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authorJonathan Gray <jsg@cvs.openbsd.org>2015-11-22 02:46:45 +0000
committerJonathan Gray <jsg@cvs.openbsd.org>2015-11-22 02:46:45 +0000
commit0784c49c0f8fcc8b3abd4c9286d9fd8bc089dd7d (patch)
treea6394e3e264a0f80b57f4ce0f5d9526aa543d4b0 /lib/mesa/src/gallium/drivers/r300/r300_texture.c
parentd91d0007eecf589ea5699e34aa4d748fce2c57b2 (diff)
import Mesa 11.0.6
Diffstat (limited to 'lib/mesa/src/gallium/drivers/r300/r300_texture.c')
-rw-r--r--lib/mesa/src/gallium/drivers/r300/r300_texture.c1237
1 files changed, 1237 insertions, 0 deletions
diff --git a/lib/mesa/src/gallium/drivers/r300/r300_texture.c b/lib/mesa/src/gallium/drivers/r300/r300_texture.c
new file mode 100644
index 000000000..5e4d50df2
--- /dev/null
+++ b/lib/mesa/src/gallium/drivers/r300/r300_texture.c
@@ -0,0 +1,1237 @@
+/*
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2010 Marek Olšák <maraeo@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+/* Always include headers in the reverse order!! ~ M. */
+#include "r300_texture.h"
+
+#include "r300_context.h"
+#include "r300_reg.h"
+#include "r300_texture_desc.h"
+#include "r300_transfer.h"
+#include "r300_screen.h"
+
+#include "util/u_format.h"
+#include "util/u_format_s3tc.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "util/u_mm.h"
+
+#include "pipe/p_screen.h"
+
+unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
+ const unsigned char *swizzle_view,
+ boolean dxtc_swizzle)
+{
+ unsigned i;
+ unsigned char swizzle[4];
+ unsigned result = 0;
+ const uint32_t swizzle_shift[4] = {
+ R300_TX_FORMAT_R_SHIFT,
+ R300_TX_FORMAT_G_SHIFT,
+ R300_TX_FORMAT_B_SHIFT,
+ R300_TX_FORMAT_A_SHIFT
+ };
+ uint32_t swizzle_bit[4] = {
+ dxtc_swizzle ? R300_TX_FORMAT_Z : R300_TX_FORMAT_X,
+ R300_TX_FORMAT_Y,
+ dxtc_swizzle ? R300_TX_FORMAT_X : R300_TX_FORMAT_Z,
+ R300_TX_FORMAT_W
+ };
+
+ if (swizzle_view) {
+ /* Combine two sets of swizzles. */
+ util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
+ } else {
+ memcpy(swizzle, swizzle_format, 4);
+ }
+
+ /* Get swizzle. */
+ for (i = 0; i < 4; i++) {
+ switch (swizzle[i]) {
+ case UTIL_FORMAT_SWIZZLE_Y:
+ result |= swizzle_bit[1] << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_Z:
+ result |= swizzle_bit[2] << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_W:
+ result |= swizzle_bit[3] << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_0:
+ result |= R300_TX_FORMAT_ZERO << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_1:
+ result |= R300_TX_FORMAT_ONE << swizzle_shift[i];
+ break;
+ default: /* UTIL_FORMAT_SWIZZLE_X */
+ result |= swizzle_bit[0] << swizzle_shift[i];
+ }
+ }
+ return result;
+}
+
+/* Translate a pipe_format into a useful texture format for sampling.
+ *
+ * Some special formats are translated directly using R300_EASY_TX_FORMAT,
+ * but the majority of them is translated in a generic way, automatically
+ * supporting all the formats hw can support.
+ *
+ * R300_EASY_TX_FORMAT swizzles the texture.
+ * Note the signature of R300_EASY_TX_FORMAT:
+ * R300_EASY_TX_FORMAT(B, G, R, A, FORMAT);
+ *
+ * The FORMAT specifies how the texture sampler will treat the texture, and
+ * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
+uint32_t r300_translate_texformat(enum pipe_format format,
+ const unsigned char *swizzle_view,
+ boolean is_r500,
+ boolean dxtc_swizzle)
+{
+ uint32_t result = 0;
+ const struct util_format_description *desc;
+ unsigned i;
+ boolean uniform = TRUE;
+ const uint32_t sign_bit[4] = {
+ R300_TX_FORMAT_SIGNED_W,
+ R300_TX_FORMAT_SIGNED_Z,
+ R300_TX_FORMAT_SIGNED_Y,
+ R300_TX_FORMAT_SIGNED_X,
+ };
+
+ desc = util_format_description(format);
+
+ /* Colorspace (return non-RGB formats directly). */
+ switch (desc->colorspace) {
+ /* Depth stencil formats.
+ * Swizzles are added in r300_merge_textures_and_samplers. */
+ case UTIL_FORMAT_COLORSPACE_ZS:
+ switch (format) {
+ case PIPE_FORMAT_Z16_UNORM:
+ return R300_TX_FORMAT_X16;
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8_UINT_Z24_UNORM:
+ if (is_r500)
+ return R500_TX_FORMAT_Y8X24;
+ else
+ return R300_TX_FORMAT_Y16X16;
+ default:
+ return ~0; /* Unsupported. */
+ }
+
+ /* YUV formats. */
+ case UTIL_FORMAT_COLORSPACE_YUV:
+ result |= R300_TX_FORMAT_YUV_TO_RGB;
+
+ switch (format) {
+ case PIPE_FORMAT_UYVY:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
+ case PIPE_FORMAT_YUYV:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
+ default:
+ return ~0; /* Unsupported/unknown. */
+ }
+
+ /* Add gamma correction. */
+ case UTIL_FORMAT_COLORSPACE_SRGB:
+ result |= R300_TX_FORMAT_GAMMA;
+ break;
+
+ default:
+ switch (format) {
+ /* Same as YUV but without the YUR->RGB conversion. */
+ case PIPE_FORMAT_R8G8_B8G8_UNORM:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
+ case PIPE_FORMAT_G8R8_G8B8_UNORM:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
+ default:;
+ }
+ }
+
+ /* Add swizzling. */
+ /* The RGTC1_SNORM and LATC1_SNORM swizzle is done in the shader. */
+ if (util_format_is_compressed(format) &&
+ dxtc_swizzle &&
+ format != PIPE_FORMAT_RGTC2_UNORM &&
+ format != PIPE_FORMAT_RGTC2_SNORM &&
+ format != PIPE_FORMAT_LATC2_UNORM &&
+ format != PIPE_FORMAT_LATC2_SNORM &&
+ format != PIPE_FORMAT_RGTC1_UNORM &&
+ format != PIPE_FORMAT_RGTC1_SNORM &&
+ format != PIPE_FORMAT_LATC1_UNORM &&
+ format != PIPE_FORMAT_LATC1_SNORM) {
+ result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
+ TRUE);
+ } else {
+ result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
+ FALSE);
+ }
+
+ /* S3TC formats. */
+ if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
+ if (!util_format_s3tc_enabled) {
+ return ~0; /* Unsupported. */
+ }
+
+ switch (format) {
+ case PIPE_FORMAT_DXT1_RGB:
+ case PIPE_FORMAT_DXT1_RGBA:
+ case PIPE_FORMAT_DXT1_SRGB:
+ case PIPE_FORMAT_DXT1_SRGBA:
+ return R300_TX_FORMAT_DXT1 | result;
+ case PIPE_FORMAT_DXT3_RGBA:
+ case PIPE_FORMAT_DXT3_SRGBA:
+ return R300_TX_FORMAT_DXT3 | result;
+ case PIPE_FORMAT_DXT5_RGBA:
+ case PIPE_FORMAT_DXT5_SRGBA:
+ return R300_TX_FORMAT_DXT5 | result;
+ default:
+ return ~0; /* Unsupported/unknown. */
+ }
+ }
+
+ /* RGTC formats. */
+ if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
+ switch (format) {
+ case PIPE_FORMAT_RGTC1_SNORM:
+ case PIPE_FORMAT_LATC1_SNORM:
+ result |= sign_bit[0];
+ case PIPE_FORMAT_LATC1_UNORM:
+ case PIPE_FORMAT_RGTC1_UNORM:
+ return R500_TX_FORMAT_ATI1N | result;
+
+ case PIPE_FORMAT_RGTC2_SNORM:
+ case PIPE_FORMAT_LATC2_SNORM:
+ result |= sign_bit[1] | sign_bit[0];
+ case PIPE_FORMAT_RGTC2_UNORM:
+ case PIPE_FORMAT_LATC2_UNORM:
+ return R400_TX_FORMAT_ATI2N | result;
+
+ default:
+ return ~0; /* Unsupported/unknown. */
+ }
+ }
+
+ /* This is truly a special format.
+ * It stores R8G8 and B is computed using sqrt(1 - R^2 - G^2)
+ * in the sampler unit. Also known as D3DFMT_CxV8U8. */
+ if (format == PIPE_FORMAT_R8G8Bx_SNORM) {
+ return R300_TX_FORMAT_CxV8U8 | result;
+ }
+
+ /* Integer and fixed-point 16.16 textures are not supported. */
+ for (i = 0; i < 4; i++) {
+ if (desc->channel[i].type == UTIL_FORMAT_TYPE_FIXED ||
+ ((desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED ||
+ desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) &&
+ (!desc->channel[i].normalized ||
+ desc->channel[i].pure_integer))) {
+ return ~0; /* Unsupported/unknown. */
+ }
+ }
+
+ /* Add sign. */
+ for (i = 0; i < desc->nr_channels; i++) {
+ if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
+ result |= sign_bit[i];
+ }
+ }
+
+ /* See whether the components are of the same size. */
+ for (i = 1; i < desc->nr_channels; i++) {
+ uniform = uniform && desc->channel[0].size == desc->channel[i].size;
+ }
+
+ /* Non-uniform formats. */
+ if (!uniform) {
+ switch (desc->nr_channels) {
+ case 3:
+ if (desc->channel[0].size == 5 &&
+ desc->channel[1].size == 6 &&
+ desc->channel[2].size == 5) {
+ return R300_TX_FORMAT_Z5Y6X5 | result;
+ }
+ if (desc->channel[0].size == 5 &&
+ desc->channel[1].size == 5 &&
+ desc->channel[2].size == 6) {
+ return R300_TX_FORMAT_Z6Y5X5 | result;
+ }
+ if (desc->channel[0].size == 2 &&
+ desc->channel[1].size == 3 &&
+ desc->channel[2].size == 3) {
+ return R300_TX_FORMAT_Z3Y3X2 | result;
+ }
+ return ~0; /* Unsupported/unknown. */
+
+ case 4:
+ if (desc->channel[0].size == 5 &&
+ desc->channel[1].size == 5 &&
+ desc->channel[2].size == 5 &&
+ desc->channel[3].size == 1) {
+ return R300_TX_FORMAT_W1Z5Y5X5 | result;
+ }
+ if (desc->channel[0].size == 10 &&
+ desc->channel[1].size == 10 &&
+ desc->channel[2].size == 10 &&
+ desc->channel[3].size == 2) {
+ return R300_TX_FORMAT_W2Z10Y10X10 | result;
+ }
+ }
+ return ~0; /* Unsupported/unknown. */
+ }
+
+ /* Find the first non-VOID channel. */
+ for (i = 0; i < 4; i++) {
+ if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
+ break;
+ }
+ }
+
+ if (i == 4)
+ return ~0; /* Unsupported/unknown. */
+
+ /* And finally, uniform formats. */
+ switch (desc->channel[i].type) {
+ case UTIL_FORMAT_TYPE_UNSIGNED:
+ case UTIL_FORMAT_TYPE_SIGNED:
+ if (!desc->channel[i].normalized &&
+ desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
+ return ~0;
+ }
+
+ switch (desc->channel[i].size) {
+ case 4:
+ switch (desc->nr_channels) {
+ case 2:
+ return R300_TX_FORMAT_Y4X4 | result;
+ case 4:
+ return R300_TX_FORMAT_W4Z4Y4X4 | result;
+ }
+ return ~0;
+
+ case 8:
+ switch (desc->nr_channels) {
+ case 1:
+ return R300_TX_FORMAT_X8 | result;
+ case 2:
+ return R300_TX_FORMAT_Y8X8 | result;
+ case 4:
+ return R300_TX_FORMAT_W8Z8Y8X8 | result;
+ }
+ return ~0;
+
+ case 16:
+ switch (desc->nr_channels) {
+ case 1:
+ return R300_TX_FORMAT_X16 | result;
+ case 2:
+ return R300_TX_FORMAT_Y16X16 | result;
+ case 4:
+ return R300_TX_FORMAT_W16Z16Y16X16 | result;
+ }
+ }
+ return ~0;
+
+ case UTIL_FORMAT_TYPE_FLOAT:
+ switch (desc->channel[i].size) {
+ case 16:
+ switch (desc->nr_channels) {
+ case 1:
+ return R300_TX_FORMAT_16F | result;
+ case 2:
+ return R300_TX_FORMAT_16F_16F | result;
+ case 4:
+ return R300_TX_FORMAT_16F_16F_16F_16F | result;
+ }
+ return ~0;
+
+ case 32:
+ switch (desc->nr_channels) {
+ case 1:
+ return R300_TX_FORMAT_32F | result;
+ case 2:
+ return R300_TX_FORMAT_32F_32F | result;
+ case 4:
+ return R300_TX_FORMAT_32F_32F_32F_32F | result;
+ }
+ }
+ }
+
+ return ~0; /* Unsupported/unknown. */
+}
+
+uint32_t r500_tx_format_msb_bit(enum pipe_format format)
+{
+ switch (format) {
+ case PIPE_FORMAT_RGTC1_UNORM:
+ case PIPE_FORMAT_RGTC1_SNORM:
+ case PIPE_FORMAT_LATC1_UNORM:
+ case PIPE_FORMAT_LATC1_SNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8_UINT_Z24_UNORM:
+ return R500_TXFORMAT_MSB;
+ default:
+ return 0;
+ }
+}
+
+/* Buffer formats. */
+
+/* Colorbuffer formats. This is the unswizzled format of the RB3D block's
+ * output. For the swizzling of the targets, check the shader's format. */
+static uint32_t r300_translate_colorformat(enum pipe_format format)
+{
+ switch (format) {
+ /* 8-bit buffers. */
+ case PIPE_FORMAT_A8_UNORM:
+ case PIPE_FORMAT_A8_SNORM:
+ case PIPE_FORMAT_I8_UNORM:
+ case PIPE_FORMAT_I8_SNORM:
+ case PIPE_FORMAT_L8_UNORM:
+ case PIPE_FORMAT_L8_SNORM:
+ case PIPE_FORMAT_R8_UNORM:
+ case PIPE_FORMAT_R8_SNORM:
+ return R300_COLOR_FORMAT_I8;
+
+ /* 16-bit buffers. */
+ case PIPE_FORMAT_L8A8_UNORM:
+ case PIPE_FORMAT_L8A8_SNORM:
+ case PIPE_FORMAT_R8G8_UNORM:
+ case PIPE_FORMAT_R8G8_SNORM:
+ case PIPE_FORMAT_R8A8_UNORM:
+ case PIPE_FORMAT_R8A8_SNORM:
+ /* These formats work fine with UV88 if US_OUT_FMT is set correctly. */
+ case PIPE_FORMAT_A16_UNORM:
+ case PIPE_FORMAT_A16_SNORM:
+ case PIPE_FORMAT_A16_FLOAT:
+ case PIPE_FORMAT_L16_UNORM:
+ case PIPE_FORMAT_L16_SNORM:
+ case PIPE_FORMAT_L16_FLOAT:
+ case PIPE_FORMAT_I16_UNORM:
+ case PIPE_FORMAT_I16_SNORM:
+ case PIPE_FORMAT_I16_FLOAT:
+ case PIPE_FORMAT_R16_UNORM:
+ case PIPE_FORMAT_R16_SNORM:
+ case PIPE_FORMAT_R16_FLOAT:
+ return R300_COLOR_FORMAT_UV88;
+
+ case PIPE_FORMAT_B5G6R5_UNORM:
+ return R300_COLOR_FORMAT_RGB565;
+
+ case PIPE_FORMAT_B5G5R5A1_UNORM:
+ case PIPE_FORMAT_B5G5R5X1_UNORM:
+ return R300_COLOR_FORMAT_ARGB1555;
+
+ case PIPE_FORMAT_B4G4R4A4_UNORM:
+ case PIPE_FORMAT_B4G4R4X4_UNORM:
+ return R300_COLOR_FORMAT_ARGB4444;
+
+ /* 32-bit buffers. */
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
+ case PIPE_FORMAT_R8G8B8A8_SNORM:
+ case PIPE_FORMAT_R8G8B8X8_UNORM:
+ case PIPE_FORMAT_R8G8B8X8_SNORM:
+ /* These formats work fine with ARGB8888 if US_OUT_FMT is set
+ * correctly. */
+ case PIPE_FORMAT_R16G16_UNORM:
+ case PIPE_FORMAT_R16G16_SNORM:
+ case PIPE_FORMAT_R16G16_FLOAT:
+ case PIPE_FORMAT_L16A16_UNORM:
+ case PIPE_FORMAT_L16A16_SNORM:
+ case PIPE_FORMAT_L16A16_FLOAT:
+ case PIPE_FORMAT_R16A16_UNORM:
+ case PIPE_FORMAT_R16A16_SNORM:
+ case PIPE_FORMAT_R16A16_FLOAT:
+ case PIPE_FORMAT_A32_FLOAT:
+ case PIPE_FORMAT_L32_FLOAT:
+ case PIPE_FORMAT_I32_FLOAT:
+ case PIPE_FORMAT_R32_FLOAT:
+ return R300_COLOR_FORMAT_ARGB8888;
+
+ case PIPE_FORMAT_R10G10B10A2_UNORM:
+ case PIPE_FORMAT_R10G10B10X2_SNORM:
+ case PIPE_FORMAT_B10G10R10A2_UNORM:
+ case PIPE_FORMAT_B10G10R10X2_UNORM:
+ return R500_COLOR_FORMAT_ARGB2101010; /* R5xx-only? */
+
+ /* 64-bit buffers. */
+ case PIPE_FORMAT_R16G16B16A16_UNORM:
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ case PIPE_FORMAT_R16G16B16A16_FLOAT:
+ case PIPE_FORMAT_R16G16B16X16_UNORM:
+ case PIPE_FORMAT_R16G16B16X16_SNORM:
+ case PIPE_FORMAT_R16G16B16X16_FLOAT:
+ /* These formats work fine with ARGB16161616 if US_OUT_FMT is set
+ * correctly. */
+ case PIPE_FORMAT_R32G32_FLOAT:
+ case PIPE_FORMAT_L32A32_FLOAT:
+ case PIPE_FORMAT_R32A32_FLOAT:
+ return R300_COLOR_FORMAT_ARGB16161616;
+
+ /* 128-bit buffers. */
+ case PIPE_FORMAT_R32G32B32A32_FLOAT:
+ case PIPE_FORMAT_R32G32B32X32_FLOAT:
+ return R300_COLOR_FORMAT_ARGB32323232;
+
+ /* YUV buffers. */
+ case PIPE_FORMAT_UYVY:
+ return R300_COLOR_FORMAT_YVYU;
+ case PIPE_FORMAT_YUYV:
+ return R300_COLOR_FORMAT_VYUY;
+ default:
+ return ~0; /* Unsupported. */
+ }
+}
+
+/* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
+static uint32_t r300_translate_zsformat(enum pipe_format format)
+{
+ switch (format) {
+ /* 16-bit depth, no stencil */
+ case PIPE_FORMAT_Z16_UNORM:
+ return R300_DEPTHFORMAT_16BIT_INT_Z;
+ /* 24-bit depth, ignored stencil */
+ case PIPE_FORMAT_X8Z24_UNORM:
+ /* 24-bit depth, 8-bit stencil */
+ case PIPE_FORMAT_S8_UINT_Z24_UNORM:
+ return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
+ default:
+ return ~0; /* Unsupported. */
+ }
+}
+
+/* Shader output formats. This is essentially the swizzle from the shader
+ * to the RB3D block.
+ *
+ * Note that formats are stored from C3 to C0. */
+static uint32_t r300_translate_out_fmt(enum pipe_format format)
+{
+ uint32_t modifier = 0;
+ unsigned i;
+ const struct util_format_description *desc;
+ boolean uniform_sign;
+
+ desc = util_format_description(format);
+
+ /* Find the first non-VOID channel. */
+ for (i = 0; i < 4; i++) {
+ if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
+ break;
+ }
+ }
+
+ if (i == 4)
+ return ~0; /* Unsupported/unknown. */
+
+ /* Specifies how the shader output is written to the fog unit. */
+ switch (desc->channel[i].type) {
+ case UTIL_FORMAT_TYPE_FLOAT:
+ switch (desc->channel[i].size) {
+ case 32:
+ switch (desc->nr_channels) {
+ case 1:
+ modifier |= R300_US_OUT_FMT_C_32_FP;
+ break;
+ case 2:
+ modifier |= R300_US_OUT_FMT_C2_32_FP;
+ break;
+ case 4:
+ modifier |= R300_US_OUT_FMT_C4_32_FP;
+ break;
+ }
+ break;
+
+ case 16:
+ switch (desc->nr_channels) {
+ case 1:
+ modifier |= R300_US_OUT_FMT_C_16_FP;
+ break;
+ case 2:
+ modifier |= R300_US_OUT_FMT_C2_16_FP;
+ break;
+ case 4:
+ modifier |= R300_US_OUT_FMT_C4_16_FP;
+ break;
+ }
+ break;
+ }
+ break;
+
+ default:
+ switch (desc->channel[i].size) {
+ case 16:
+ switch (desc->nr_channels) {
+ case 1:
+ modifier |= R300_US_OUT_FMT_C_16;
+ break;
+ case 2:
+ modifier |= R300_US_OUT_FMT_C2_16;
+ break;
+ case 4:
+ modifier |= R300_US_OUT_FMT_C4_16;
+ break;
+ }
+ break;
+
+ case 10:
+ modifier |= R300_US_OUT_FMT_C4_10;
+ break;
+
+ default:
+ /* C4_8 seems to be used for the formats whose pixel size
+ * is <= 32 bits. */
+ modifier |= R300_US_OUT_FMT_C4_8;
+ break;
+ }
+ }
+
+ /* Add sign. */
+ uniform_sign = TRUE;
+ for (i = 0; i < desc->nr_channels; i++)
+ if (desc->channel[i].type != UTIL_FORMAT_TYPE_SIGNED)
+ uniform_sign = FALSE;
+
+ if (uniform_sign)
+ modifier |= R300_OUT_SIGN(0xf);
+
+ /* Add swizzles and return. */
+ switch (format) {
+ /*** Special cases (non-standard channel mapping) ***/
+
+ /* X8
+ * COLORFORMAT_I8 stores the Z component (C2). */
+ case PIPE_FORMAT_A8_UNORM:
+ case PIPE_FORMAT_A8_SNORM:
+ return modifier | R300_C2_SEL_A;
+ case PIPE_FORMAT_I8_UNORM:
+ case PIPE_FORMAT_I8_SNORM:
+ case PIPE_FORMAT_L8_UNORM:
+ case PIPE_FORMAT_L8_SNORM:
+ case PIPE_FORMAT_R8_UNORM:
+ case PIPE_FORMAT_R8_SNORM:
+ return modifier | R300_C2_SEL_R;
+
+ /* X8Y8
+ * COLORFORMAT_UV88 stores ZX (C2 and C0). */
+ case PIPE_FORMAT_L8A8_SNORM:
+ case PIPE_FORMAT_L8A8_UNORM:
+ case PIPE_FORMAT_R8A8_SNORM:
+ case PIPE_FORMAT_R8A8_UNORM:
+ return modifier | R300_C0_SEL_A | R300_C2_SEL_R;
+ case PIPE_FORMAT_R8G8_SNORM:
+ case PIPE_FORMAT_R8G8_UNORM:
+ return modifier | R300_C0_SEL_G | R300_C2_SEL_R;
+
+ /* X32Y32
+ * ARGB16161616 stores XZ for RG32F */
+ case PIPE_FORMAT_R32G32_FLOAT:
+ return modifier | R300_C0_SEL_R | R300_C2_SEL_G;
+
+ /*** Generic cases (standard channel mapping) ***/
+
+ /* BGRA outputs. */
+ case PIPE_FORMAT_B5G6R5_UNORM:
+ case PIPE_FORMAT_B5G5R5A1_UNORM:
+ case PIPE_FORMAT_B5G5R5X1_UNORM:
+ case PIPE_FORMAT_B4G4R4A4_UNORM:
+ case PIPE_FORMAT_B4G4R4X4_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
+ case PIPE_FORMAT_B10G10R10A2_UNORM:
+ case PIPE_FORMAT_B10G10R10X2_UNORM:
+ return modifier |
+ R300_C0_SEL_B | R300_C1_SEL_G |
+ R300_C2_SEL_R | R300_C3_SEL_A;
+
+ /* ARGB outputs. */
+ case PIPE_FORMAT_A16_UNORM:
+ case PIPE_FORMAT_A16_SNORM:
+ case PIPE_FORMAT_A16_FLOAT:
+ case PIPE_FORMAT_A32_FLOAT:
+ return modifier |
+ R300_C0_SEL_A | R300_C1_SEL_R |
+ R300_C2_SEL_G | R300_C3_SEL_B;
+
+ /* RGBA outputs. */
+ case PIPE_FORMAT_R8G8B8X8_UNORM:
+ case PIPE_FORMAT_R8G8B8X8_SNORM:
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
+ case PIPE_FORMAT_R8G8B8A8_SNORM:
+ case PIPE_FORMAT_R10G10B10A2_UNORM:
+ case PIPE_FORMAT_R10G10B10X2_SNORM:
+ case PIPE_FORMAT_R16_UNORM:
+ case PIPE_FORMAT_R16G16_UNORM:
+ case PIPE_FORMAT_R16G16B16A16_UNORM:
+ case PIPE_FORMAT_R16_SNORM:
+ case PIPE_FORMAT_R16G16_SNORM:
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ case PIPE_FORMAT_R16_FLOAT:
+ case PIPE_FORMAT_R16G16_FLOAT:
+ case PIPE_FORMAT_R16G16B16A16_FLOAT:
+ case PIPE_FORMAT_R32_FLOAT:
+ case PIPE_FORMAT_R32G32B32A32_FLOAT:
+ case PIPE_FORMAT_R32G32B32X32_FLOAT:
+ case PIPE_FORMAT_L16_UNORM:
+ case PIPE_FORMAT_L16_SNORM:
+ case PIPE_FORMAT_L16_FLOAT:
+ case PIPE_FORMAT_L32_FLOAT:
+ case PIPE_FORMAT_I16_UNORM:
+ case PIPE_FORMAT_I16_SNORM:
+ case PIPE_FORMAT_I16_FLOAT:
+ case PIPE_FORMAT_I32_FLOAT:
+ case PIPE_FORMAT_R16G16B16X16_UNORM:
+ case PIPE_FORMAT_R16G16B16X16_SNORM:
+ case PIPE_FORMAT_R16G16B16X16_FLOAT:
+ return modifier |
+ R300_C0_SEL_R | R300_C1_SEL_G |
+ R300_C2_SEL_B | R300_C3_SEL_A;
+
+ /* LA outputs. */
+ case PIPE_FORMAT_L16A16_UNORM:
+ case PIPE_FORMAT_L16A16_SNORM:
+ case PIPE_FORMAT_L16A16_FLOAT:
+ case PIPE_FORMAT_R16A16_UNORM:
+ case PIPE_FORMAT_R16A16_SNORM:
+ case PIPE_FORMAT_R16A16_FLOAT:
+ case PIPE_FORMAT_L32A32_FLOAT:
+ case PIPE_FORMAT_R32A32_FLOAT:
+ return modifier |
+ R300_C0_SEL_R | R300_C1_SEL_A;
+
+ default:
+ return ~0; /* Unsupported. */
+ }
+}
+
+static uint32_t r300_translate_colormask_swizzle(enum pipe_format format)
+{
+ switch (format) {
+ case PIPE_FORMAT_A8_UNORM:
+ case PIPE_FORMAT_A8_SNORM:
+ case PIPE_FORMAT_A16_UNORM:
+ case PIPE_FORMAT_A16_SNORM:
+ case PIPE_FORMAT_A16_FLOAT:
+ case PIPE_FORMAT_A32_FLOAT:
+ return COLORMASK_AAAA;
+
+ case PIPE_FORMAT_I8_UNORM:
+ case PIPE_FORMAT_I8_SNORM:
+ case PIPE_FORMAT_L8_UNORM:
+ case PIPE_FORMAT_L8_SNORM:
+ case PIPE_FORMAT_R8_UNORM:
+ case PIPE_FORMAT_R8_SNORM:
+ case PIPE_FORMAT_R32_FLOAT:
+ case PIPE_FORMAT_L32_FLOAT:
+ case PIPE_FORMAT_I32_FLOAT:
+ return COLORMASK_RRRR;
+
+ case PIPE_FORMAT_L8A8_SNORM:
+ case PIPE_FORMAT_L8A8_UNORM:
+ case PIPE_FORMAT_R8A8_UNORM:
+ case PIPE_FORMAT_R8A8_SNORM:
+ case PIPE_FORMAT_L16A16_UNORM:
+ case PIPE_FORMAT_L16A16_SNORM:
+ case PIPE_FORMAT_L16A16_FLOAT:
+ case PIPE_FORMAT_R16A16_UNORM:
+ case PIPE_FORMAT_R16A16_SNORM:
+ case PIPE_FORMAT_R16A16_FLOAT:
+ case PIPE_FORMAT_L32A32_FLOAT:
+ case PIPE_FORMAT_R32A32_FLOAT:
+ return COLORMASK_ARRA;
+
+ case PIPE_FORMAT_R8G8_SNORM:
+ case PIPE_FORMAT_R8G8_UNORM:
+ case PIPE_FORMAT_R16G16_UNORM:
+ case PIPE_FORMAT_R16G16_SNORM:
+ case PIPE_FORMAT_R16G16_FLOAT:
+ case PIPE_FORMAT_R32G32_FLOAT:
+ return COLORMASK_GRRG;
+
+ case PIPE_FORMAT_B5G5R5X1_UNORM:
+ case PIPE_FORMAT_B4G4R4X4_UNORM:
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
+ case PIPE_FORMAT_B10G10R10X2_UNORM:
+ return COLORMASK_BGRX;
+
+ case PIPE_FORMAT_B5G6R5_UNORM:
+ case PIPE_FORMAT_B5G5R5A1_UNORM:
+ case PIPE_FORMAT_B4G4R4A4_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
+ case PIPE_FORMAT_B10G10R10A2_UNORM:
+ return COLORMASK_BGRA;
+
+ case PIPE_FORMAT_R8G8B8X8_UNORM:
+ /* RGBX_SNORM formats are broken for an unknown reason */
+ /*case PIPE_FORMAT_R8G8B8X8_SNORM:*/
+ /*case PIPE_FORMAT_R10G10B10X2_SNORM:*/
+ case PIPE_FORMAT_R16G16B16X16_UNORM:
+ /*case PIPE_FORMAT_R16G16B16X16_SNORM:*/
+ case PIPE_FORMAT_R16G16B16X16_FLOAT:
+ case PIPE_FORMAT_R32G32B32X32_FLOAT:
+ return COLORMASK_RGBX;
+
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
+ case PIPE_FORMAT_R8G8B8A8_SNORM:
+ case PIPE_FORMAT_R10G10B10A2_UNORM:
+ case PIPE_FORMAT_R16_UNORM:
+ case PIPE_FORMAT_R16G16B16A16_UNORM:
+ case PIPE_FORMAT_R16_SNORM:
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ case PIPE_FORMAT_R16_FLOAT:
+ case PIPE_FORMAT_R16G16B16A16_FLOAT:
+ case PIPE_FORMAT_R32G32B32A32_FLOAT:
+ case PIPE_FORMAT_L16_UNORM:
+ case PIPE_FORMAT_L16_SNORM:
+ case PIPE_FORMAT_L16_FLOAT:
+ case PIPE_FORMAT_I16_UNORM:
+ case PIPE_FORMAT_I16_SNORM:
+ case PIPE_FORMAT_I16_FLOAT:
+ return COLORMASK_RGBA;
+
+ default:
+ return ~0; /* Unsupported. */
+ }
+}
+
+boolean r300_is_colorbuffer_format_supported(enum pipe_format format)
+{
+ return r300_translate_colorformat(format) != ~0 &&
+ r300_translate_out_fmt(format) != ~0 &&
+ r300_translate_colormask_swizzle(format) != ~0;
+}
+
+boolean r300_is_zs_format_supported(enum pipe_format format)
+{
+ return r300_translate_zsformat(format) != ~0;
+}
+
+boolean r300_is_sampler_format_supported(enum pipe_format format)
+{
+ return r300_translate_texformat(format, 0, TRUE, FALSE) != ~0;
+}
+
+void r300_texture_setup_format_state(struct r300_screen *screen,
+ struct r300_resource *tex,
+ enum pipe_format format,
+ unsigned level,
+ unsigned width0_override,
+ unsigned height0_override,
+ struct r300_texture_format_state *out)
+{
+ struct pipe_resource *pt = &tex->b.b;
+ struct r300_texture_desc *desc = &tex->tex;
+ boolean is_r500 = screen->caps.is_r500;
+ unsigned width, height, depth;
+ unsigned txwidth, txheight, txdepth;
+
+ width = u_minify(width0_override, level);
+ height = u_minify(height0_override, level);
+ depth = u_minify(desc->depth0, level);
+
+ txwidth = (width - 1) & 0x7ff;
+ txheight = (height - 1) & 0x7ff;
+ txdepth = util_logbase2(depth) & 0xf;
+
+ /* Mask out all the fields we change. */
+ out->format0 = 0;
+ out->format1 &= ~R300_TX_FORMAT_TEX_COORD_TYPE_MASK;
+ out->format2 &= R500_TXFORMAT_MSB;
+ out->tile_config = 0;
+
+ /* Set sampler state. */
+ out->format0 =
+ R300_TX_WIDTH(txwidth) |
+ R300_TX_HEIGHT(txheight) |
+ R300_TX_DEPTH(txdepth);
+
+ if (desc->uses_stride_addressing) {
+ unsigned stride =
+ r300_stride_to_width(format, desc->stride_in_bytes[level]);
+ /* rectangles love this */
+ out->format0 |= R300_TX_PITCH_EN;
+ out->format2 = (stride - 1) & 0x1fff;
+ }
+
+ if (pt->target == PIPE_TEXTURE_CUBE) {
+ out->format1 |= R300_TX_FORMAT_CUBIC_MAP;
+ }
+ if (pt->target == PIPE_TEXTURE_3D) {
+ out->format1 |= R300_TX_FORMAT_3D;
+ }
+
+ /* large textures on r500 */
+ if (is_r500)
+ {
+ unsigned us_width = txwidth;
+ unsigned us_height = txheight;
+ unsigned us_depth = txdepth;
+
+ if (width > 2048) {
+ out->format2 |= R500_TXWIDTH_BIT11;
+ }
+ if (height > 2048) {
+ out->format2 |= R500_TXHEIGHT_BIT11;
+ }
+
+ /* The US_FORMAT register fixes an R500 TX addressing bug.
+ * Don't ask why it must be set like this. I don't know it either. */
+ if (width > 2048) {
+ us_width = (0x000007FF + us_width) >> 1;
+ us_depth |= 0x0000000D;
+ }
+ if (height > 2048) {
+ us_height = (0x000007FF + us_height) >> 1;
+ us_depth |= 0x0000000E;
+ }
+
+ out->us_format0 =
+ R300_TX_WIDTH(us_width) |
+ R300_TX_HEIGHT(us_height) |
+ R300_TX_DEPTH(us_depth);
+ }
+
+ out->tile_config = R300_TXO_MACRO_TILE(desc->macrotile[level]) |
+ R300_TXO_MICRO_TILE(desc->microtile);
+}
+
+static void r300_texture_setup_fb_state(struct r300_surface *surf)
+{
+ struct r300_resource *tex = r300_resource(surf->base.texture);
+ unsigned level = surf->base.u.tex.level;
+ unsigned stride =
+ r300_stride_to_width(surf->base.format, tex->tex.stride_in_bytes[level]);
+
+ /* Set framebuffer state. */
+ if (util_format_is_depth_or_stencil(surf->base.format)) {
+ surf->pitch =
+ stride |
+ R300_DEPTHMACROTILE(tex->tex.macrotile[level]) |
+ R300_DEPTHMICROTILE(tex->tex.microtile);
+ surf->format = r300_translate_zsformat(surf->base.format);
+ surf->pitch_zmask = tex->tex.zmask_stride_in_pixels[level];
+ surf->pitch_hiz = tex->tex.hiz_stride_in_pixels[level];
+ } else {
+ enum pipe_format format = util_format_linear(surf->base.format);
+
+ surf->pitch =
+ stride |
+ r300_translate_colorformat(format) |
+ R300_COLOR_TILE(tex->tex.macrotile[level]) |
+ R300_COLOR_MICROTILE(tex->tex.microtile);
+ surf->format = r300_translate_out_fmt(format);
+ surf->colormask_swizzle =
+ r300_translate_colormask_swizzle(format);
+ surf->pitch_cmask = tex->tex.cmask_stride_in_pixels;
+ }
+}
+
+static void r300_texture_destroy(struct pipe_screen *screen,
+ struct pipe_resource* texture)
+{
+ struct r300_screen *rscreen = r300_screen(screen);
+ struct r300_resource* tex = (struct r300_resource*)texture;
+
+ if (tex->tex.cmask_dwords) {
+ pipe_mutex_lock(rscreen->cmask_mutex);
+ if (texture == rscreen->cmask_resource) {
+ rscreen->cmask_resource = NULL;
+ }
+ pipe_mutex_unlock(rscreen->cmask_mutex);
+ }
+ pb_reference(&tex->buf, NULL);
+ FREE(tex);
+}
+
+boolean r300_resource_get_handle(struct pipe_screen* screen,
+ struct pipe_resource *texture,
+ struct winsys_handle *whandle)
+{
+ struct radeon_winsys *rws = r300_screen(screen)->rws;
+ struct r300_resource* tex = (struct r300_resource*)texture;
+
+ if (!tex) {
+ return FALSE;
+ }
+
+ return rws->buffer_get_handle(tex->buf,
+ tex->tex.stride_in_bytes[0], whandle);
+}
+
+static const struct u_resource_vtbl r300_texture_vtbl =
+{
+ NULL, /* get_handle */
+ r300_texture_destroy, /* resource_destroy */
+ r300_texture_transfer_map, /* transfer_map */
+ NULL, /* transfer_flush_region */
+ r300_texture_transfer_unmap, /* transfer_unmap */
+ NULL /* transfer_inline_write */
+};
+
+/* The common texture constructor. */
+static struct r300_resource*
+r300_texture_create_object(struct r300_screen *rscreen,
+ const struct pipe_resource *base,
+ enum radeon_bo_layout microtile,
+ enum radeon_bo_layout macrotile,
+ unsigned stride_in_bytes_override,
+ struct pb_buffer *buffer)
+{
+ struct radeon_winsys *rws = rscreen->rws;
+ struct r300_resource *tex = NULL;
+
+ tex = CALLOC_STRUCT(r300_resource);
+ if (!tex) {
+ goto fail;
+ }
+
+ pipe_reference_init(&tex->b.b.reference, 1);
+ tex->b.b.screen = &rscreen->screen;
+ tex->b.b.usage = base->usage;
+ tex->b.b.bind = base->bind;
+ tex->b.b.flags = base->flags;
+ tex->b.vtbl = &r300_texture_vtbl;
+ tex->tex.microtile = microtile;
+ tex->tex.macrotile[0] = macrotile;
+ tex->tex.stride_in_bytes_override = stride_in_bytes_override;
+ tex->domain = (base->flags & R300_RESOURCE_FLAG_TRANSFER ||
+ base->usage == PIPE_USAGE_STAGING) ? RADEON_DOMAIN_GTT :
+ base->nr_samples > 1 ? RADEON_DOMAIN_VRAM :
+ RADEON_DOMAIN_VRAM | RADEON_DOMAIN_GTT;
+ tex->buf = buffer;
+
+ r300_texture_desc_init(rscreen, tex, base);
+
+ /* Figure out the ideal placement for the texture.. */
+ if (tex->domain & RADEON_DOMAIN_VRAM &&
+ tex->tex.size_in_bytes >= rscreen->info.vram_size) {
+ tex->domain &= ~RADEON_DOMAIN_VRAM;
+ tex->domain |= RADEON_DOMAIN_GTT;
+ }
+ if (tex->domain & RADEON_DOMAIN_GTT &&
+ tex->tex.size_in_bytes >= rscreen->info.gart_size) {
+ tex->domain &= ~RADEON_DOMAIN_GTT;
+ }
+ /* Just fail if the texture is too large. */
+ if (!tex->domain) {
+ goto fail;
+ }
+
+ /* Create the backing buffer if needed. */
+ if (!tex->buf) {
+ tex->buf = rws->buffer_create(rws, tex->tex.size_in_bytes, 2048, TRUE,
+ tex->domain, 0);
+
+ if (!tex->buf) {
+ goto fail;
+ }
+ }
+
+ if (SCREEN_DBG_ON(rscreen, DBG_MSAA) && base->nr_samples > 1) {
+ fprintf(stderr, "r300: %ix MSAA %s buffer created\n",
+ base->nr_samples,
+ util_format_is_depth_or_stencil(base->format) ? "depth" : "color");
+ }
+
+ tex->cs_buf = rws->buffer_get_cs_handle(tex->buf);
+
+ rws->buffer_set_tiling(tex->buf, NULL,
+ tex->tex.microtile, tex->tex.macrotile[0],
+ 0, 0, 0, 0, 0, 0, 0,
+ tex->tex.stride_in_bytes[0], false);
+
+ return tex;
+
+fail:
+ FREE(tex);
+ if (buffer)
+ pb_reference(&buffer, NULL);
+ return NULL;
+}
+
+/* Create a new texture. */
+struct pipe_resource *r300_texture_create(struct pipe_screen *screen,
+ const struct pipe_resource *base)
+{
+ struct r300_screen *rscreen = r300_screen(screen);
+ enum radeon_bo_layout microtile, macrotile;
+
+ if ((base->flags & R300_RESOURCE_FLAG_TRANSFER) ||
+ (base->bind & (PIPE_BIND_SCANOUT | PIPE_BIND_LINEAR))) {
+ microtile = RADEON_LAYOUT_LINEAR;
+ macrotile = RADEON_LAYOUT_LINEAR;
+ } else {
+ /* This will make the texture_create_function select the layout. */
+ microtile = RADEON_LAYOUT_UNKNOWN;
+ macrotile = RADEON_LAYOUT_UNKNOWN;
+ }
+
+ return (struct pipe_resource*)
+ r300_texture_create_object(rscreen, base, microtile, macrotile,
+ 0, NULL);
+}
+
+struct pipe_resource *r300_texture_from_handle(struct pipe_screen *screen,
+ const struct pipe_resource *base,
+ struct winsys_handle *whandle)
+{
+ struct r300_screen *rscreen = r300_screen(screen);
+ struct radeon_winsys *rws = rscreen->rws;
+ struct pb_buffer *buffer;
+ enum radeon_bo_layout microtile, macrotile;
+ unsigned stride;
+
+ /* Support only 2D textures without mipmaps */
+ if ((base->target != PIPE_TEXTURE_2D &&
+ base->target != PIPE_TEXTURE_RECT) ||
+ base->depth0 != 1 ||
+ base->last_level != 0) {
+ return NULL;
+ }
+
+ buffer = rws->buffer_from_handle(rws, whandle, &stride);
+ if (!buffer)
+ return NULL;
+
+ rws->buffer_get_tiling(buffer, &microtile, &macrotile, NULL, NULL, NULL,
+ NULL, NULL, NULL);
+
+ /* Enforce a microtiled zbuffer. */
+ if (util_format_is_depth_or_stencil(base->format) &&
+ microtile == RADEON_LAYOUT_LINEAR) {
+ switch (util_format_get_blocksize(base->format)) {
+ case 4:
+ microtile = RADEON_LAYOUT_TILED;
+ break;
+
+ case 2:
+ microtile = RADEON_LAYOUT_SQUARETILED;
+ break;
+ }
+ }
+
+ return (struct pipe_resource*)
+ r300_texture_create_object(rscreen, base, microtile, macrotile,
+ stride, buffer);
+}
+
+/* Not required to implement u_resource_vtbl, consider moving to another file:
+ */
+struct pipe_surface* r300_create_surface_custom(struct pipe_context * ctx,
+ struct pipe_resource* texture,
+ const struct pipe_surface *surf_tmpl,
+ unsigned width0_override,
+ unsigned height0_override)
+{
+ struct r300_resource* tex = r300_resource(texture);
+ struct r300_surface* surface = CALLOC_STRUCT(r300_surface);
+ unsigned level = surf_tmpl->u.tex.level;
+
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
+
+ if (surface) {
+ uint32_t offset, tile_height;
+
+ pipe_reference_init(&surface->base.reference, 1);
+ pipe_resource_reference(&surface->base.texture, texture);
+ surface->base.context = ctx;
+ surface->base.format = surf_tmpl->format;
+ surface->base.width = u_minify(width0_override, level);
+ surface->base.height = u_minify(height0_override, level);
+ surface->base.u.tex.level = level;
+ surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
+
+ surface->buf = tex->buf;
+ surface->cs_buf = tex->cs_buf;
+
+ /* Prefer VRAM if there are multiple domains to choose from. */
+ surface->domain = tex->domain;
+ if (surface->domain & RADEON_DOMAIN_VRAM)
+ surface->domain &= ~RADEON_DOMAIN_GTT;
+
+ surface->offset = r300_texture_get_offset(tex, level,
+ surf_tmpl->u.tex.first_layer);
+ r300_texture_setup_fb_state(surface);
+
+ /* Parameters for the CBZB clear. */
+ surface->cbzb_allowed = tex->tex.cbzb_allowed[level];
+ surface->cbzb_width = align(surface->base.width, 64);
+
+ /* Height must be aligned to the size of a tile. */
+ tile_height = r300_get_pixel_alignment(surface->base.format,
+ tex->b.b.nr_samples,
+ tex->tex.microtile,
+ tex->tex.macrotile[level],
+ DIM_HEIGHT, 0);
+
+ surface->cbzb_height = align((surface->base.height + 1) / 2,
+ tile_height);
+
+ /* Offset must be aligned to 2K and must point at the beginning
+ * of a scanline. */
+ offset = surface->offset +
+ tex->tex.stride_in_bytes[level] * surface->cbzb_height;
+ surface->cbzb_midpoint_offset = offset & ~2047;
+
+ surface->cbzb_pitch = surface->pitch & 0x1ffffc;
+
+ if (util_format_get_blocksizebits(surface->base.format) == 32)
+ surface->cbzb_format = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
+ else
+ surface->cbzb_format = R300_DEPTHFORMAT_16BIT_INT_Z;
+
+ DBG(r300_context(ctx), DBG_CBZB,
+ "CBZB Allowed: %s, Dim: %ix%i, Misalignment: %i, Micro: %s, Macro: %s\n",
+ surface->cbzb_allowed ? "YES" : " NO",
+ surface->cbzb_width, surface->cbzb_height,
+ offset & 2047,
+ tex->tex.microtile ? "YES" : " NO",
+ tex->tex.macrotile[level] ? "YES" : " NO");
+ }
+
+ return &surface->base;
+}
+
+struct pipe_surface* r300_create_surface(struct pipe_context * ctx,
+ struct pipe_resource* texture,
+ const struct pipe_surface *surf_tmpl)
+{
+ return r300_create_surface_custom(ctx, texture, surf_tmpl,
+ texture->width0,
+ texture->height0);
+}
+
+/* Not required to implement u_resource_vtbl, consider moving to another file:
+ */
+void r300_surface_destroy(struct pipe_context *ctx, struct pipe_surface* s)
+{
+ pipe_resource_reference(&s->texture, NULL);
+ FREE(s);
+}