diff options
author | Jonathan Gray <jsg@cvs.openbsd.org> | 2020-01-22 02:49:53 +0000 |
---|---|---|
committer | Jonathan Gray <jsg@cvs.openbsd.org> | 2020-01-22 02:49:53 +0000 |
commit | d264279e28002d81821c883795911844a4c01a2c (patch) | |
tree | b0481616eda55b543a0dc1487d096c3239885c41 /lib/mesa/src/gallium/auxiliary/util/u_blitter.c | |
parent | fdcc03929065b5bf5dd93553db219ea3e05c8c34 (diff) |
Merge Mesa 19.2.8
Diffstat (limited to 'lib/mesa/src/gallium/auxiliary/util/u_blitter.c')
-rw-r--r-- | lib/mesa/src/gallium/auxiliary/util/u_blitter.c | 267 |
1 files changed, 189 insertions, 78 deletions
diff --git a/lib/mesa/src/gallium/auxiliary/util/u_blitter.c b/lib/mesa/src/gallium/auxiliary/util/u_blitter.c index 3dc49cd09..5976d7293 100644 --- a/lib/mesa/src/gallium/auxiliary/util/u_blitter.c +++ b/lib/mesa/src/gallium/auxiliary/util/u_blitter.c @@ -102,6 +102,11 @@ struct blitter_context_priv /* FS which outputs an average of all samples. */ void *fs_resolve[PIPE_MAX_TEXTURE_TYPES][NUM_RESOLVE_FRAG_SHADERS][2]; + /* FS which unpacks color to ZS or packs ZS to color, matching + * the ZS format. See util_blitter_get_color_format_for_zs(). + */ + void *fs_pack_color_zs[TGSI_TEXTURE_COUNT][10]; + /* Blend state. */ void *blend[PIPE_MASK_RGBA+1][2]; /**< blend state with writemask */ void *blend_clear[GET_CLEAR_BLEND_STATE_IDX(PIPE_CLEAR_COLOR)+1]; @@ -123,7 +128,8 @@ struct blitter_context_priv void *sampler_state_rect_linear; /* Rasterizer state. */ - void *rs_state, *rs_state_scissor, *rs_discard_state; + void *rs_state[2][2]; /**< [scissor][msaa] */ + void *rs_discard_state; /* Destination surface dimensions. */ unsigned dst_width; @@ -278,13 +284,19 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) rs_state.flatshade = 1; rs_state.depth_clip_near = 1; rs_state.depth_clip_far = 1; - ctx->rs_state = pipe->create_rasterizer_state(pipe, &rs_state); - rs_state.scissor = 1; - ctx->rs_state_scissor = pipe->create_rasterizer_state(pipe, &rs_state); + unsigned scissor, msaa; + for (scissor = 0; scissor < 2; scissor++) { + for (msaa = 0; msaa < 2; msaa++) { + rs_state.scissor = scissor; + rs_state.multisample = msaa; + ctx->rs_state[scissor][msaa] = + pipe->create_rasterizer_state(pipe, &rs_state); + } + } if (ctx->has_stream_out) { - rs_state.scissor = 0; + rs_state.scissor = rs_state.multisample = 0; rs_state.rasterizer_discard = 1; ctx->rs_discard_state = pipe->create_rasterizer_state(pipe, &rs_state); } @@ -328,6 +340,27 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) return &ctx->base; } +void *util_blitter_get_noop_blend_state(struct blitter_context *blitter) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + + return ctx->blend[0][0]; +} + +void *util_blitter_get_noop_dsa_state(struct blitter_context *blitter) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + + return ctx->dsa_keep_depth_stencil; +} + +void *util_blitter_get_discard_rasterizer_state(struct blitter_context *blitter) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + + return ctx->rs_discard_state; +} + static void bind_vs_pos_only(struct blitter_context_priv *ctx, unsigned num_so_channels) { @@ -459,8 +492,13 @@ void util_blitter_destroy(struct blitter_context *blitter) pipe->delete_depth_stencil_alpha_state(pipe, ctx->dsa_write_depth_stencil); pipe->delete_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_write_stencil); - pipe->delete_rasterizer_state(pipe, ctx->rs_state); - pipe->delete_rasterizer_state(pipe, ctx->rs_state_scissor); + unsigned scissor, msaa; + for (scissor = 0; scissor < 2; scissor++) { + for (msaa = 0; msaa < 2; msaa++) { + pipe->delete_rasterizer_state(pipe, ctx->rs_state[scissor][msaa]); + } + } + if (ctx->rs_discard_state) pipe->delete_rasterizer_state(pipe, ctx->rs_discard_state); if (ctx->vs) @@ -511,6 +549,13 @@ void util_blitter_destroy(struct blitter_context *blitter) ctx->delete_fs_state(pipe, ctx->fs_resolve[i][j][f]); } + for (i = 0; i < ARRAY_SIZE(ctx->fs_pack_color_zs); i++) { + for (j = 0; j < ARRAY_SIZE(ctx->fs_pack_color_zs[0]); j++) { + if (ctx->fs_pack_color_zs[i][j]) + ctx->delete_fs_state(pipe, ctx->fs_pack_color_zs[i][j]); + } + } + if (ctx->fs_empty) ctx->delete_fs_state(pipe, ctx->fs_empty); if (ctx->fs_write_one_cbuf) @@ -555,7 +600,7 @@ void util_blitter_unset_running_flag(struct blitter_context *blitter) blitter->pipe->set_active_query_state(blitter->pipe, true); } -static void blitter_check_saved_vertex_states(MAYBE_UNUSED struct blitter_context_priv *ctx) +static void blitter_check_saved_vertex_states(ASSERTED struct blitter_context_priv *ctx) { assert(ctx->base.saved_vs != INVALID_PTR); assert(!ctx->has_geometry_shader || ctx->base.saved_gs != INVALID_PTR); @@ -621,7 +666,7 @@ void util_blitter_restore_vertex_states(struct blitter_context *blitter) ctx->base.saved_rs_state = INVALID_PTR; } -static void blitter_check_saved_fragment_states(MAYBE_UNUSED struct blitter_context_priv *ctx) +static void blitter_check_saved_fragment_states(ASSERTED struct blitter_context_priv *ctx) { assert(ctx->base.saved_fs != INVALID_PTR); assert(ctx->base.saved_dsa_state != INVALID_PTR); @@ -667,7 +712,7 @@ void util_blitter_restore_fragment_states(struct blitter_context *blitter) } } -static void blitter_check_saved_fb_state(MAYBE_UNUSED struct blitter_context_priv *ctx) +static void blitter_check_saved_fb_state(ASSERTED struct blitter_context_priv *ctx) { assert(ctx->base.saved_fb_state.nr_cbufs != (ubyte) ~0); } @@ -703,7 +748,7 @@ void util_blitter_restore_fb_state(struct blitter_context *blitter) util_unreference_framebuffer_state(&ctx->base.saved_fb_state); } -static void blitter_check_saved_textures(MAYBE_UNUSED struct blitter_context_priv *ctx) +static void blitter_check_saved_textures(ASSERTED struct blitter_context_priv *ctx) { assert(ctx->base.saved_num_sampler_states != ~0u); assert(ctx->base.saved_num_sampler_views != ~0u); @@ -983,6 +1028,44 @@ static void *blitter_get_fs_texfetch_col(struct blitter_context_priv *ctx, } static inline +void *blitter_get_fs_pack_color_zs(struct blitter_context_priv *ctx, + enum pipe_texture_target target, + unsigned nr_samples, + enum pipe_format zs_format, + bool dst_is_color) +{ + struct pipe_context *pipe = ctx->base.pipe; + enum tgsi_texture_type tgsi_tex = + util_pipe_tex_to_tgsi_tex(target, nr_samples); + int format_index = zs_format == PIPE_FORMAT_Z24_UNORM_S8_UINT ? 0 : + zs_format == PIPE_FORMAT_S8_UINT_Z24_UNORM ? 1 : + zs_format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT ? 2 : + zs_format == PIPE_FORMAT_Z24X8_UNORM ? 3 : + zs_format == PIPE_FORMAT_X8Z24_UNORM ? 4 : -1; + + if (format_index == -1) { + assert(0); + return NULL; + } + + /* The first 5 shaders pack ZS to color, the last 5 shaders unpack color + * to ZS. + */ + if (dst_is_color) + format_index += 5; + + void **shader = &ctx->fs_pack_color_zs[tgsi_tex][format_index]; + + /* Create the fragment shader on-demand. */ + if (!*shader) { + assert(!ctx->cached_all_shaders); + *shader = util_make_fs_pack_color_zs(pipe, tgsi_tex, zs_format, + dst_is_color); + } + return *shader; +} + +static inline void *blitter_get_fs_texfetch_depth(struct blitter_context_priv *ctx, enum pipe_texture_target target, unsigned nr_samples, @@ -1017,10 +1100,8 @@ void *blitter_get_fs_texfetch_depth(struct blitter_context_priv *ctx, enum tgsi_texture_type tgsi_tex; assert(!ctx->cached_all_shaders); tgsi_tex = util_pipe_tex_to_tgsi_tex(target, 0); - *shader = - util_make_fragment_tex_shader_writedepth(pipe, tgsi_tex, - TGSI_INTERPOLATE_LINEAR, - ctx->has_tex_lz, use_txf); + *shader = util_make_fs_blit_zs(pipe, PIPE_MASK_Z, tgsi_tex, + ctx->has_tex_lz, use_txf); } return *shader; @@ -1062,11 +1143,8 @@ void *blitter_get_fs_texfetch_depthstencil(struct blitter_context_priv *ctx, enum tgsi_texture_type tgsi_tex; assert(!ctx->cached_all_shaders); tgsi_tex = util_pipe_tex_to_tgsi_tex(target, 0); - *shader = - util_make_fragment_tex_shader_writedepthstencil(pipe, tgsi_tex, - TGSI_INTERPOLATE_LINEAR, - ctx->has_tex_lz, - use_txf); + *shader = util_make_fs_blit_zs(pipe, PIPE_MASK_ZS, tgsi_tex, + ctx->has_tex_lz, use_txf); } return *shader; @@ -1108,10 +1186,8 @@ void *blitter_get_fs_texfetch_stencil(struct blitter_context_priv *ctx, enum tgsi_texture_type tgsi_tex; assert(!ctx->cached_all_shaders); tgsi_tex = util_pipe_tex_to_tgsi_tex(target, 0); - *shader = - util_make_fragment_tex_shader_writestencil(pipe, tgsi_tex, - TGSI_INTERPOLATE_LINEAR, - ctx->has_tex_lz, use_txf); + *shader = util_make_fs_blit_zs(pipe, PIPE_MASK_S, tgsi_tex, + ctx->has_tex_lz, use_txf); } return *shader; @@ -1228,15 +1304,15 @@ void util_blitter_cache_all_shaders(struct blitter_context *blitter) } static void blitter_set_common_draw_rect_state(struct blitter_context_priv *ctx, - bool scissor) + bool scissor, bool msaa) { struct pipe_context *pipe = ctx->base.pipe; if (ctx->base.saved_num_window_rectangles) pipe->set_window_rectangles(pipe, false, 0, NULL); - pipe->bind_rasterizer_state(pipe, scissor ? ctx->rs_state_scissor - : ctx->rs_state); + pipe->bind_rasterizer_state(pipe, ctx->rs_state[scissor][msaa]); + if (ctx->has_geometry_shader) pipe->bind_gs_state(pipe, NULL); if (ctx->has_tessellation) { @@ -1396,7 +1472,8 @@ static void util_blitter_clear_custom(struct blitter_context *blitter, unsigned clear_buffers, const union pipe_color_union *color, double depth, unsigned stencil, - void *custom_blend, void *custom_dsa) + void *custom_blend, void *custom_dsa, + bool msaa) { struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; struct pipe_context *pipe = ctx->base.pipe; @@ -1422,7 +1499,7 @@ static void util_blitter_clear_custom(struct blitter_context *blitter, if (num_layers > 1 && ctx->has_layered) { blitter_get_vs_func get_vs = get_vs_layered; - blitter_set_common_draw_rect_state(ctx, false); + blitter_set_common_draw_rect_state(ctx, false, msaa); blitter->draw_rectangle(blitter, ctx->velem_state, get_vs, 0, 0, width, height, (float) depth, num_layers, type, &attrib); @@ -1434,7 +1511,7 @@ static void util_blitter_clear_custom(struct blitter_context *blitter, else get_vs = get_vs_passthrough_pos; - blitter_set_common_draw_rect_state(ctx, false); + blitter_set_common_draw_rect_state(ctx, false, msaa); blitter->draw_rectangle(blitter, ctx->velem_state, get_vs, 0, 0, width, height, (float) depth, 1, type, &attrib); @@ -1450,11 +1527,12 @@ void util_blitter_clear(struct blitter_context *blitter, unsigned width, unsigned height, unsigned num_layers, unsigned clear_buffers, const union pipe_color_union *color, - double depth, unsigned stencil) + double depth, unsigned stencil, + bool msaa) { util_blitter_clear_custom(blitter, width, height, num_layers, clear_buffers, color, depth, stencil, - NULL, NULL); + NULL, NULL, msaa); } void util_blitter_custom_clear_depth(struct blitter_context *blitter, @@ -1463,7 +1541,7 @@ void util_blitter_custom_clear_depth(struct blitter_context *blitter, { static const union pipe_color_union color; util_blitter_clear_custom(blitter, width, height, 0, 0, &color, depth, 0, - NULL, custom_dsa); + NULL, custom_dsa, false); } void util_blitter_default_dst_texture(struct pipe_surface *dst_templ, @@ -1820,34 +1898,33 @@ void util_blitter_blit_generic(struct blitter_context *blitter, enum pipe_texture_target src_target = src->target; unsigned src_samples = src->texture->nr_samples; unsigned dst_samples = dst->texture->nr_samples; - bool has_depth, has_stencil, has_color; - bool blit_stencil, blit_depth, blit_color; void *sampler_state; const struct util_format_description *src_desc = util_format_description(src->format); const struct util_format_description *dst_desc = util_format_description(dst->format); - has_color = src_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS && - dst_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS; - has_depth = util_format_has_depth(src_desc) && - util_format_has_depth(dst_desc); - has_stencil = util_format_has_stencil(src_desc) && - util_format_has_stencil(dst_desc); + bool src_has_color = src_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS; + bool src_has_depth = util_format_has_depth(src_desc); + bool src_has_stencil = util_format_has_stencil(src_desc); - blit_color = has_color && (mask & PIPE_MASK_RGBA); - blit_depth = has_depth && (mask & PIPE_MASK_Z); - blit_stencil = has_stencil && (mask & PIPE_MASK_S) && - ctx->has_stencil_export; + bool dst_has_color = mask & PIPE_MASK_RGBA && + dst_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS; + bool dst_has_depth = mask & PIPE_MASK_Z && + util_format_has_depth(dst_desc); + bool dst_has_stencil = ctx->has_stencil_export && + mask & PIPE_MASK_S && + util_format_has_stencil(dst_desc); - if (!blit_stencil && !blit_depth && !blit_color) { + /* Return if there is nothing to do. */ + if (!dst_has_color && !dst_has_depth && !dst_has_stencil) { return; } bool is_scaled = dstbox->width != abs(srcbox->width) || dstbox->height != abs(srcbox->height); - if (blit_stencil || !is_scaled) + if (src_has_stencil || !is_scaled) filter = PIPE_TEX_FILTER_NEAREST; bool use_txf = false; @@ -1895,38 +1972,65 @@ void util_blitter_blit_generic(struct blitter_context *blitter, blitter_check_saved_fb_state(ctx); blitter_disable_render_cond(ctx); - if (blit_depth || blit_stencil) { + /* Blend, DSA, fragment shader. */ + if (dst_has_depth && dst_has_stencil) { pipe->bind_blend_state(pipe, ctx->blend[0][0]); - - if (blit_depth && blit_stencil) { - pipe->bind_depth_stencil_alpha_state(pipe, - ctx->dsa_write_depth_stencil); + pipe->bind_depth_stencil_alpha_state(pipe, + ctx->dsa_write_depth_stencil); + if (src_has_color) { + assert(use_txf); ctx->bind_fs_state(pipe, - blitter_get_fs_texfetch_depthstencil(ctx, src_target, - src_samples, use_txf)); - } else if (blit_depth) { - pipe->bind_depth_stencil_alpha_state(pipe, - ctx->dsa_write_depth_keep_stencil); + blitter_get_fs_pack_color_zs(ctx, src_target, + src_samples, dst->format, false)); + } else { ctx->bind_fs_state(pipe, - blitter_get_fs_texfetch_depth(ctx, src_target, - src_samples, use_txf)); - } else { /* is_stencil */ - pipe->bind_depth_stencil_alpha_state(pipe, - ctx->dsa_keep_depth_write_stencil); + blitter_get_fs_texfetch_depthstencil(ctx, src_target, + src_samples, use_txf)); + } + } else if (dst_has_depth) { + pipe->bind_blend_state(pipe, ctx->blend[0][0]); + pipe->bind_depth_stencil_alpha_state(pipe, + ctx->dsa_write_depth_keep_stencil); + if (src_has_color && + (src->format == PIPE_FORMAT_R32_UINT || + src->format == PIPE_FORMAT_R32G32_UINT)) { + assert(use_txf); ctx->bind_fs_state(pipe, - blitter_get_fs_texfetch_stencil(ctx, src_target, - src_samples, use_txf)); + blitter_get_fs_pack_color_zs(ctx, src_target, + src_samples, dst->format, false)); + } else { + ctx->bind_fs_state(pipe, + blitter_get_fs_texfetch_depth(ctx, src_target, + src_samples, use_txf)); } + } else if (dst_has_stencil) { + pipe->bind_blend_state(pipe, ctx->blend[0][0]); + pipe->bind_depth_stencil_alpha_state(pipe, + ctx->dsa_keep_depth_write_stencil); + assert(src_has_stencil); /* unpacking from color is unsupported */ + ctx->bind_fs_state(pipe, + blitter_get_fs_texfetch_stencil(ctx, src_target, + src_samples, use_txf)); } else { unsigned colormask = mask & PIPE_MASK_RGBA; pipe->bind_blend_state(pipe, ctx->blend[colormask][alpha_blend]); pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil); - ctx->bind_fs_state(pipe, + + if (src_has_depth && + (dst->format == PIPE_FORMAT_R32_UINT || + dst->format == PIPE_FORMAT_R32G32_UINT)) { + assert(use_txf); + ctx->bind_fs_state(pipe, + blitter_get_fs_pack_color_zs(ctx, src_target, + src_samples, src->format, true)); + } else { + ctx->bind_fs_state(pipe, blitter_get_fs_texfetch_col(ctx, src->format, dst->format, src_target, src_samples, dst_samples, filter, use_txf)); + } } /* Set the linear filter only for scaled color non-MSAA blits. */ @@ -1945,7 +2049,8 @@ void util_blitter_blit_generic(struct blitter_context *blitter, } /* Set samplers. */ - if (blit_depth && blit_stencil) { + if (src_has_depth && src_has_stencil && + (dst_has_color || (dst_has_depth && dst_has_stencil))) { /* Setup two samplers, one for depth and the other one for stencil. */ struct pipe_sampler_view templ; struct pipe_sampler_view *views[2]; @@ -1962,7 +2067,7 @@ void util_blitter_blit_generic(struct blitter_context *blitter, pipe->bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, 0, 2, samplers); pipe_sampler_view_reference(&views[1], NULL); - } else if (blit_stencil) { + } else if (src_has_stencil && dst_has_stencil) { /* Set a stencil-only sampler view for it not to sample depth instead. */ struct pipe_sampler_view templ; struct pipe_sampler_view *view; @@ -1988,10 +2093,10 @@ void util_blitter_blit_generic(struct blitter_context *blitter, pipe->set_scissor_states(pipe, 0, 1, scissor); } - blitter_set_common_draw_rect_state(ctx, scissor != NULL); + blitter_set_common_draw_rect_state(ctx, scissor != NULL, dst_samples > 1); do_blits(ctx, dst, dstbox, src, src_width0, src_height0, - srcbox, blit_depth || blit_stencil, use_txf); + srcbox, dst_has_depth || dst_has_stencil, use_txf); util_blitter_restore_vertex_states(blitter); util_blitter_restore_fragment_states(blitter); @@ -2095,7 +2200,7 @@ void util_blitter_generate_mipmap(struct blitter_context *blitter, pipe->bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, 0, 1, &sampler_state); - blitter_set_common_draw_rect_state(ctx, false); + blitter_set_common_draw_rect_state(ctx, false, false); for (src_level = base_level; src_level < last_level; src_level++) { struct pipe_box dstbox = {0}, srcbox = {0}; @@ -2153,6 +2258,7 @@ void util_blitter_clear_render_target(struct blitter_context *blitter, struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; struct pipe_context *pipe = ctx->base.pipe; struct pipe_framebuffer_state fb_state; + bool msaa; unsigned num_layers; assert(dstsurf->texture); @@ -2179,6 +2285,7 @@ void util_blitter_clear_render_target(struct blitter_context *blitter, fb_state.zsbuf = 0; pipe->set_framebuffer_state(pipe, &fb_state); pipe->set_sample_mask(pipe, ~0); + msaa = util_framebuffer_get_num_samples(&fb_state) > 1; blitter_set_dst_dimensions(ctx, dstsurf->width, dstsurf->height); @@ -2187,12 +2294,12 @@ void util_blitter_clear_render_target(struct blitter_context *blitter, num_layers = dstsurf->u.tex.last_layer - dstsurf->u.tex.first_layer + 1; if (num_layers > 1 && ctx->has_layered) { - blitter_set_common_draw_rect_state(ctx, false); + blitter_set_common_draw_rect_state(ctx, false, msaa); blitter->draw_rectangle(blitter, ctx->velem_state, get_vs_layered, dstx, dsty, dstx+width, dsty+height, 0, num_layers, UTIL_BLITTER_ATTRIB_COLOR, &attrib); } else { - blitter_set_common_draw_rect_state(ctx, false); + blitter_set_common_draw_rect_state(ctx, false, msaa); blitter->draw_rectangle(blitter, ctx->velem_state, get_vs_passthrough_pos_generic, dstx, dsty, dstx+width, dsty+height, 0, @@ -2266,12 +2373,12 @@ void util_blitter_clear_depth_stencil(struct blitter_context *blitter, num_layers = dstsurf->u.tex.last_layer - dstsurf->u.tex.first_layer + 1; if (num_layers > 1 && ctx->has_layered) { - blitter_set_common_draw_rect_state(ctx, false); + blitter_set_common_draw_rect_state(ctx, false, false); blitter->draw_rectangle(blitter, ctx->velem_state, get_vs_layered, dstx, dsty, dstx+width, dsty+height, depth, num_layers, UTIL_BLITTER_ATTRIB_NONE, NULL); } else { - blitter_set_common_draw_rect_state(ctx, false); + blitter_set_common_draw_rect_state(ctx, false, false); blitter->draw_rectangle(blitter, ctx->velem_state, get_vs_passthrough_pos, dstx, dsty, dstx+width, dsty+height, depth, 1, @@ -2331,7 +2438,8 @@ void util_blitter_custom_depth_stencil(struct blitter_context *blitter, pipe->set_framebuffer_state(pipe, &fb_state); pipe->set_sample_mask(pipe, sample_mask); - blitter_set_common_draw_rect_state(ctx, false); + blitter_set_common_draw_rect_state(ctx, false, + util_framebuffer_get_num_samples(&fb_state) > 1); blitter_set_dst_dimensions(ctx, zsurf->width, zsurf->height); blitter->draw_rectangle(blitter, ctx->velem_state, get_vs_passthrough_pos, 0, 0, zsurf->width, zsurf->height, depth, @@ -2531,7 +2639,8 @@ void util_blitter_custom_resolve_color(struct blitter_context *blitter, fb_state.zsbuf = NULL; pipe->set_framebuffer_state(pipe, &fb_state); - blitter_set_common_draw_rect_state(ctx, false); + blitter_set_common_draw_rect_state(ctx, false, + util_framebuffer_get_num_samples(&fb_state) > 1); blitter_set_dst_dimensions(ctx, src->width0, src->height0); blitter->draw_rectangle(blitter, ctx->velem_state, get_vs_passthrough_pos, 0, 0, src->width0, src->height0, @@ -2581,7 +2690,8 @@ void util_blitter_custom_color(struct blitter_context *blitter, pipe->set_framebuffer_state(pipe, &fb_state); pipe->set_sample_mask(pipe, ~0); - blitter_set_common_draw_rect_state(ctx, false); + blitter_set_common_draw_rect_state(ctx, false, + util_framebuffer_get_num_samples(&fb_state) > 1); blitter_set_dst_dimensions(ctx, dstsurf->width, dstsurf->height); blitter->draw_rectangle(blitter, ctx->velem_state, get_vs_passthrough_pos, 0, 0, dstsurf->width, dstsurf->height, @@ -2643,7 +2753,8 @@ void util_blitter_custom_shader(struct blitter_context *blitter, pipe->set_framebuffer_state(pipe, &fb_state); pipe->set_sample_mask(pipe, ~0); - blitter_set_common_draw_rect_state(ctx, false); + blitter_set_common_draw_rect_state(ctx, false, + util_framebuffer_get_num_samples(&fb_state) > 1); blitter_set_dst_dimensions(ctx, dstsurf->width, dstsurf->height); blitter->draw_rectangle(blitter, ctx->velem_state, get_custom_vs, 0, 0, dstsurf->width, dstsurf->height, |