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authorJonathan Gray <jsg@cvs.openbsd.org>2023-11-02 04:53:47 +0000
committerJonathan Gray <jsg@cvs.openbsd.org>2023-11-02 04:53:47 +0000
commitb44518130b33cadb5c1d619e9e936ae0e0dbf7cb (patch)
tree6069eb03c39fbc79808a7d94f857118cce75cbe3 /lib/mesa/src/gallium/drivers/nouveau/nv30
parent32aeb3c41fedbbd7b11aacfec48e8f699d16bff0 (diff)
Merge Mesa 23.1.9
Diffstat (limited to 'lib/mesa/src/gallium/drivers/nouveau/nv30')
-rw-r--r--lib/mesa/src/gallium/drivers/nouveau/nv30/nv30_context.h2
-rw-r--r--lib/mesa/src/gallium/drivers/nouveau/nv30/nv30_screen.c4
2 files changed, 1 insertions, 5 deletions
diff --git a/lib/mesa/src/gallium/drivers/nouveau/nv30/nv30_context.h b/lib/mesa/src/gallium/drivers/nouveau/nv30/nv30_context.h
index 7ea5c5b87..1f5b47678 100644
--- a/lib/mesa/src/gallium/drivers/nouveau/nv30/nv30_context.h
+++ b/lib/mesa/src/gallium/drivers/nouveau/nv30/nv30_context.h
@@ -1,7 +1,7 @@
#ifndef __NV30_CONTEXT_H__
#define __NV30_CONTEXT_H__
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "util/u_blitter.h"
#include "nv30/nv30_screen.h"
diff --git a/lib/mesa/src/gallium/drivers/nouveau/nv30/nv30_screen.c b/lib/mesa/src/gallium/drivers/nouveau/nv30/nv30_screen.c
index 09b707dc2..f8d108845 100644
--- a/lib/mesa/src/gallium/drivers/nouveau/nv30/nv30_screen.c
+++ b/lib/mesa/src/gallium/drivers/nouveau/nv30/nv30_screen.c
@@ -364,8 +364,6 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_INT16:
case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
- case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
- case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
@@ -417,8 +415,6 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_INT16:
case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
- case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
- case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES: