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authorJonathan Gray <jsg@cvs.openbsd.org>2021-07-22 10:50:50 +0000
committerJonathan Gray <jsg@cvs.openbsd.org>2021-07-22 10:50:50 +0000
commit9130ec005fbc78a62420643414d8354d0929ca50 (patch)
tree6762777acdd2d4eee17ef87290e80dc7afe2b73d /lib/mesa/src/gallium/drivers/freedreno/a5xx/fd5_program.c
parentca11beabae33eb59fb981b8adf50b1d47a2a98f0 (diff)
Merge Mesa 21.1.5
Diffstat (limited to 'lib/mesa/src/gallium/drivers/freedreno/a5xx/fd5_program.c')
-rw-r--r--lib/mesa/src/gallium/drivers/freedreno/a5xx/fd5_program.c1292
1 files changed, 669 insertions, 623 deletions
diff --git a/lib/mesa/src/gallium/drivers/freedreno/a5xx/fd5_program.c b/lib/mesa/src/gallium/drivers/freedreno/a5xx/fd5_program.c
index b427f9894..06b41bae0 100644
--- a/lib/mesa/src/gallium/drivers/freedreno/a5xx/fd5_program.c
+++ b/lib/mesa/src/gallium/drivers/freedreno/a5xx/fd5_program.c
@@ -25,108 +25,60 @@
*/
#include "pipe/p_state.h"
-#include "util/u_string.h"
-#include "util/u_memory.h"
-#include "util/u_inlines.h"
-#include "util/format/u_format.h"
#include "util/bitset.h"
+#include "util/format/u_format.h"
+#include "util/u_inlines.h"
+#include "util/u_memory.h"
+#include "util/u_string.h"
#include "freedreno_program.h"
-#include "fd5_program.h"
#include "fd5_emit.h"
-#include "fd5_texture.h"
#include "fd5_format.h"
+#include "fd5_program.h"
+#include "fd5_texture.h"
#include "ir3_cache.h"
void
fd5_emit_shader(struct fd_ringbuffer *ring, const struct ir3_shader_variant *so)
{
- const struct ir3_info *si = &so->info;
- enum a4xx_state_block sb = fd4_stage2shadersb(so->type);
- enum a4xx_state_src src;
- uint32_t i, sz, *bin;
-
- if (fd_mesa_debug & FD_DBG_DIRECT) {
- sz = si->sizedwords;
- src = SS4_DIRECT;
- bin = fd_bo_map(so->bo);
- } else {
- sz = 0;
- src = SS4_INDIRECT;
- bin = NULL;
- }
-
- OUT_PKT7(ring, CP_LOAD_STATE4, 3 + sz);
- OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
- CP_LOAD_STATE4_0_STATE_SRC(src) |
- CP_LOAD_STATE4_0_STATE_BLOCK(sb) |
- CP_LOAD_STATE4_0_NUM_UNIT(so->instrlen));
- if (bin) {
- OUT_RING(ring, CP_LOAD_STATE4_1_EXT_SRC_ADDR(0) |
- CP_LOAD_STATE4_1_STATE_TYPE(ST4_SHADER));
- OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
- } else {
- OUT_RELOCD(ring, so->bo, 0,
- CP_LOAD_STATE4_1_STATE_TYPE(ST4_SHADER), 0);
- }
-
- /* for how clever coverity is, it is sometimes rather dull, and
- * doesn't realize that the only case where bin==NULL, sz==0:
- */
- assume(bin || (sz == 0));
-
- for (i = 0; i < sz; i++) {
- OUT_RING(ring, bin[i]);
- }
-}
-
-/* Add any missing varyings needed for stream-out. Otherwise varyings not
- * used by fragment shader will be stripped out.
- */
-static void
-link_stream_out(struct ir3_shader_linkage *l, const struct ir3_shader_variant *v)
-{
- const struct ir3_stream_output_info *strmout = &v->shader->stream_output;
-
- /*
- * First, any stream-out varyings not already in linkage map (ie. also
- * consumed by frag shader) need to be added:
- */
- for (unsigned i = 0; i < strmout->num_outputs; i++) {
- const struct ir3_stream_output *out = &strmout->output[i];
- unsigned k = out->register_index;
- unsigned compmask =
- (1 << (out->num_components + out->start_component)) - 1;
- unsigned idx, nextloc = 0;
-
- /* psize/pos need to be the last entries in linkage map, and will
- * get added link_stream_out, so skip over them:
- */
- if ((v->outputs[k].slot == VARYING_SLOT_PSIZ) ||
- (v->outputs[k].slot == VARYING_SLOT_POS))
- continue;
-
- for (idx = 0; idx < l->cnt; idx++) {
- if (l->var[idx].regid == v->outputs[k].regid)
- break;
- nextloc = MAX2(nextloc, l->var[idx].loc + 4);
- }
-
- /* add if not already in linkage map: */
- if (idx == l->cnt)
- ir3_link_add(l, v->outputs[k].regid, compmask, nextloc);
-
- /* expand component-mask if needed, ie streaming out all components
- * but frag shader doesn't consume all components:
- */
- if (compmask & ~l->var[idx].compmask) {
- l->var[idx].compmask |= compmask;
- l->max_loc = MAX2(l->max_loc,
- l->var[idx].loc + util_last_bit(l->var[idx].compmask));
- }
- }
+ const struct ir3_info *si = &so->info;
+ enum a4xx_state_block sb = fd4_stage2shadersb(so->type);
+ enum a4xx_state_src src;
+ uint32_t i, sz, *bin;
+
+ if (FD_DBG(DIRECT)) {
+ sz = si->sizedwords;
+ src = SS4_DIRECT;
+ bin = fd_bo_map(so->bo);
+ } else {
+ sz = 0;
+ src = SS4_INDIRECT;
+ bin = NULL;
+ }
+
+ OUT_PKT7(ring, CP_LOAD_STATE4, 3 + sz);
+ OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
+ CP_LOAD_STATE4_0_STATE_SRC(src) |
+ CP_LOAD_STATE4_0_STATE_BLOCK(sb) |
+ CP_LOAD_STATE4_0_NUM_UNIT(so->instrlen));
+ if (bin) {
+ OUT_RING(ring, CP_LOAD_STATE4_1_EXT_SRC_ADDR(0) |
+ CP_LOAD_STATE4_1_STATE_TYPE(ST4_SHADER));
+ OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
+ } else {
+ OUT_RELOC(ring, so->bo, 0, CP_LOAD_STATE4_1_STATE_TYPE(ST4_SHADER), 0);
+ }
+
+ /* for how clever coverity is, it is sometimes rather dull, and
+ * doesn't realize that the only case where bin==NULL, sz==0:
+ */
+ assume(bin || (sz == 0));
+
+ for (i = 0; i < sz; i++) {
+ OUT_RING(ring, bin[i]);
+ }
}
/* TODO maybe some of this we could pre-compute once rather than having
@@ -134,557 +86,651 @@ link_stream_out(struct ir3_shader_linkage *l, const struct ir3_shader_variant *v
*/
static void
emit_stream_out(struct fd_ringbuffer *ring, const struct ir3_shader_variant *v,
- struct ir3_shader_linkage *l)
+ struct ir3_shader_linkage *l)
{
- const struct ir3_stream_output_info *strmout = &v->shader->stream_output;
- unsigned ncomp[PIPE_MAX_SO_BUFFERS] = {0};
- unsigned prog[align(l->max_loc, 2) / 2];
-
- memset(prog, 0, sizeof(prog));
-
- for (unsigned i = 0; i < strmout->num_outputs; i++) {
- const struct ir3_stream_output *out = &strmout->output[i];
- unsigned k = out->register_index;
- unsigned idx;
-
- ncomp[out->output_buffer] += out->num_components;
-
- /* linkage map sorted by order frag shader wants things, so
- * a bit less ideal here..
- */
- for (idx = 0; idx < l->cnt; idx++)
- if (l->var[idx].regid == v->outputs[k].regid)
- break;
-
- debug_assert(idx < l->cnt);
-
- for (unsigned j = 0; j < out->num_components; j++) {
- unsigned c = j + out->start_component;
- unsigned loc = l->var[idx].loc + c;
- unsigned off = j + out->dst_offset; /* in dwords */
-
- if (loc & 1) {
- prog[loc/2] |= A5XX_VPC_SO_PROG_B_EN |
- A5XX_VPC_SO_PROG_B_BUF(out->output_buffer) |
- A5XX_VPC_SO_PROG_B_OFF(off * 4);
- } else {
- prog[loc/2] |= A5XX_VPC_SO_PROG_A_EN |
- A5XX_VPC_SO_PROG_A_BUF(out->output_buffer) |
- A5XX_VPC_SO_PROG_A_OFF(off * 4);
- }
- }
- }
-
- OUT_PKT7(ring, CP_CONTEXT_REG_BUNCH, 12 + (2 * ARRAY_SIZE(prog)));
- OUT_RING(ring, REG_A5XX_VPC_SO_BUF_CNTL);
- OUT_RING(ring, A5XX_VPC_SO_BUF_CNTL_ENABLE |
- COND(ncomp[0] > 0, A5XX_VPC_SO_BUF_CNTL_BUF0) |
- COND(ncomp[1] > 0, A5XX_VPC_SO_BUF_CNTL_BUF1) |
- COND(ncomp[2] > 0, A5XX_VPC_SO_BUF_CNTL_BUF2) |
- COND(ncomp[3] > 0, A5XX_VPC_SO_BUF_CNTL_BUF3));
- OUT_RING(ring, REG_A5XX_VPC_SO_NCOMP(0));
- OUT_RING(ring, ncomp[0]);
- OUT_RING(ring, REG_A5XX_VPC_SO_NCOMP(1));
- OUT_RING(ring, ncomp[1]);
- OUT_RING(ring, REG_A5XX_VPC_SO_NCOMP(2));
- OUT_RING(ring, ncomp[2]);
- OUT_RING(ring, REG_A5XX_VPC_SO_NCOMP(3));
- OUT_RING(ring, ncomp[3]);
- OUT_RING(ring, REG_A5XX_VPC_SO_CNTL);
- OUT_RING(ring, A5XX_VPC_SO_CNTL_ENABLE);
- for (unsigned i = 0; i < ARRAY_SIZE(prog); i++) {
- OUT_RING(ring, REG_A5XX_VPC_SO_PROG);
- OUT_RING(ring, prog[i]);
- }
+ const struct ir3_stream_output_info *strmout = &v->shader->stream_output;
+ unsigned ncomp[PIPE_MAX_SO_BUFFERS] = {0};
+ unsigned prog[align(l->max_loc, 2) / 2];
+
+ memset(prog, 0, sizeof(prog));
+
+ for (unsigned i = 0; i < strmout->num_outputs; i++) {
+ const struct ir3_stream_output *out = &strmout->output[i];
+ unsigned k = out->register_index;
+ unsigned idx;
+
+ ncomp[out->output_buffer] += out->num_components;
+
+ /* linkage map sorted by order frag shader wants things, so
+ * a bit less ideal here..
+ */
+ for (idx = 0; idx < l->cnt; idx++)
+ if (l->var[idx].regid == v->outputs[k].regid)
+ break;
+
+ debug_assert(idx < l->cnt);
+
+ for (unsigned j = 0; j < out->num_components; j++) {
+ unsigned c = j + out->start_component;
+ unsigned loc = l->var[idx].loc + c;
+ unsigned off = j + out->dst_offset; /* in dwords */
+
+ if (loc & 1) {
+ prog[loc / 2] |= A5XX_VPC_SO_PROG_B_EN |
+ A5XX_VPC_SO_PROG_B_BUF(out->output_buffer) |
+ A5XX_VPC_SO_PROG_B_OFF(off * 4);
+ } else {
+ prog[loc / 2] |= A5XX_VPC_SO_PROG_A_EN |
+ A5XX_VPC_SO_PROG_A_BUF(out->output_buffer) |
+ A5XX_VPC_SO_PROG_A_OFF(off * 4);
+ }
+ }
+ }
+
+ OUT_PKT7(ring, CP_CONTEXT_REG_BUNCH, 12 + (2 * ARRAY_SIZE(prog)));
+ OUT_RING(ring, REG_A5XX_VPC_SO_BUF_CNTL);
+ OUT_RING(ring, A5XX_VPC_SO_BUF_CNTL_ENABLE |
+ COND(ncomp[0] > 0, A5XX_VPC_SO_BUF_CNTL_BUF0) |
+ COND(ncomp[1] > 0, A5XX_VPC_SO_BUF_CNTL_BUF1) |
+ COND(ncomp[2] > 0, A5XX_VPC_SO_BUF_CNTL_BUF2) |
+ COND(ncomp[3] > 0, A5XX_VPC_SO_BUF_CNTL_BUF3));
+ OUT_RING(ring, REG_A5XX_VPC_SO_NCOMP(0));
+ OUT_RING(ring, ncomp[0]);
+ OUT_RING(ring, REG_A5XX_VPC_SO_NCOMP(1));
+ OUT_RING(ring, ncomp[1]);
+ OUT_RING(ring, REG_A5XX_VPC_SO_NCOMP(2));
+ OUT_RING(ring, ncomp[2]);
+ OUT_RING(ring, REG_A5XX_VPC_SO_NCOMP(3));
+ OUT_RING(ring, ncomp[3]);
+ OUT_RING(ring, REG_A5XX_VPC_SO_CNTL);
+ OUT_RING(ring, A5XX_VPC_SO_CNTL_ENABLE);
+ for (unsigned i = 0; i < ARRAY_SIZE(prog); i++) {
+ OUT_RING(ring, REG_A5XX_VPC_SO_PROG);
+ OUT_RING(ring, prog[i]);
+ }
}
struct stage {
- const struct ir3_shader_variant *v;
- const struct ir3_info *i;
- /* const sizes are in units of 4 * vec4 */
- uint8_t constoff;
- uint8_t constlen;
- /* instr sizes are in units of 16 instructions */
- uint8_t instroff;
- uint8_t instrlen;
+ const struct ir3_shader_variant *v;
+ const struct ir3_info *i;
+ /* const sizes are in units of 4 * vec4 */
+ uint8_t constoff;
+ uint8_t constlen;
+ /* instr sizes are in units of 16 instructions */
+ uint8_t instroff;
+ uint8_t instrlen;
};
-enum {
- VS = 0,
- FS = 1,
- HS = 2,
- DS = 3,
- GS = 4,
- MAX_STAGES
-};
+enum { VS = 0, FS = 1, HS = 2, DS = 3, GS = 4, MAX_STAGES };
static void
setup_stages(struct fd5_emit *emit, struct stage *s)
{
- unsigned i;
-
- s[VS].v = fd5_emit_get_vp(emit);
- s[FS].v = fd5_emit_get_fp(emit);
-
- s[HS].v = s[DS].v = s[GS].v = NULL; /* for now */
-
- for (i = 0; i < MAX_STAGES; i++) {
- if (s[i].v) {
- s[i].i = &s[i].v->info;
- /* constlen is in units of 4 * vec4: */
- s[i].constlen = align(s[i].v->constlen, 4) / 4;
- /* instrlen is already in units of 16 instr.. although
- * probably we should ditch that and not make the compiler
- * care about instruction group size of a3xx vs a5xx
- */
- s[i].instrlen = s[i].v->instrlen;
- } else {
- s[i].i = NULL;
- s[i].constlen = 0;
- s[i].instrlen = 0;
- }
- }
-
- /* NOTE: at least for gles2, blob partitions VS at bottom of const
- * space and FS taking entire remaining space. We probably don't
- * need to do that the same way, but for now mimic what the blob
- * does to make it easier to diff against register values from blob
- *
- * NOTE: if VS.instrlen + FS.instrlen > 64, then one or both shaders
- * is run from external memory.
- */
- if ((s[VS].instrlen + s[FS].instrlen) > 64) {
- /* prioritize FS for internal memory: */
- if (s[FS].instrlen < 64) {
- /* if FS can fit, kick VS out to external memory: */
- s[VS].instrlen = 0;
- } else if (s[VS].instrlen < 64) {
- /* otherwise if VS can fit, kick out FS: */
- s[FS].instrlen = 0;
- } else {
- /* neither can fit, run both from external memory: */
- s[VS].instrlen = 0;
- s[FS].instrlen = 0;
- }
- }
-
- unsigned constoff = 0;
- for (i = 0; i < MAX_STAGES; i++) {
- s[i].constoff = constoff;
- constoff += s[i].constlen;
- }
-
- s[VS].instroff = 0;
- s[FS].instroff = 64 - s[FS].instrlen;
- s[HS].instroff = s[DS].instroff = s[GS].instroff = s[FS].instroff;
+ unsigned i;
+
+ s[VS].v = fd5_emit_get_vp(emit);
+ s[FS].v = fd5_emit_get_fp(emit);
+
+ s[HS].v = s[DS].v = s[GS].v = NULL; /* for now */
+
+ for (i = 0; i < MAX_STAGES; i++) {
+ if (s[i].v) {
+ s[i].i = &s[i].v->info;
+ /* constlen is in units of 4 * vec4: */
+ assert(s[i].v->constlen % 4 == 0);
+ s[i].constlen = s[i].v->constlen / 4;
+ /* instrlen is already in units of 16 instr.. although
+ * probably we should ditch that and not make the compiler
+ * care about instruction group size of a3xx vs a5xx
+ */
+ s[i].instrlen = s[i].v->instrlen;
+ } else {
+ s[i].i = NULL;
+ s[i].constlen = 0;
+ s[i].instrlen = 0;
+ }
+ }
+
+ /* NOTE: at least for gles2, blob partitions VS at bottom of const
+ * space and FS taking entire remaining space. We probably don't
+ * need to do that the same way, but for now mimic what the blob
+ * does to make it easier to diff against register values from blob
+ *
+ * NOTE: if VS.instrlen + FS.instrlen > 64, then one or both shaders
+ * is run from external memory.
+ */
+ if ((s[VS].instrlen + s[FS].instrlen) > 64) {
+ /* prioritize FS for internal memory: */
+ if (s[FS].instrlen < 64) {
+ /* if FS can fit, kick VS out to external memory: */
+ s[VS].instrlen = 0;
+ } else if (s[VS].instrlen < 64) {
+ /* otherwise if VS can fit, kick out FS: */
+ s[FS].instrlen = 0;
+ } else {
+ /* neither can fit, run both from external memory: */
+ s[VS].instrlen = 0;
+ s[FS].instrlen = 0;
+ }
+ }
+
+ unsigned constoff = 0;
+ for (i = 0; i < MAX_STAGES; i++) {
+ s[i].constoff = constoff;
+ constoff += s[i].constlen;
+ }
+
+ s[VS].instroff = 0;
+ s[FS].instroff = 64 - s[FS].instrlen;
+ s[HS].instroff = s[DS].instroff = s[GS].instroff = s[FS].instroff;
}
+static inline uint32_t
+next_regid(uint32_t reg, uint32_t increment)
+{
+ if (VALIDREG(reg))
+ return reg + increment;
+ else
+ return regid(63, 0);
+}
void
fd5_program_emit(struct fd_context *ctx, struct fd_ringbuffer *ring,
- struct fd5_emit *emit)
+ struct fd5_emit *emit)
+{
+ struct stage s[MAX_STAGES];
+ uint32_t pos_regid, psize_regid, color_regid[8];
+ uint32_t face_regid, coord_regid, zwcoord_regid, samp_id_regid,
+ samp_mask_regid;
+ uint32_t ij_regid[IJ_COUNT], vertex_regid, instance_regid, clip0_regid,
+ clip1_regid;
+ enum a3xx_threadsize fssz;
+ uint8_t psize_loc = ~0;
+ int i, j;
+
+ setup_stages(emit, s);
+
+ bool do_streamout = (s[VS].v->shader->stream_output.num_outputs > 0);
+ uint8_t clip_mask = s[VS].v->clip_mask, cull_mask = s[VS].v->cull_mask;
+ uint8_t clip_cull_mask = clip_mask | cull_mask;
+
+ fssz = (s[FS].i->double_threadsize) ? FOUR_QUADS : TWO_QUADS;
+
+ pos_regid = ir3_find_output_regid(s[VS].v, VARYING_SLOT_POS);
+ psize_regid = ir3_find_output_regid(s[VS].v, VARYING_SLOT_PSIZ);
+ clip0_regid = ir3_find_output_regid(s[VS].v, VARYING_SLOT_CLIP_DIST0);
+ clip1_regid = ir3_find_output_regid(s[VS].v, VARYING_SLOT_CLIP_DIST1);
+ vertex_regid =
+ ir3_find_sysval_regid(s[VS].v, SYSTEM_VALUE_VERTEX_ID_ZERO_BASE);
+ instance_regid = ir3_find_sysval_regid(s[VS].v, SYSTEM_VALUE_INSTANCE_ID);
+
+ if (s[FS].v->color0_mrt) {
+ color_regid[0] = color_regid[1] = color_regid[2] = color_regid[3] =
+ color_regid[4] = color_regid[5] = color_regid[6] = color_regid[7] =
+ ir3_find_output_regid(s[FS].v, FRAG_RESULT_COLOR);
+ } else {
+ color_regid[0] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA0);
+ color_regid[1] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA1);
+ color_regid[2] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA2);
+ color_regid[3] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA3);
+ color_regid[4] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA4);
+ color_regid[5] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA5);
+ color_regid[6] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA6);
+ color_regid[7] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA7);
+ }
+
+ samp_id_regid = ir3_find_sysval_regid(s[FS].v, SYSTEM_VALUE_SAMPLE_ID);
+ samp_mask_regid =
+ ir3_find_sysval_regid(s[FS].v, SYSTEM_VALUE_SAMPLE_MASK_IN);
+ face_regid = ir3_find_sysval_regid(s[FS].v, SYSTEM_VALUE_FRONT_FACE);
+ coord_regid = ir3_find_sysval_regid(s[FS].v, SYSTEM_VALUE_FRAG_COORD);
+ zwcoord_regid = next_regid(coord_regid, 2);
+ for (unsigned i = 0; i < ARRAY_SIZE(ij_regid); i++)
+ ij_regid[i] = ir3_find_sysval_regid(
+ s[FS].v, SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL + i);
+
+ /* we could probably divide this up into things that need to be
+ * emitted if frag-prog is dirty vs if vert-prog is dirty..
+ */
+
+ OUT_PKT4(ring, REG_A5XX_HLSQ_VS_CONFIG, 5);
+ OUT_RING(ring, A5XX_HLSQ_VS_CONFIG_CONSTOBJECTOFFSET(s[VS].constoff) |
+ A5XX_HLSQ_VS_CONFIG_SHADEROBJOFFSET(s[VS].instroff) |
+ COND(s[VS].v, A5XX_HLSQ_VS_CONFIG_ENABLED));
+ OUT_RING(ring, A5XX_HLSQ_FS_CONFIG_CONSTOBJECTOFFSET(s[FS].constoff) |
+ A5XX_HLSQ_FS_CONFIG_SHADEROBJOFFSET(s[FS].instroff) |
+ COND(s[FS].v, A5XX_HLSQ_FS_CONFIG_ENABLED));
+ OUT_RING(ring, A5XX_HLSQ_HS_CONFIG_CONSTOBJECTOFFSET(s[HS].constoff) |
+ A5XX_HLSQ_HS_CONFIG_SHADEROBJOFFSET(s[HS].instroff) |
+ COND(s[HS].v, A5XX_HLSQ_HS_CONFIG_ENABLED));
+ OUT_RING(ring, A5XX_HLSQ_DS_CONFIG_CONSTOBJECTOFFSET(s[DS].constoff) |
+ A5XX_HLSQ_DS_CONFIG_SHADEROBJOFFSET(s[DS].instroff) |
+ COND(s[DS].v, A5XX_HLSQ_DS_CONFIG_ENABLED));
+ OUT_RING(ring, A5XX_HLSQ_GS_CONFIG_CONSTOBJECTOFFSET(s[GS].constoff) |
+ A5XX_HLSQ_GS_CONFIG_SHADEROBJOFFSET(s[GS].instroff) |
+ COND(s[GS].v, A5XX_HLSQ_GS_CONFIG_ENABLED));
+
+ OUT_PKT4(ring, REG_A5XX_HLSQ_CS_CONFIG, 1);
+ OUT_RING(ring, 0x00000000);
+
+ OUT_PKT4(ring, REG_A5XX_HLSQ_VS_CNTL, 5);
+ OUT_RING(ring, A5XX_HLSQ_VS_CNTL_INSTRLEN(s[VS].instrlen) |
+ COND(s[VS].v && s[VS].v->has_ssbo,
+ A5XX_HLSQ_VS_CNTL_SSBO_ENABLE));
+ OUT_RING(ring, A5XX_HLSQ_FS_CNTL_INSTRLEN(s[FS].instrlen) |
+ COND(s[FS].v && s[FS].v->has_ssbo,
+ A5XX_HLSQ_FS_CNTL_SSBO_ENABLE));
+ OUT_RING(ring, A5XX_HLSQ_HS_CNTL_INSTRLEN(s[HS].instrlen) |
+ COND(s[HS].v && s[HS].v->has_ssbo,
+ A5XX_HLSQ_HS_CNTL_SSBO_ENABLE));
+ OUT_RING(ring, A5XX_HLSQ_DS_CNTL_INSTRLEN(s[DS].instrlen) |
+ COND(s[DS].v && s[DS].v->has_ssbo,
+ A5XX_HLSQ_DS_CNTL_SSBO_ENABLE));
+ OUT_RING(ring, A5XX_HLSQ_GS_CNTL_INSTRLEN(s[GS].instrlen) |
+ COND(s[GS].v && s[GS].v->has_ssbo,
+ A5XX_HLSQ_GS_CNTL_SSBO_ENABLE));
+
+ OUT_PKT4(ring, REG_A5XX_SP_VS_CONFIG, 5);
+ OUT_RING(ring, A5XX_SP_VS_CONFIG_CONSTOBJECTOFFSET(s[VS].constoff) |
+ A5XX_SP_VS_CONFIG_SHADEROBJOFFSET(s[VS].instroff) |
+ COND(s[VS].v, A5XX_SP_VS_CONFIG_ENABLED));
+ OUT_RING(ring, A5XX_SP_FS_CONFIG_CONSTOBJECTOFFSET(s[FS].constoff) |
+ A5XX_SP_FS_CONFIG_SHADEROBJOFFSET(s[FS].instroff) |
+ COND(s[FS].v, A5XX_SP_FS_CONFIG_ENABLED));
+ OUT_RING(ring, A5XX_SP_HS_CONFIG_CONSTOBJECTOFFSET(s[HS].constoff) |
+ A5XX_SP_HS_CONFIG_SHADEROBJOFFSET(s[HS].instroff) |
+ COND(s[HS].v, A5XX_SP_HS_CONFIG_ENABLED));
+ OUT_RING(ring, A5XX_SP_DS_CONFIG_CONSTOBJECTOFFSET(s[DS].constoff) |
+ A5XX_SP_DS_CONFIG_SHADEROBJOFFSET(s[DS].instroff) |
+ COND(s[DS].v, A5XX_SP_DS_CONFIG_ENABLED));
+ OUT_RING(ring, A5XX_SP_GS_CONFIG_CONSTOBJECTOFFSET(s[GS].constoff) |
+ A5XX_SP_GS_CONFIG_SHADEROBJOFFSET(s[GS].instroff) |
+ COND(s[GS].v, A5XX_SP_GS_CONFIG_ENABLED));
+
+ OUT_PKT4(ring, REG_A5XX_SP_CS_CONFIG, 1);
+ OUT_RING(ring, 0x00000000);
+
+ OUT_PKT4(ring, REG_A5XX_HLSQ_VS_CONSTLEN, 2);
+ OUT_RING(ring, s[VS].constlen); /* HLSQ_VS_CONSTLEN */
+ OUT_RING(ring, s[VS].instrlen); /* HLSQ_VS_INSTRLEN */
+
+ OUT_PKT4(ring, REG_A5XX_HLSQ_FS_CONSTLEN, 2);
+ OUT_RING(ring, s[FS].constlen); /* HLSQ_FS_CONSTLEN */
+ OUT_RING(ring, s[FS].instrlen); /* HLSQ_FS_INSTRLEN */
+
+ OUT_PKT4(ring, REG_A5XX_HLSQ_HS_CONSTLEN, 2);
+ OUT_RING(ring, s[HS].constlen); /* HLSQ_HS_CONSTLEN */
+ OUT_RING(ring, s[HS].instrlen); /* HLSQ_HS_INSTRLEN */
+
+ OUT_PKT4(ring, REG_A5XX_HLSQ_DS_CONSTLEN, 2);
+ OUT_RING(ring, s[DS].constlen); /* HLSQ_DS_CONSTLEN */
+ OUT_RING(ring, s[DS].instrlen); /* HLSQ_DS_INSTRLEN */
+
+ OUT_PKT4(ring, REG_A5XX_HLSQ_GS_CONSTLEN, 2);
+ OUT_RING(ring, s[GS].constlen); /* HLSQ_GS_CONSTLEN */
+ OUT_RING(ring, s[GS].instrlen); /* HLSQ_GS_INSTRLEN */
+
+ OUT_PKT4(ring, REG_A5XX_HLSQ_CS_CONSTLEN, 2);
+ OUT_RING(ring, 0x00000000); /* HLSQ_CS_CONSTLEN */
+ OUT_RING(ring, 0x00000000); /* HLSQ_CS_INSTRLEN */
+
+ OUT_PKT4(ring, REG_A5XX_SP_VS_CTRL_REG0, 1);
+ OUT_RING(ring,
+ A5XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT(s[VS].i->max_half_reg + 1) |
+ A5XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(s[VS].i->max_reg + 1) |
+ 0x6 | /* XXX seems to be always set? */
+ A5XX_SP_VS_CTRL_REG0_BRANCHSTACK(s[VS].v->branchstack) |
+ COND(s[VS].v->need_pixlod, A5XX_SP_VS_CTRL_REG0_PIXLODENABLE));
+
+ /* If we have streamout, link against the real FS in the binning program,
+ * rather than the dummy FS used for binning pass state, to ensure the
+ * OUTLOC's match. Depending on whether we end up doing sysmem or gmem, the
+ * actual streamout could happen with either the binning pass or draw pass
+ * program, but the same streamout stateobj is used in either case:
+ */
+ const struct ir3_shader_variant *link_fs = s[FS].v;
+ if (do_streamout && emit->binning_pass)
+ link_fs = emit->prog->fs;
+ struct ir3_shader_linkage l = {0};
+ ir3_link_shaders(&l, s[VS].v, link_fs, true);
+
+ uint8_t clip0_loc = l.clip0_loc;
+ uint8_t clip1_loc = l.clip1_loc;
+
+ OUT_PKT4(ring, REG_A5XX_VPC_VAR_DISABLE(0), 4);
+ OUT_RING(ring, ~l.varmask[0]); /* VPC_VAR[0].DISABLE */
+ OUT_RING(ring, ~l.varmask[1]); /* VPC_VAR[1].DISABLE */
+ OUT_RING(ring, ~l.varmask[2]); /* VPC_VAR[2].DISABLE */
+ OUT_RING(ring, ~l.varmask[3]); /* VPC_VAR[3].DISABLE */
+
+ /* Add stream out outputs after computing the VPC_VAR_DISABLE bitmask. */
+ ir3_link_stream_out(&l, s[VS].v);
+
+ /* a5xx appends pos/psize to end of the linkage map: */
+ if (VALIDREG(pos_regid))
+ ir3_link_add(&l, pos_regid, 0xf, l.max_loc);
+
+ if (VALIDREG(psize_regid)) {
+ psize_loc = l.max_loc;
+ ir3_link_add(&l, psize_regid, 0x1, l.max_loc);
+ }
+
+ /* Handle the case where clip/cull distances aren't read by the FS. Make
+ * sure to avoid adding an output with an empty writemask if the user
+ * disables all the clip distances in the API so that the slot is unused.
+ */
+ if (clip0_loc == 0xff && VALIDREG(clip0_regid) &&
+ (clip_cull_mask & 0xf) != 0) {
+ clip0_loc = l.max_loc;
+ ir3_link_add(&l, clip0_regid, clip_cull_mask & 0xf, l.max_loc);
+ }
+
+ if (clip1_loc == 0xff && VALIDREG(clip1_regid) &&
+ (clip_cull_mask >> 4) != 0) {
+ clip1_loc = l.max_loc;
+ ir3_link_add(&l, clip1_regid, clip_cull_mask >> 4, l.max_loc);
+ }
+
+ /* If we have stream-out, we use the full shader for binning
+ * pass, rather than the optimized binning pass one, so that we
+ * have all the varying outputs available for xfb. So streamout
+ * state should always be derived from the non-binning pass
+ * program:
+ */
+ if (do_streamout && !emit->binning_pass)
+ emit_stream_out(ring, s[VS].v, &l);
+
+ for (i = 0, j = 0; (i < 16) && (j < l.cnt); i++) {
+ uint32_t reg = 0;
+
+ OUT_PKT4(ring, REG_A5XX_SP_VS_OUT_REG(i), 1);
+
+ reg |= A5XX_SP_VS_OUT_REG_A_REGID(l.var[j].regid);
+ reg |= A5XX_SP_VS_OUT_REG_A_COMPMASK(l.var[j].compmask);
+ j++;
+
+ reg |= A5XX_SP_VS_OUT_REG_B_REGID(l.var[j].regid);
+ reg |= A5XX_SP_VS_OUT_REG_B_COMPMASK(l.var[j].compmask);
+ j++;
+
+ OUT_RING(ring, reg);
+ }
+
+ for (i = 0, j = 0; (i < 8) && (j < l.cnt); i++) {
+ uint32_t reg = 0;
+
+ OUT_PKT4(ring, REG_A5XX_SP_VS_VPC_DST_REG(i), 1);
+
+ reg |= A5XX_SP_VS_VPC_DST_REG_OUTLOC0(l.var[j++].loc);
+ reg |= A5XX_SP_VS_VPC_DST_REG_OUTLOC1(l.var[j++].loc);
+ reg |= A5XX_SP_VS_VPC_DST_REG_OUTLOC2(l.var[j++].loc);
+ reg |= A5XX_SP_VS_VPC_DST_REG_OUTLOC3(l.var[j++].loc);
+
+ OUT_RING(ring, reg);
+ }
+
+ OUT_PKT4(ring, REG_A5XX_SP_VS_OBJ_START_LO, 2);
+ OUT_RELOC(ring, s[VS].v->bo, 0, 0, 0); /* SP_VS_OBJ_START_LO/HI */
+
+ if (s[VS].instrlen)
+ fd5_emit_shader(ring, s[VS].v);
+
+ // TODO depending on other bits in this reg (if any) set somewhere else?
+ OUT_PKT4(ring, REG_A5XX_PC_PRIM_VTX_CNTL, 1);
+ OUT_RING(ring, COND(s[VS].v->writes_psize, A5XX_PC_PRIM_VTX_CNTL_PSIZE));
+
+ OUT_PKT4(ring, REG_A5XX_SP_PRIMITIVE_CNTL, 1);
+ OUT_RING(ring, A5XX_SP_PRIMITIVE_CNTL_VSOUT(l.cnt));
+
+ OUT_PKT4(ring, REG_A5XX_VPC_CNTL_0, 1);
+ OUT_RING(ring, A5XX_VPC_CNTL_0_STRIDE_IN_VPC(l.max_loc) |
+ COND(s[FS].v->total_in > 0, A5XX_VPC_CNTL_0_VARYING) |
+ 0x10000); // XXX
+
+ fd5_context(ctx)->max_loc = l.max_loc;
+
+ if (emit->binning_pass) {
+ OUT_PKT4(ring, REG_A5XX_SP_FS_OBJ_START_LO, 2);
+ OUT_RING(ring, 0x00000000); /* SP_FS_OBJ_START_LO */
+ OUT_RING(ring, 0x00000000); /* SP_FS_OBJ_START_HI */
+ } else {
+ OUT_PKT4(ring, REG_A5XX_SP_FS_OBJ_START_LO, 2);
+ OUT_RELOC(ring, s[FS].v->bo, 0, 0, 0); /* SP_FS_OBJ_START_LO/HI */
+ }
+
+ OUT_PKT4(ring, REG_A5XX_HLSQ_CONTROL_0_REG, 5);
+ OUT_RING(ring, A5XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(fssz) |
+ A5XX_HLSQ_CONTROL_0_REG_CSTHREADSIZE(TWO_QUADS) |
+ 0x00000880); /* XXX HLSQ_CONTROL_0 */
+ OUT_RING(ring, A5XX_HLSQ_CONTROL_1_REG_PRIMALLOCTHRESHOLD(63));
+ OUT_RING(ring, A5XX_HLSQ_CONTROL_2_REG_FACEREGID(face_regid) |
+ A5XX_HLSQ_CONTROL_2_REG_SAMPLEID(samp_id_regid) |
+ A5XX_HLSQ_CONTROL_2_REG_SAMPLEMASK(samp_mask_regid) |
+ A5XX_HLSQ_CONTROL_2_REG_SIZE(ij_regid[IJ_PERSP_SIZE]));
+ OUT_RING(
+ ring,
+ A5XX_HLSQ_CONTROL_3_REG_IJ_PERSP_PIXEL(ij_regid[IJ_PERSP_PIXEL]) |
+ A5XX_HLSQ_CONTROL_3_REG_IJ_LINEAR_PIXEL(ij_regid[IJ_LINEAR_PIXEL]) |
+ A5XX_HLSQ_CONTROL_3_REG_IJ_PERSP_CENTROID(
+ ij_regid[IJ_PERSP_CENTROID]) |
+ A5XX_HLSQ_CONTROL_3_REG_IJ_PERSP_CENTROID(
+ ij_regid[IJ_LINEAR_CENTROID]));
+ OUT_RING(
+ ring,
+ A5XX_HLSQ_CONTROL_4_REG_XYCOORDREGID(coord_regid) |
+ A5XX_HLSQ_CONTROL_4_REG_ZWCOORDREGID(zwcoord_regid) |
+ A5XX_HLSQ_CONTROL_4_REG_IJ_PERSP_SAMPLE(ij_regid[IJ_PERSP_SAMPLE]) |
+ A5XX_HLSQ_CONTROL_4_REG_IJ_LINEAR_SAMPLE(ij_regid[IJ_LINEAR_SAMPLE]));
+
+ OUT_PKT4(ring, REG_A5XX_SP_FS_CTRL_REG0, 1);
+ OUT_RING(
+ ring,
+ COND(s[FS].v->total_in > 0, A5XX_SP_FS_CTRL_REG0_VARYING) |
+ 0x40006 | /* XXX set pretty much everywhere */
+ A5XX_SP_FS_CTRL_REG0_THREADSIZE(fssz) |
+ A5XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT(s[FS].i->max_half_reg + 1) |
+ A5XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(s[FS].i->max_reg + 1) |
+ A5XX_SP_FS_CTRL_REG0_BRANCHSTACK(s[FS].v->branchstack) |
+ COND(s[FS].v->need_pixlod, A5XX_SP_FS_CTRL_REG0_PIXLODENABLE));
+
+ OUT_PKT4(ring, REG_A5XX_HLSQ_UPDATE_CNTL, 1);
+ OUT_RING(ring, 0x020fffff); /* XXX */
+
+ OUT_PKT4(ring, REG_A5XX_VPC_GS_SIV_CNTL, 1);
+ OUT_RING(ring, 0x0000ffff); /* XXX */
+
+ OUT_PKT4(ring, REG_A5XX_SP_SP_CNTL, 1);
+ OUT_RING(ring, 0x00000010); /* XXX */
+
+ /* XXX: missing enable bits for per-sample bary linear centroid and
+ * IJ_PERSP_SIZE (should be identical to a6xx)
+ */
+
+ OUT_PKT4(ring, REG_A5XX_GRAS_CNTL, 1);
+ OUT_RING(ring,
+ CONDREG(ij_regid[IJ_PERSP_PIXEL], A5XX_GRAS_CNTL_IJ_PERSP_PIXEL) |
+ CONDREG(ij_regid[IJ_PERSP_CENTROID],
+ A5XX_GRAS_CNTL_IJ_PERSP_CENTROID) |
+ COND(s[FS].v->fragcoord_compmask != 0,
+ A5XX_GRAS_CNTL_COORD_MASK(s[FS].v->fragcoord_compmask) |
+ A5XX_GRAS_CNTL_SIZE) |
+ COND(s[FS].v->frag_face, A5XX_GRAS_CNTL_SIZE) |
+ CONDREG(ij_regid[IJ_LINEAR_PIXEL], A5XX_GRAS_CNTL_SIZE));
+
+ OUT_PKT4(ring, REG_A5XX_RB_RENDER_CONTROL0, 2);
+ OUT_RING(
+ ring,
+ CONDREG(ij_regid[IJ_PERSP_PIXEL],
+ A5XX_RB_RENDER_CONTROL0_IJ_PERSP_PIXEL) |
+ CONDREG(ij_regid[IJ_PERSP_CENTROID],
+ A5XX_RB_RENDER_CONTROL0_IJ_PERSP_CENTROID) |
+ COND(s[FS].v->fragcoord_compmask != 0,
+ A5XX_RB_RENDER_CONTROL0_COORD_MASK(s[FS].v->fragcoord_compmask) |
+ A5XX_RB_RENDER_CONTROL0_SIZE) |
+ COND(s[FS].v->frag_face, A5XX_RB_RENDER_CONTROL0_SIZE) |
+ CONDREG(ij_regid[IJ_LINEAR_PIXEL], A5XX_RB_RENDER_CONTROL0_SIZE));
+ OUT_RING(ring,
+ CONDREG(samp_mask_regid, A5XX_RB_RENDER_CONTROL1_SAMPLEMASK) |
+ COND(s[FS].v->frag_face, A5XX_RB_RENDER_CONTROL1_FACENESS) |
+ CONDREG(samp_id_regid, A5XX_RB_RENDER_CONTROL1_SAMPLEID));
+
+ OUT_PKT4(ring, REG_A5XX_SP_FS_OUTPUT_REG(0), 8);
+ for (i = 0; i < 8; i++) {
+ OUT_RING(ring, A5XX_SP_FS_OUTPUT_REG_REGID(color_regid[i]) |
+ COND(color_regid[i] & HALF_REG_ID,
+ A5XX_SP_FS_OUTPUT_REG_HALF_PRECISION));
+ }
+
+ OUT_PKT4(ring, REG_A5XX_VPC_PACK, 1);
+ OUT_RING(ring, A5XX_VPC_PACK_NUMNONPOSVAR(s[FS].v->total_in) |
+ A5XX_VPC_PACK_PSIZELOC(psize_loc));
+
+ if (!emit->binning_pass) {
+ uint32_t vinterp[8], vpsrepl[8];
+
+ memset(vinterp, 0, sizeof(vinterp));
+ memset(vpsrepl, 0, sizeof(vpsrepl));
+
+ /* looks like we need to do int varyings in the frag
+ * shader on a5xx (no flatshad reg? or a420.0 bug?):
+ *
+ * (sy)(ss)nop
+ * (sy)ldlv.u32 r0.x,l[r0.x], 1
+ * ldlv.u32 r0.y,l[r0.x+1], 1
+ * (ss)bary.f (ei)r63.x, 0, r0.x
+ * (ss)(rpt1)cov.s32f16 hr0.x, (r)r0.x
+ * (rpt5)nop
+ * sam (f16)(xyzw)hr0.x, hr0.x, s#0, t#0
+ *
+ * Possibly on later a5xx variants we'll be able to use
+ * something like the code below instead of workaround
+ * in the shader:
+ */
+ /* figure out VARYING_INTERP / VARYING_PS_REPL register values: */
+ for (j = -1;
+ (j = ir3_next_varying(s[FS].v, j)) < (int)s[FS].v->inputs_count;) {
+ /* NOTE: varyings are packed, so if compmask is 0xb
+ * then first, third, and fourth component occupy
+ * three consecutive varying slots:
+ */
+ unsigned compmask = s[FS].v->inputs[j].compmask;
+
+ uint32_t inloc = s[FS].v->inputs[j].inloc;
+
+ if (s[FS].v->inputs[j].flat ||
+ (s[FS].v->inputs[j].rasterflat && emit->rasterflat)) {
+ uint32_t loc = inloc;
+
+ for (i = 0; i < 4; i++) {
+ if (compmask & (1 << i)) {
+ vinterp[loc / 16] |= 1 << ((loc % 16) * 2);
+ // flatshade[loc / 32] |= 1 << (loc % 32);
+ loc++;
+ }
+ }
+ }
+
+ bool coord_mode = emit->sprite_coord_mode;
+ if (ir3_point_sprite(s[FS].v, j, emit->sprite_coord_enable,
+ &coord_mode)) {
+ /* mask is two 2-bit fields, where:
+ * '01' -> S
+ * '10' -> T
+ * '11' -> 1 - T (flip mode)
+ */
+ unsigned mask = coord_mode ? 0b1101 : 0b1001;
+ uint32_t loc = inloc;
+ if (compmask & 0x1) {
+ vpsrepl[loc / 16] |= ((mask >> 0) & 0x3) << ((loc % 16) * 2);
+ loc++;
+ }
+ if (compmask & 0x2) {
+ vpsrepl[loc / 16] |= ((mask >> 2) & 0x3) << ((loc % 16) * 2);
+ loc++;
+ }
+ if (compmask & 0x4) {
+ /* .z <- 0.0f */
+ vinterp[loc / 16] |= 0b10 << ((loc % 16) * 2);
+ loc++;
+ }
+ if (compmask & 0x8) {
+ /* .w <- 1.0f */
+ vinterp[loc / 16] |= 0b11 << ((loc % 16) * 2);
+ loc++;
+ }
+ }
+ }
+
+ OUT_PKT4(ring, REG_A5XX_VPC_VARYING_INTERP_MODE(0), 8);
+ for (i = 0; i < 8; i++)
+ OUT_RING(ring, vinterp[i]); /* VPC_VARYING_INTERP[i].MODE */
+
+ OUT_PKT4(ring, REG_A5XX_VPC_VARYING_PS_REPL_MODE(0), 8);
+ for (i = 0; i < 8; i++)
+ OUT_RING(ring, vpsrepl[i]); /* VPC_VARYING_PS_REPL[i] */
+ }
+
+ OUT_PKT4(ring, REG_A5XX_GRAS_VS_CL_CNTL, 1);
+ OUT_RING(ring, A5XX_GRAS_VS_CL_CNTL_CLIP_MASK(clip_mask) |
+ A5XX_GRAS_VS_CL_CNTL_CULL_MASK(cull_mask));
+
+ OUT_PKT4(ring, REG_A5XX_VPC_CLIP_CNTL, 1);
+ OUT_RING(ring, A5XX_VPC_CLIP_CNTL_CLIP_MASK(clip_cull_mask) |
+ A5XX_VPC_CLIP_CNTL_CLIP_DIST_03_LOC(clip0_loc) |
+ A5XX_VPC_CLIP_CNTL_CLIP_DIST_47_LOC(clip1_loc));
+
+ OUT_PKT4(ring, REG_A5XX_PC_CLIP_CNTL, 1);
+ OUT_RING(ring, A5XX_PC_CLIP_CNTL_CLIP_MASK(clip_mask));
+
+ if (!emit->binning_pass)
+ if (s[FS].instrlen)
+ fd5_emit_shader(ring, s[FS].v);
+
+ OUT_PKT4(ring, REG_A5XX_VFD_CONTROL_1, 5);
+ OUT_RING(ring, A5XX_VFD_CONTROL_1_REGID4VTX(vertex_regid) |
+ A5XX_VFD_CONTROL_1_REGID4INST(instance_regid) | 0xfc0000);
+ OUT_RING(ring, 0x0000fcfc); /* VFD_CONTROL_2 */
+ OUT_RING(ring, 0x0000fcfc); /* VFD_CONTROL_3 */
+ OUT_RING(ring, 0x000000fc); /* VFD_CONTROL_4 */
+ OUT_RING(ring, 0x00000000); /* VFD_CONTROL_5 */
+}
+
+static struct ir3_program_state *
+fd5_program_create(void *data, struct ir3_shader_variant *bs,
+ struct ir3_shader_variant *vs, struct ir3_shader_variant *hs,
+ struct ir3_shader_variant *ds, struct ir3_shader_variant *gs,
+ struct ir3_shader_variant *fs,
+ const struct ir3_shader_key *key) in_dt
+{
+ struct fd_context *ctx = fd_context(data);
+ struct fd5_program_state *state = CALLOC_STRUCT(fd5_program_state);
+
+ tc_assert_driver_thread(ctx->tc);
+
+ state->bs = bs;
+ state->vs = vs;
+ state->fs = fs;
+
+ return &state->base;
+}
+
+static void
+fd5_program_destroy(void *data, struct ir3_program_state *state)
{
- struct stage s[MAX_STAGES];
- uint32_t pos_regid, psize_regid, color_regid[8];
- uint32_t face_regid, coord_regid, zwcoord_regid, samp_id_regid, samp_mask_regid;
- uint32_t vcoord_regid, vertex_regid, instance_regid;
- enum a3xx_threadsize fssz;
- uint8_t psize_loc = ~0;
- int i, j;
-
- setup_stages(emit, s);
-
- fssz = (s[FS].i->max_reg >= 24) ? TWO_QUADS : FOUR_QUADS;
-
- pos_regid = ir3_find_output_regid(s[VS].v, VARYING_SLOT_POS);
- psize_regid = ir3_find_output_regid(s[VS].v, VARYING_SLOT_PSIZ);
- vertex_regid = ir3_find_sysval_regid(s[VS].v, SYSTEM_VALUE_VERTEX_ID_ZERO_BASE);
- instance_regid = ir3_find_sysval_regid(s[VS].v, SYSTEM_VALUE_INSTANCE_ID);
-
- if (s[FS].v->color0_mrt) {
- color_regid[0] = color_regid[1] = color_regid[2] = color_regid[3] =
- color_regid[4] = color_regid[5] = color_regid[6] = color_regid[7] =
- ir3_find_output_regid(s[FS].v, FRAG_RESULT_COLOR);
- } else {
- color_regid[0] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA0);
- color_regid[1] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA1);
- color_regid[2] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA2);
- color_regid[3] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA3);
- color_regid[4] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA4);
- color_regid[5] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA5);
- color_regid[6] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA6);
- color_regid[7] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA7);
- }
-
- samp_id_regid = ir3_find_sysval_regid(s[FS].v, SYSTEM_VALUE_SAMPLE_ID);
- samp_mask_regid = ir3_find_sysval_regid(s[FS].v, SYSTEM_VALUE_SAMPLE_MASK_IN);
- face_regid = ir3_find_sysval_regid(s[FS].v, SYSTEM_VALUE_FRONT_FACE);
- coord_regid = ir3_find_sysval_regid(s[FS].v, SYSTEM_VALUE_FRAG_COORD);
- zwcoord_regid = (coord_regid == regid(63,0)) ? regid(63,0) : (coord_regid + 2);
- vcoord_regid = ir3_find_sysval_regid(s[FS].v, SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL);
-
- /* we could probably divide this up into things that need to be
- * emitted if frag-prog is dirty vs if vert-prog is dirty..
- */
-
- OUT_PKT4(ring, REG_A5XX_HLSQ_VS_CONFIG, 5);
- OUT_RING(ring, A5XX_HLSQ_VS_CONFIG_CONSTOBJECTOFFSET(s[VS].constoff) |
- A5XX_HLSQ_VS_CONFIG_SHADEROBJOFFSET(s[VS].instroff) |
- COND(s[VS].v, A5XX_HLSQ_VS_CONFIG_ENABLED));
- OUT_RING(ring, A5XX_HLSQ_FS_CONFIG_CONSTOBJECTOFFSET(s[FS].constoff) |
- A5XX_HLSQ_FS_CONFIG_SHADEROBJOFFSET(s[FS].instroff) |
- COND(s[FS].v, A5XX_HLSQ_FS_CONFIG_ENABLED));
- OUT_RING(ring, A5XX_HLSQ_HS_CONFIG_CONSTOBJECTOFFSET(s[HS].constoff) |
- A5XX_HLSQ_HS_CONFIG_SHADEROBJOFFSET(s[HS].instroff) |
- COND(s[HS].v, A5XX_HLSQ_HS_CONFIG_ENABLED));
- OUT_RING(ring, A5XX_HLSQ_DS_CONFIG_CONSTOBJECTOFFSET(s[DS].constoff) |
- A5XX_HLSQ_DS_CONFIG_SHADEROBJOFFSET(s[DS].instroff) |
- COND(s[DS].v, A5XX_HLSQ_DS_CONFIG_ENABLED));
- OUT_RING(ring, A5XX_HLSQ_GS_CONFIG_CONSTOBJECTOFFSET(s[GS].constoff) |
- A5XX_HLSQ_GS_CONFIG_SHADEROBJOFFSET(s[GS].instroff) |
- COND(s[GS].v, A5XX_HLSQ_GS_CONFIG_ENABLED));
-
- OUT_PKT4(ring, REG_A5XX_HLSQ_CS_CONFIG, 1);
- OUT_RING(ring, 0x00000000);
-
- OUT_PKT4(ring, REG_A5XX_HLSQ_VS_CNTL, 5);
- OUT_RING(ring, A5XX_HLSQ_VS_CNTL_INSTRLEN(s[VS].instrlen) |
- COND(s[VS].v && s[VS].v->has_ssbo, A5XX_HLSQ_VS_CNTL_SSBO_ENABLE));
- OUT_RING(ring, A5XX_HLSQ_FS_CNTL_INSTRLEN(s[FS].instrlen) |
- COND(s[FS].v && s[FS].v->has_ssbo, A5XX_HLSQ_FS_CNTL_SSBO_ENABLE));
- OUT_RING(ring, A5XX_HLSQ_HS_CNTL_INSTRLEN(s[HS].instrlen) |
- COND(s[HS].v && s[HS].v->has_ssbo, A5XX_HLSQ_HS_CNTL_SSBO_ENABLE));
- OUT_RING(ring, A5XX_HLSQ_DS_CNTL_INSTRLEN(s[DS].instrlen) |
- COND(s[DS].v && s[DS].v->has_ssbo, A5XX_HLSQ_DS_CNTL_SSBO_ENABLE));
- OUT_RING(ring, A5XX_HLSQ_GS_CNTL_INSTRLEN(s[GS].instrlen) |
- COND(s[GS].v && s[GS].v->has_ssbo, A5XX_HLSQ_GS_CNTL_SSBO_ENABLE));
-
- OUT_PKT4(ring, REG_A5XX_SP_VS_CONFIG, 5);
- OUT_RING(ring, A5XX_SP_VS_CONFIG_CONSTOBJECTOFFSET(s[VS].constoff) |
- A5XX_SP_VS_CONFIG_SHADEROBJOFFSET(s[VS].instroff) |
- COND(s[VS].v, A5XX_SP_VS_CONFIG_ENABLED));
- OUT_RING(ring, A5XX_SP_FS_CONFIG_CONSTOBJECTOFFSET(s[FS].constoff) |
- A5XX_SP_FS_CONFIG_SHADEROBJOFFSET(s[FS].instroff) |
- COND(s[FS].v, A5XX_SP_FS_CONFIG_ENABLED));
- OUT_RING(ring, A5XX_SP_HS_CONFIG_CONSTOBJECTOFFSET(s[HS].constoff) |
- A5XX_SP_HS_CONFIG_SHADEROBJOFFSET(s[HS].instroff) |
- COND(s[HS].v, A5XX_SP_HS_CONFIG_ENABLED));
- OUT_RING(ring, A5XX_SP_DS_CONFIG_CONSTOBJECTOFFSET(s[DS].constoff) |
- A5XX_SP_DS_CONFIG_SHADEROBJOFFSET(s[DS].instroff) |
- COND(s[DS].v, A5XX_SP_DS_CONFIG_ENABLED));
- OUT_RING(ring, A5XX_SP_GS_CONFIG_CONSTOBJECTOFFSET(s[GS].constoff) |
- A5XX_SP_GS_CONFIG_SHADEROBJOFFSET(s[GS].instroff) |
- COND(s[GS].v, A5XX_SP_GS_CONFIG_ENABLED));
-
- OUT_PKT4(ring, REG_A5XX_SP_CS_CONFIG, 1);
- OUT_RING(ring, 0x00000000);
-
- OUT_PKT4(ring, REG_A5XX_HLSQ_VS_CONSTLEN, 2);
- OUT_RING(ring, s[VS].constlen); /* HLSQ_VS_CONSTLEN */
- OUT_RING(ring, s[VS].instrlen); /* HLSQ_VS_INSTRLEN */
-
- OUT_PKT4(ring, REG_A5XX_HLSQ_FS_CONSTLEN, 2);
- OUT_RING(ring, s[FS].constlen); /* HLSQ_FS_CONSTLEN */
- OUT_RING(ring, s[FS].instrlen); /* HLSQ_FS_INSTRLEN */
-
- OUT_PKT4(ring, REG_A5XX_HLSQ_HS_CONSTLEN, 2);
- OUT_RING(ring, s[HS].constlen); /* HLSQ_HS_CONSTLEN */
- OUT_RING(ring, s[HS].instrlen); /* HLSQ_HS_INSTRLEN */
-
- OUT_PKT4(ring, REG_A5XX_HLSQ_DS_CONSTLEN, 2);
- OUT_RING(ring, s[DS].constlen); /* HLSQ_DS_CONSTLEN */
- OUT_RING(ring, s[DS].instrlen); /* HLSQ_DS_INSTRLEN */
-
- OUT_PKT4(ring, REG_A5XX_HLSQ_GS_CONSTLEN, 2);
- OUT_RING(ring, s[GS].constlen); /* HLSQ_GS_CONSTLEN */
- OUT_RING(ring, s[GS].instrlen); /* HLSQ_GS_INSTRLEN */
-
- OUT_PKT4(ring, REG_A5XX_HLSQ_CS_CONSTLEN, 2);
- OUT_RING(ring, 0x00000000); /* HLSQ_CS_CONSTLEN */
- OUT_RING(ring, 0x00000000); /* HLSQ_CS_INSTRLEN */
-
- OUT_PKT4(ring, REG_A5XX_SP_VS_CTRL_REG0, 1);
- OUT_RING(ring, A5XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT(s[VS].i->max_half_reg + 1) |
- A5XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(s[VS].i->max_reg + 1) |
- 0x6 | /* XXX seems to be always set? */
- A5XX_SP_VS_CTRL_REG0_BRANCHSTACK(s[VS].v->branchstack) |
- COND(s[VS].v->num_samp > 0, A5XX_SP_VS_CTRL_REG0_PIXLODENABLE));
-
- struct ir3_shader_linkage l = {0};
- ir3_link_shaders(&l, s[VS].v, s[FS].v);
-
- if ((s[VS].v->shader->stream_output.num_outputs > 0) &&
- !emit->binning_pass)
- link_stream_out(&l, s[VS].v);
-
- BITSET_DECLARE(varbs, 128) = {0};
- uint32_t *varmask = (uint32_t *)varbs;
-
- for (i = 0; i < l.cnt; i++)
- for (j = 0; j < util_last_bit(l.var[i].compmask); j++)
- BITSET_SET(varbs, l.var[i].loc + j);
-
- OUT_PKT4(ring, REG_A5XX_VPC_VAR_DISABLE(0), 4);
- OUT_RING(ring, ~varmask[0]); /* VPC_VAR[0].DISABLE */
- OUT_RING(ring, ~varmask[1]); /* VPC_VAR[1].DISABLE */
- OUT_RING(ring, ~varmask[2]); /* VPC_VAR[2].DISABLE */
- OUT_RING(ring, ~varmask[3]); /* VPC_VAR[3].DISABLE */
-
- /* a5xx appends pos/psize to end of the linkage map: */
- if (pos_regid != regid(63,0))
- ir3_link_add(&l, pos_regid, 0xf, l.max_loc);
-
- if (psize_regid != regid(63,0)) {
- psize_loc = l.max_loc;
- ir3_link_add(&l, psize_regid, 0x1, l.max_loc);
- }
-
- if ((s[VS].v->shader->stream_output.num_outputs > 0) &&
- !emit->binning_pass) {
- emit_stream_out(ring, s[VS].v, &l);
-
- OUT_PKT4(ring, REG_A5XX_VPC_SO_OVERRIDE, 1);
- OUT_RING(ring, 0x00000000);
- } else {
- OUT_PKT4(ring, REG_A5XX_VPC_SO_OVERRIDE, 1);
- OUT_RING(ring, A5XX_VPC_SO_OVERRIDE_SO_DISABLE);
- }
-
- for (i = 0, j = 0; (i < 16) && (j < l.cnt); i++) {
- uint32_t reg = 0;
-
- OUT_PKT4(ring, REG_A5XX_SP_VS_OUT_REG(i), 1);
-
- reg |= A5XX_SP_VS_OUT_REG_A_REGID(l.var[j].regid);
- reg |= A5XX_SP_VS_OUT_REG_A_COMPMASK(l.var[j].compmask);
- j++;
-
- reg |= A5XX_SP_VS_OUT_REG_B_REGID(l.var[j].regid);
- reg |= A5XX_SP_VS_OUT_REG_B_COMPMASK(l.var[j].compmask);
- j++;
-
- OUT_RING(ring, reg);
- }
-
- for (i = 0, j = 0; (i < 8) && (j < l.cnt); i++) {
- uint32_t reg = 0;
-
- OUT_PKT4(ring, REG_A5XX_SP_VS_VPC_DST_REG(i), 1);
-
- reg |= A5XX_SP_VS_VPC_DST_REG_OUTLOC0(l.var[j++].loc);
- reg |= A5XX_SP_VS_VPC_DST_REG_OUTLOC1(l.var[j++].loc);
- reg |= A5XX_SP_VS_VPC_DST_REG_OUTLOC2(l.var[j++].loc);
- reg |= A5XX_SP_VS_VPC_DST_REG_OUTLOC3(l.var[j++].loc);
-
- OUT_RING(ring, reg);
- }
-
- OUT_PKT4(ring, REG_A5XX_SP_VS_OBJ_START_LO, 2);
- OUT_RELOC(ring, s[VS].v->bo, 0, 0, 0); /* SP_VS_OBJ_START_LO/HI */
-
- if (s[VS].instrlen)
- fd5_emit_shader(ring, s[VS].v);
-
- // TODO depending on other bits in this reg (if any) set somewhere else?
- OUT_PKT4(ring, REG_A5XX_PC_PRIM_VTX_CNTL, 1);
- OUT_RING(ring, COND(s[VS].v->writes_psize, A5XX_PC_PRIM_VTX_CNTL_PSIZE));
-
- OUT_PKT4(ring, REG_A5XX_SP_PRIMITIVE_CNTL, 1);
- OUT_RING(ring, A5XX_SP_PRIMITIVE_CNTL_VSOUT(l.cnt));
-
- OUT_PKT4(ring, REG_A5XX_VPC_CNTL_0, 1);
- OUT_RING(ring, A5XX_VPC_CNTL_0_STRIDE_IN_VPC(l.max_loc) |
- COND(s[FS].v->total_in > 0, A5XX_VPC_CNTL_0_VARYING) |
- COND(s[FS].v->frag_coord, A5XX_VPC_CNTL_0_VARYING) |
- 0x10000); // XXX
-
- fd5_context(ctx)->max_loc = l.max_loc;
-
- if (emit->binning_pass) {
- OUT_PKT4(ring, REG_A5XX_SP_FS_OBJ_START_LO, 2);
- OUT_RING(ring, 0x00000000); /* SP_FS_OBJ_START_LO */
- OUT_RING(ring, 0x00000000); /* SP_FS_OBJ_START_HI */
- } else {
- OUT_PKT4(ring, REG_A5XX_SP_FS_OBJ_START_LO, 2);
- OUT_RELOC(ring, s[FS].v->bo, 0, 0, 0); /* SP_FS_OBJ_START_LO/HI */
- }
-
- OUT_PKT4(ring, REG_A5XX_HLSQ_CONTROL_0_REG, 5);
- OUT_RING(ring, A5XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(fssz) |
- A5XX_HLSQ_CONTROL_0_REG_CSTHREADSIZE(TWO_QUADS) |
- 0x00000880); /* XXX HLSQ_CONTROL_0 */
- OUT_RING(ring, A5XX_HLSQ_CONTROL_1_REG_PRIMALLOCTHRESHOLD(63));
- OUT_RING(ring, A5XX_HLSQ_CONTROL_2_REG_FACEREGID(face_regid) |
- A5XX_HLSQ_CONTROL_2_REG_SAMPLEID(samp_id_regid) |
- A5XX_HLSQ_CONTROL_2_REG_SAMPLEMASK(samp_mask_regid) |
- 0xfc000000); /* XXX */
- OUT_RING(ring, A5XX_HLSQ_CONTROL_3_REG_FRAGCOORDXYREGID(vcoord_regid) |
- 0xfcfcfc00); /* XXX */
- OUT_RING(ring, A5XX_HLSQ_CONTROL_4_REG_XYCOORDREGID(coord_regid) |
- A5XX_HLSQ_CONTROL_4_REG_ZWCOORDREGID(zwcoord_regid) |
- 0x0000fcfc); /* XXX */
-
- OUT_PKT4(ring, REG_A5XX_SP_FS_CTRL_REG0, 1);
- OUT_RING(ring, COND(s[FS].v->total_in > 0, A5XX_SP_FS_CTRL_REG0_VARYING) |
- COND(s[FS].v->frag_coord, A5XX_SP_FS_CTRL_REG0_VARYING) |
- 0x40006 | /* XXX set pretty much everywhere */
- A5XX_SP_FS_CTRL_REG0_THREADSIZE(fssz) |
- A5XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT(s[FS].i->max_half_reg + 1) |
- A5XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(s[FS].i->max_reg + 1) |
- A5XX_SP_FS_CTRL_REG0_BRANCHSTACK(s[FS].v->branchstack) |
- COND(s[FS].v->num_samp > 0, A5XX_SP_FS_CTRL_REG0_PIXLODENABLE));
-
- OUT_PKT4(ring, REG_A5XX_HLSQ_UPDATE_CNTL, 1);
- OUT_RING(ring, 0x020fffff); /* XXX */
-
- OUT_PKT4(ring, REG_A5XX_VPC_GS_SIV_CNTL, 1);
- OUT_RING(ring, 0x0000ffff); /* XXX */
-
- OUT_PKT4(ring, REG_A5XX_SP_SP_CNTL, 1);
- OUT_RING(ring, 0x00000010); /* XXX */
-
- OUT_PKT4(ring, REG_A5XX_GRAS_CNTL, 1);
- OUT_RING(ring, COND(s[FS].v->total_in > 0, A5XX_GRAS_CNTL_VARYING) |
- COND(s[FS].v->frag_coord, A5XX_GRAS_CNTL_XCOORD |
- A5XX_GRAS_CNTL_YCOORD |
- A5XX_GRAS_CNTL_ZCOORD |
- A5XX_GRAS_CNTL_WCOORD |
- A5XX_GRAS_CNTL_UNK3) |
- COND(s[FS].v->frag_face, A5XX_GRAS_CNTL_UNK3));
-
- OUT_PKT4(ring, REG_A5XX_RB_RENDER_CONTROL0, 2);
- OUT_RING(ring, COND(s[FS].v->total_in > 0, A5XX_RB_RENDER_CONTROL0_VARYING) |
- COND(s[FS].v->frag_coord, A5XX_RB_RENDER_CONTROL0_XCOORD |
- A5XX_RB_RENDER_CONTROL0_YCOORD |
- A5XX_RB_RENDER_CONTROL0_ZCOORD |
- A5XX_RB_RENDER_CONTROL0_WCOORD |
- A5XX_RB_RENDER_CONTROL0_UNK3) |
- COND(s[FS].v->frag_face, A5XX_RB_RENDER_CONTROL0_UNK3));
- OUT_RING(ring,
- COND(samp_mask_regid != regid(63, 0),
- A5XX_RB_RENDER_CONTROL1_SAMPLEMASK) |
- COND(s[FS].v->frag_face, A5XX_RB_RENDER_CONTROL1_FACENESS) |
- COND(samp_id_regid != regid(63, 0),
- A5XX_RB_RENDER_CONTROL1_SAMPLEID));
-
- OUT_PKT4(ring, REG_A5XX_SP_FS_OUTPUT_REG(0), 8);
- for (i = 0; i < 8; i++) {
- OUT_RING(ring, A5XX_SP_FS_OUTPUT_REG_REGID(color_regid[i]) |
- COND(color_regid[i] & HALF_REG_ID, A5XX_SP_FS_OUTPUT_REG_HALF_PRECISION));
- }
-
-
- OUT_PKT4(ring, REG_A5XX_VPC_PACK, 1);
- OUT_RING(ring, A5XX_VPC_PACK_NUMNONPOSVAR(s[FS].v->total_in) |
- A5XX_VPC_PACK_PSIZELOC(psize_loc));
-
- if (!emit->binning_pass) {
- uint32_t vinterp[8], vpsrepl[8];
-
- memset(vinterp, 0, sizeof(vinterp));
- memset(vpsrepl, 0, sizeof(vpsrepl));
-
- /* looks like we need to do int varyings in the frag
- * shader on a5xx (no flatshad reg? or a420.0 bug?):
- *
- * (sy)(ss)nop
- * (sy)ldlv.u32 r0.x,l[r0.x], 1
- * ldlv.u32 r0.y,l[r0.x+1], 1
- * (ss)bary.f (ei)r63.x, 0, r0.x
- * (ss)(rpt1)cov.s32f16 hr0.x, (r)r0.x
- * (rpt5)nop
- * sam (f16)(xyzw)hr0.x, hr0.x, s#0, t#0
- *
- * Possibly on later a5xx variants we'll be able to use
- * something like the code below instead of workaround
- * in the shader:
- */
- /* figure out VARYING_INTERP / VARYING_PS_REPL register values: */
- for (j = -1; (j = ir3_next_varying(s[FS].v, j)) < (int)s[FS].v->inputs_count; ) {
- /* NOTE: varyings are packed, so if compmask is 0xb
- * then first, third, and fourth component occupy
- * three consecutive varying slots:
- */
- unsigned compmask = s[FS].v->inputs[j].compmask;
-
- uint32_t inloc = s[FS].v->inputs[j].inloc;
-
- if ((s[FS].v->inputs[j].interpolate == INTERP_MODE_FLAT) ||
- (s[FS].v->inputs[j].rasterflat && emit->rasterflat)) {
- uint32_t loc = inloc;
-
- for (i = 0; i < 4; i++) {
- if (compmask & (1 << i)) {
- vinterp[loc / 16] |= 1 << ((loc % 16) * 2);
- //flatshade[loc / 32] |= 1 << (loc % 32);
- loc++;
- }
- }
- }
-
- gl_varying_slot slot = s[FS].v->inputs[j].slot;
-
- /* since we don't enable PIPE_CAP_TGSI_TEXCOORD: */
- if (slot >= VARYING_SLOT_VAR0) {
- unsigned texmask = 1 << (slot - VARYING_SLOT_VAR0);
- /* Replace the .xy coordinates with S/T from the point sprite. Set
- * interpolation bits for .zw such that they become .01
- */
- if (emit->sprite_coord_enable & texmask) {
- /* mask is two 2-bit fields, where:
- * '01' -> S
- * '10' -> T
- * '11' -> 1 - T (flip mode)
- */
- unsigned mask = emit->sprite_coord_mode ? 0b1101 : 0b1001;
- uint32_t loc = inloc;
- if (compmask & 0x1) {
- vpsrepl[loc / 16] |= ((mask >> 0) & 0x3) << ((loc % 16) * 2);
- loc++;
- }
- if (compmask & 0x2) {
- vpsrepl[loc / 16] |= ((mask >> 2) & 0x3) << ((loc % 16) * 2);
- loc++;
- }
- if (compmask & 0x4) {
- /* .z <- 0.0f */
- vinterp[loc / 16] |= 0b10 << ((loc % 16) * 2);
- loc++;
- }
- if (compmask & 0x8) {
- /* .w <- 1.0f */
- vinterp[loc / 16] |= 0b11 << ((loc % 16) * 2);
- loc++;
- }
- }
- }
- }
-
- OUT_PKT4(ring, REG_A5XX_VPC_VARYING_INTERP_MODE(0), 8);
- for (i = 0; i < 8; i++)
- OUT_RING(ring, vinterp[i]); /* VPC_VARYING_INTERP[i].MODE */
-
- OUT_PKT4(ring, REG_A5XX_VPC_VARYING_PS_REPL_MODE(0), 8);
- for (i = 0; i < 8; i++)
- OUT_RING(ring, vpsrepl[i]); /* VPC_VARYING_PS_REPL[i] */
- }
-
- if (!emit->binning_pass)
- if (s[FS].instrlen)
- fd5_emit_shader(ring, s[FS].v);
-
- OUT_PKT4(ring, REG_A5XX_VFD_CONTROL_1, 5);
- OUT_RING(ring, A5XX_VFD_CONTROL_1_REGID4VTX(vertex_regid) |
- A5XX_VFD_CONTROL_1_REGID4INST(instance_regid) |
- 0xfc0000);
- OUT_RING(ring, 0x0000fcfc); /* VFD_CONTROL_2 */
- OUT_RING(ring, 0x0000fcfc); /* VFD_CONTROL_3 */
- OUT_RING(ring, 0x000000fc); /* VFD_CONTROL_4 */
- OUT_RING(ring, 0x00000000); /* VFD_CONTROL_5 */
+ struct fd5_program_state *so = fd5_program_state(state);
+ free(so);
}
+static const struct ir3_cache_funcs cache_funcs = {
+ .create_state = fd5_program_create,
+ .destroy_state = fd5_program_destroy,
+};
+
void
fd5_prog_init(struct pipe_context *pctx)
{
- ir3_prog_init(pctx);
- fd_prog_init(pctx);
+ struct fd_context *ctx = fd_context(pctx);
+
+ ctx->shader_cache = ir3_cache_create(&cache_funcs, ctx);
+ ir3_prog_init(pctx);
+ fd_prog_init(pctx);
}