - struct ir3_shader_variant variants[0]; -}; - -struct tu_shader * -tu_shader_create(struct tu_device *dev, - gl_shader_stage stage, - const VkPipelineShaderStageCreateInfo *stage_info, - const VkAllocationCallbacks *alloc); - -void -tu_shader_destroy(struct tu_device *dev, - struct tu_shader *shader, - const VkAllocationCallbacks *alloc); - -void -tu_shader_compile_options_init( - struct tu_shader_compile_options *options, - const VkGraphicsPipelineCreateInfo *pipeline_info); - -VkResult -tu_shader_compile(struct tu_device *dev, - struct tu_shader *shader, - const struct tu_shader *next_stage, - const struct tu_shader_compile_options *options, - const VkAllocationCallbacks *alloc); - -struct tu_pipeline -{ - struct tu_cs cs; - - struct tu_dynamic_state dynamic_state; - - struct tu_pipeline_layout *layout; - - bool need_indirect_descriptor_sets; - VkShaderStageFlags active_stages; - - struct - { - struct tu_bo binary_bo; - struct tu_cs_entry state_ib; - struct tu_cs_entry binning_state_ib; - } program; - - struct - { - uint8_t bindings[MAX_VERTEX_ATTRIBS]; - uint16_t strides[MAX_VERTEX_ATTRIBS]; - uint16_t offsets[MAX_VERTEX_ATTRIBS]; - uint32_t count; - - uint8_t binning_bindings[MAX_VERTEX_ATTRIBS]; - uint16_t binning_strides[MAX_VERTEX_ATTRIBS]; - uint16_t binning_offsets[MAX_VERTEX_ATTRIBS]; - uint32_t binning_count; - - struct tu_cs_entry state_ib; - struct tu_cs_entry binning_state_ib; - } vi; - - struct - { - enum pc_di_primtype primtype; - bool primitive_restart; - } ia; - - struct - { - struct tu_cs_entry state_ib; - } vp; - - struct - { - uint32_t gras_su_cntl; - struct tu_cs_entry state_ib; - } rast; - - struct - { - struct tu_cs_entry state_ib; - } ds; - - struct - { - struct tu_cs_entry state_ib; - } blend; -}; - -void -tu6_emit_viewport(struct tu_cs *cs, const VkViewport *viewport); - -void -tu6_emit_scissor(struct tu_cs *cs, const VkRect2D *scissor); - -void -tu6_emit_gras_su_cntl(struct tu_cs *cs, - uint32_t gras_su_cntl, - float line_width); - -void -tu6_emit_depth_bias(struct tu_cs *cs, - float constant_factor, - float clamp, - float slope_factor); - -void -tu6_emit_stencil_compare_mask(struct tu_cs *cs, - uint32_t front, - uint32_t back); - -void -tu6_emit_stencil_write_mask(struct tu_cs *cs, uint32_t front, uint32_t back); - -void -tu6_emit_stencil_reference(struct tu_cs *cs, uint32_t front, uint32_t back); - -void -tu6_emit_blend_constants(struct tu_cs *cs, const float constants[4]); - -struct tu_userdata_info * -tu_lookup_user_sgpr(struct tu_pipeline *pipeline, - gl_shader_stage stage, - int idx); - -struct tu_shader_variant * -tu_get_shader(struct tu_pipeline *pipeline, gl_shader_stage stage); - -struct tu_graphics_pipeline_create_info -{ - bool use_rectlist; - bool db_depth_clear; - bool db_stencil_clear; - bool db_depth_disable_expclear; - bool db_stencil_disable_expclear; - bool db_flush_depth_inplace; - bool db_flush_stencil_inplace; - bool db_resummarize; - uint32_t custom_blend_mode; -}; - -struct tu_native_format -{ - int vtx; /* VFMTn_xxx or -1 */ - int tex; /* TFMTn_xxx or -1 */ - int rb; /* RBn_xxx or -1 */ - int swap; /* enum a3xx_color_swap */ - bool present; /* internal only; always true to external users */ -}; - -const struct tu_native_format * -tu6_get_native_format(VkFormat format); - -int -tu_pack_clear_value(const VkClearValue *val, - VkFormat format, - uint32_t buf[4]); -enum a6xx_2d_ifmt tu6_rb_fmt_to_ifmt(enum a6xx_color_fmt fmt); - -struct tu_image_level -{ - VkDeviceSize offset; - VkDeviceSize size; - uint32_t pitch; -}; - -struct tu_image -{ - VkImageType type; - /* The original VkFormat provided by the client. This may not match any - * of the actual surface formats. - */ - VkFormat vk_format; - VkImageAspectFlags aspects; - VkImageUsageFlags usage; /**< Superset of VkImageCreateInfo::usage. */ - VkImageTiling tiling; /** VkImageCreateInfo::tiling */ - VkImageCreateFlags flags; /** VkImageCreateInfo::flags */ - VkExtent3D extent; - uint32_t level_count; - uint32_t layer_count; - - VkDeviceSize size; - uint32_t alignment; - - /* memory layout */ - VkDeviceSize layer_size; - struct tu_image_level levels[15]; - unsigned tile_mode; - - unsigned queue_family_mask; - bool exclusive; - bool shareable; - - /* For VK_ANDROID_native_buffer, the WSI image owns the memory, */ - VkDeviceMemory owned_memory; - - /* Set when bound */ - const struct tu_bo *bo; - VkDeviceSize bo_offset; -}; - -unsigned -tu_image_queue_family_mask(const struct tu_image *image, - uint32_t family, - uint32_t queue_family); - -static inline uint32_t -tu_get_layerCount(const struct tu_image *image, - const VkImageSubresourceRange *range) -{ - return range->layerCount == VK_REMAINING_ARRAY_LAYERS - ? image->layer_count - range->baseArrayLayer - : range->layerCount; -} - -static inline uint32_t -tu_get_levelCount(const struct tu_image *image, - const VkImageSubresourceRange *range) -{ - return range->levelCount == VK_REMAINING_MIP_LEVELS - ? image->level_count - range->baseMipLevel - : range->levelCount; -} - -struct tu_image_view -{ - struct tu_image *image; /**< VkImageViewCreateInfo::image */ - - VkImageViewType type; - VkImageAspectFlags aspect_mask; - VkFormat vk_format; - uint32_t base_layer; - uint32_t layer_count; - uint32_t base_mip; - uint32_t level_count; - VkExtent3D extent; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */ - - uint32_t descriptor[16]; - - /* Descriptor for use as a storage image as opposed to a sampled image. - * This has a few differences for cube maps (e.g. type). - */ - uint32_t storage_descriptor[16]; -}; - -struct tu_sampler -{ -}; - -struct tu_image_create_info -{ - const VkImageCreateInfo *vk_info; - bool scanout; - bool no_metadata_planes; -}; - -VkResult -tu_image_create(VkDevice _device, - const struct tu_image_create_info *info, - const VkAllocationCallbacks *alloc, - VkImage *pImage); - -VkResult -tu_image_from_gralloc(VkDevice device_h, - const VkImageCreateInfo *base_info, - const VkNativeBufferANDROID *gralloc_info, - const VkAllocationCallbacks *alloc, - VkImage *out_image_h); - -void -tu_image_view_init(struct tu_image_view *view, - struct tu_device *device, - const VkImageViewCreateInfo *pCreateInfo); - -struct tu_buffer_view -{ - VkFormat vk_format; - uint64_t range; /**< VkBufferViewCreateInfo::range */ - uint32_t state[4]; -}; -void -tu_buffer_view_init(struct tu_buffer_view *view, - struct tu_device *device, - const VkBufferViewCreateInfo *pCreateInfo); - -static inline struct VkExtent3D -tu_sanitize_image_extent(const VkImageType imageType, - const struct VkExtent3D imageExtent) -{ - switch (imageType) { - case VK_IMAGE_TYPE_1D: - return (VkExtent3D) { imageExtent.width, 1, 1 }; - case VK_IMAGE_TYPE_2D: - return (VkExtent3D) { imageExtent.width, imageExtent.height, 1 }; - case VK_IMAGE_TYPE_3D: - return imageExtent; - default: - unreachable("invalid image type"); - } -} - -static inline struct VkOffset3D -tu_sanitize_image_offset(const VkImageType imageType, - const struct VkOffset3D imageOffset) -{ - switch (imageType) { - case VK_IMAGE_TYPE_1D: - return (VkOffset3D) { imageOffset.x, 0, 0 }; - case VK_IMAGE_TYPE_2D: - return (VkOffset3D) { imageOffset.x, imageOffset.y, 0 }; - case VK_IMAGE_TYPE_3D: - return imageOffset; - default: - unreachable("invalid image type"); - } -} - -struct tu_attachment_info -{ - struct tu_image_view *attachment; -}; - -struct tu_framebuffer -{ - uint32_t width; - uint32_t height; - uint32_t layers; - - uint32_t attachment_count; - struct tu_attachment_info attachments[0]; -}; - -struct tu_subpass_barrier -{ - VkPipelineStageFlags src_stage_mask; - VkAccessFlags src_access_mask; - VkAccessFlags dst_access_mask; -}; - -void -tu_subpass_barrier(struct tu_cmd_buffer *cmd_buffer, - const struct tu_subpass_barrier *barrier); - -struct tu_subpass_attachment -{ - uint32_t attachment; - VkImageLayout layout; -}; - -struct tu_subpass -{ - uint32_t input_count; - uint32_t color_count; - struct tu_subpass_attachment *input_attachments; - struct tu_subpass_attachment *color_attachments; - struct tu_subpass_attachment *resolve_attachments; - struct tu_subpass_attachment depth_stencil_attachment; - - /** Subpass has at least one resolve attachment */ - bool has_resolve; - - struct tu_subpass_barrier start_barrier; - - uint32_t view_mask; - VkSampleCountFlagBits max_sample_count; -}; - -struct tu_render_pass_attachment -{ - VkFormat format; - uint32_t samples; - VkAttachmentLoadOp load_op; - VkAttachmentLoadOp stencil_load_op; - VkImageLayout initial_layout; - VkImageLayout final_layout; - uint32_t view_mask; -}; - -struct tu_render_pass -{ - uint32_t attachment_count; - uint32_t subpass_count; - struct tu_subpass_attachment *subpass_attachments; - struct tu_render_pass_attachment *attachments; - struct tu_subpass_barrier end_barrier; - struct tu_subpass subpasses[0]; -}; - -VkResult -tu_device_init_meta(struct tu_device *device); -void -tu_device_finish_meta(struct tu_device *device); - -struct tu_query_pool -{ - uint32_t stride; - uint32_t availability_offset; - uint64_t size; - char *ptr; - VkQueryType type; - uint32_t pipeline_stats_mask; -}; - -struct tu_semaphore -{ - uint32_t syncobj; - uint32_t temp_syncobj; -}; - -void -tu_set_descriptor_set(struct tu_cmd_buffer *cmd_buffer, - VkPipelineBindPoint bind_point, - struct tu_descriptor_set *set, - unsigned idx); - -void -tu_update_descriptor_sets(struct tu_device *device, - struct tu_cmd_buffer *cmd_buffer, - VkDescriptorSet overrideSet, - uint32_t descriptorWriteCount, - const VkWriteDescriptorSet *pDescriptorWrites, - uint32_t descriptorCopyCount, - const VkCopyDescriptorSet *pDescriptorCopies); - -void -tu_update_descriptor_set_with_template( - struct tu_device *device, - struct tu_cmd_buffer *cmd_buffer, - struct tu_descriptor_set *set, - VkDescriptorUpdateTemplate descriptorUpdateTemplate, - const void *pData); - -void -tu_meta_push_descriptor_set(struct tu_cmd_buffer *cmd_buffer, - VkPipelineBindPoint pipelineBindPoint, - VkPipelineLayout _layout, - uint32_t set, - uint32_t descriptorWriteCount, - const VkWriteDescriptorSet *pDescriptorWrites); - -int -tu_drm_get_gpu_id(const struct tu_physical_device *dev, uint32_t *id); - -int -tu_drm_get_gmem_size(const struct tu_physical_device *dev, uint32_t *size); - -int -tu_drm_submitqueue_new(const struct tu_device *dev, - int priority, - uint32_t *queue_id); - -void -tu_drm_submitqueue_close(const struct tu_device *dev, uint32_t queue_id); - -uint32_t -tu_gem_new(const struct tu_device *dev, uint64_t size, uint32_t flags); -uint32_t -tu_gem_import_dmabuf(const struct tu_device *dev, - int prime_fd, - uint64_t size); -int -tu_gem_export_dmabuf(const struct tu_device *dev, uint32_t gem_handle); -void -tu_gem_close(const struct tu_device *dev, uint32_t gem_handle); -uint64_t -tu_gem_info_offset(const struct tu_device *dev, uint32_t gem_handle); -uint64_t -tu_gem_info_iova(const struct tu_device *dev, uint32_t gem_handle); - -#define TU_DEFINE_HANDLE_CASTS(__tu_type, __VkType) \ - \ - static inline struct __tu_type *__tu_type##_from_handle(__VkType _handle) \ - { \ - return (struct __tu_type *) _handle; \ - } \ - \ - static inline __VkType __tu_type##_to_handle(struct __tu_type *_obj) \ - { \ - return (__VkType) _obj; \ - } - -#define TU_DEFINE_NONDISP_HANDLE_CASTS(__tu_type, __VkType) \ - \ - static inline struct __tu_type *__tu_type##_from_handle(__VkType _handle) \ - { \ - return (struct __tu_type *) (uintptr_t) _handle; \ - } \ - \ - static inline __VkType __tu_type##_to_handle(struct __tu_type *_obj) \ - { \ - return (__VkType)(uintptr_t) _obj; \ - } - -#define TU_FROM_HANDLE(__tu_type, __name, __handle) \ - struct __tu_type *__name = __tu_type##_from_handle(__handle) - -TU_DEFINE_HANDLE_CASTS(tu_cmd_buffer, VkCommandBuffer) -TU_DEFINE_HANDLE_CASTS(tu_device, VkDevice) -TU_DEFINE_HANDLE_CASTS(tu_instance, VkInstance) -TU_DEFINE_HANDLE_CASTS(tu_physical_device, VkPhysicalDevice) -TU_DEFINE_HANDLE_CASTS(tu_queue, VkQueue) - -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_cmd_pool, VkCommandPool) -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_buffer, VkBuffer) -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_buffer_view, VkBufferView) -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_descriptor_pool, VkDescriptorPool) -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_descriptor_set, VkDescriptorSet) -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_descriptor_set_layout, - VkDescriptorSetLayout) -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_descriptor_update_template, - VkDescriptorUpdateTemplate) -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_device_memory, VkDeviceMemory) -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_fence, VkFence) -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_event, VkEvent) -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_framebuffer, VkFramebuffer) -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_image, VkImage) -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_image_view, VkImageView); -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_pipeline_cache, VkPipelineCache) -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_pipeline, VkPipeline) -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_pipeline_layout, VkPipelineLayout) -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_query_pool, VkQueryPool) -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_render_pass, VkRenderPass) -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_sampler, VkSampler) -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_shader_module, VkShaderModule) -TU_DEFINE_NONDISP_HANDLE_CASTS(tu_semaphore, VkSemaphore) - -#endif /* TU_PRIVATE_H */ |