diff options
author | Jonathan Gray <jsg@cvs.openbsd.org> | 2015-11-22 02:46:45 +0000 |
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committer | Jonathan Gray <jsg@cvs.openbsd.org> | 2015-11-22 02:46:45 +0000 |
commit | 0784c49c0f8fcc8b3abd4c9286d9fd8bc089dd7d (patch) | |
tree | a6394e3e264a0f80b57f4ce0f5d9526aa543d4b0 /lib/mesa/src/gallium/drivers/r300/r300_vs.c | |
parent | d91d0007eecf589ea5699e34aa4d748fce2c57b2 (diff) |
import Mesa 11.0.6
Diffstat (limited to 'lib/mesa/src/gallium/drivers/r300/r300_vs.c')
-rw-r--r-- | lib/mesa/src/gallium/drivers/r300/r300_vs.c | 289 |
1 files changed, 289 insertions, 0 deletions
diff --git a/lib/mesa/src/gallium/drivers/r300/r300_vs.c b/lib/mesa/src/gallium/drivers/r300/r300_vs.c new file mode 100644 index 000000000..33612a322 --- /dev/null +++ b/lib/mesa/src/gallium/drivers/r300/r300_vs.c @@ -0,0 +1,289 @@ +/* + * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com> + * Copyright 2009 Marek Olšák <maraeo@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_vs.h" + +#include "r300_context.h" +#include "r300_screen.h" +#include "r300_tgsi_to_rc.h" +#include "r300_reg.h" + +#include "tgsi/tgsi_dump.h" +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_ureg.h" + +#include "compiler/radeon_compiler.h" + +/* Convert info about VS output semantics into r300_shader_semantics. */ +static void r300_shader_read_vs_outputs( + struct r300_context *r300, + struct tgsi_shader_info* info, + struct r300_shader_semantics* vs_outputs) +{ + int i; + unsigned index; + + r300_shader_semantics_reset(vs_outputs); + + for (i = 0; i < info->num_outputs; i++) { + index = info->output_semantic_index[i]; + + switch (info->output_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + assert(index == 0); + vs_outputs->pos = i; + break; + + case TGSI_SEMANTIC_PSIZE: + assert(index == 0); + vs_outputs->psize = i; + break; + + case TGSI_SEMANTIC_COLOR: + assert(index < ATTR_COLOR_COUNT); + vs_outputs->color[index] = i; + break; + + case TGSI_SEMANTIC_BCOLOR: + assert(index < ATTR_COLOR_COUNT); + vs_outputs->bcolor[index] = i; + break; + + case TGSI_SEMANTIC_GENERIC: + assert(index < ATTR_GENERIC_COUNT); + vs_outputs->generic[index] = i; + vs_outputs->num_generic++; + break; + + case TGSI_SEMANTIC_FOG: + assert(index == 0); + vs_outputs->fog = i; + break; + + case TGSI_SEMANTIC_EDGEFLAG: + assert(index == 0); + fprintf(stderr, "r300 VP: cannot handle edgeflag output.\n"); + break; + + case TGSI_SEMANTIC_CLIPVERTEX: + assert(index == 0); + /* Draw does clip vertex for us. */ + if (r300->screen->caps.has_tcl) { + fprintf(stderr, "r300 VP: cannot handle clip vertex output.\n"); + } + break; + + default: + fprintf(stderr, "r300 VP: unknown vertex output semantic: %i.\n", + info->output_semantic_name[i]); + } + } + + /* WPOS is a straight copy of POSITION and it's always emitted. */ + vs_outputs->wpos = i; +} + +static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) +{ + struct r300_vertex_shader * vs = c->UserData; + struct r300_shader_semantics* outputs = &vs->outputs; + struct tgsi_shader_info* info = &vs->info; + int i, reg = 0; + boolean any_bcolor_used = outputs->bcolor[0] != ATTR_UNUSED || + outputs->bcolor[1] != ATTR_UNUSED; + + /* Fill in the input mapping */ + for (i = 0; i < info->num_inputs; i++) + c->code->inputs[i] = i; + + /* Position. */ + if (outputs->pos != ATTR_UNUSED) { + c->code->outputs[outputs->pos] = reg++; + } else { + assert(0); + } + + /* Point size. */ + if (outputs->psize != ATTR_UNUSED) { + c->code->outputs[outputs->psize] = reg++; + } + + /* If we're writing back facing colors we need to send + * four colors to make front/back face colors selection work. + * If the vertex program doesn't write all 4 colors, lets + * pretend it does by skipping output index reg so the colors + * get written into appropriate output vectors. + */ + + /* Colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (outputs->color[i] != ATTR_UNUSED) { + c->code->outputs[outputs->color[i]] = reg++; + } else if (any_bcolor_used || + outputs->color[1] != ATTR_UNUSED) { + reg++; + } + } + + /* Back-face colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (outputs->bcolor[i] != ATTR_UNUSED) { + c->code->outputs[outputs->bcolor[i]] = reg++; + } else if (any_bcolor_used) { + reg++; + } + } + + /* Texture coordinates. */ + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (outputs->generic[i] != ATTR_UNUSED) { + c->code->outputs[outputs->generic[i]] = reg++; + } + } + + /* Fog coordinates. */ + if (outputs->fog != ATTR_UNUSED) { + c->code->outputs[outputs->fog] = reg++; + } + + /* WPOS. */ + c->code->outputs[outputs->wpos] = reg++; +} + +void r300_init_vs_outputs(struct r300_context *r300, + struct r300_vertex_shader *vs) +{ + tgsi_scan_shader(vs->state.tokens, &vs->info); + r300_shader_read_vs_outputs(r300, &vs->info, &vs->outputs); +} + +static void r300_dummy_vertex_shader( + struct r300_context* r300, + struct r300_vertex_shader* shader) +{ + struct ureg_program *ureg; + struct ureg_dst dst; + struct ureg_src imm; + + /* Make a simple vertex shader which outputs (0, 0, 0, 1), + * effectively rendering nothing. */ + ureg = ureg_create(TGSI_PROCESSOR_VERTEX); + dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); + imm = ureg_imm4f(ureg, 0, 0, 0, 1); + + ureg_MOV(ureg, dst, imm); + ureg_END(ureg); + + shader->state.tokens = tgsi_dup_tokens(ureg_finalize(ureg)); + ureg_destroy(ureg); + + shader->dummy = TRUE; + r300_init_vs_outputs(r300, shader); + r300_translate_vertex_shader(r300, shader); +} + +void r300_translate_vertex_shader(struct r300_context *r300, + struct r300_vertex_shader *vs) +{ + struct r300_vertex_program_compiler compiler; + struct tgsi_to_rc ttr; + unsigned i; + + /* Setup the compiler */ + memset(&compiler, 0, sizeof(compiler)); + rc_init(&compiler.Base, NULL); + + DBG_ON(r300, DBG_VP) ? compiler.Base.Debug |= RC_DBG_LOG : 0; + DBG_ON(r300, DBG_P_STAT) ? compiler.Base.Debug |= RC_DBG_STATS : 0; + compiler.code = &vs->code; + compiler.UserData = vs; + compiler.Base.is_r500 = r300->screen->caps.is_r500; + compiler.Base.disable_optimizations = DBG_ON(r300, DBG_NO_OPT); + compiler.Base.has_half_swizzles = FALSE; + compiler.Base.has_presub = FALSE; + compiler.Base.has_omod = FALSE; + compiler.Base.max_temp_regs = 32; + compiler.Base.max_constants = 256; + compiler.Base.max_alu_insts = r300->screen->caps.is_r500 ? 1024 : 256; + + if (compiler.Base.Debug & RC_DBG_LOG) { + DBG(r300, DBG_VP, "r300: Initial vertex program\n"); + tgsi_dump(vs->state.tokens, 0); + } + + /* Translate TGSI to our internal representation */ + ttr.compiler = &compiler.Base; + ttr.info = &vs->info; + ttr.use_half_swizzles = FALSE; + + r300_tgsi_to_rc(&ttr, vs->state.tokens); + + if (ttr.error) { + fprintf(stderr, "r300 VP: Cannot translate a shader. " + "Using a dummy shader instead.\n"); + r300_dummy_vertex_shader(r300, vs); + return; + } + + if (compiler.Base.Program.Constants.Count > 200) { + compiler.Base.remove_unused_constants = TRUE; + } + + compiler.RequiredOutputs = ~(~0 << (vs->info.num_outputs + 1)); + compiler.SetHwInputOutput = &set_vertex_inputs_outputs; + + /* Insert the WPOS output. */ + rc_copy_output(&compiler.Base, 0, vs->outputs.wpos); + + /* Invoke the compiler */ + r3xx_compile_vertex_program(&compiler); + if (compiler.Base.Error) { + fprintf(stderr, "r300 VP: Compiler error:\n%sUsing a dummy shader" + " instead.\n", compiler.Base.ErrorMsg); + + if (vs->dummy) { + fprintf(stderr, "r300 VP: Cannot compile the dummy shader! " + "Giving up...\n"); + abort(); + } + + rc_destroy(&compiler.Base); + r300_dummy_vertex_shader(r300, vs); + return; + } + + /* Initialize numbers of constants for each type. */ + vs->externals_count = 0; + for (i = 0; + i < vs->code.constants.Count && + vs->code.constants.Constants[i].Type == RC_CONSTANT_EXTERNAL; i++) { + vs->externals_count = i+1; + } + for (; i < vs->code.constants.Count; i++) { + assert(vs->code.constants.Constants[i].Type == RC_CONSTANT_IMMEDIATE); + } + vs->immediates_count = vs->code.constants.Count - vs->externals_count; + + /* And, finally... */ + rc_destroy(&compiler.Base); +} |