diff options
author | Jonathan Gray <jsg@cvs.openbsd.org> | 2018-01-08 05:41:34 +0000 |
---|---|---|
committer | Jonathan Gray <jsg@cvs.openbsd.org> | 2018-01-08 05:41:34 +0000 |
commit | c00801de923e125863aaf8180439d59d610b2517 (patch) | |
tree | e2896aa2785f3cf2151aeeb3c95fb5cc09a2fe02 /lib/mesa/src/gallium/drivers/softpipe/sp_context.h | |
parent | be30e6efb92db21299b936c0e068e7088941e9c9 (diff) |
Revert to Mesa 13.0.6 again.
Corruption has again been reported on Intel hardware running Xorg with
the modesetting driver (which uses OpenGL based acceleration instead of
SNA acceleration the intel driver defaults to).
Reported in various forms on Sandy Bridge (X220), Ivy Bridge (X230) and
Haswell (X240). Confirmed to not occur with the intel driver but the
xserver was changed to default to the modesetting driver on >= gen4
hardware (except Ironlake).
One means of triggering this is to open a large pdf with xpdf on an
idle machine and highlight a section of the document.
There have been reports of gpu hangs on gen4 intel hardware
(T500 with GM45, X61 with 965GM) when starting Xorg as well.
Diffstat (limited to 'lib/mesa/src/gallium/drivers/softpipe/sp_context.h')
-rw-r--r-- | lib/mesa/src/gallium/drivers/softpipe/sp_context.h | 28 |
1 files changed, 20 insertions, 8 deletions
diff --git a/lib/mesa/src/gallium/drivers/softpipe/sp_context.h b/lib/mesa/src/gallium/drivers/softpipe/sp_context.h index 577df814b..a57f58755 100644 --- a/lib/mesa/src/gallium/drivers/softpipe/sp_context.h +++ b/lib/mesa/src/gallium/drivers/softpipe/sp_context.h @@ -37,6 +37,7 @@ #include "draw/draw_vertex.h" #include "sp_quad_pipe.h" +#include "sp_setup.h" /** Do polygon stipple in the draw module? */ @@ -70,6 +71,7 @@ struct softpipe_context { struct sp_geometry_shader *gs; struct sp_velems_state *velems; struct sp_so_state *so; + struct sp_compute_shader *cs; /** Other rendering state */ struct pipe_blend_color blend_color; @@ -79,10 +81,12 @@ struct softpipe_context { struct pipe_resource *constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS]; struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; - struct pipe_scissor_state scissor; + struct pipe_scissor_state scissors[PIPE_MAX_VIEWPORTS]; struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS]; - struct pipe_viewport_state viewport; + struct pipe_image_view images[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_IMAGES]; + struct pipe_shader_buffer buffers[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS]; + struct pipe_viewport_state viewports[PIPE_MAX_VIEWPORTS]; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; struct pipe_index_buffer index_buffer; struct pipe_resource *mapped_vs_tex[PIPE_MAX_SHADER_SAMPLER_VIEWS]; @@ -117,14 +121,17 @@ struct softpipe_context { unsigned const_buffer_size[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS]; /** Vertex format */ + struct sp_setup_info setup_info; struct vertex_info vertex_info; - struct vertex_info vertex_info_vbuf; /** Which vertex shader output slot contains point size */ - int psize_slot; + int8_t psize_slot; + + /** Which vertex shader output slot contains viewport index */ + int8_t viewport_index_slot; /** Which vertex shader output slot contains layer */ - int layer_slot; + int8_t layer_slot; /** The reduced version of the primitive supplied by the state tracker */ unsigned reduced_api_prim; @@ -140,7 +147,7 @@ struct softpipe_context { unsigned reduced_prim; /** Derived from scissor and surface bounds: */ - struct pipe_scissor_state cliprect; + struct pipe_scissor_state cliprect[PIPE_MAX_VIEWPORTS]; unsigned line_stipple_counter; @@ -168,9 +175,13 @@ struct softpipe_context { /** TGSI exec things */ struct { struct sp_tgsi_sampler *sampler[PIPE_SHADER_TYPES]; + struct sp_tgsi_image *image[PIPE_SHADER_TYPES]; + struct sp_tgsi_buffer *buffer[PIPE_SHADER_TYPES]; } tgsi; struct tgsi_exec_machine *fs_machine; + /** whether early depth testing is enabled */ + bool early_depth; /** The primitive drawing context */ struct draw_context *draw; @@ -195,10 +206,11 @@ struct softpipe_context { * XXX wouldn't it make more sense for the tile cache to just be part * of sp_sampler_view? */ - struct softpipe_tex_tile_cache *tex_cache[PIPE_SHADER_GEOMETRY+1][PIPE_MAX_SHADER_SAMPLER_VIEWS]; + struct softpipe_tex_tile_cache *tex_cache[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS]; unsigned dump_fs : 1; unsigned dump_gs : 1; + unsigned dump_cs : 1; unsigned no_rast : 1; }; @@ -211,7 +223,7 @@ softpipe_context( struct pipe_context *pipe ) struct pipe_context * -softpipe_create_context( struct pipe_screen *, void *priv ); +softpipe_create_context(struct pipe_screen *, void *priv, unsigned flags); struct pipe_resource * softpipe_user_buffer_create(struct pipe_screen *screen, |