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authorJonathan Gray <jsg@cvs.openbsd.org>2015-11-22 02:46:45 +0000
committerJonathan Gray <jsg@cvs.openbsd.org>2015-11-22 02:46:45 +0000
commit0784c49c0f8fcc8b3abd4c9286d9fd8bc089dd7d (patch)
treea6394e3e264a0f80b57f4ce0f5d9526aa543d4b0 /lib/mesa/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c
parentd91d0007eecf589ea5699e34aa4d748fce2c57b2 (diff)
import Mesa 11.0.6
Diffstat (limited to 'lib/mesa/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c')
-rw-r--r--lib/mesa/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c423
1 files changed, 423 insertions, 0 deletions
diff --git a/lib/mesa/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c b/lib/mesa/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c
new file mode 100644
index 000000000..564e19a15
--- /dev/null
+++ b/lib/mesa/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c
@@ -0,0 +1,423 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * @file
+ * Blend LLVM IR generation -- AoS layout.
+ *
+ * AoS blending is in general much slower than SoA, but there are some cases
+ * where it might be faster. In particular, if a pixel is rendered only once
+ * then the overhead of tiling and untiling will dominate over the speedup that
+ * SoA gives. So we might want to detect such cases and fallback to AoS in the
+ * future, but for now this function is here for historical/benchmarking
+ * purposes.
+ *
+ * Run lp_blend_test after any change to this file.
+ *
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ */
+
+
+#include "pipe/p_state.h"
+#include "util/u_debug.h"
+#include "util/u_format.h"
+
+#include "gallivm/lp_bld_type.h"
+#include "gallivm/lp_bld_const.h"
+#include "gallivm/lp_bld_arit.h"
+#include "gallivm/lp_bld_logic.h"
+#include "gallivm/lp_bld_swizzle.h"
+#include "gallivm/lp_bld_bitarit.h"
+#include "gallivm/lp_bld_debug.h"
+
+#include "lp_bld_blend.h"
+
+
+/**
+ * We may the same values several times, so we keep them here to avoid
+ * recomputing them. Also reusing the values allows us to do simplifications
+ * that LLVM optimization passes wouldn't normally be able to do.
+ */
+struct lp_build_blend_aos_context
+{
+ struct lp_build_context base;
+
+ LLVMValueRef src;
+ LLVMValueRef src_alpha;
+ LLVMValueRef src1;
+ LLVMValueRef src1_alpha;
+ LLVMValueRef dst;
+ LLVMValueRef const_;
+ LLVMValueRef const_alpha;
+
+ LLVMValueRef inv_src;
+ LLVMValueRef inv_src_alpha;
+ LLVMValueRef inv_dst;
+ LLVMValueRef inv_const;
+ LLVMValueRef inv_const_alpha;
+ LLVMValueRef saturate;
+
+ LLVMValueRef rgb_src_factor;
+ LLVMValueRef alpha_src_factor;
+ LLVMValueRef rgb_dst_factor;
+ LLVMValueRef alpha_dst_factor;
+};
+
+
+static LLVMValueRef
+lp_build_blend_factor_unswizzled(struct lp_build_blend_aos_context *bld,
+ unsigned factor,
+ boolean alpha)
+{
+ LLVMValueRef src_alpha = bld->src_alpha ? bld->src_alpha : bld->src;
+ LLVMValueRef src1_alpha = bld->src1_alpha ? bld->src1_alpha : bld->src1;
+ LLVMValueRef const_alpha = bld->const_alpha ? bld->const_alpha : bld->const_;
+
+ switch (factor) {
+ case PIPE_BLENDFACTOR_ZERO:
+ return bld->base.zero;
+ case PIPE_BLENDFACTOR_ONE:
+ return bld->base.one;
+ case PIPE_BLENDFACTOR_SRC_COLOR:
+ return bld->src;
+ case PIPE_BLENDFACTOR_SRC_ALPHA:
+ return src_alpha;
+ case PIPE_BLENDFACTOR_DST_COLOR:
+ case PIPE_BLENDFACTOR_DST_ALPHA:
+ return bld->dst;
+ case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
+ if(alpha)
+ return bld->base.one;
+ else {
+ /*
+ * if there's separate src_alpha there's no dst alpha hence the complement
+ * is zero but for unclamped float inputs min can be non-zero (negative).
+ */
+ if (bld->src_alpha) {
+ if (!bld->saturate)
+ bld->saturate = lp_build_min(&bld->base, src_alpha, bld->base.zero);
+ }
+ else {
+ if(!bld->inv_dst)
+ bld->inv_dst = lp_build_comp(&bld->base, bld->dst);
+ if(!bld->saturate)
+ bld->saturate = lp_build_min(&bld->base, src_alpha, bld->inv_dst);
+ }
+ return bld->saturate;
+ }
+ case PIPE_BLENDFACTOR_CONST_COLOR:
+ return bld->const_;
+ case PIPE_BLENDFACTOR_CONST_ALPHA:
+ return const_alpha;
+ case PIPE_BLENDFACTOR_SRC1_COLOR:
+ return bld->src1;
+ case PIPE_BLENDFACTOR_SRC1_ALPHA:
+ return src1_alpha;
+ case PIPE_BLENDFACTOR_INV_SRC_COLOR:
+ if(!bld->inv_src)
+ bld->inv_src = lp_build_comp(&bld->base, bld->src);
+ return bld->inv_src;
+ case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
+ if(!bld->inv_src_alpha)
+ bld->inv_src_alpha = lp_build_comp(&bld->base, src_alpha);
+ return bld->inv_src_alpha;
+ case PIPE_BLENDFACTOR_INV_DST_COLOR:
+ case PIPE_BLENDFACTOR_INV_DST_ALPHA:
+ if(!bld->inv_dst)
+ bld->inv_dst = lp_build_comp(&bld->base, bld->dst);
+ return bld->inv_dst;
+ case PIPE_BLENDFACTOR_INV_CONST_COLOR:
+ if(!bld->inv_const)
+ bld->inv_const = lp_build_comp(&bld->base, bld->const_);
+ return bld->inv_const;
+ case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
+ if(!bld->inv_const_alpha)
+ bld->inv_const_alpha = lp_build_comp(&bld->base, const_alpha);
+ return bld->inv_const_alpha;
+ case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
+ return lp_build_comp(&bld->base, bld->src1);
+ case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
+ return lp_build_comp(&bld->base, src1_alpha);
+ default:
+ assert(0);
+ return bld->base.zero;
+ }
+}
+
+
+enum lp_build_blend_swizzle {
+ LP_BUILD_BLEND_SWIZZLE_RGBA = 0,
+ LP_BUILD_BLEND_SWIZZLE_AAAA = 1
+};
+
+
+/**
+ * How should we shuffle the base factor.
+ */
+static enum lp_build_blend_swizzle
+lp_build_blend_factor_swizzle(unsigned factor)
+{
+ switch (factor) {
+ case PIPE_BLENDFACTOR_ONE:
+ case PIPE_BLENDFACTOR_ZERO:
+ case PIPE_BLENDFACTOR_SRC_COLOR:
+ case PIPE_BLENDFACTOR_DST_COLOR:
+ case PIPE_BLENDFACTOR_CONST_COLOR:
+ case PIPE_BLENDFACTOR_SRC1_COLOR:
+ case PIPE_BLENDFACTOR_INV_SRC_COLOR:
+ case PIPE_BLENDFACTOR_INV_DST_COLOR:
+ case PIPE_BLENDFACTOR_INV_CONST_COLOR:
+ case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
+ return LP_BUILD_BLEND_SWIZZLE_RGBA;
+ case PIPE_BLENDFACTOR_SRC_ALPHA:
+ case PIPE_BLENDFACTOR_DST_ALPHA:
+ case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
+ case PIPE_BLENDFACTOR_SRC1_ALPHA:
+ case PIPE_BLENDFACTOR_CONST_ALPHA:
+ case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
+ case PIPE_BLENDFACTOR_INV_DST_ALPHA:
+ case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
+ case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
+ return LP_BUILD_BLEND_SWIZZLE_AAAA;
+ default:
+ assert(0);
+ return LP_BUILD_BLEND_SWIZZLE_RGBA;
+ }
+}
+
+
+static LLVMValueRef
+lp_build_blend_swizzle(struct lp_build_blend_aos_context *bld,
+ LLVMValueRef rgb,
+ LLVMValueRef alpha,
+ enum lp_build_blend_swizzle rgb_swizzle,
+ unsigned alpha_swizzle,
+ unsigned num_channels)
+{
+ LLVMValueRef swizzled_rgb;
+
+ switch (rgb_swizzle) {
+ case LP_BUILD_BLEND_SWIZZLE_RGBA:
+ swizzled_rgb = rgb;
+ break;
+ case LP_BUILD_BLEND_SWIZZLE_AAAA:
+ swizzled_rgb = lp_build_swizzle_scalar_aos(&bld->base, rgb, alpha_swizzle, num_channels);
+ break;
+ default:
+ assert(0);
+ swizzled_rgb = bld->base.undef;
+ }
+
+ if (rgb != alpha) {
+ swizzled_rgb = lp_build_select_aos(&bld->base, 1 << alpha_swizzle,
+ alpha, swizzled_rgb,
+ num_channels);
+ }
+
+ return swizzled_rgb;
+}
+
+/**
+ * @sa http://www.opengl.org/sdk/docs/man/xhtml/glBlendFuncSeparate.xml
+ */
+static LLVMValueRef
+lp_build_blend_factor(struct lp_build_blend_aos_context *bld,
+ unsigned rgb_factor,
+ unsigned alpha_factor,
+ unsigned alpha_swizzle,
+ unsigned num_channels)
+{
+ LLVMValueRef rgb_factor_, alpha_factor_;
+ enum lp_build_blend_swizzle rgb_swizzle;
+
+ if (alpha_swizzle == UTIL_FORMAT_SWIZZLE_X && num_channels == 1) {
+ return lp_build_blend_factor_unswizzled(bld, alpha_factor, TRUE);
+ }
+
+ rgb_factor_ = lp_build_blend_factor_unswizzled(bld, rgb_factor, FALSE);
+
+ if (alpha_swizzle != UTIL_FORMAT_SWIZZLE_NONE) {
+ rgb_swizzle = lp_build_blend_factor_swizzle(rgb_factor);
+ alpha_factor_ = lp_build_blend_factor_unswizzled(bld, alpha_factor, TRUE);
+ return lp_build_blend_swizzle(bld, rgb_factor_, alpha_factor_, rgb_swizzle, alpha_swizzle, num_channels);
+ } else {
+ return rgb_factor_;
+ }
+}
+
+
+/**
+ * Performs blending of src and dst pixels
+ *
+ * @param blend the blend state of the shader variant
+ * @param cbuf_format format of the colour buffer
+ * @param type data type of the pixel vector
+ * @param rt render target index
+ * @param src blend src
+ * @param src_alpha blend src alpha (if not included in src)
+ * @param src1 second blend src (for dual source blend)
+ * @param src1_alpha second blend src alpha (if not included in src1)
+ * @param dst blend dst
+ * @param mask optional mask to apply to the blending result
+ * @param const_ const blend color
+ * @param const_alpha const blend color alpha (if not included in const_)
+ * @param swizzle swizzle values for RGBA
+ *
+ * @return the result of blending src and dst
+ */
+LLVMValueRef
+lp_build_blend_aos(struct gallivm_state *gallivm,
+ const struct pipe_blend_state *blend,
+ enum pipe_format cbuf_format,
+ struct lp_type type,
+ unsigned rt,
+ LLVMValueRef src,
+ LLVMValueRef src_alpha,
+ LLVMValueRef src1,
+ LLVMValueRef src1_alpha,
+ LLVMValueRef dst,
+ LLVMValueRef mask,
+ LLVMValueRef const_,
+ LLVMValueRef const_alpha,
+ const unsigned char swizzle[4],
+ int nr_channels)
+{
+ const struct pipe_rt_blend_state * state = &blend->rt[rt];
+ const struct util_format_description * desc;
+ struct lp_build_blend_aos_context bld;
+ LLVMValueRef src_factor, dst_factor;
+ LLVMValueRef result;
+ unsigned alpha_swizzle = UTIL_FORMAT_SWIZZLE_NONE;
+ unsigned i;
+
+ desc = util_format_description(cbuf_format);
+
+ /* Setup build context */
+ memset(&bld, 0, sizeof bld);
+ lp_build_context_init(&bld.base, gallivm, type);
+ bld.src = src;
+ bld.src1 = src1;
+ bld.dst = dst;
+ bld.const_ = const_;
+ bld.src_alpha = src_alpha;
+ bld.src1_alpha = src1_alpha;
+ bld.const_alpha = const_alpha;
+
+ /* Find the alpha channel if not provided seperately */
+ if (!src_alpha) {
+ for (i = 0; i < 4; ++i) {
+ if (swizzle[i] == 3) {
+ alpha_swizzle = i;
+ }
+ }
+ }
+
+ if (blend->logicop_enable) {
+ if(!type.floating) {
+ result = lp_build_logicop(gallivm->builder, blend->logicop_func, src, dst);
+ }
+ else {
+ result = src;
+ }
+ } else if (!state->blend_enable) {
+ result = src;
+ } else {
+ boolean rgb_alpha_same = (state->rgb_src_factor == state->rgb_dst_factor && state->alpha_src_factor == state->alpha_dst_factor) || nr_channels == 1;
+
+ src_factor = lp_build_blend_factor(&bld, state->rgb_src_factor,
+ state->alpha_src_factor,
+ alpha_swizzle,
+ nr_channels);
+
+ dst_factor = lp_build_blend_factor(&bld, state->rgb_dst_factor,
+ state->alpha_dst_factor,
+ alpha_swizzle,
+ nr_channels);
+
+ result = lp_build_blend(&bld.base,
+ state->rgb_func,
+ state->rgb_src_factor,
+ state->rgb_dst_factor,
+ src,
+ dst,
+ src_factor,
+ dst_factor,
+ rgb_alpha_same,
+ false);
+
+ if(state->rgb_func != state->alpha_func && nr_channels > 1 && alpha_swizzle != UTIL_FORMAT_SWIZZLE_NONE) {
+ LLVMValueRef alpha;
+
+ alpha = lp_build_blend(&bld.base,
+ state->alpha_func,
+ state->alpha_src_factor,
+ state->alpha_dst_factor,
+ src,
+ dst,
+ src_factor,
+ dst_factor,
+ rgb_alpha_same,
+ false);
+
+ result = lp_build_blend_swizzle(&bld,
+ result,
+ alpha,
+ LP_BUILD_BLEND_SWIZZLE_RGBA,
+ alpha_swizzle,
+ nr_channels);
+ }
+ }
+
+ /* Check if color mask is necessary */
+ if (!util_format_colormask_full(desc, state->colormask)) {
+ LLVMValueRef color_mask;
+
+ color_mask = lp_build_const_mask_aos_swizzled(gallivm, bld.base.type, state->colormask, nr_channels, swizzle);
+ lp_build_name(color_mask, "color_mask");
+
+ /* Combine with input mask if necessary */
+ if (mask) {
+ /* We can be blending floating values but masks are always integer... */
+ unsigned floating = bld.base.type.floating;
+ bld.base.type.floating = 0;
+
+ mask = lp_build_and(&bld.base, color_mask, mask);
+
+ bld.base.type.floating = floating;
+ } else {
+ mask = color_mask;
+ }
+ }
+
+ /* Apply mask, if one exists */
+ if (mask) {
+ result = lp_build_select(&bld.base, mask, result, dst);
+ }
+
+ return result;
+}